dri/nv04: Don't expose ARB_texture_env_combine/dot3.
[mesa.git] / src / mesa / drivers / dri / nouveau / nv10_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_fbo.h"
30 #include "nouveau_util.h"
31 #include "nouveau_class.h"
32 #include "nv04_driver.h"
33 #include "nv10_driver.h"
34
35 static const struct dri_extension nv10_extensions[] = {
36 { "GL_EXT_texture_rectangle", NULL },
37 { "GL_ARB_texture_env_combine", NULL },
38 { "GL_ARB_texture_env_dot3", NULL },
39 { NULL, NULL }
40 };
41
42 static void
43 nv10_clear(GLcontext *ctx, GLbitfield buffers)
44 {
45 struct nouveau_channel *chan = context_chan(ctx);
46 struct nouveau_grobj *celsius = context_eng3d(ctx);
47 struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(
48 ctx->DrawBuffer);
49
50 nouveau_validate_framebuffer(ctx);
51
52 /* Clear the LMA depth buffer, if present. */
53 if ((buffers & BUFFER_BIT_DEPTH) && ctx->Depth.Mask &&
54 nfb->lma_bo) {
55 struct nouveau_surface *s = &to_nouveau_renderbuffer(
56 nfb->base._DepthBuffer->Wrapped)->surface;
57
58 BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1);
59 OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0));
60 BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1);
61 OUT_RING(chan, 1);
62 }
63
64 nouveau_clear(ctx, buffers);
65 }
66
67 static void
68 nv10_hwctx_init(GLcontext *ctx)
69 {
70 struct nouveau_channel *chan = context_chan(ctx);
71 struct nouveau_grobj *celsius = context_eng3d(ctx);
72 struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
73 int i;
74
75 BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1);
76 OUT_RING(chan, hw->ntfy->handle);
77
78 BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3);
79 OUT_RING(chan, chan->vram->handle);
80 OUT_RING(chan, chan->gart->handle);
81 OUT_RING(chan, chan->gart->handle);
82 BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2);
83 OUT_RING(chan, chan->vram->handle);
84 OUT_RING(chan, chan->vram->handle);
85
86 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
87 OUT_RING(chan, 0);
88
89 BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2);
90 OUT_RING(chan, 0);
91 OUT_RING(chan, 0);
92
93 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
94 OUT_RING(chan, 0x7ff << 16 | 0x800);
95 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1);
96 OUT_RING(chan, 0x7ff << 16 | 0x800);
97
98 for (i = 1; i < 8; i++) {
99 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1);
100 OUT_RING(chan, 0);
101 BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1);
102 OUT_RING(chan, 0);
103 }
104
105 BEGIN_RING(chan, celsius, 0x290, 1);
106 OUT_RING(chan, 0x10 << 16 | 1);
107 BEGIN_RING(chan, celsius, 0x3f4, 1);
108 OUT_RING(chan, 0);
109
110 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
111 OUT_RING(chan, 0);
112
113 if (context_chipset(ctx) >= 0x17) {
114 BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2);
115 OUT_RING(chan, chan->vram->handle);
116 OUT_RING(chan, chan->vram->handle);
117
118 BEGIN_RING(chan, celsius, 0xd84, 1);
119 OUT_RING(chan, 0x3);
120
121 BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1);
122 OUT_RING(chan, 1);
123 }
124
125 if (context_chipset(ctx) >= 0x11) {
126 BEGIN_RING(chan, celsius, 0x120, 3);
127 OUT_RING(chan, 0);
128 OUT_RING(chan, 1);
129 OUT_RING(chan, 2);
130
131 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
132 OUT_RING(chan, 0);
133 }
134
135 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
136 OUT_RING(chan, 0);
137
138 /* Set state */
139 BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1);
140 OUT_RING(chan, 0);
141 BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1);
142 OUT_RING(chan, 0);
143 BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2);
144 OUT_RING(chan, 0x207);
145 OUT_RING(chan, 0);
146 BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2);
147 OUT_RING(chan, 0);
148 OUT_RING(chan, 0);
149
150 BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1);
151 OUT_RING(chan, 0);
152 BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2);
153 OUT_RING(chan, 1);
154 OUT_RING(chan, 0);
155 BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
156 OUT_RING(chan, 0);
157 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2);
158 OUT_RING(chan, 0);
159 OUT_RING(chan, 0);
160 BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4);
161 OUT_RING(chan, 1);
162 OUT_RING(chan, 0);
163 OUT_RING(chan, 0);
164 OUT_RING(chan, 0x8006);
165 BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8);
166 OUT_RING(chan, 0xff);
167 OUT_RING(chan, 0x207);
168 OUT_RING(chan, 0);
169 OUT_RING(chan, 0xff);
170 OUT_RING(chan, 0x1e00);
171 OUT_RING(chan, 0x1e00);
172 OUT_RING(chan, 0x1e00);
173 OUT_RING(chan, 0x1d01);
174 BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1);
175 OUT_RING(chan, 0);
176 BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2);
177 OUT_RING(chan, 0);
178 OUT_RING(chan, 0);
179 BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1);
180 OUT_RING(chan, 0);
181 BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1);
182 OUT_RING(chan, 0);
183 BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1);
184 OUT_RING(chan, 0);
185 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
186 OUT_RING(chan, 0);
187 OUT_RING(chan, 0);
188 OUT_RING(chan, 0);
189 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1);
190 OUT_RING(chan, 0x201);
191 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1);
192 OUT_RING(chan, 0);
193 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1);
194 OUT_RING(chan, 0);
195 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2);
196 OUT_RING(chan, 0);
197 OUT_RING(chan, 0);
198 BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1);
199 OUT_RING(chan, 8);
200 BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2);
201 OUT_RING(chan, 0);
202 OUT_RING(chan, 0);
203 BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1);
204 OUT_RING(chan, 8);
205 BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1);
206 OUT_RING(chan, 0);
207 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2);
208 OUT_RING(chan, 0x1b02);
209 OUT_RING(chan, 0x1b02);
210 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2);
211 OUT_RING(chan, 0x405);
212 OUT_RING(chan, 0x901);
213 BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1);
214 OUT_RING(chan, 0);
215 BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1);
216 OUT_RING(chan, 0);
217 BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8);
218 for (i = 0; i < 8; i++)
219 OUT_RING(chan, 0);
220
221 BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2);
222 OUT_RING(chan, 0);
223 OUT_RING(chan, 0);
224 BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
225 OUT_RING(chan, 0x3fc00000); /* -1.50 */
226 OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */
227 OUT_RING(chan, 0); /* 0.00 */
228
229 BEGIN_RING(chan, celsius, NV10TCL_NOP, 1);
230 OUT_RING(chan, 0);
231
232 BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2);
233 OUT_RING(chan, 0x802);
234 OUT_RING(chan, 2);
235 /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when
236 * using texturing, except when using the texture matrix
237 */
238 BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1);
239 OUT_RING(chan, 6);
240 BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1);
241 OUT_RING(chan, 0x01010101);
242
243 /* Set vertex component */
244 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4);
245 OUT_RINGf(chan, 1.0);
246 OUT_RINGf(chan, 0.0);
247 OUT_RINGf(chan, 0.0);
248 OUT_RINGf(chan, 1.0);
249 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3);
250 OUT_RING(chan, 0);
251 OUT_RING(chan, 0);
252 OUT_RING(chan, 0);
253 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3);
254 OUT_RING(chan, 0);
255 OUT_RING(chan, 0);
256 OUT_RINGf(chan, 1.0);
257 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4);
258 OUT_RINGf(chan, 0.0);
259 OUT_RINGf(chan, 0.0);
260 OUT_RINGf(chan, 0.0);
261 OUT_RINGf(chan, 1.0);
262 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4);
263 OUT_RINGf(chan, 0.0);
264 OUT_RINGf(chan, 0.0);
265 OUT_RINGf(chan, 0.0);
266 OUT_RINGf(chan, 1.0);
267 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1);
268 OUT_RINGf(chan, 0.0);
269 BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1);
270 OUT_RING(chan, 1);
271
272 BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2);
273 OUT_RING(chan, 0.0);
274 OUT_RINGf(chan, 16777216.0);
275
276 FIRE_RING(chan);
277 }
278
279 static void
280 nv10_context_destroy(GLcontext *ctx)
281 {
282 struct nouveau_context *nctx = to_nouveau_context(ctx);
283
284 nv04_surface_takedown(ctx);
285 nv10_render_destroy(ctx);
286
287 nouveau_grobj_free(&nctx->hw.eng3d);
288
289 nouveau_context_deinit(ctx);
290 FREE(ctx);
291 }
292
293 static GLcontext *
294 nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual,
295 GLcontext *share_ctx)
296 {
297 struct nouveau_context *nctx;
298 GLcontext *ctx;
299 unsigned celsius_class;
300 int ret;
301
302 nctx = CALLOC_STRUCT(nouveau_context);
303 if (!nctx)
304 return NULL;
305
306 ctx = &nctx->base;
307
308 if (!nouveau_context_init(ctx, screen, visual, share_ctx))
309 goto fail;
310
311 driInitExtensions(ctx, nv10_extensions, GL_FALSE);
312
313 /* GL constants. */
314 ctx->Const.MaxTextureLevels = 12;
315 ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS;
316 ctx->Const.MaxTextureImageUnits = NV10_TEXTURE_UNITS;
317 ctx->Const.MaxTextureUnits = NV10_TEXTURE_UNITS;
318 ctx->Const.MaxTextureMaxAnisotropy = 2;
319 ctx->Const.MaxTextureLodBias = 15;
320 ctx->Driver.Clear = nv10_clear;
321
322 /* 2D engine. */
323 ret = nv04_surface_init(ctx);
324 if (!ret)
325 goto fail;
326
327 /* 3D engine. */
328 if (context_chipset(ctx) >= 0x17)
329 celsius_class = NV17TCL;
330 else if (context_chipset(ctx) >= 0x11)
331 celsius_class = NV11TCL;
332 else
333 celsius_class = NV10TCL;
334
335 ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, celsius_class,
336 &nctx->hw.eng3d);
337 if (ret)
338 goto fail;
339
340 nv10_hwctx_init(ctx);
341 nv10_render_init(ctx);
342
343 return ctx;
344
345 fail:
346 nv10_context_destroy(ctx);
347 return NULL;
348 }
349
350 const struct nouveau_driver nv10_driver = {
351 .context_create = nv10_context_create,
352 .context_destroy = nv10_context_destroy,
353 .surface_copy = nv04_surface_copy,
354 .surface_fill = nv04_surface_fill,
355 .emit = (nouveau_state_func[]) {
356 nv10_emit_alpha_func,
357 nv10_emit_blend_color,
358 nv10_emit_blend_equation,
359 nv10_emit_blend_func,
360 nv10_emit_clip_plane,
361 nv10_emit_clip_plane,
362 nv10_emit_clip_plane,
363 nv10_emit_clip_plane,
364 nv10_emit_clip_plane,
365 nv10_emit_clip_plane,
366 nv10_emit_color_mask,
367 nv10_emit_color_material,
368 nv10_emit_cull_face,
369 nv10_emit_front_face,
370 nv10_emit_depth,
371 nv10_emit_dither,
372 nv10_emit_frag,
373 nv10_emit_framebuffer,
374 nv10_emit_fog,
375 nv10_emit_light_enable,
376 nv10_emit_light_model,
377 nv10_emit_light_source,
378 nv10_emit_light_source,
379 nv10_emit_light_source,
380 nv10_emit_light_source,
381 nv10_emit_light_source,
382 nv10_emit_light_source,
383 nv10_emit_light_source,
384 nv10_emit_light_source,
385 nv10_emit_line_stipple,
386 nv10_emit_line_mode,
387 nv10_emit_logic_opcode,
388 nv10_emit_material_ambient,
389 nouveau_emit_nothing,
390 nv10_emit_material_diffuse,
391 nouveau_emit_nothing,
392 nv10_emit_material_specular,
393 nouveau_emit_nothing,
394 nv10_emit_material_shininess,
395 nouveau_emit_nothing,
396 nv10_emit_modelview,
397 nv10_emit_point_mode,
398 nv10_emit_point_parameter,
399 nv10_emit_polygon_mode,
400 nv10_emit_polygon_offset,
401 nv10_emit_polygon_stipple,
402 nv10_emit_projection,
403 nv10_emit_render_mode,
404 nv10_emit_scissor,
405 nv10_emit_shade_model,
406 nv10_emit_stencil_func,
407 nv10_emit_stencil_mask,
408 nv10_emit_stencil_op,
409 nv10_emit_tex_env,
410 nv10_emit_tex_env,
411 nouveau_emit_nothing,
412 nouveau_emit_nothing,
413 nv10_emit_tex_gen,
414 nv10_emit_tex_gen,
415 nouveau_emit_nothing,
416 nouveau_emit_nothing,
417 nv10_emit_tex_mat,
418 nv10_emit_tex_mat,
419 nouveau_emit_nothing,
420 nouveau_emit_nothing,
421 nv10_emit_tex_obj,
422 nv10_emit_tex_obj,
423 nouveau_emit_nothing,
424 nouveau_emit_nothing,
425 nv10_emit_viewport
426 },
427 .num_emit = NUM_NOUVEAU_STATE,
428 };