Import a classic DRI driver for nv0x-nv2x.
[mesa.git] / src / mesa / drivers / dri / nouveau / nv04_driver.h
1 /*
2 * Copyright (C) 2009 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #ifndef __NV04_DRIVER_H__
28 #define __NV04_DRIVER_H__
29
30 #include "nv04_context.h"
31
32 enum {
33 NOUVEAU_STATE_BLEND = NUM_NOUVEAU_STATE,
34 NOUVEAU_STATE_CONTROL,
35 NUM_NV04_STATE
36 };
37
38 #define NV04_TEXTURE_UNITS 2
39
40 /* nv04_screen.c */
41 GLboolean
42 nv04_screen_init(struct nouveau_screen *screen);
43
44 /* nv04_render.c */
45 void
46 nv04_render_init(GLcontext *ctx);
47
48 void
49 nv04_render_destroy(GLcontext *ctx);
50
51 /* nv04_surface.c */
52 GLboolean
53 nv04_surface_init(struct nouveau_screen *screen);
54
55 void
56 nv04_surface_takedown(struct nouveau_screen *screen);
57
58 void
59 nv04_surface_copy(GLcontext *ctx,
60 struct nouveau_surface *dst, struct nouveau_surface *src,
61 int dx, int dy, int sx, int sy, int w, int h);
62
63 void
64 nv04_surface_fill(GLcontext *ctx,
65 struct nouveau_surface *dst,
66 unsigned mask, unsigned value,
67 int dx, int dy, int w, int h);
68
69 /* nv04_state_fb.c */
70 void
71 nv04_emit_framebuffer(GLcontext *ctx, int emit);
72
73 void
74 nv04_emit_scissor(GLcontext *ctx, int emit);
75
76 /* nv04_state_raster.c */
77 void
78 nv04_defer_control(GLcontext *ctx, int emit);
79
80 void
81 nv04_emit_control(GLcontext *ctx, int emit);
82
83 void
84 nv04_defer_blend(GLcontext *ctx, int emit);
85
86 void
87 nv04_emit_blend(GLcontext *ctx, int emit);
88
89 /* nv04_state_frag.c */
90 void
91 nv04_emit_tex_env(GLcontext *ctx, int emit);
92
93 /* nv04_state_tex.c */
94 void
95 nv04_emit_tex_obj(GLcontext *ctx, int emit);
96
97 #endif