nouveau: stop calling ctx->Driver.Map/UnmapTexture()
[mesa.git] / src / mesa / drivers / dri / nouveau / nouveau_span.c
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_fbo.h"
29 #include "nouveau_context.h"
30 #include "nouveau_bo.h"
31
32 #include "swrast/swrast.h"
33
34
35
36 static void
37 renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
38 {
39 struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
40
41 if (map) {
42 nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
43 } else {
44 nouveau_bo_unmap(s->bo);
45 }
46 }
47
48 static void
49 framebuffer_map_unmap(struct gl_framebuffer *fb, GLboolean map)
50 {
51 int i;
52
53 for (i = 0; i < fb->_NumColorDrawBuffers; i++)
54 renderbuffer_map_unmap(fb->_ColorDrawBuffers[i], map);
55
56 renderbuffer_map_unmap(fb->_ColorReadBuffer, map);
57
58 if (fb->Attachment[BUFFER_DEPTH].Renderbuffer)
59 renderbuffer_map_unmap(fb->Attachment[BUFFER_DEPTH].Renderbuffer, map);
60 }
61
62 static void
63 span_map_unmap(struct gl_context *ctx, GLboolean map)
64 {
65 int i;
66
67 framebuffer_map_unmap(ctx->DrawBuffer, map);
68
69 if (ctx->ReadBuffer != ctx->DrawBuffer)
70 framebuffer_map_unmap(ctx->ReadBuffer, map);
71
72 for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
73 if (map)
74 _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current);
75 else
76 _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current);
77 }
78
79 static void
80 nouveau_span_start(struct gl_context *ctx)
81 {
82 nouveau_fallback(ctx, SWRAST);
83 span_map_unmap(ctx, GL_TRUE);
84 }
85
86 static void
87 nouveau_span_finish(struct gl_context *ctx)
88 {
89 span_map_unmap(ctx, GL_FALSE);
90 nouveau_fallback(ctx, HWTNL);
91 }
92
93 void
94 nouveau_span_functions_init(struct gl_context *ctx)
95 {
96 struct swrast_device_driver *swdd =
97 _swrast_GetDeviceDriverReference(ctx);
98
99 swdd->SpanRenderStart = nouveau_span_start;
100 swdd->SpanRenderFinish = nouveau_span_finish;
101 }