Move GLX_MESA_swap_frame_usage DRI entry points to the new mechanism.
[mesa.git] / src / mesa / drivers / dri / r128 / r128_screen.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_screen.c,v 1.9 2003/03/26 20:43:49 tsi Exp $ */
2 /**************************************************************************
3
4 Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
5 Cedar Park, Texas.
6 All Rights Reserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining a
9 copy of this software and associated documentation files (the "Software"),
10 to deal in the Software without restriction, including without limitation
11 on the rights to use, copy, modify, merge, publish, distribute, sub
12 license, and/or sell copies of the Software, and to permit persons to whom
13 the Software is furnished to do so, subject to the following conditions:
14
15 The above copyright notice and this permission notice (including the next
16 paragraph) shall be included in all copies or substantial portions of the
17 Software.
18
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 ATI, PRECISION INSIGHT AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
23 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
24 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
25 USE OR OTHER DEALINGS IN THE SOFTWARE.
26
27 **************************************************************************/
28
29 /*
30 * Authors:
31 * Gareth Hughes <gareth@valinux.com>
32 * Kevin E. Martin <martin@valinux.com>
33 *
34 */
35
36 #include "r128_dri.h"
37
38 #include "r128_context.h"
39 #include "r128_ioctl.h"
40 #include "r128_span.h"
41 #include "r128_tris.h"
42
43 #include "context.h"
44 #include "imports.h"
45 #include "framebuffer.h"
46 #include "renderbuffer.h"
47
48 #include "utils.h"
49 #include "vblank.h"
50
51 #include "GL/internal/dri_interface.h"
52
53 /* R128 configuration
54 */
55 #include "xmlpool.h"
56
57 PUBLIC const char __driConfigOptions[] =
58 DRI_CONF_BEGIN
59 DRI_CONF_SECTION_PERFORMANCE
60 DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
61 DRI_CONF_SECTION_END
62 DRI_CONF_SECTION_QUALITY
63 DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
64 DRI_CONF_SECTION_END
65 DRI_CONF_SECTION_DEBUG
66 DRI_CONF_NO_RAST(false)
67 #if ENABLE_PERF_BOXES
68 DRI_CONF_PERFORMANCE_BOXES(false)
69 #endif
70 DRI_CONF_SECTION_END
71 DRI_CONF_END;
72 #if ENABLE_PERF_BOXES
73 static const GLuint __driNConfigOptions = 4;
74 #else
75 static const GLuint __driNConfigOptions = 3;
76 #endif
77
78 extern const struct dri_extension card_extensions[];
79
80 #if 1
81 /* Including xf86PciInfo.h introduces a bunch of errors...
82 */
83 #define PCI_CHIP_RAGE128LE 0x4C45
84 #define PCI_CHIP_RAGE128LF 0x4C46
85 #define PCI_CHIP_RAGE128PF 0x5046
86 #define PCI_CHIP_RAGE128PR 0x5052
87 #define PCI_CHIP_RAGE128RE 0x5245
88 #define PCI_CHIP_RAGE128RF 0x5246
89 #define PCI_CHIP_RAGE128RK 0x524B
90 #define PCI_CHIP_RAGE128RL 0x524C
91 #endif
92
93
94 /* Create the device specific screen private data struct.
95 */
96 static r128ScreenPtr
97 r128CreateScreen( __DRIscreenPrivate *sPriv )
98 {
99 r128ScreenPtr r128Screen;
100 R128DRIPtr r128DRIPriv = (R128DRIPtr)sPriv->pDevPriv;
101 PFNGLXSCRENABLEEXTENSIONPROC glx_enable_extension =
102 (PFNGLXSCRENABLEEXTENSIONPROC) (*dri_interface->getProcAddress("glxEnableExtension"));
103 int i;
104
105 if (sPriv->devPrivSize != sizeof(R128DRIRec)) {
106 fprintf(stderr,"\nERROR! sizeof(R128DRIRec) does not match passed size from device driver\n");
107 return GL_FALSE;
108 }
109
110 /* Allocate the private area */
111 r128Screen = (r128ScreenPtr) CALLOC( sizeof(*r128Screen) );
112 if ( !r128Screen ) return NULL;
113
114 /* parse information in __driConfigOptions */
115 driParseOptionInfo (&r128Screen->optionCache,
116 __driConfigOptions, __driNConfigOptions);
117
118 /* This is first since which regions we map depends on whether or
119 * not we are using a PCI card.
120 */
121 r128Screen->IsPCI = r128DRIPriv->IsPCI;
122 r128Screen->sarea_priv_offset = r128DRIPriv->sarea_priv_offset;
123
124 if (sPriv->drm_version.minor >= 3) {
125 drm_r128_getparam_t gp;
126 int ret;
127
128 gp.param = R128_PARAM_IRQ_NR;
129 gp.value = &r128Screen->irq;
130
131 ret = drmCommandWriteRead( sPriv->fd, DRM_R128_GETPARAM,
132 &gp, sizeof(gp));
133 if (ret) {
134 fprintf(stderr, "drmR128GetParam (R128_PARAM_IRQ_NR): %d\n", ret);
135 FREE( r128Screen );
136 return NULL;
137 }
138 }
139
140 r128Screen->mmio.handle = r128DRIPriv->registerHandle;
141 r128Screen->mmio.size = r128DRIPriv->registerSize;
142 if ( drmMap( sPriv->fd,
143 r128Screen->mmio.handle,
144 r128Screen->mmio.size,
145 (drmAddressPtr)&r128Screen->mmio.map ) ) {
146 FREE( r128Screen );
147 return NULL;
148 }
149
150 r128Screen->buffers = drmMapBufs( sPriv->fd );
151 if ( !r128Screen->buffers ) {
152 drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
153 FREE( r128Screen );
154 return NULL;
155 }
156
157 if ( !r128Screen->IsPCI ) {
158 r128Screen->agpTextures.handle = r128DRIPriv->agpTexHandle;
159 r128Screen->agpTextures.size = r128DRIPriv->agpTexMapSize;
160 if ( drmMap( sPriv->fd,
161 r128Screen->agpTextures.handle,
162 r128Screen->agpTextures.size,
163 (drmAddressPtr)&r128Screen->agpTextures.map ) ) {
164 drmUnmapBufs( r128Screen->buffers );
165 drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
166 FREE( r128Screen );
167 return NULL;
168 }
169 }
170
171 switch ( r128DRIPriv->deviceID ) {
172 case PCI_CHIP_RAGE128RE:
173 case PCI_CHIP_RAGE128RF:
174 case PCI_CHIP_RAGE128RK:
175 case PCI_CHIP_RAGE128RL:
176 r128Screen->chipset = R128_CARD_TYPE_R128;
177 break;
178 case PCI_CHIP_RAGE128PF:
179 r128Screen->chipset = R128_CARD_TYPE_R128_PRO;
180 break;
181 case PCI_CHIP_RAGE128LE:
182 case PCI_CHIP_RAGE128LF:
183 r128Screen->chipset = R128_CARD_TYPE_R128_MOBILITY;
184 break;
185 default:
186 r128Screen->chipset = R128_CARD_TYPE_R128;
187 break;
188 }
189
190 r128Screen->cpp = r128DRIPriv->bpp / 8;
191 r128Screen->AGPMode = r128DRIPriv->AGPMode;
192
193 r128Screen->frontOffset = r128DRIPriv->frontOffset;
194 r128Screen->frontPitch = r128DRIPriv->frontPitch;
195 r128Screen->backOffset = r128DRIPriv->backOffset;
196 r128Screen->backPitch = r128DRIPriv->backPitch;
197 r128Screen->depthOffset = r128DRIPriv->depthOffset;
198 r128Screen->depthPitch = r128DRIPriv->depthPitch;
199 r128Screen->spanOffset = r128DRIPriv->spanOffset;
200
201 if ( r128DRIPriv->textureSize == 0 ) {
202 r128Screen->texOffset[R128_LOCAL_TEX_HEAP] =
203 r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET;
204 r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->agpTexMapSize;
205 r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] =
206 r128DRIPriv->log2AGPTexGran;
207 } else {
208 r128Screen->texOffset[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureOffset;
209 r128Screen->texSize[R128_LOCAL_TEX_HEAP] = r128DRIPriv->textureSize;
210 r128Screen->logTexGranularity[R128_LOCAL_TEX_HEAP] = r128DRIPriv->log2TexGran;
211 }
212
213 if ( !r128Screen->agpTextures.map || r128DRIPriv->textureSize == 0 ) {
214 r128Screen->numTexHeaps = R128_NR_TEX_HEAPS - 1;
215 r128Screen->texOffset[R128_AGP_TEX_HEAP] = 0;
216 r128Screen->texSize[R128_AGP_TEX_HEAP] = 0;
217 r128Screen->logTexGranularity[R128_AGP_TEX_HEAP] = 0;
218 } else {
219 r128Screen->numTexHeaps = R128_NR_TEX_HEAPS;
220 r128Screen->texOffset[R128_AGP_TEX_HEAP] =
221 r128DRIPriv->agpTexOffset + R128_AGP_TEX_OFFSET;
222 r128Screen->texSize[R128_AGP_TEX_HEAP] = r128DRIPriv->agpTexMapSize;
223 r128Screen->logTexGranularity[R128_AGP_TEX_HEAP] =
224 r128DRIPriv->log2AGPTexGran;
225 }
226
227 r128Screen->driScreen = sPriv;
228
229 i = 0;
230 r128Screen->extensions[i++] = &driFrameTrackingExtension.base;
231 if ( glx_enable_extension != NULL ) {
232 if ( r128Screen->irq != 0 ) {
233 r128Screen->extensions[i++] = &driSwapControlExtension.base;
234 (*glx_enable_extension)( sPriv->psc, "GLX_SGI_video_sync" );
235 }
236 }
237 r128Screen->extensions[i++] = NULL;
238 sPriv->extensions = r128Screen->extensions;
239
240 return r128Screen;
241 }
242
243 /* Destroy the device specific screen private data struct.
244 */
245 static void
246 r128DestroyScreen( __DRIscreenPrivate *sPriv )
247 {
248 r128ScreenPtr r128Screen = (r128ScreenPtr)sPriv->private;
249
250 if ( !r128Screen )
251 return;
252
253 if ( !r128Screen->IsPCI ) {
254 drmUnmap( (drmAddress)r128Screen->agpTextures.map,
255 r128Screen->agpTextures.size );
256 }
257 drmUnmapBufs( r128Screen->buffers );
258 drmUnmap( (drmAddress)r128Screen->mmio.map, r128Screen->mmio.size );
259
260 /* free all option information */
261 driDestroyOptionInfo (&r128Screen->optionCache);
262
263 FREE( r128Screen );
264 sPriv->private = NULL;
265 }
266
267
268 /* Create and initialize the Mesa and driver specific pixmap buffer
269 * data.
270 */
271 static GLboolean
272 r128CreateBuffer( __DRIscreenPrivate *driScrnPriv,
273 __DRIdrawablePrivate *driDrawPriv,
274 const __GLcontextModes *mesaVis,
275 GLboolean isPixmap )
276 {
277 r128ScreenPtr screen = (r128ScreenPtr) driScrnPriv->private;
278
279 if (isPixmap) {
280 return GL_FALSE; /* not implemented */
281 }
282 else {
283 const GLboolean swDepth = GL_FALSE;
284 const GLboolean swAlpha = GL_FALSE;
285 const GLboolean swAccum = mesaVis->accumRedBits > 0;
286 const GLboolean swStencil = mesaVis->stencilBits > 0 &&
287 mesaVis->depthBits != 24;
288 struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
289
290 {
291 driRenderbuffer *frontRb
292 = driNewRenderbuffer(GL_RGBA,
293 NULL,
294 screen->cpp,
295 screen->frontOffset, screen->frontPitch,
296 driDrawPriv);
297 r128SetSpanFunctions(frontRb, mesaVis);
298 _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
299 }
300
301 if (mesaVis->doubleBufferMode) {
302 driRenderbuffer *backRb
303 = driNewRenderbuffer(GL_RGBA,
304 NULL,
305 screen->cpp,
306 screen->backOffset, screen->backPitch,
307 driDrawPriv);
308 r128SetSpanFunctions(backRb, mesaVis);
309 _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
310 }
311
312 if (mesaVis->depthBits == 16) {
313 driRenderbuffer *depthRb
314 = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
315 NULL,
316 screen->cpp,
317 screen->depthOffset, screen->depthPitch,
318 driDrawPriv);
319 r128SetSpanFunctions(depthRb, mesaVis);
320 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
321 }
322 else if (mesaVis->depthBits == 24) {
323 driRenderbuffer *depthRb
324 = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
325 NULL,
326 screen->cpp,
327 screen->depthOffset, screen->depthPitch,
328 driDrawPriv);
329 r128SetSpanFunctions(depthRb, mesaVis);
330 _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
331 }
332
333 if (mesaVis->stencilBits > 0 && !swStencil) {
334 driRenderbuffer *stencilRb
335 = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
336 NULL,
337 screen->cpp,
338 screen->depthOffset, screen->depthPitch,
339 driDrawPriv);
340 r128SetSpanFunctions(stencilRb, mesaVis);
341 _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
342 }
343
344 _mesa_add_soft_renderbuffers(fb,
345 GL_FALSE, /* color */
346 swDepth,
347 swStencil,
348 swAccum,
349 swAlpha,
350 GL_FALSE /* aux */);
351 driDrawPriv->driverPrivate = (void *) fb;
352
353 return (driDrawPriv->driverPrivate != NULL);
354 }
355 }
356
357
358 static void
359 r128DestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
360 {
361 _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
362 }
363
364
365 /* Copy the back color buffer to the front color buffer */
366 static void
367 r128SwapBuffers(__DRIdrawablePrivate *dPriv)
368 {
369 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
370 r128ContextPtr rmesa;
371 GLcontext *ctx;
372 rmesa = (r128ContextPtr) dPriv->driContextPriv->driverPrivate;
373 ctx = rmesa->glCtx;
374 if (ctx->Visual.doubleBufferMode) {
375 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
376 if ( rmesa->doPageFlip ) {
377 r128PageFlip( dPriv );
378 }
379 else {
380 r128CopyBuffer( dPriv );
381 }
382 }
383 }
384 else {
385 /* XXX this shouldn't be an error but we can't handle it for now */
386 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
387 }
388 }
389
390
391 /* Initialize the driver specific screen private data.
392 */
393 static GLboolean
394 r128InitDriver( __DRIscreenPrivate *sPriv )
395 {
396 sPriv->private = (void *) r128CreateScreen( sPriv );
397
398 if ( !sPriv->private ) {
399 r128DestroyScreen( sPriv );
400 return GL_FALSE;
401 }
402
403 return GL_TRUE;
404 }
405
406
407 static struct __DriverAPIRec r128API = {
408 .DestroyScreen = r128DestroyScreen,
409 .CreateContext = r128CreateContext,
410 .DestroyContext = r128DestroyContext,
411 .CreateBuffer = r128CreateBuffer,
412 .DestroyBuffer = r128DestroyBuffer,
413 .SwapBuffers = r128SwapBuffers,
414 .MakeCurrent = r128MakeCurrent,
415 .UnbindContext = r128UnbindContext,
416 .GetSwapInfo = NULL,
417 .GetMSC = driGetMSC32,
418 .WaitForMSC = driWaitForMSC32,
419 .WaitForSBC = NULL,
420 .SwapBuffersMSC = NULL
421
422 };
423
424
425 static __GLcontextModes *
426 r128FillInModes( unsigned pixel_bits, unsigned depth_bits,
427 unsigned stencil_bits, GLboolean have_back_buffer )
428 {
429 __GLcontextModes * modes;
430 __GLcontextModes * m;
431 unsigned num_modes;
432 unsigned depth_buffer_factor;
433 unsigned back_buffer_factor;
434 GLenum fb_format;
435 GLenum fb_type;
436
437 /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
438 * enough to add support. Basically, if a context is created with an
439 * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
440 * will never be used.
441 */
442 static const GLenum back_buffer_modes[] = {
443 GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
444 };
445
446 u_int8_t depth_bits_array[2];
447 u_int8_t stencil_bits_array[2];
448
449
450 depth_bits_array[0] = depth_bits;
451 depth_bits_array[1] = depth_bits;
452
453 /* Just like with the accumulation buffer, always provide some modes
454 * with a stencil buffer. It will be a sw fallback, but some apps won't
455 * care about that.
456 */
457 stencil_bits_array[0] = 0;
458 stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
459
460 depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
461 back_buffer_factor = (have_back_buffer) ? 2 : 1;
462
463 num_modes = depth_buffer_factor * back_buffer_factor * 4;
464
465 if ( pixel_bits == 16 ) {
466 fb_format = GL_RGB;
467 fb_type = GL_UNSIGNED_SHORT_5_6_5;
468 }
469 else {
470 fb_format = GL_BGR;
471 fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
472 }
473
474 modes = (*dri_interface->createContextModes)( num_modes, sizeof( __GLcontextModes ) );
475 m = modes;
476 if ( ! driFillInModes( & m, fb_format, fb_type,
477 depth_bits_array, stencil_bits_array, depth_buffer_factor,
478 back_buffer_modes, back_buffer_factor,
479 GLX_TRUE_COLOR ) ) {
480 fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
481 __func__, __LINE__ );
482 return NULL;
483 }
484
485 if ( ! driFillInModes( & m, fb_format, fb_type,
486 depth_bits_array, stencil_bits_array, depth_buffer_factor,
487 back_buffer_modes, back_buffer_factor,
488 GLX_DIRECT_COLOR ) ) {
489 fprintf( stderr, "[%s:%u] Error creating FBConfig!\n",
490 __func__, __LINE__ );
491 return NULL;
492 }
493
494 /* Mark the visual as slow if there are "fake" stencil bits.
495 */
496 for ( m = modes ; m != NULL ; m = m->next ) {
497 if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) {
498 m->visualRating = GLX_SLOW_CONFIG;
499 }
500 }
501
502 return modes;
503 }
504
505
506 /**
507 * This is the driver specific part of the createNewScreen entry point.
508 *
509 * \todo maybe fold this into intelInitDriver
510 *
511 * \return the __GLcontextModes supported by this driver
512 */
513 __GLcontextModes *__driDriverInitScreen(__DRIscreenPrivate *psp)
514 {
515 static const __DRIversion ddx_expected = { 4, 0, 0 };
516 static const __DRIversion dri_expected = { 4, 0, 0 };
517 static const __DRIversion drm_expected = { 2, 2, 0 };
518 R128DRIPtr dri_priv = (R128DRIPtr) psp->pDevPriv;
519
520 psp->DriverAPI = r128API;
521 if ( ! driCheckDriDdxDrmVersions2( "Rage128",
522 &psp->dri_version, & dri_expected,
523 &psp->ddx_version, & ddx_expected,
524 &psp->drm_version, & drm_expected ) )
525 return NULL;
526
527 /* Calling driInitExtensions here, with a NULL context pointer,
528 * does not actually enable the extensions. It just makes sure
529 * that all the dispatch offsets for all the extensions that
530 * *might* be enables are known. This is needed because the
531 * dispatch offsets need to be known when _mesa_context_create is
532 * called, but we can't enable the extensions until we have a
533 * context pointer.
534 *
535 * Hello chicken. Hello egg. How are you two today?
536 */
537 driInitExtensions( NULL, card_extensions, GL_FALSE );
538
539 if (!r128InitDriver(psp))
540 return NULL;
541
542 return r128FillInModes( dri_priv->bpp,
543 (dri_priv->bpp == 16) ? 16 : 24,
544 (dri_priv->bpp == 16) ? 0 : 8,
545 (dri_priv->backOffset != dri_priv->depthOffset) );
546 }