i965: Move no_batch_wrap assertion out across the area we're trying to verify.
[mesa.git] / src / mesa / drivers / dri / nouveau / nv10_render.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_class.h"
30 #include "nv10_driver.h"
31
32 #define NUM_VERTEX_ATTRS 8
33
34 static void
35 nv10_emit_material(GLcontext *ctx, struct nouveau_array_state *a,
36 const void *v);
37
38 /* Vertex attribute format. */
39 static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = {
40 [VERT_ATTRIB_POS] = {
41 .vbo_index = 0,
42 .imm_method = NV10TCL_VERTEX_POS_4F_X,
43 .imm_fields = 4,
44 },
45 [VERT_ATTRIB_COLOR0] = {
46 .vbo_index = 1,
47 .imm_method = NV10TCL_VERTEX_COL_4F_R,
48 .imm_fields = 4,
49 },
50 [VERT_ATTRIB_COLOR1] = {
51 .vbo_index = 2,
52 .imm_method = NV10TCL_VERTEX_COL2_3F_R,
53 .imm_fields = 3,
54 },
55 [VERT_ATTRIB_TEX0] = {
56 .vbo_index = 3,
57 .imm_method = NV10TCL_VERTEX_TX0_4F_S,
58 .imm_fields = 4,
59 },
60 [VERT_ATTRIB_TEX1] = {
61 .vbo_index = 4,
62 .imm_method = NV10TCL_VERTEX_TX1_4F_S,
63 .imm_fields = 4,
64 },
65 [VERT_ATTRIB_NORMAL] = {
66 .vbo_index = 5,
67 .imm_method = NV10TCL_VERTEX_NOR_3F_X,
68 .imm_fields = 3,
69 },
70 [VERT_ATTRIB_FOG] = {
71 .vbo_index = 7,
72 .imm_method = NV10TCL_VERTEX_FOG_1F,
73 .imm_fields = 1,
74 },
75 [VERT_ATTRIB_GENERIC0] = {
76 .emit = nv10_emit_material,
77 },
78 [VERT_ATTRIB_GENERIC2] = {
79 .emit = nv10_emit_material,
80 },
81 [VERT_ATTRIB_GENERIC4] = {
82 .emit = nv10_emit_material,
83 },
84 [VERT_ATTRIB_GENERIC6] = {
85 .emit = nv10_emit_material,
86 },
87 [VERT_ATTRIB_GENERIC8] = {
88 .emit = nv10_emit_material,
89 },
90 };
91
92 static int
93 get_hw_format(int type)
94 {
95 switch (type) {
96 case GL_FLOAT:
97 return NV10TCL_VTXFMT_TYPE_FLOAT;
98 case GL_SHORT:
99 case GL_UNSIGNED_SHORT:
100 return NV10TCL_VTXFMT_TYPE_SHORT;
101 case GL_UNSIGNED_BYTE:
102 return NV10TCL_VTXFMT_TYPE_BYTE_RGBA;
103 default:
104 assert(0);
105 }
106 }
107
108 static void
109 nv10_render_set_format(GLcontext *ctx)
110 {
111 struct nouveau_render_state *render = to_render_state(ctx);
112 struct nouveau_channel *chan = context_chan(ctx);
113 struct nouveau_grobj *celsius = context_eng3d(ctx);
114 int i, hw_format;
115
116 for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
117 int attr = render->map[i];
118
119 if (attr >= 0) {
120 struct nouveau_array_state *a = &render->attrs[attr];
121
122 hw_format = a->stride << 8 |
123 a->fields << 4 |
124 get_hw_format(a->type);
125
126 if (attr == VERT_ATTRIB_POS && a->fields == 4)
127 hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS;
128 } else {
129 /* Unused attribute. */
130 hw_format = NV10TCL_VTXFMT_TYPE_FLOAT;
131 }
132
133 BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1);
134 OUT_RING(chan, hw_format);
135 }
136 }
137
138 static void
139 nv10_render_bind_vertices(GLcontext *ctx)
140 {
141 struct nouveau_render_state *render = to_render_state(ctx);
142 struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX);
143 struct nouveau_channel *chan = context_chan(ctx);
144 struct nouveau_grobj *celsius = context_eng3d(ctx);
145 int i;
146
147 for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
148 int attr = render->map[i];
149
150 if (attr >= 0) {
151 struct nouveau_array_state *a = &render->attrs[attr];
152
153 nouveau_bo_markl(bctx, celsius,
154 NV10TCL_VTXBUF_ADDRESS(i),
155 a->bo, a->offset,
156 NOUVEAU_BO_GART | NOUVEAU_BO_RD);
157 }
158 }
159
160 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1);
161 OUT_RING(chan, 0);
162 }
163
164 /* Vertex array rendering defs. */
165 #define RENDER_LOCALS(ctx) \
166 struct nouveau_grobj *celsius = context_eng3d(ctx)
167
168 #define BATCH_BEGIN(prim) \
169 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
170 OUT_RING(chan, prim);
171 #define BATCH_END() \
172 BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
173 OUT_RING(chan, 0);
174
175 #define MAX_PACKET 0x400
176
177 #define MAX_OUT_L 0x100
178 #define BATCH_PACKET_L(n) \
179 BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n);
180 #define BATCH_OUT_L(i, n) \
181 OUT_RING(chan, ((n) - 1) << 24 | (i));
182
183 #define MAX_OUT_I16 0x2
184 #define BATCH_PACKET_I16(n) \
185 BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n);
186 #define BATCH_OUT_I16(i0, i1) \
187 OUT_RING(chan, (i1) << 16 | (i0));
188
189 #define MAX_OUT_I32 0x1
190 #define BATCH_PACKET_I32(n) \
191 BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n);
192 #define BATCH_OUT_I32(i) \
193 OUT_RING(chan, i);
194
195 #define IMM_PACKET(m, n) \
196 BEGIN_RING(chan, celsius, m, n);
197 #define IMM_OUT(x) \
198 OUT_RINGf(chan, x);
199
200 #define TAG(x) nv10_##x
201 #include "nouveau_render_t.c"