0043090f1a4a5ccc0a03298d5f0ed5957554ee2a
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keithw@vmware.com>
33 */
34
35 #include <stdbool.h>
36 #include "main/glheader.h"
37 #include "main/api_arrayelt.h"
38 #include "main/api_exec.h"
39 #include "main/context.h"
40 #include "main/simple_list.h"
41 #include "main/imports.h"
42 #include "main/extensions.h"
43 #include "main/version.h"
44 #include "main/vtxfmt.h"
45
46 #include "swrast/swrast.h"
47 #include "swrast_setup/swrast_setup.h"
48 #include "vbo/vbo.h"
49
50 #include "tnl/tnl.h"
51 #include "tnl/t_pipeline.h"
52
53 #include "drivers/common/driverfuncs.h"
54
55 #include "r200_context.h"
56 #include "r200_ioctl.h"
57 #include "r200_state.h"
58 #include "r200_tex.h"
59 #include "r200_swtcl.h"
60 #include "r200_tcl.h"
61 #include "r200_vertprog.h"
62 #include "radeon_queryobj.h"
63 #include "r200_blit.h"
64 #include "radeon_fog.h"
65
66 #include "radeon_span.h"
67
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70
71 /* Return various strings for glGetString().
72 */
73 static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
74 {
75 r200ContextPtr rmesa = R200_CONTEXT(ctx);
76 static char buffer[128];
77 unsigned offset;
78 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
79 rmesa->radeon.radeonScreen->AGPMode;
80
81 switch ( name ) {
82 case GL_VENDOR:
83 return (GLubyte *)"Mesa Project";
84
85 case GL_RENDERER:
86 offset = driGetRendererString( buffer, "R200", agp_mode );
87
88 sprintf( & buffer[ offset ], " %sTCL",
89 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
90 ? "" : "NO-" );
91
92 return (GLubyte *)buffer;
93
94 default:
95 return NULL;
96 }
97 }
98
99
100 extern const struct tnl_pipeline_stage _r200_render_stage;
101 extern const struct tnl_pipeline_stage _r200_tcl_stage;
102
103 static const struct tnl_pipeline_stage *r200_pipeline[] = {
104
105 /* Try and go straight to t&l
106 */
107 &_r200_tcl_stage,
108
109 /* Catch any t&l fallbacks
110 */
111 &_tnl_vertex_transform_stage,
112 &_tnl_normal_transform_stage,
113 &_tnl_lighting_stage,
114 &_tnl_fog_coordinate_stage,
115 &_tnl_texgen_stage,
116 &_tnl_texture_transform_stage,
117 &_tnl_point_attenuation_stage,
118 &_tnl_vertex_program_stage,
119 /* Try again to go to tcl?
120 * - no good for asymmetric-twoside (do with multipass)
121 * - no good for asymmetric-unfilled (do with multipass)
122 * - good for material
123 * - good for texgen
124 * - need to manipulate a bit of state
125 *
126 * - worth it/not worth it?
127 */
128
129 /* Else do them here.
130 */
131 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
132 &_tnl_render_stage, /* FALLBACK: */
133 NULL,
134 };
135
136
137
138 /* Initialize the driver's misc functions.
139 */
140 static void r200InitDriverFuncs( struct dd_function_table *functions )
141 {
142 functions->GetString = r200GetString;
143 }
144
145
146 static void r200_get_lock(radeonContextPtr radeon)
147 {
148 r200ContextPtr rmesa = (r200ContextPtr)radeon;
149 drm_radeon_sarea_t *sarea = radeon->sarea;
150
151 R200_STATECHANGE( rmesa, ctx );
152 if (rmesa->radeon.sarea->tiling_enabled) {
153 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
154 }
155 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
156
157 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
158 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
159 }
160
161 }
162
163 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
164 {
165 }
166
167 static void r200_emit_query_finish(radeonContextPtr radeon)
168 {
169 BATCH_LOCALS(radeon);
170 struct radeon_query_object *query = radeon->query.current;
171
172 BEGIN_BATCH(4);
173 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
174 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
175 END_BATCH();
176 query->curr_offset += sizeof(uint32_t);
177 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
178 query->emitted_begin = GL_FALSE;
179 }
180
181 static void r200_init_vtbl(radeonContextPtr radeon)
182 {
183 radeon->vtbl.get_lock = r200_get_lock;
184 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
185 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
186 radeon->vtbl.swtcl_flush = r200_swtcl_flush;
187 radeon->vtbl.fallback = r200Fallback;
188 radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
189 radeon->vtbl.emit_query_finish = r200_emit_query_finish;
190 radeon->vtbl.check_blit = r200_check_blit;
191 radeon->vtbl.blit = r200_blit;
192 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
193 }
194
195
196 /* Create the device specific rendering context.
197 */
198 GLboolean r200CreateContext( gl_api api,
199 const struct gl_config *glVisual,
200 __DRIcontext *driContextPriv,
201 unsigned major_version,
202 unsigned minor_version,
203 uint32_t flags,
204 bool notify_reset,
205 unsigned *error,
206 void *sharedContextPrivate)
207 {
208 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
209 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
210 struct dd_function_table functions;
211 r200ContextPtr rmesa;
212 struct gl_context *ctx;
213 int i;
214 int tcl_mode;
215
216 if (flags & ~__DRI_CTX_FLAG_DEBUG) {
217 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
218 return false;
219 }
220
221 if (notify_reset) {
222 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
223 return false;
224 }
225
226 assert(glVisual);
227 assert(driContextPriv);
228 assert(screen);
229
230 /* Allocate the R200 context */
231 rmesa = calloc(1, sizeof(*rmesa));
232 if ( !rmesa ) {
233 *error = __DRI_CTX_ERROR_NO_MEMORY;
234 return GL_FALSE;
235 }
236
237 rmesa->radeon.radeonScreen = screen;
238 r200_init_vtbl(&rmesa->radeon);
239 /* init exp fog table data */
240 radeonInitStaticFogData();
241
242 /* Parse configuration files.
243 * Do this here so that initialMaxAnisotropy is set before we create
244 * the default textures.
245 */
246 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
247 screen->driScreen->myNum, "r200");
248 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
249 "def_max_anisotropy");
250
251 if ( sPriv->drm_version.major == 1
252 && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
253 if ( sPriv->drm_version.minor < 13 )
254 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
255 "disabling.\n", sPriv->drm_version.minor );
256 else
257 rmesa->using_hyperz = GL_TRUE;
258 }
259
260 if ( sPriv->drm_version.minor >= 15 )
261 rmesa->texmicrotile = GL_TRUE;
262
263 /* Init default driver functions then plug in our R200-specific functions
264 * (the texture functions are especially important)
265 */
266 _mesa_init_driver_functions(&functions);
267 r200InitDriverFuncs(&functions);
268 r200InitIoctlFuncs(&functions);
269 r200InitStateFuncs(&rmesa->radeon, &functions);
270 r200InitTextureFuncs(&rmesa->radeon, &functions);
271 r200InitShaderFuncs(&functions);
272 radeonInitQueryObjFunctions(&functions);
273
274 if (!radeonInitContext(&rmesa->radeon, api, &functions,
275 glVisual, driContextPriv,
276 sharedContextPrivate)) {
277 free(rmesa);
278 *error = __DRI_CTX_ERROR_NO_MEMORY;
279 return GL_FALSE;
280 }
281
282 rmesa->radeon.swtcl.RenderIndex = ~0;
283 rmesa->radeon.hw.all_dirty = 1;
284
285 ctx = &rmesa->radeon.glCtx;
286
287 driContextSetFlags(ctx, flags);
288
289 /* Initialize the software rasterizer and helper modules.
290 */
291 _swrast_CreateContext( ctx );
292 _vbo_CreateContext( ctx );
293 _tnl_CreateContext( ctx );
294 _swsetup_CreateContext( ctx );
295 _ae_create_context( ctx );
296
297 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
298 "texture_units");
299 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
300 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
301
302 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
303
304 ctx->Const.StripTextureBorder = GL_TRUE;
305
306 /* FIXME: When no memory manager is available we should set this
307 * to some reasonable value based on texture memory pool size */
308 ctx->Const.MaxTextureLevels = 12;
309 ctx->Const.Max3DTextureLevels = 9;
310 ctx->Const.MaxCubeTextureLevels = 12;
311 ctx->Const.MaxTextureRectSize = 2048;
312 ctx->Const.MaxRenderbufferSize = 2048;
313
314 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
315
316 /* No wide AA points.
317 */
318 ctx->Const.MinPointSize = 1.0;
319 ctx->Const.MinPointSizeAA = 1.0;
320 ctx->Const.MaxPointSizeAA = 1.0;
321 ctx->Const.PointSizeGranularity = 0.0625;
322 ctx->Const.MaxPointSize = 2047.0;
323
324 /* mesa initialization problem - _mesa_init_point was already called */
325 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
326
327 ctx->Const.MinLineWidth = 1.0;
328 ctx->Const.MinLineWidthAA = 1.0;
329 ctx->Const.MaxLineWidth = 10.0;
330 ctx->Const.MaxLineWidthAA = 10.0;
331 ctx->Const.LineWidthGranularity = 0.0625;
332
333 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = R200_VSF_MAX_INST;
334 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAttribs = 12;
335 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeTemps = R200_VSF_MAX_TEMPS;
336 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeParameters = R200_VSF_MAX_PARAM;
337 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAddressRegs = 1;
338
339 ctx->Const.MaxDrawBuffers = 1;
340 ctx->Const.MaxColorAttachments = 1;
341
342 ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
343
344 /* Install the customized pipeline:
345 */
346 _tnl_destroy_pipeline( ctx );
347 _tnl_install_pipeline( ctx, r200_pipeline );
348
349 /* Try and keep materials and vertices separate:
350 */
351 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
352
353
354 /* Configure swrast and TNL to match hardware characteristics:
355 */
356 _swrast_allow_pixel_fog( ctx, GL_FALSE );
357 _swrast_allow_vertex_fog( ctx, GL_TRUE );
358 _tnl_allow_pixel_fog( ctx, GL_FALSE );
359 _tnl_allow_vertex_fog( ctx, GL_TRUE );
360
361
362 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
363 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
364 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
365 }
366 _math_matrix_ctr( &rmesa->tmpmat );
367 _math_matrix_set_identity( &rmesa->tmpmat );
368
369 ctx->Extensions.ARB_half_float_pixel = true;
370 ctx->Extensions.ARB_occlusion_query = true;
371 ctx->Extensions.ARB_point_sprite = true;
372 ctx->Extensions.ARB_texture_border_clamp = true;
373 ctx->Extensions.ARB_texture_cube_map = true;
374 ctx->Extensions.ARB_texture_env_combine = true;
375 ctx->Extensions.ARB_texture_env_dot3 = true;
376 ctx->Extensions.ARB_texture_env_crossbar = true;
377 ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
378 ctx->Extensions.ARB_vertex_program = true;
379 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
380 ctx->Extensions.ATI_texture_env_combine3 = true;
381 ctx->Extensions.ATI_texture_mirror_once = true;
382 ctx->Extensions.EXT_blend_color = true;
383 ctx->Extensions.EXT_blend_equation_separate = true;
384 ctx->Extensions.EXT_blend_func_separate = true;
385 ctx->Extensions.EXT_blend_minmax = true;
386 ctx->Extensions.EXT_gpu_program_parameters = true;
387 ctx->Extensions.EXT_point_parameters = true;
388 ctx->Extensions.EXT_texture_env_dot3 = true;
389 ctx->Extensions.EXT_texture_filter_anisotropic = true;
390 ctx->Extensions.EXT_texture_mirror_clamp = true;
391 ctx->Extensions.MESA_pack_invert = true;
392 ctx->Extensions.NV_texture_rectangle = true;
393 ctx->Extensions.OES_EGL_image = true;
394
395 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
396 /* yuv textures don't work with some chips - R200 / rv280 okay so far
397 others get the bit ordering right but don't actually do YUV-RGB conversion */
398 ctx->Extensions.MESA_ycbcr_texture = true;
399 }
400 if (rmesa->radeon.glCtx.Mesa_DXTn) {
401 ctx->Extensions.EXT_texture_compression_s3tc = true;
402 ctx->Extensions.ANGLE_texture_compression_dxt = true;
403 }
404 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
405 ctx->Extensions.EXT_texture_compression_s3tc = true;
406 ctx->Extensions.ANGLE_texture_compression_dxt = true;
407 }
408
409 #if 0
410 r200InitDriverFuncs( ctx );
411 r200InitIoctlFuncs( ctx );
412 r200InitStateFuncs( ctx );
413 r200InitTextureFuncs( ctx );
414 #endif
415 /* plug in a few more device driver functions */
416 /* XXX these should really go right after _mesa_init_driver_functions() */
417 radeon_fbo_init(&rmesa->radeon);
418 radeonInitSpanFuncs( ctx );
419 r200InitTnlFuncs( ctx );
420 r200InitState( rmesa );
421 r200InitSwtcl( ctx );
422
423 rmesa->prefer_gart_client_texturing =
424 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
425
426 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
427 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
428 fprintf(stderr, "disabling 3D acceleration\n");
429 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
430 }
431 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
432 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
433 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
434 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
435 fprintf(stderr, "Disabling HW TCL support\n");
436 }
437 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
438 }
439
440 _mesa_compute_version(ctx);
441
442 /* Exec table initialization requires the version to be computed */
443 _mesa_initialize_dispatch_tables(ctx);
444 _mesa_initialize_vbo_vtxfmt(ctx);
445
446 *error = __DRI_CTX_ERROR_SUCCESS;
447 return GL_TRUE;
448 }
449
450
451 void r200DestroyContext( __DRIcontext *driContextPriv )
452 {
453 int i;
454 r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
455 if (rmesa)
456 {
457 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
458 _math_matrix_dtr( &rmesa->TexGenMatrix[i] );
459 }
460 }
461 radeonDestroyContext(driContextPriv);
462 }