2 * Copyright (C) 2009-2010 Francisco Jerez.
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_fbo.h"
30 #include "nouveau_util.h"
31 #include "nouveau_class.h"
32 #include "nv04_driver.h"
33 #include "nv10_driver.h"
34 #include "nv20_driver.h"
36 static const struct dri_extension nv20_extensions
[] = {
37 { "GL_ARB_texture_env_crossbar", NULL
},
38 { "GL_EXT_texture_rectangle", NULL
},
39 { "GL_ARB_texture_env_combine", NULL
},
40 { "GL_ARB_texture_env_dot3", NULL
},
45 nv20_clear(struct gl_context
*ctx
, GLbitfield buffers
)
47 struct nouveau_channel
*chan
= context_chan(ctx
);
48 struct nouveau_grobj
*kelvin
= context_eng3d(ctx
);
49 struct gl_framebuffer
*fb
= ctx
->DrawBuffer
;
52 nouveau_validate_framebuffer(ctx
);
54 if (buffers
& BUFFER_BITS_COLOR
) {
55 struct nouveau_surface
*s
= &to_nouveau_renderbuffer(
56 fb
->_ColorDrawBuffers
[0])->surface
;
58 if (ctx
->Color
.ColorMask
[0][RCOMP
])
59 clear
|= NV20TCL_CLEAR_BUFFERS_COLOR_R
;
60 if (ctx
->Color
.ColorMask
[0][GCOMP
])
61 clear
|= NV20TCL_CLEAR_BUFFERS_COLOR_G
;
62 if (ctx
->Color
.ColorMask
[0][BCOMP
])
63 clear
|= NV20TCL_CLEAR_BUFFERS_COLOR_B
;
64 if (ctx
->Color
.ColorMask
[0][ACOMP
])
65 clear
|= NV20TCL_CLEAR_BUFFERS_COLOR_A
;
67 BEGIN_RING(chan
, kelvin
, NV20TCL_CLEAR_VALUE
, 1);
68 OUT_RING(chan
, pack_rgba_f(s
->format
, ctx
->Color
.ClearColor
));
70 buffers
&= ~BUFFER_BITS_COLOR
;
73 if (buffers
& (BUFFER_BIT_DEPTH
| BUFFER_BIT_STENCIL
)) {
74 struct nouveau_surface
*s
= &to_nouveau_renderbuffer(
75 fb
->_DepthBuffer
->Wrapped
)->surface
;
77 if (buffers
& BUFFER_BIT_DEPTH
&& ctx
->Depth
.Mask
)
78 clear
|= NV20TCL_CLEAR_BUFFERS_DEPTH
;
79 if (buffers
& BUFFER_BIT_STENCIL
&& ctx
->Stencil
.WriteMask
[0])
80 clear
|= NV20TCL_CLEAR_BUFFERS_STENCIL
;
82 BEGIN_RING(chan
, kelvin
, NV20TCL_CLEAR_DEPTH_VALUE
, 1);
83 OUT_RING(chan
, pack_zs_f(s
->format
, ctx
->Depth
.Clear
,
86 buffers
&= ~(BUFFER_BIT_DEPTH
| BUFFER_BIT_STENCIL
);
89 BEGIN_RING(chan
, kelvin
, NV20TCL_CLEAR_BUFFERS
, 1);
90 OUT_RING(chan
, clear
);
92 nouveau_clear(ctx
, buffers
);
96 nv20_hwctx_init(struct gl_context
*ctx
)
98 struct nouveau_channel
*chan
= context_chan(ctx
);
99 struct nouveau_grobj
*kelvin
= context_eng3d(ctx
);
100 struct nouveau_hw_state
*hw
= &to_nouveau_context(ctx
)->hw
;
103 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_NOTIFY
, 1);
104 OUT_RING (chan
, hw
->ntfy
->handle
);
105 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_TEXTURE0
, 2);
106 OUT_RING (chan
, chan
->vram
->handle
);
107 OUT_RING (chan
, chan
->gart
->handle
);
108 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_COLOR
, 2);
109 OUT_RING (chan
, chan
->vram
->handle
);
110 OUT_RING (chan
, chan
->vram
->handle
);
111 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_VTXBUF0
, 2);
112 OUT_RING(chan
, chan
->vram
->handle
);
113 OUT_RING(chan
, chan
->gart
->handle
);
115 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_QUERY
, 1);
118 BEGIN_RING(chan
, kelvin
, NV20TCL_RT_HORIZ
, 2);
122 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
123 OUT_RING (chan
, 0xfff << 16 | 0x0);
124 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
125 OUT_RING (chan
, 0xfff << 16 | 0x0);
127 for (i
= 1; i
< NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE
; i
++) {
128 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_CLIP_HORIZ(i
), 1);
130 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_CLIP_VERT(i
), 1);
134 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_CLIP_MODE
, 1);
137 BEGIN_RING(chan
, kelvin
, 0x17e0, 3);
138 OUT_RINGf (chan
, 0.0);
139 OUT_RINGf (chan
, 0.0);
140 OUT_RINGf (chan
, 1.0);
142 if (context_chipset(ctx
) >= 0x25) {
143 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_RCOMP
, 1);
144 OUT_RING (chan
, NV20TCL_TX_RCOMP_LEQUAL
| 0xdb0);
146 BEGIN_RING(chan
, kelvin
, 0x1e68, 1);
147 OUT_RING (chan
, 0x4b800000); /* 16777216.000000 */
148 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_RCOMP
, 1);
149 OUT_RING (chan
, NV20TCL_TX_RCOMP_LEQUAL
);
152 BEGIN_RING(chan
, kelvin
, 0x290, 1);
153 OUT_RING (chan
, 0x10 << 16 | 1);
154 BEGIN_RING(chan
, kelvin
, 0x9fc, 1);
156 BEGIN_RING(chan
, kelvin
, 0x1d80, 1);
158 BEGIN_RING(chan
, kelvin
, 0x9f8, 1);
160 BEGIN_RING(chan
, kelvin
, 0x17ec, 3);
161 OUT_RINGf (chan
, 0.0);
162 OUT_RINGf (chan
, 1.0);
163 OUT_RINGf (chan
, 0.0);
165 if (context_chipset(ctx
) >= 0x25) {
166 BEGIN_RING(chan
, kelvin
, 0x1d88, 1);
169 BEGIN_RING(chan
, kelvin
, NV25TCL_DMA_IN_MEMORY9
, 1);
170 OUT_RING (chan
, chan
->vram
->handle
);
171 BEGIN_RING(chan
, kelvin
, NV25TCL_DMA_IN_MEMORY8
, 1);
172 OUT_RING (chan
, chan
->vram
->handle
);
175 BEGIN_RING(chan
, kelvin
, NV20TCL_DMA_FENCE
, 1);
178 BEGIN_RING(chan
, kelvin
, 0x1e98, 1);
181 BEGIN_RING(chan
, kelvin
, NV20TCL_NOTIFY
, 1);
184 BEGIN_RING(chan
, kelvin
, 0x120, 3);
189 if (context_chipset(ctx
) >= 0x25) {
190 BEGIN_RING(chan
, kelvin
, 0x1da4, 1);
194 BEGIN_RING(chan
, kelvin
, NV20TCL_RT_HORIZ
, 2);
195 OUT_RING (chan
, 0 << 16 | 0);
196 OUT_RING (chan
, 0 << 16 | 0);
198 BEGIN_RING(chan
, kelvin
, NV20TCL_ALPHA_FUNC_ENABLE
, 1);
200 BEGIN_RING(chan
, kelvin
, NV20TCL_ALPHA_FUNC_FUNC
, 2);
201 OUT_RING (chan
, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS
);
204 for (i
= 0; i
< NV20TCL_TX_ENABLE__SIZE
; i
++) {
205 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_ENABLE(i
), 1);
209 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_SHADER_OP
, 1);
211 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_SHADER_CULL_MODE
, 1);
214 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_IN_ALPHA(0), 4);
215 OUT_RING (chan
, 0x30d410d0);
219 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_OUT_RGB(0), 4);
220 OUT_RING (chan
, 0x00000c00);
224 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_ENABLE
, 1);
225 OUT_RING (chan
, 0x00011101);
226 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_FINAL0
, 2);
227 OUT_RING (chan
, 0x130e0300);
228 OUT_RING (chan
, 0x0c091c80);
229 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_OUT_ALPHA(0), 4);
230 OUT_RING (chan
, 0x00000c00);
234 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_IN_RGB(0), 4);
235 OUT_RING (chan
, 0x20c400c0);
239 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_COLOR0
, 2);
242 BEGIN_RING(chan
, kelvin
, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
243 OUT_RING (chan
, 0x035125a0);
245 OUT_RING (chan
, 0x40002000);
248 BEGIN_RING(chan
, kelvin
, NV20TCL_MULTISAMPLE_CONTROL
, 1);
249 OUT_RING (chan
, 0xffff0000);
250 BEGIN_RING(chan
, kelvin
, NV20TCL_BLEND_FUNC_ENABLE
, 1);
252 BEGIN_RING(chan
, kelvin
, NV20TCL_DITHER_ENABLE
, 1);
254 BEGIN_RING(chan
, kelvin
, NV20TCL_STENCIL_ENABLE
, 1);
256 BEGIN_RING(chan
, kelvin
, NV20TCL_BLEND_FUNC_SRC
, 4);
257 OUT_RING (chan
, NV20TCL_BLEND_FUNC_SRC_ONE
);
258 OUT_RING (chan
, NV20TCL_BLEND_FUNC_DST_ZERO
);
260 OUT_RING (chan
, NV20TCL_BLEND_EQUATION_FUNC_ADD
);
261 BEGIN_RING(chan
, kelvin
, NV20TCL_STENCIL_MASK
, 7);
262 OUT_RING (chan
, 0xff);
263 OUT_RING (chan
, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS
);
265 OUT_RING (chan
, 0xff);
266 OUT_RING (chan
, NV20TCL_STENCIL_OP_FAIL_KEEP
);
267 OUT_RING (chan
, NV20TCL_STENCIL_OP_ZFAIL_KEEP
);
268 OUT_RING (chan
, NV20TCL_STENCIL_OP_ZPASS_KEEP
);
270 BEGIN_RING(chan
, kelvin
, NV20TCL_COLOR_LOGIC_OP_ENABLE
, 2);
272 OUT_RING (chan
, NV20TCL_COLOR_LOGIC_OP_OP_COPY
);
273 BEGIN_RING(chan
, kelvin
, 0x17cc, 1);
275 if (context_chipset(ctx
) >= 0x25) {
276 BEGIN_RING(chan
, kelvin
, 0x1d84, 1);
279 BEGIN_RING(chan
, kelvin
, NV20TCL_LIGHTING_ENABLE
, 1);
281 BEGIN_RING(chan
, kelvin
, NV20TCL_LIGHT_MODEL
, 1);
282 OUT_RING (chan
, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL
);
283 BEGIN_RING(chan
, kelvin
, NV20TCL_SEPARATE_SPECULAR_ENABLE
, 1);
285 BEGIN_RING(chan
, kelvin
, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE
, 1);
287 BEGIN_RING(chan
, kelvin
, NV20TCL_ENABLED_LIGHTS
, 1);
289 BEGIN_RING(chan
, kelvin
, NV20TCL_NORMALIZE_ENABLE
, 1);
291 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
292 NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE
);
293 for (i
= 0; i
< NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE
; i
++) {
294 OUT_RING(chan
, 0xffffffff);
297 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_OFFSET_POINT_ENABLE
, 3);
301 BEGIN_RING(chan
, kelvin
, NV20TCL_DEPTH_FUNC
, 1);
302 OUT_RING (chan
, NV20TCL_DEPTH_FUNC_LESS
);
303 BEGIN_RING(chan
, kelvin
, NV20TCL_DEPTH_WRITE_ENABLE
, 1);
305 BEGIN_RING(chan
, kelvin
, NV20TCL_DEPTH_TEST_ENABLE
, 1);
307 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_OFFSET_FACTOR
, 2);
308 OUT_RINGf (chan
, 0.0);
309 OUT_RINGf (chan
, 0.0);
310 BEGIN_RING(chan
, kelvin
, NV20TCL_DEPTH_UNK17D8
, 1);
312 if (context_chipset(ctx
) < 0x25) {
313 BEGIN_RING(chan
, kelvin
, 0x1d84, 1);
316 BEGIN_RING(chan
, kelvin
, NV20TCL_POINT_SIZE
, 1);
317 if (context_chipset(ctx
) >= 0x25)
318 OUT_RINGf (chan
, 1.0);
322 if (context_chipset(ctx
) >= 0x25) {
323 BEGIN_RING(chan
, kelvin
, NV20TCL_POINT_PARAMETERS_ENABLE
, 1);
325 BEGIN_RING(chan
, kelvin
, 0x0a1c, 1);
326 OUT_RING (chan
, 0x800);
328 BEGIN_RING(chan
, kelvin
, NV20TCL_POINT_PARAMETERS_ENABLE
, 2);
333 BEGIN_RING(chan
, kelvin
, NV20TCL_LINE_WIDTH
, 1);
335 BEGIN_RING(chan
, kelvin
, NV20TCL_LINE_SMOOTH_ENABLE
, 1);
337 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_MODE_FRONT
, 2);
338 OUT_RING (chan
, NV20TCL_POLYGON_MODE_FRONT_FILL
);
339 OUT_RING (chan
, NV20TCL_POLYGON_MODE_BACK_FILL
);
340 BEGIN_RING(chan
, kelvin
, NV20TCL_CULL_FACE
, 2);
341 OUT_RING (chan
, NV20TCL_CULL_FACE_BACK
);
342 OUT_RING (chan
, NV20TCL_FRONT_FACE_CCW
);
343 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_SMOOTH_ENABLE
, 1);
345 BEGIN_RING(chan
, kelvin
, NV20TCL_CULL_FACE_ENABLE
, 1);
347 BEGIN_RING(chan
, kelvin
, NV20TCL_SHADE_MODEL
, 1);
348 OUT_RING (chan
, NV20TCL_SHADE_MODEL_SMOOTH
);
349 BEGIN_RING(chan
, kelvin
, NV20TCL_POLYGON_STIPPLE_ENABLE
, 1);
352 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_GEN_MODE_S(0),
353 4 * NV20TCL_TX_GEN_MODE_S__SIZE
);
354 for (i
=0; i
< 4 * NV20TCL_TX_GEN_MODE_S__SIZE
; i
++)
357 BEGIN_RING(chan
, kelvin
, NV20TCL_FOG_EQUATION_CONSTANT
, 3);
358 OUT_RINGf (chan
, 1.5);
359 OUT_RINGf (chan
, -0.090168);
360 OUT_RINGf (chan
, 0.0);
361 BEGIN_RING(chan
, kelvin
, NV20TCL_FOG_MODE
, 2);
362 OUT_RING (chan
, NV20TCL_FOG_MODE_EXP_SIGNED
);
363 OUT_RING (chan
, NV20TCL_FOG_COORD_FOG
);
364 BEGIN_RING(chan
, kelvin
, NV20TCL_FOG_ENABLE
, 2);
368 BEGIN_RING(chan
, kelvin
, NV20TCL_ENGINE
, 1);
369 OUT_RING (chan
, NV20TCL_ENGINE_FIXED
);
371 for (i
= 0; i
< NV20TCL_TX_MATRIX_ENABLE__SIZE
; i
++) {
372 BEGIN_RING(chan
, kelvin
, NV20TCL_TX_MATRIX_ENABLE(i
), 1);
376 BEGIN_RING(chan
, kelvin
, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
377 OUT_RINGf(chan
, 1.0);
378 OUT_RINGf(chan
, 0.0);
379 OUT_RINGf(chan
, 0.0);
380 OUT_RINGf(chan
, 1.0);
381 OUT_RINGf(chan
, 0.0);
382 OUT_RINGf(chan
, 0.0);
383 OUT_RINGf(chan
, 1.0);
384 OUT_RINGf(chan
, 1.0);
385 OUT_RINGf(chan
, 1.0);
386 OUT_RINGf(chan
, 1.0);
387 OUT_RINGf(chan
, 1.0);
388 OUT_RINGf(chan
, 1.0);
389 for (i
= 0; i
< 12; i
++) {
390 OUT_RINGf(chan
, 0.0);
391 OUT_RINGf(chan
, 0.0);
392 OUT_RINGf(chan
, 0.0);
393 OUT_RINGf(chan
, 1.0);
396 BEGIN_RING(chan
, kelvin
, NV20TCL_EDGEFLAG_ENABLE
, 1);
398 BEGIN_RING(chan
, kelvin
, NV20TCL_COLOR_MASK
, 1);
399 OUT_RING (chan
, 0x00010101);
400 BEGIN_RING(chan
, kelvin
, NV20TCL_CLEAR_VALUE
, 1);
403 BEGIN_RING(chan
, kelvin
, NV20TCL_DEPTH_RANGE_NEAR
, 2);
404 OUT_RINGf (chan
, 0.0);
405 OUT_RINGf (chan
, 16777216.0);
407 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_TRANSLATE_X
, 4);
408 OUT_RINGf (chan
, 0.0);
409 OUT_RINGf (chan
, 0.0);
410 OUT_RINGf (chan
, 0.0);
411 OUT_RINGf (chan
, 16777215.0);
413 BEGIN_RING(chan
, kelvin
, NV20TCL_VIEWPORT_SCALE_X
, 4);
414 OUT_RINGf (chan
, 0.0);
415 OUT_RINGf (chan
, 0.0);
416 OUT_RINGf (chan
, 16777215.0 * 0.5);
417 OUT_RINGf (chan
, 65535.0);
423 nv20_context_destroy(struct gl_context
*ctx
)
425 struct nouveau_context
*nctx
= to_nouveau_context(ctx
);
427 nv04_surface_takedown(ctx
);
428 nv20_render_destroy(ctx
);
430 nouveau_grobj_free(&nctx
->hw
.eng3d
);
432 nouveau_context_deinit(ctx
);
436 static struct gl_context
*
437 nv20_context_create(struct nouveau_screen
*screen
, const struct gl_config
*visual
,
438 struct gl_context
*share_ctx
)
440 struct nouveau_context
*nctx
;
441 struct gl_context
*ctx
;
442 unsigned kelvin_class
;
445 nctx
= CALLOC_STRUCT(nouveau_context
);
451 if (!nouveau_context_init(ctx
, screen
, visual
, share_ctx
))
454 driInitExtensions(ctx
, nv20_extensions
, GL_FALSE
);
457 ctx
->Const
.MaxTextureCoordUnits
= NV20_TEXTURE_UNITS
;
458 ctx
->Const
.MaxTextureImageUnits
= NV20_TEXTURE_UNITS
;
459 ctx
->Const
.MaxTextureUnits
= NV20_TEXTURE_UNITS
;
460 ctx
->Const
.MaxTextureMaxAnisotropy
= 8;
461 ctx
->Const
.MaxTextureLodBias
= 15;
462 ctx
->Driver
.Clear
= nv20_clear
;
465 ret
= nv04_surface_init(ctx
);
470 if (context_chipset(ctx
) >= 0x25)
471 kelvin_class
= NV25TCL
;
473 kelvin_class
= NV20TCL
;
475 ret
= nouveau_grobj_alloc(context_chan(ctx
), 0xbeef0001, kelvin_class
,
480 nv20_hwctx_init(ctx
);
481 nv20_render_init(ctx
);
486 nv20_context_destroy(ctx
);
490 const struct nouveau_driver nv20_driver
= {
491 .context_create
= nv20_context_create
,
492 .context_destroy
= nv20_context_destroy
,
493 .surface_copy
= nv04_surface_copy
,
494 .surface_fill
= nv04_surface_fill
,
495 .emit
= (nouveau_state_func
[]) {
496 nv10_emit_alpha_func
,
497 nv10_emit_blend_color
,
498 nv10_emit_blend_equation
,
499 nv10_emit_blend_func
,
500 nv20_emit_clip_plane
,
501 nv20_emit_clip_plane
,
502 nv20_emit_clip_plane
,
503 nv20_emit_clip_plane
,
504 nv20_emit_clip_plane
,
505 nv20_emit_clip_plane
,
506 nv10_emit_color_mask
,
507 nv20_emit_color_material
,
509 nv10_emit_front_face
,
513 nv20_emit_framebuffer
,
515 nv10_emit_light_enable
,
516 nv20_emit_light_model
,
517 nv20_emit_light_source
,
518 nv20_emit_light_source
,
519 nv20_emit_light_source
,
520 nv20_emit_light_source
,
521 nv20_emit_light_source
,
522 nv20_emit_light_source
,
523 nv20_emit_light_source
,
524 nv20_emit_light_source
,
525 nv10_emit_line_stipple
,
527 nv20_emit_logic_opcode
,
528 nv20_emit_material_ambient
,
529 nv20_emit_material_ambient
,
530 nv20_emit_material_diffuse
,
531 nv20_emit_material_diffuse
,
532 nv20_emit_material_specular
,
533 nv20_emit_material_specular
,
534 nv20_emit_material_shininess
,
535 nv20_emit_material_shininess
,
537 nv20_emit_point_mode
,
538 nv10_emit_point_parameter
,
539 nv10_emit_polygon_mode
,
540 nv10_emit_polygon_offset
,
541 nv10_emit_polygon_stipple
,
542 nv20_emit_projection
,
543 nv10_emit_render_mode
,
545 nv10_emit_shade_model
,
546 nv10_emit_stencil_func
,
547 nv10_emit_stencil_mask
,
548 nv10_emit_stencil_op
,
568 .num_emit
= NUM_NV20_STATE
,