i965: Fix type of gl_FragData[] dereference for FB write.
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_render_t.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 /*
28 * Vertex submission helper definitions shared among the software and
29 * hardware TnL paths.
30 */
31
32 #include "nouveau_gldefs.h"
33
34 #include "main/light.h"
35 #include "vbo/vbo.h"
36 #include "tnl/tnl.h"
37
38 #define OUT_INDICES_L(r, i, d, n) \
39 BATCH_OUT_L(i + d, n); \
40 (void)r
41 #define OUT_INDICES_I16(r, i, d, n) \
42 BATCH_OUT_I16(r->ib.extract_u(&r->ib, 0, i) + d, \
43 r->ib.extract_u(&r->ib, 0, i + 1) + d)
44 #define OUT_INDICES_I32(r, i, d, n) \
45 BATCH_OUT_I32(r->ib.extract_u(&r->ib, 0, i) + d)
46
47 /*
48 * Emit <n> vertices using BATCH_OUT_<out>, MAX_OUT_<out> at a time,
49 * grouping them in packets of length MAX_PACKET.
50 *
51 * out: hardware index data type.
52 * ctx: GL context.
53 * start: element within the index buffer to begin with.
54 * delta: integer correction that will be added to each index found in
55 * the index buffer.
56 */
57 #define EMIT_VBO(out, ctx, start, delta, n) do { \
58 struct nouveau_render_state *render = to_render_state(ctx); \
59 int npush = n; \
60 \
61 while (npush) { \
62 int npack = MIN2(npush, MAX_PACKET * MAX_OUT_##out); \
63 npush -= npack; \
64 \
65 BATCH_PACKET_##out((npack + MAX_OUT_##out - 1) \
66 / MAX_OUT_##out); \
67 while (npack) { \
68 int nout = MIN2(npack, MAX_OUT_##out); \
69 npack -= nout; \
70 \
71 OUT_INDICES_##out(render, start, delta, \
72 nout); \
73 start += nout; \
74 } \
75 } \
76 } while (0)
77
78 /*
79 * Emit the <n>-th element of the array <a>, using IMM_OUT.
80 */
81 #define EMIT_IMM(ctx, a, n) do { \
82 struct nouveau_attr_info *info = \
83 &TAG(vertex_attrs)[(a)->attr]; \
84 int m; \
85 \
86 if (!info->emit) { \
87 IMM_PACKET(info->imm_method, info->imm_fields); \
88 \
89 for (m = 0; m < (a)->fields; m++) \
90 IMM_OUT((a)->extract_f(a, n, m)); \
91 \
92 for (m = (a)->fields; m < info->imm_fields; m++) \
93 IMM_OUT(((float []){0, 0, 0, 1})[m]); \
94 \
95 } else { \
96 info->emit(ctx, a, (a)->buf + n * (a)->stride); \
97 } \
98 } while (0)
99
100 /*
101 * Select an appropriate dispatch function for the given index buffer.
102 */
103 static dispatch_t
104 get_array_dispatch(struct nouveau_array *a)
105 {
106 if (!a->fields) {
107 auto void f(struct gl_context *, unsigned int, int, unsigned int);
108
109 void f(struct gl_context *ctx, unsigned int start, int delta,
110 unsigned int n) {
111 struct nouveau_channel *chan = context_chan(ctx);
112 RENDER_LOCALS(ctx);
113
114 EMIT_VBO(L, ctx, start, delta, n);
115 };
116
117 return f;
118
119 } else if (a->type == GL_UNSIGNED_INT) {
120 auto void f(struct gl_context *, unsigned int, int, unsigned int);
121
122 void f(struct gl_context *ctx, unsigned int start, int delta,
123 unsigned int n) {
124 struct nouveau_channel *chan = context_chan(ctx);
125 RENDER_LOCALS(ctx);
126
127 EMIT_VBO(I32, ctx, start, delta, n);
128 };
129
130 return f;
131
132 } else {
133 auto void f(struct gl_context *, unsigned int, int, unsigned int);
134
135 void f(struct gl_context *ctx, unsigned int start, int delta,
136 unsigned int n) {
137 struct nouveau_channel *chan = context_chan(ctx);
138 RENDER_LOCALS(ctx);
139
140 EMIT_VBO(I32, ctx, start, delta, n & 1);
141 EMIT_VBO(I16, ctx, start, delta, n & ~1);
142 };
143
144 return f;
145 }
146 }
147
148 /*
149 * Returns how many vertices you can draw using <n> pushbuf dwords.
150 */
151 static inline unsigned
152 get_max_vertices(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
153 int n)
154 {
155 struct nouveau_render_state *render = to_render_state(ctx);
156
157 if (render->mode == IMM) {
158 return MAX2(0, n - 4) / (render->vertex_size / 4 +
159 render->attr_count);
160 } else {
161 unsigned max_out;
162
163 if (ib) {
164 switch (ib->type) {
165 case GL_UNSIGNED_INT:
166 max_out = MAX_OUT_I32;
167 break;
168
169 case GL_UNSIGNED_SHORT:
170 max_out = MAX_OUT_I16;
171 break;
172
173 case GL_UNSIGNED_BYTE:
174 max_out = MAX_OUT_I16;
175 break;
176
177 default:
178 assert(0);
179 max_out = 0;
180 break;
181 }
182 } else {
183 max_out = MAX_OUT_L;
184 }
185
186 return MAX2(0, n - 7) * max_out * MAX_PACKET / (1 + MAX_PACKET);
187 }
188 }
189
190 static void
191 TAG(emit_material)(struct gl_context *ctx, struct nouveau_array *a,
192 const void *v)
193 {
194 int attr = a->attr - VERT_ATTRIB_GENERIC0;
195 int state = ((int []) {
196 NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
197 NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
198 NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
199 NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
200 NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
201 NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
202 NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
203 NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
204 NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
205 NOUVEAU_STATE_MATERIAL_BACK_SHININESS
206 }) [attr];
207
208 COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v);
209 _mesa_update_material(ctx, 1 << attr);
210
211 context_drv(ctx)->emit[state](ctx, state);
212 }