nouveau: Always render offscreen, emulate front buffer rendering.
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_screen.c
1 /**************************************************************************
2
3 Copyright 2006 Stephane Marchesin
4 All Rights Reserved.
5
6 Permission is hereby granted, free of charge, to any person obtaining a
7 copy of this software and associated documentation files (the "Software"),
8 to deal in the Software without restriction, including without limitation
9 on the rights to use, copy, modify, merge, publish, distribute, sub
10 license, and/or sell copies of the Software, and to permit persons to whom
11 the Software is furnished to do so, subject to the following conditions:
12
13 The above copyright notice and this permission notice (including the next
14 paragraph) shall be included in all copies or substantial portions of the
15 Software.
16
17 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
20 ERIC ANHOLT OR SILICON INTEGRATED SYSTEMS CORP BE LIABLE FOR ANY CLAIM,
21 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
22 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
23 USE OR OTHER DEALINGS IN THE SOFTWARE.
24
25 **************************************************************************/
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "mtypes.h"
30 #include "framebuffer.h"
31 #include "renderbuffer.h"
32
33 #include "nouveau_context.h"
34 #include "nouveau_screen.h"
35 #include "nouveau_object.h"
36 #include "nouveau_span.h"
37
38 #include "utils.h"
39 #include "context.h"
40 #include "vblank.h"
41 #include "drirenderbuffer.h"
42
43 #include "GL/internal/dri_interface.h"
44
45 #include "xmlpool.h"
46
47 PUBLIC const char __driConfigOptions[] =
48 DRI_CONF_BEGIN
49 DRI_CONF_SECTION_DEBUG
50 DRI_CONF_NO_RAST(false)
51 DRI_CONF_SECTION_END
52 DRI_CONF_END;
53 static const GLuint __driNConfigOptions = 1;
54
55 extern const struct dri_extension common_extensions[];
56 extern const struct dri_extension nv10_extensions[];
57 extern const struct dri_extension nv20_extensions[];
58 extern const struct dri_extension nv30_extensions[];
59 extern const struct dri_extension nv40_extensions[];
60 extern const struct dri_extension nv50_extensions[];
61
62 static nouveauScreenPtr nouveauCreateScreen(__DRIscreenPrivate *sPriv)
63 {
64 nouveauScreenPtr screen;
65 NOUVEAUDRIPtr dri_priv=(NOUVEAUDRIPtr)sPriv->pDevPriv;
66
67 /* allocate screen */
68 screen = (nouveauScreenPtr) CALLOC( sizeof(*screen) );
69 if ( !screen ) {
70 __driUtilMessage("%s: Could not allocate memory for screen structure",__FUNCTION__);
71 return NULL;
72 }
73
74 screen->card=nouveau_card_lookup(dri_priv->device_id);
75 if (!screen->card) {
76 __driUtilMessage("%s: Unknown card type 0x%04x:0x%04x\n",
77 __func__, dri_priv->device_id >> 16, dri_priv->device_id & 0xFFFF);
78 FREE(screen);
79 return NULL;
80 }
81
82 /* parse information in __driConfigOptions */
83 driParseOptionInfo (&screen->optionCache,__driConfigOptions, __driNConfigOptions);
84
85 screen->fbFormat = dri_priv->bpp / 8;
86 screen->frontOffset = dri_priv->front_offset;
87 screen->frontPitch = dri_priv->front_pitch;
88 screen->backOffset = dri_priv->back_offset;
89 screen->backPitch = dri_priv->back_pitch;
90 screen->depthOffset = dri_priv->depth_offset;
91 screen->depthPitch = dri_priv->depth_pitch;
92
93 screen->driScreen = sPriv;
94 return screen;
95 }
96
97 static void
98 nouveauDestroyScreen(__DRIscreenPrivate *sPriv)
99 {
100 nouveauScreenPtr screen = (nouveauScreenPtr)sPriv->private;
101
102 if (!screen) return;
103
104 /* free all option information */
105 driDestroyOptionInfo (&screen->optionCache);
106
107 FREE(screen);
108 sPriv->private = NULL;
109 }
110
111 static GLboolean nouveauInitDriver(__DRIscreenPrivate *sPriv)
112 {
113 sPriv->private = (void *) nouveauCreateScreen( sPriv );
114 if ( !sPriv->private ) {
115 nouveauDestroyScreen( sPriv );
116 return GL_FALSE;
117 }
118
119 return GL_TRUE;
120 }
121
122 /**
123 * Create the Mesa framebuffer and renderbuffers for a given window/drawable.
124 *
125 * \todo This function (and its interface) will need to be updated to support
126 * pbuffers.
127 */
128 static GLboolean
129 nouveauCreateBuffer(__DRIscreenPrivate *driScrnPriv,
130 __DRIdrawablePrivate *driDrawPriv,
131 const __GLcontextModes *mesaVis,
132 GLboolean isPixmap)
133 {
134 nouveauScreenPtr screen = (nouveauScreenPtr) driScrnPriv->private;
135 nouveau_renderbuffer_t *nrb;
136 struct gl_framebuffer *fb;
137 const GLboolean swAccum = mesaVis->accumRedBits > 0;
138 const GLboolean swStencil = (mesaVis->stencilBits > 0 &&
139 mesaVis->depthBits != 24);
140 GLenum color_format = screen->fbFormat == 4 ? GL_RGBA8 : GL_RGB5;
141
142 if (isPixmap)
143 return GL_FALSE; /* not implemented */
144
145 fb = _mesa_create_framebuffer(mesaVis);
146 if (!fb)
147 return GL_FALSE;
148
149 /* Front buffer */
150 nrb = nouveau_renderbuffer_new(color_format);
151 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &nrb->mesa);
152
153 if (mesaVis->doubleBufferMode) {
154 nrb = nouveau_renderbuffer_new(color_format);
155 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &nrb->mesa);
156 }
157
158 if (mesaVis->depthBits == 24 && mesaVis->stencilBits == 8) {
159 nrb = nouveau_renderbuffer_new(GL_DEPTH24_STENCIL8_EXT);
160 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
161 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &nrb->mesa);
162 } else
163 if (mesaVis->depthBits == 24) {
164 nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT24);
165 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
166 } else
167 if (mesaVis->depthBits == 16) {
168 nrb = nouveau_renderbuffer_new(GL_DEPTH_COMPONENT16);
169 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &nrb->mesa);
170 }
171
172 _mesa_add_soft_renderbuffers(fb,
173 GL_FALSE, /* color */
174 GL_FALSE, /* depth */
175 swStencil,
176 swAccum,
177 GL_FALSE, /* alpha */
178 GL_FALSE /* aux */);
179
180 driDrawPriv->driverPrivate = (void *) fb;
181 return (driDrawPriv->driverPrivate != NULL);
182 }
183
184
185 static void
186 nouveauDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
187 {
188 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
189 }
190
191 static int
192 nouveauGetSwapInfo(__DRIdrawablePrivate *dpriv, __DRIswapInfo *sInfo)
193 {
194 return -1;
195 }
196
197 static const struct __DriverAPIRec nouveauAPI = {
198 .InitDriver = nouveauInitDriver,
199 .DestroyScreen = nouveauDestroyScreen,
200 .CreateContext = nouveauCreateContext,
201 .DestroyContext = nouveauDestroyContext,
202 .CreateBuffer = nouveauCreateBuffer,
203 .DestroyBuffer = nouveauDestroyBuffer,
204 .SwapBuffers = nouveauSwapBuffers,
205 .MakeCurrent = nouveauMakeCurrent,
206 .UnbindContext = nouveauUnbindContext,
207 .GetSwapInfo = nouveauGetSwapInfo,
208 .GetMSC = driGetMSC32,
209 .WaitForMSC = driWaitForMSC32,
210 .WaitForSBC = NULL,
211 .SwapBuffersMSC = NULL,
212 .CopySubBuffer = nouveauCopySubBuffer
213 };
214
215
216 static __GLcontextModes *
217 nouveauFillInModes( unsigned pixel_bits, unsigned depth_bits,
218 unsigned stencil_bits, GLboolean have_back_buffer )
219 {
220 __GLcontextModes * modes;
221 __GLcontextModes * m;
222 unsigned num_modes;
223 unsigned depth_buffer_factor;
224 unsigned back_buffer_factor;
225 int i;
226
227 static const struct {
228 GLenum format;
229 GLenum type;
230 } fb_format_array[] = {
231 { GL_RGB , GL_UNSIGNED_SHORT_5_6_5 },
232 { GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV },
233 { GL_BGR , GL_UNSIGNED_INT_8_8_8_8_REV },
234 };
235
236 /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
237 * support pageflipping at all.
238 */
239 static const GLenum back_buffer_modes[] = {
240 GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
241 };
242
243 u_int8_t depth_bits_array[4] = { 0, 16, 24, 24 };
244 u_int8_t stencil_bits_array[4] = { 0, 0, 0, 8 };
245
246 depth_buffer_factor = 4;
247 back_buffer_factor = (have_back_buffer) ? 3 : 1;
248
249 num_modes = ((pixel_bits==16) ? 1 : 2) *
250 depth_buffer_factor * back_buffer_factor * 4;
251 modes = (*dri_interface->createContextModes)(num_modes,
252 sizeof(__GLcontextModes));
253 m = modes;
254
255 for (i=((pixel_bits==16)?0:1);i<((pixel_bits==16)?1:3);i++) {
256 if (!driFillInModes(&m, fb_format_array[i].format,
257 fb_format_array[i].type,
258 depth_bits_array,
259 stencil_bits_array,
260 depth_buffer_factor,
261 back_buffer_modes,
262 back_buffer_factor,
263 GLX_TRUE_COLOR)) {
264 fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
265 __func__, __LINE__ );
266 return NULL;
267 }
268
269 if (!driFillInModes(&m, fb_format_array[i].format,
270 fb_format_array[i].type,
271 depth_bits_array,
272 stencil_bits_array,
273 depth_buffer_factor,
274 back_buffer_modes,
275 back_buffer_factor,
276 GLX_DIRECT_COLOR)) {
277 fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
278 __func__, __LINE__ );
279 return NULL;
280 }
281 }
282
283 return modes;
284 }
285
286
287 /**
288 * This is the bootstrap function for the driver. libGL supplies all of the
289 * requisite information about the system, and the driver initializes itself.
290 * This routine also fills in the linked list pointed to by \c driver_modes
291 * with the \c __GLcontextModes that the driver can support for windows or
292 * pbuffers.
293 *
294 * \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
295 * failure.
296 */
297 PUBLIC
298 void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc,
299 const __GLcontextModes * modes,
300 const __DRIversion * ddx_version,
301 const __DRIversion * dri_version,
302 const __DRIversion * drm_version,
303 const __DRIframebuffer * frame_buffer,
304 drmAddress pSAREA, int fd,
305 int internal_api_version,
306 const __DRIinterfaceMethods * interface,
307 __GLcontextModes ** driver_modes)
308
309 {
310 __DRIscreenPrivate *psp;
311 static const __DRIversion ddx_expected = { 1, 2, 0 };
312 static const __DRIversion dri_expected = { 4, 0, 0 };
313 static const __DRIversion drm_expected = { 0, 0, NOUVEAU_DRM_HEADER_PATCHLEVEL };
314 #if NOUVEAU_DRM_HEADER_PATCHLEVEL != 10
315 #error nouveau_drm.h version doesn't match expected version
316 #endif
317 dri_interface = interface;
318
319 if (!driCheckDriDdxDrmVersions2("nouveau",
320 dri_version, & dri_expected,
321 ddx_version, & ddx_expected,
322 drm_version, & drm_expected)) {
323 return NULL;
324 }
325
326 // temporary lock step versioning
327 if (drm_expected.patch!=drm_version->patch) {
328 __driUtilMessage("%s: wrong DRM version, expected %d, got %d\n",
329 __func__,
330 drm_expected.patch, drm_version->patch);
331 return NULL;
332 }
333
334 psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
335 ddx_version, dri_version, drm_version,
336 frame_buffer, pSAREA, fd,
337 internal_api_version, &nouveauAPI);
338 if ( psp != NULL ) {
339 NOUVEAUDRIPtr dri_priv = (NOUVEAUDRIPtr)psp->pDevPriv;
340
341 *driver_modes = nouveauFillInModes(dri_priv->bpp,
342 (dri_priv->bpp == 16) ? 16 : 24,
343 (dri_priv->bpp == 16) ? 0 : 8,
344 1
345 );
346
347 /* Calling driInitExtensions here, with a NULL context pointer, does not actually
348 * enable the extensions. It just makes sure that all the dispatch offsets for all
349 * the extensions that *might* be enables are known. This is needed because the
350 * dispatch offsets need to be known when _mesa_context_create is called, but we can't
351 * enable the extensions until we have a context pointer.
352 *
353 * Hello chicken. Hello egg. How are you two today?
354 */
355 driInitExtensions( NULL, common_extensions, GL_FALSE );
356 driInitExtensions( NULL, nv10_extensions, GL_FALSE );
357 driInitExtensions( NULL, nv10_extensions, GL_FALSE );
358 driInitExtensions( NULL, nv30_extensions, GL_FALSE );
359 driInitExtensions( NULL, nv40_extensions, GL_FALSE );
360 driInitExtensions( NULL, nv50_extensions, GL_FALSE );
361 }
362
363 return (void *) psp;
364 }
365