2 * Copyright (C) 2009 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_util.h"
30 #include "nouveau_class.h"
31 #include "nv04_driver.h"
33 #define COMBINER_SHIFT(in) \
34 (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \
35 - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT)
36 #define COMBINER_SOURCE(reg) \
37 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg
38 #define COMBINER_INVERT \
39 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0
40 #define COMBINER_ALPHA \
41 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0
43 struct combiner_state
{
54 /* Derived HW state */
58 #define __INIT_COMBINER_ALPHA_A GL_TRUE
59 #define __INIT_COMBINER_ALPHA_RGB GL_FALSE
61 /* Initialize a combiner_state struct from the texture unit
63 #define INIT_COMBINER(chan, ctx, rc, i) do { \
64 struct gl_tex_env_combine_state *c = \
65 ctx->Texture.Unit[i]._CurrentCombine; \
68 (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \
69 (rc)->mode = c->Mode##chan; \
70 (rc)->source = c->Source##chan; \
71 (rc)->operand = c->Operand##chan; \
72 (rc)->logscale = c->ScaleShift##chan; \
76 /* Get the combiner source for the specified EXT_texture_env_combine
79 get_input_source(struct combiner_state
*rc
, int source
)
83 return rc
->unit
? COMBINER_SOURCE(TEXTURE1
) :
84 COMBINER_SOURCE(TEXTURE0
);
87 return COMBINER_SOURCE(TEXTURE0
);
90 return COMBINER_SOURCE(TEXTURE1
);
93 return COMBINER_SOURCE(CONSTANT
);
95 case GL_PRIMARY_COLOR
:
96 return COMBINER_SOURCE(PRIMARY_COLOR
);
99 return rc
->unit
? COMBINER_SOURCE(PREVIOUS
) :
100 COMBINER_SOURCE(PRIMARY_COLOR
);
107 /* Get the (possibly inverted) combiner input mapping for the
108 * specified EXT_texture_env_combine operand. */
112 get_input_mapping(struct combiner_state
*rc
, int operand
, int flags
)
116 if (!is_color_operand(operand
) && !rc
->alpha
)
117 map
|= COMBINER_ALPHA
;
119 if (is_negative_operand(operand
) == !(flags
& INVERT
))
120 map
|= COMBINER_INVERT
;
126 get_input_arg(struct combiner_state
*rc
, int arg
, int flags
)
128 int source
= rc
->source
[arg
];
129 int operand
= rc
->operand
[arg
];
131 /* Fake several unsupported texture formats. */
132 if (is_texture_source(source
)) {
133 int i
= (source
== GL_TEXTURE
?
134 rc
->unit
: source
- GL_TEXTURE0
);
135 struct gl_texture_object
*t
= rc
->ctx
->Texture
.Unit
[i
]._Current
;
136 gl_format format
= t
->Image
[0][t
->BaseLevel
]->TexFormat
;
138 if (format
== MESA_FORMAT_A8
) {
139 /* Emulated using I8. */
140 if (is_color_operand(operand
))
141 return COMBINER_SOURCE(ZERO
) |
142 get_input_mapping(rc
, operand
, flags
);
144 } else if (format
== MESA_FORMAT_L8
) {
145 /* Emulated using I8. */
146 if (!is_color_operand(operand
))
147 return COMBINER_SOURCE(ZERO
) |
148 get_input_mapping(rc
, operand
,
153 return get_input_source(rc
, source
) |
154 get_input_mapping(rc
, operand
, flags
);
157 /* Bind the combiner input <in> to the combiner source <src>,
158 * possibly inverted. */
159 #define INPUT_SRC(rc, in, src, flags) \
160 (rc)->hw |= ((flags & INVERT ? COMBINER_INVERT : 0) | \
161 COMBINER_SOURCE(src)) << COMBINER_SHIFT(in)
163 /* Bind the combiner input <in> to the EXT_texture_env_combine
164 * argument <arg>, possibly inverted. */
165 #define INPUT_ARG(rc, in, arg, flags) \
166 (rc)->hw |= get_input_arg(rc, arg, flags) << COMBINER_SHIFT(in)
168 #define UNSIGNED_OP(rc) \
169 (rc)->hw |= ((rc)->logscale ? \
170 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 : \
171 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY)
172 #define SIGNED_OP(rc) \
173 (rc)->hw |= ((rc)->logscale ? \
174 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 : \
175 NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS)
178 setup_combiner(struct combiner_state
*rc
)
182 INPUT_ARG(rc
, 0, 0, 0);
183 INPUT_SRC(rc
, 1, ZERO
, INVERT
);
184 INPUT_SRC(rc
, 2, ZERO
, 0);
185 INPUT_SRC(rc
, 3, ZERO
, 0);
190 INPUT_ARG(rc
, 0, 0, 0);
191 INPUT_ARG(rc
, 1, 1, 0);
192 INPUT_SRC(rc
, 2, ZERO
, 0);
193 INPUT_SRC(rc
, 3, ZERO
, 0);
198 INPUT_ARG(rc
, 0, 0, 0);
199 INPUT_SRC(rc
, 1, ZERO
, INVERT
);
200 INPUT_ARG(rc
, 2, 1, 0);
201 INPUT_SRC(rc
, 3, ZERO
, INVERT
);
206 INPUT_ARG(rc
, 0, 0, 0);
207 INPUT_ARG(rc
, 1, 2, 0);
208 INPUT_ARG(rc
, 2, 1, 0);
209 INPUT_ARG(rc
, 3, 2, INVERT
);
214 INPUT_ARG(rc
, 0, 0, 0);
215 INPUT_SRC(rc
, 1, ZERO
, INVERT
);
216 INPUT_ARG(rc
, 2, 1, 0);
217 INPUT_SRC(rc
, 3, ZERO
, INVERT
);
227 nv04_emit_tex_env(GLcontext
*ctx
, int emit
)
229 const int i
= emit
- NOUVEAU_STATE_TEX_ENV0
;
230 struct nouveau_channel
*chan
= context_chan(ctx
);
231 struct nouveau_grobj
*fahrenheit
= nv04_context_engine(ctx
);
232 struct combiner_state rc_a
= {}, rc_c
= {};
234 if (!nv04_mtex_engine(fahrenheit
)) {
235 context_dirty(ctx
, BLEND
);
239 /* Compute the new combiner state. */
240 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
) {
241 INIT_COMBINER(A
, ctx
, &rc_a
, i
);
242 setup_combiner(&rc_a
);
244 INIT_COMBINER(RGB
, ctx
, &rc_c
, i
);
245 setup_combiner(&rc_c
);
249 INPUT_SRC(&rc_a
, 0, PRIMARY_COLOR
, 0);
250 INPUT_SRC(&rc_c
, 0, PRIMARY_COLOR
, 0);
252 INPUT_SRC(&rc_a
, 0, PREVIOUS
, 0);
253 INPUT_SRC(&rc_c
, 0, PREVIOUS
, 0);
256 INPUT_SRC(&rc_a
, 1, ZERO
, INVERT
);
257 INPUT_SRC(&rc_c
, 1, ZERO
, INVERT
);
258 INPUT_SRC(&rc_a
, 2, ZERO
, 0);
259 INPUT_SRC(&rc_c
, 2, ZERO
, 0);
260 INPUT_SRC(&rc_a
, 3, ZERO
, 0);
261 INPUT_SRC(&rc_c
, 3, ZERO
, 0);
267 /* Write the register combiner state out to the hardware. */
268 BEGIN_RING(chan
, fahrenheit
,
269 NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i
), 2);
270 OUT_RING(chan
, rc_a
.hw
);
271 OUT_RING(chan
, rc_c
.hw
);
273 BEGIN_RING(chan
, fahrenheit
,
274 NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR
, 1);
275 OUT_RING(chan
, pack_rgba_f(MESA_FORMAT_ARGB8888
,
276 ctx
->Texture
.Unit
[0].EnvColor
));