2 * Copyright (C) 2009 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef __NV10_DRIVER_H__
28 #define __NV10_DRIVER_H__
31 NOUVEAU_STATE_ZCLEAR
= NUM_NOUVEAU_STATE
,
35 #define NV10_TEXTURE_UNITS 2
38 extern const struct nouveau_driver nv10_driver
;
41 nv10_use_viewport_zclear(struct gl_context
*ctx
);
44 nv10_transform_depth(struct gl_context
*ctx
, float z
);
48 nv10_vbo_init(struct gl_context
*ctx
);
51 nv10_vbo_destroy(struct gl_context
*ctx
);
54 nv10_swtnl_init(struct gl_context
*ctx
);
57 nv10_swtnl_destroy(struct gl_context
*ctx
);
61 nv10_emit_framebuffer(struct gl_context
*ctx
, int emit
);
64 nv10_emit_render_mode(struct gl_context
*ctx
, int emit
);
67 nv10_emit_scissor(struct gl_context
*ctx
, int emit
);
70 nv10_emit_viewport(struct gl_context
*ctx
, int emit
);
73 nv10_emit_zclear(struct gl_context
*ctx
, int emit
);
75 /* nv10_state_polygon.c */
77 nv10_emit_cull_face(struct gl_context
*ctx
, int emit
);
80 nv10_emit_front_face(struct gl_context
*ctx
, int emit
);
83 nv10_emit_line_mode(struct gl_context
*ctx
, int emit
);
86 nv10_emit_line_stipple(struct gl_context
*ctx
, int emit
);
89 nv10_emit_point_mode(struct gl_context
*ctx
, int emit
);
92 nv10_emit_polygon_mode(struct gl_context
*ctx
, int emit
);
95 nv10_emit_polygon_offset(struct gl_context
*ctx
, int emit
);
98 nv10_emit_polygon_stipple(struct gl_context
*ctx
, int emit
);
100 /* nv10_state_raster.c */
102 nv10_emit_alpha_func(struct gl_context
*ctx
, int emit
);
105 nv10_emit_blend_color(struct gl_context
*ctx
, int emit
);
108 nv10_emit_blend_equation(struct gl_context
*ctx
, int emit
);
111 nv10_emit_blend_func(struct gl_context
*ctx
, int emit
);
114 nv10_emit_color_mask(struct gl_context
*ctx
, int emit
);
117 nv10_emit_depth(struct gl_context
*ctx
, int emit
);
120 nv10_emit_dither(struct gl_context
*ctx
, int emit
);
123 nv10_emit_logic_opcode(struct gl_context
*ctx
, int emit
);
126 nv10_emit_shade_model(struct gl_context
*ctx
, int emit
);
129 nv10_emit_stencil_func(struct gl_context
*ctx
, int emit
);
132 nv10_emit_stencil_mask(struct gl_context
*ctx
, int emit
);
135 nv10_emit_stencil_op(struct gl_context
*ctx
, int emit
);
137 /* nv10_state_frag.c */
139 nv10_get_general_combiner(struct gl_context
*ctx
, int i
,
140 uint32_t *a_in
, uint32_t *a_out
,
141 uint32_t *c_in
, uint32_t *c_out
, uint32_t *k
);
144 nv10_get_final_combiner(struct gl_context
*ctx
, uint64_t *in
, int *n
);
147 nv10_emit_tex_env(struct gl_context
*ctx
, int emit
);
150 nv10_emit_frag(struct gl_context
*ctx
, int emit
);
152 /* nv10_state_tex.c */
154 nv10_emit_tex_gen(struct gl_context
*ctx
, int emit
);
157 nv10_emit_tex_mat(struct gl_context
*ctx
, int emit
);
160 nv10_emit_tex_obj(struct gl_context
*ctx
, int emit
);
162 /* nv10_state_tnl.c */
164 nv10_get_fog_coeff(struct gl_context
*ctx
, float k
[3]);
167 nv10_get_spot_coeff(struct gl_light
*l
, float k
[7]);
170 nv10_get_shininess_coeff(float s
, float k
[6]);
173 nv10_emit_clip_plane(struct gl_context
*ctx
, int emit
);
176 nv10_emit_color_material(struct gl_context
*ctx
, int emit
);
179 nv10_emit_fog(struct gl_context
*ctx
, int emit
);
182 nv10_emit_light_enable(struct gl_context
*ctx
, int emit
);
185 nv10_emit_light_model(struct gl_context
*ctx
, int emit
);
188 nv10_emit_light_source(struct gl_context
*ctx
, int emit
);
191 nv10_emit_material_ambient(struct gl_context
*ctx
, int emit
);
194 nv10_emit_material_diffuse(struct gl_context
*ctx
, int emit
);
197 nv10_emit_material_specular(struct gl_context
*ctx
, int emit
);
200 nv10_emit_material_shininess(struct gl_context
*ctx
, int emit
);
203 nv10_emit_modelview(struct gl_context
*ctx
, int emit
);
206 nv10_emit_point_parameter(struct gl_context
*ctx
, int emit
);
209 nv10_emit_projection(struct gl_context
*ctx
, int emit
);