dri/nv25: Bind a hierarchical depth buffer.
[mesa.git] / src / mesa / drivers / dri / nouveau / nv20_context.c
1 /*
2 * Copyright (C) 2009-2010 Francisco Jerez.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 */
26
27 #include "nouveau_driver.h"
28 #include "nouveau_context.h"
29 #include "nouveau_fbo.h"
30 #include "nouveau_util.h"
31 #include "nouveau_class.h"
32 #include "nv04_driver.h"
33 #include "nv10_driver.h"
34 #include "nv20_driver.h"
35
36 static const struct dri_extension nv20_extensions[] = {
37 { "GL_ARB_texture_env_crossbar", NULL },
38 { "GL_EXT_texture_rectangle", NULL },
39 { "GL_ARB_texture_env_combine", NULL },
40 { "GL_ARB_texture_env_dot3", NULL },
41 { NULL, NULL }
42 };
43
44 static void
45 nv20_clear(struct gl_context *ctx, GLbitfield buffers)
46 {
47 struct nouveau_channel *chan = context_chan(ctx);
48 struct nouveau_grobj *kelvin = context_eng3d(ctx);
49 struct gl_framebuffer *fb = ctx->DrawBuffer;
50 uint32_t clear = 0;
51
52 nouveau_validate_framebuffer(ctx);
53
54 if (buffers & BUFFER_BITS_COLOR) {
55 struct nouveau_surface *s = &to_nouveau_renderbuffer(
56 fb->_ColorDrawBuffers[0])->surface;
57
58 if (ctx->Color.ColorMask[0][RCOMP])
59 clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R;
60 if (ctx->Color.ColorMask[0][GCOMP])
61 clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G;
62 if (ctx->Color.ColorMask[0][BCOMP])
63 clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B;
64 if (ctx->Color.ColorMask[0][ACOMP])
65 clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A;
66
67 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
68 OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor));
69
70 buffers &= ~BUFFER_BITS_COLOR;
71 }
72
73 if (buffers & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
74 struct nouveau_surface *s = &to_nouveau_renderbuffer(
75 fb->_DepthBuffer->Wrapped)->surface;
76
77 if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask)
78 clear |= NV20TCL_CLEAR_BUFFERS_DEPTH;
79 if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0])
80 clear |= NV20TCL_CLEAR_BUFFERS_STENCIL;
81
82 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1);
83 OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear,
84 ctx->Stencil.Clear));
85
86 buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
87 }
88
89 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1);
90 OUT_RING(chan, clear);
91
92 nouveau_clear(ctx, buffers);
93 }
94
95 static void
96 nv20_hwctx_init(struct gl_context *ctx)
97 {
98 struct nouveau_channel *chan = context_chan(ctx);
99 struct nouveau_grobj *kelvin = context_eng3d(ctx);
100 struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
101 int i;
102
103 BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1);
104 OUT_RING (chan, hw->ntfy->handle);
105 BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2);
106 OUT_RING (chan, chan->vram->handle);
107 OUT_RING (chan, chan->gart->handle);
108 BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2);
109 OUT_RING (chan, chan->vram->handle);
110 OUT_RING (chan, chan->vram->handle);
111 BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2);
112 OUT_RING(chan, chan->vram->handle);
113 OUT_RING(chan, chan->gart->handle);
114
115 BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1);
116 OUT_RING (chan, 0);
117
118 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
119 OUT_RING (chan, 0);
120 OUT_RING (chan, 0);
121
122 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
123 OUT_RING (chan, 0xfff << 16 | 0x0);
124 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1);
125 OUT_RING (chan, 0xfff << 16 | 0x0);
126
127 for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) {
128 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1);
129 OUT_RING (chan, 0);
130 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1);
131 OUT_RING (chan, 0);
132 }
133
134 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1);
135 OUT_RING (chan, 0);
136
137 BEGIN_RING(chan, kelvin, 0x17e0, 3);
138 OUT_RINGf (chan, 0.0);
139 OUT_RINGf (chan, 0.0);
140 OUT_RINGf (chan, 1.0);
141
142 if (context_chipset(ctx) >= 0x25) {
143 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
144 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0);
145 } else {
146 BEGIN_RING(chan, kelvin, 0x1e68, 1);
147 OUT_RING (chan, 0x4b800000); /* 16777216.000000 */
148 BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1);
149 OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL);
150 }
151
152 BEGIN_RING(chan, kelvin, 0x290, 1);
153 OUT_RING (chan, 0x10 << 16 | 1);
154 BEGIN_RING(chan, kelvin, 0x9fc, 1);
155 OUT_RING (chan, 0);
156 BEGIN_RING(chan, kelvin, 0x1d80, 1);
157 OUT_RING (chan, 1);
158 BEGIN_RING(chan, kelvin, 0x9f8, 1);
159 OUT_RING (chan, 4);
160 BEGIN_RING(chan, kelvin, 0x17ec, 3);
161 OUT_RINGf (chan, 0.0);
162 OUT_RINGf (chan, 1.0);
163 OUT_RINGf (chan, 0.0);
164
165 if (context_chipset(ctx) >= 0x25) {
166 BEGIN_RING(chan, kelvin, 0x1d88, 1);
167 OUT_RING (chan, 3);
168
169 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1);
170 OUT_RING (chan, chan->vram->handle);
171 BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1);
172 OUT_RING (chan, chan->vram->handle);
173 }
174
175 BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1);
176 OUT_RING (chan, 0);
177
178 BEGIN_RING(chan, kelvin, 0x1e98, 1);
179 OUT_RING (chan, 0);
180
181 BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1);
182 OUT_RING (chan, 0);
183
184 BEGIN_RING(chan, kelvin, 0x120, 3);
185 OUT_RING (chan, 0);
186 OUT_RING (chan, 1);
187 OUT_RING (chan, 2);
188
189 if (context_chipset(ctx) >= 0x25) {
190 BEGIN_RING(chan, kelvin, 0x1da4, 1);
191 OUT_RING (chan, 0);
192 }
193
194 BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2);
195 OUT_RING (chan, 0 << 16 | 0);
196 OUT_RING (chan, 0 << 16 | 0);
197
198 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1);
199 OUT_RING (chan, 0);
200 BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2);
201 OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS);
202 OUT_RING (chan, 0);
203
204 for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) {
205 BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1);
206 OUT_RING (chan, 0);
207 }
208
209 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1);
210 OUT_RING (chan, 0);
211 BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1);
212 OUT_RING (chan, 0);
213
214 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4);
215 OUT_RING (chan, 0x30d410d0);
216 OUT_RING (chan, 0);
217 OUT_RING (chan, 0);
218 OUT_RING (chan, 0);
219 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4);
220 OUT_RING (chan, 0x00000c00);
221 OUT_RING (chan, 0);
222 OUT_RING (chan, 0);
223 OUT_RING (chan, 0);
224 BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1);
225 OUT_RING (chan, 0x00011101);
226 BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2);
227 OUT_RING (chan, 0x130e0300);
228 OUT_RING (chan, 0x0c091c80);
229 BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4);
230 OUT_RING (chan, 0x00000c00);
231 OUT_RING (chan, 0);
232 OUT_RING (chan, 0);
233 OUT_RING (chan, 0);
234 BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4);
235 OUT_RING (chan, 0x20c400c0);
236 OUT_RING (chan, 0);
237 OUT_RING (chan, 0);
238 OUT_RING (chan, 0);
239 BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2);
240 OUT_RING (chan, 0);
241 OUT_RING (chan, 0);
242 BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4);
243 OUT_RING (chan, 0x035125a0);
244 OUT_RING (chan, 0);
245 OUT_RING (chan, 0x40002000);
246 OUT_RING (chan, 0);
247
248 BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1);
249 OUT_RING (chan, 0xffff0000);
250 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1);
251 OUT_RING (chan, 0);
252 BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1);
253 OUT_RING (chan, 0);
254 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1);
255 OUT_RING (chan, 0);
256 BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4);
257 OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE);
258 OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO);
259 OUT_RING (chan, 0);
260 OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD);
261 BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7);
262 OUT_RING (chan, 0xff);
263 OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS);
264 OUT_RING (chan, 0);
265 OUT_RING (chan, 0xff);
266 OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP);
267 OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP);
268 OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP);
269
270 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2);
271 OUT_RING (chan, 0);
272 OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY);
273 BEGIN_RING(chan, kelvin, 0x17cc, 1);
274 OUT_RING (chan, 0);
275 if (context_chipset(ctx) >= 0x25) {
276 BEGIN_RING(chan, kelvin, 0x1d84, 1);
277 OUT_RING (chan, 1);
278 }
279 BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1);
280 OUT_RING (chan, 0);
281 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1);
282 OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL);
283 BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1);
284 OUT_RING (chan, 0);
285 BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1);
286 OUT_RING (chan, 0);
287 BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1);
288 OUT_RING (chan, 0);
289 BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1);
290 OUT_RING (chan, 0);
291 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0),
292 NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE);
293 for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) {
294 OUT_RING(chan, 0xffffffff);
295 }
296
297 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3);
298 OUT_RING (chan, 0);
299 OUT_RING (chan, 0);
300 OUT_RING (chan, 0);
301 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1);
302 OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS);
303 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1);
304 OUT_RING (chan, 0);
305 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1);
306 OUT_RING (chan, 0);
307 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2);
308 OUT_RINGf (chan, 0.0);
309 OUT_RINGf (chan, 0.0);
310 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1);
311 OUT_RING (chan, 1);
312 if (context_chipset(ctx) < 0x25) {
313 BEGIN_RING(chan, kelvin, 0x1d84, 1);
314 OUT_RING (chan, 3);
315 }
316 BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1);
317 if (context_chipset(ctx) >= 0x25)
318 OUT_RINGf (chan, 1.0);
319 else
320 OUT_RING (chan, 8);
321
322 if (context_chipset(ctx) >= 0x25) {
323 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1);
324 OUT_RING (chan, 0);
325 BEGIN_RING(chan, kelvin, 0x0a1c, 1);
326 OUT_RING (chan, 0x800);
327 } else {
328 BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2);
329 OUT_RING (chan, 0);
330 OUT_RING (chan, 0);
331 }
332
333 BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1);
334 OUT_RING (chan, 8);
335 BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1);
336 OUT_RING (chan, 0);
337 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2);
338 OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL);
339 OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL);
340 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2);
341 OUT_RING (chan, NV20TCL_CULL_FACE_BACK);
342 OUT_RING (chan, NV20TCL_FRONT_FACE_CCW);
343 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1);
344 OUT_RING (chan, 0);
345 BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1);
346 OUT_RING (chan, 0);
347 BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1);
348 OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH);
349 BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1);
350 OUT_RING (chan, 0);
351
352 BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0),
353 4 * NV20TCL_TX_GEN_MODE_S__SIZE);
354 for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++)
355 OUT_RING(chan, 0);
356
357 BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
358 OUT_RINGf (chan, 1.5);
359 OUT_RINGf (chan, -0.090168);
360 OUT_RINGf (chan, 0.0);
361 BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2);
362 OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED);
363 OUT_RING (chan, NV20TCL_FOG_COORD_FOG);
364 BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2);
365 OUT_RING (chan, 0);
366 OUT_RING (chan, 0);
367
368 BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1);
369 OUT_RING (chan, NV20TCL_ENGINE_FIXED);
370
371 for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) {
372 BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1);
373 OUT_RING (chan, 0);
374 }
375
376 BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15);
377 OUT_RINGf(chan, 1.0);
378 OUT_RINGf(chan, 0.0);
379 OUT_RINGf(chan, 0.0);
380 OUT_RINGf(chan, 1.0);
381 OUT_RINGf(chan, 0.0);
382 OUT_RINGf(chan, 0.0);
383 OUT_RINGf(chan, 1.0);
384 OUT_RINGf(chan, 1.0);
385 OUT_RINGf(chan, 1.0);
386 OUT_RINGf(chan, 1.0);
387 OUT_RINGf(chan, 1.0);
388 OUT_RINGf(chan, 1.0);
389 for (i = 0; i < 12; i++) {
390 OUT_RINGf(chan, 0.0);
391 OUT_RINGf(chan, 0.0);
392 OUT_RINGf(chan, 0.0);
393 OUT_RINGf(chan, 1.0);
394 }
395
396 BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1);
397 OUT_RING (chan, 1);
398 BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1);
399 OUT_RING (chan, 0x00010101);
400 BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
401 OUT_RING (chan, 0);
402
403 BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2);
404 OUT_RINGf (chan, 0.0);
405 OUT_RINGf (chan, 16777216.0);
406
407 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
408 OUT_RINGf (chan, 0.0);
409 OUT_RINGf (chan, 0.0);
410 OUT_RINGf (chan, 0.0);
411 OUT_RINGf (chan, 16777215.0);
412
413 BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4);
414 OUT_RINGf (chan, 0.0);
415 OUT_RINGf (chan, 0.0);
416 OUT_RINGf (chan, 16777215.0 * 0.5);
417 OUT_RINGf (chan, 65535.0);
418
419 FIRE_RING(chan);
420 }
421
422 static void
423 nv20_context_destroy(struct gl_context *ctx)
424 {
425 struct nouveau_context *nctx = to_nouveau_context(ctx);
426
427 nv04_surface_takedown(ctx);
428 nv20_render_destroy(ctx);
429
430 nouveau_grobj_free(&nctx->hw.eng3d);
431
432 nouveau_context_deinit(ctx);
433 FREE(ctx);
434 }
435
436 static struct gl_context *
437 nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visual,
438 struct gl_context *share_ctx)
439 {
440 struct nouveau_context *nctx;
441 struct gl_context *ctx;
442 unsigned kelvin_class;
443 int ret;
444
445 nctx = CALLOC_STRUCT(nouveau_context);
446 if (!nctx)
447 return NULL;
448
449 ctx = &nctx->base;
450
451 if (!nouveau_context_init(ctx, screen, visual, share_ctx))
452 goto fail;
453
454 driInitExtensions(ctx, nv20_extensions, GL_FALSE);
455
456 /* GL constants. */
457 ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS;
458 ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS;
459 ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
460 ctx->Const.MaxTextureMaxAnisotropy = 8;
461 ctx->Const.MaxTextureLodBias = 15;
462 ctx->Driver.Clear = nv20_clear;
463
464 /* 2D engine. */
465 ret = nv04_surface_init(ctx);
466 if (!ret)
467 goto fail;
468
469 /* 3D engine. */
470 if (context_chipset(ctx) >= 0x25)
471 kelvin_class = NV25TCL;
472 else
473 kelvin_class = NV20TCL;
474
475 ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class,
476 &nctx->hw.eng3d);
477 if (ret)
478 goto fail;
479
480 nv20_hwctx_init(ctx);
481 nv20_render_init(ctx);
482
483 return ctx;
484
485 fail:
486 nv20_context_destroy(ctx);
487 return NULL;
488 }
489
490 const struct nouveau_driver nv20_driver = {
491 .context_create = nv20_context_create,
492 .context_destroy = nv20_context_destroy,
493 .surface_copy = nv04_surface_copy,
494 .surface_fill = nv04_surface_fill,
495 .emit = (nouveau_state_func[]) {
496 nv10_emit_alpha_func,
497 nv10_emit_blend_color,
498 nv10_emit_blend_equation,
499 nv10_emit_blend_func,
500 nv20_emit_clip_plane,
501 nv20_emit_clip_plane,
502 nv20_emit_clip_plane,
503 nv20_emit_clip_plane,
504 nv20_emit_clip_plane,
505 nv20_emit_clip_plane,
506 nv10_emit_color_mask,
507 nv20_emit_color_material,
508 nv10_emit_cull_face,
509 nv10_emit_front_face,
510 nv10_emit_depth,
511 nv10_emit_dither,
512 nv20_emit_frag,
513 nv20_emit_framebuffer,
514 nv20_emit_fog,
515 nv10_emit_light_enable,
516 nv20_emit_light_model,
517 nv20_emit_light_source,
518 nv20_emit_light_source,
519 nv20_emit_light_source,
520 nv20_emit_light_source,
521 nv20_emit_light_source,
522 nv20_emit_light_source,
523 nv20_emit_light_source,
524 nv20_emit_light_source,
525 nv10_emit_line_stipple,
526 nv10_emit_line_mode,
527 nv20_emit_logic_opcode,
528 nv20_emit_material_ambient,
529 nv20_emit_material_ambient,
530 nv20_emit_material_diffuse,
531 nv20_emit_material_diffuse,
532 nv20_emit_material_specular,
533 nv20_emit_material_specular,
534 nv20_emit_material_shininess,
535 nv20_emit_material_shininess,
536 nv20_emit_modelview,
537 nv20_emit_point_mode,
538 nv10_emit_point_parameter,
539 nv10_emit_polygon_mode,
540 nv10_emit_polygon_offset,
541 nv10_emit_polygon_stipple,
542 nv20_emit_projection,
543 nv10_emit_render_mode,
544 nv10_emit_scissor,
545 nv10_emit_shade_model,
546 nv10_emit_stencil_func,
547 nv10_emit_stencil_mask,
548 nv10_emit_stencil_op,
549 nv20_emit_tex_env,
550 nv20_emit_tex_env,
551 nv20_emit_tex_env,
552 nv20_emit_tex_env,
553 nv20_emit_tex_gen,
554 nv20_emit_tex_gen,
555 nv20_emit_tex_gen,
556 nv20_emit_tex_gen,
557 nv20_emit_tex_mat,
558 nv20_emit_tex_mat,
559 nv20_emit_tex_mat,
560 nv20_emit_tex_mat,
561 nv20_emit_tex_obj,
562 nv20_emit_tex_obj,
563 nv20_emit_tex_obj,
564 nv20_emit_tex_obj,
565 nv20_emit_viewport,
566 nv20_emit_tex_shader
567 },
568 .num_emit = NUM_NV20_STATE,
569 };