40cc50a63025caa9bac00372b9a1a42d47e97900
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keithw@vmware.com>
33 */
34
35 #include <stdbool.h>
36 #include "main/glheader.h"
37 #include "main/api_arrayelt.h"
38 #include "main/api_exec.h"
39 #include "main/context.h"
40 #include "util/simple_list.h"
41 #include "main/imports.h"
42 #include "main/extensions.h"
43 #include "main/version.h"
44 #include "main/vtxfmt.h"
45
46 #include "swrast/swrast.h"
47 #include "swrast_setup/swrast_setup.h"
48 #include "vbo/vbo.h"
49
50 #include "tnl/tnl.h"
51 #include "tnl/t_pipeline.h"
52
53 #include "drivers/common/driverfuncs.h"
54
55 #include "r200_context.h"
56 #include "r200_ioctl.h"
57 #include "r200_state.h"
58 #include "r200_tex.h"
59 #include "r200_swtcl.h"
60 #include "r200_tcl.h"
61 #include "r200_vertprog.h"
62 #include "radeon_queryobj.h"
63 #include "r200_blit.h"
64 #include "radeon_fog.h"
65
66 #include "radeon_span.h"
67
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70
71 /* Return various strings for glGetString().
72 */
73 static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
74 {
75 r200ContextPtr rmesa = R200_CONTEXT(ctx);
76 static char buffer[128];
77 unsigned offset;
78 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
79 rmesa->radeon.radeonScreen->AGPMode;
80
81 switch ( name ) {
82 case GL_VENDOR:
83 return (GLubyte *)"Mesa Project";
84
85 case GL_RENDERER:
86 offset = driGetRendererString( buffer, "R200", agp_mode );
87
88 sprintf( & buffer[ offset ], " %sTCL",
89 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
90 ? "" : "NO-" );
91
92 return (GLubyte *)buffer;
93
94 default:
95 return NULL;
96 }
97 }
98
99
100 extern const struct tnl_pipeline_stage _r200_render_stage;
101 extern const struct tnl_pipeline_stage _r200_tcl_stage;
102
103 static const struct tnl_pipeline_stage *r200_pipeline[] = {
104
105 /* Try and go straight to t&l
106 */
107 &_r200_tcl_stage,
108
109 /* Catch any t&l fallbacks
110 */
111 &_tnl_vertex_transform_stage,
112 &_tnl_normal_transform_stage,
113 &_tnl_lighting_stage,
114 &_tnl_fog_coordinate_stage,
115 &_tnl_texgen_stage,
116 &_tnl_texture_transform_stage,
117 &_tnl_point_attenuation_stage,
118 &_tnl_vertex_program_stage,
119 /* Try again to go to tcl?
120 * - no good for asymmetric-twoside (do with multipass)
121 * - no good for asymmetric-unfilled (do with multipass)
122 * - good for material
123 * - good for texgen
124 * - need to manipulate a bit of state
125 *
126 * - worth it/not worth it?
127 */
128
129 /* Else do them here.
130 */
131 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
132 &_tnl_render_stage, /* FALLBACK: */
133 NULL,
134 };
135
136
137
138 /* Initialize the driver's misc functions.
139 */
140 static void r200InitDriverFuncs( struct dd_function_table *functions )
141 {
142 functions->GetString = r200GetString;
143 }
144
145
146 static void r200_emit_query_finish(radeonContextPtr radeon)
147 {
148 BATCH_LOCALS(radeon);
149 struct radeon_query_object *query = radeon->query.current;
150
151 BEGIN_BATCH(4);
152 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
153 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
154 END_BATCH();
155 query->curr_offset += sizeof(uint32_t);
156 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
157 query->emitted_begin = GL_FALSE;
158 }
159
160 static void r200_init_vtbl(radeonContextPtr radeon)
161 {
162 radeon->vtbl.swtcl_flush = r200_swtcl_flush;
163 radeon->vtbl.fallback = r200Fallback;
164 radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
165 radeon->vtbl.emit_query_finish = r200_emit_query_finish;
166 radeon->vtbl.check_blit = r200_check_blit;
167 radeon->vtbl.blit = r200_blit;
168 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
169 radeon->vtbl.revalidate_all_buffers = r200ValidateBuffers;
170 }
171
172
173 /* Create the device specific rendering context.
174 */
175 GLboolean r200CreateContext( gl_api api,
176 const struct gl_config *glVisual,
177 __DRIcontext *driContextPriv,
178 unsigned major_version,
179 unsigned minor_version,
180 uint32_t flags,
181 bool notify_reset,
182 unsigned *error,
183 void *sharedContextPrivate)
184 {
185 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
186 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
187 struct dd_function_table functions;
188 r200ContextPtr rmesa;
189 struct gl_context *ctx;
190 int i;
191 int tcl_mode;
192
193 if (flags & ~__DRI_CTX_FLAG_DEBUG) {
194 *error = __DRI_CTX_ERROR_UNKNOWN_FLAG;
195 return false;
196 }
197
198 if (notify_reset) {
199 *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE;
200 return false;
201 }
202
203 assert(glVisual);
204 assert(driContextPriv);
205 assert(screen);
206
207 /* Allocate the R200 context */
208 rmesa = calloc(1, sizeof(*rmesa));
209 if ( !rmesa ) {
210 *error = __DRI_CTX_ERROR_NO_MEMORY;
211 return GL_FALSE;
212 }
213
214 rmesa->radeon.radeonScreen = screen;
215 r200_init_vtbl(&rmesa->radeon);
216 /* init exp fog table data */
217 radeonInitStaticFogData();
218
219 /* Parse configuration files.
220 * Do this here so that initialMaxAnisotropy is set before we create
221 * the default textures.
222 */
223 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
224 screen->driScreen->myNum, "r200");
225 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
226 "def_max_anisotropy");
227
228 if ( sPriv->drm_version.major == 1
229 && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
230 if ( sPriv->drm_version.minor < 13 )
231 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
232 "disabling.\n", sPriv->drm_version.minor );
233 else
234 rmesa->using_hyperz = GL_TRUE;
235 }
236
237 /* Init default driver functions then plug in our R200-specific functions
238 * (the texture functions are especially important)
239 */
240 _mesa_init_driver_functions(&functions);
241 r200InitDriverFuncs(&functions);
242 r200InitIoctlFuncs(&functions);
243 r200InitStateFuncs(&rmesa->radeon, &functions);
244 r200InitTextureFuncs(&rmesa->radeon, &functions);
245 r200InitShaderFuncs(&functions);
246 radeonInitQueryObjFunctions(&functions);
247
248 if (!radeonInitContext(&rmesa->radeon, api, &functions,
249 glVisual, driContextPriv,
250 sharedContextPrivate)) {
251 free(rmesa);
252 *error = __DRI_CTX_ERROR_NO_MEMORY;
253 return GL_FALSE;
254 }
255
256 rmesa->radeon.swtcl.RenderIndex = ~0;
257 rmesa->radeon.hw.all_dirty = 1;
258
259 ctx = &rmesa->radeon.glCtx;
260
261 driContextSetFlags(ctx, flags);
262
263 /* Initialize the software rasterizer and helper modules.
264 */
265 _swrast_CreateContext( ctx );
266 _vbo_CreateContext( ctx );
267 _tnl_CreateContext( ctx );
268 _swsetup_CreateContext( ctx );
269 _ae_create_context( ctx );
270
271 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
272 "texture_units");
273 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
274 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
275
276 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
277
278 ctx->Const.StripTextureBorder = GL_TRUE;
279
280 /* FIXME: When no memory manager is available we should set this
281 * to some reasonable value based on texture memory pool size */
282 ctx->Const.MaxTextureLevels = 12;
283 ctx->Const.Max3DTextureLevels = 9;
284 ctx->Const.MaxCubeTextureLevels = 12;
285 ctx->Const.MaxTextureRectSize = 2048;
286 ctx->Const.MaxRenderbufferSize = 2048;
287
288 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
289
290 /* No wide AA points.
291 */
292 ctx->Const.MinPointSize = 1.0;
293 ctx->Const.MinPointSizeAA = 1.0;
294 ctx->Const.MaxPointSizeAA = 1.0;
295 ctx->Const.PointSizeGranularity = 0.0625;
296 ctx->Const.MaxPointSize = 2047.0;
297
298 /* mesa initialization problem - _mesa_init_point was already called */
299 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
300
301 ctx->Const.MinLineWidth = 1.0;
302 ctx->Const.MinLineWidthAA = 1.0;
303 ctx->Const.MaxLineWidth = 10.0;
304 ctx->Const.MaxLineWidthAA = 10.0;
305 ctx->Const.LineWidthGranularity = 0.0625;
306
307 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeInstructions = R200_VSF_MAX_INST;
308 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAttribs = 12;
309 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeTemps = R200_VSF_MAX_TEMPS;
310 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeParameters = R200_VSF_MAX_PARAM;
311 ctx->Const.Program[MESA_SHADER_VERTEX].MaxNativeAddressRegs = 1;
312
313 ctx->Const.MaxDrawBuffers = 1;
314 ctx->Const.MaxColorAttachments = 1;
315
316 ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE;
317
318 /* Install the customized pipeline:
319 */
320 _tnl_destroy_pipeline( ctx );
321 _tnl_install_pipeline( ctx, r200_pipeline );
322
323 /* Try and keep materials and vertices separate:
324 */
325 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
326
327
328 /* Configure swrast and TNL to match hardware characteristics:
329 */
330 _swrast_allow_pixel_fog( ctx, GL_FALSE );
331 _swrast_allow_vertex_fog( ctx, GL_TRUE );
332 _tnl_allow_pixel_fog( ctx, GL_FALSE );
333 _tnl_allow_vertex_fog( ctx, GL_TRUE );
334
335
336 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
337 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
338 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
339 }
340 _math_matrix_ctr( &rmesa->tmpmat );
341 _math_matrix_set_identity( &rmesa->tmpmat );
342
343 ctx->Extensions.ARB_occlusion_query = true;
344 ctx->Extensions.ARB_point_sprite = true;
345 ctx->Extensions.ARB_texture_border_clamp = true;
346 ctx->Extensions.ARB_texture_cube_map = true;
347 ctx->Extensions.ARB_texture_env_combine = true;
348 ctx->Extensions.ARB_texture_env_dot3 = true;
349 ctx->Extensions.ARB_texture_env_crossbar = true;
350 ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
351 ctx->Extensions.ARB_vertex_program = true;
352 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
353 ctx->Extensions.ATI_texture_env_combine3 = true;
354 ctx->Extensions.ATI_texture_mirror_once = true;
355 ctx->Extensions.EXT_blend_color = true;
356 ctx->Extensions.EXT_blend_equation_separate = true;
357 ctx->Extensions.EXT_blend_func_separate = true;
358 ctx->Extensions.EXT_blend_minmax = true;
359 ctx->Extensions.EXT_gpu_program_parameters = true;
360 ctx->Extensions.EXT_point_parameters = true;
361 ctx->Extensions.EXT_texture_env_dot3 = true;
362 ctx->Extensions.EXT_texture_filter_anisotropic = true;
363 ctx->Extensions.EXT_texture_mirror_clamp = true;
364 ctx->Extensions.MESA_pack_invert = true;
365 ctx->Extensions.NV_texture_rectangle = true;
366 ctx->Extensions.OES_EGL_image = true;
367
368 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
369 /* yuv textures don't work with some chips - R200 / rv280 okay so far
370 others get the bit ordering right but don't actually do YUV-RGB conversion */
371 ctx->Extensions.MESA_ycbcr_texture = true;
372 }
373 if (rmesa->radeon.glCtx.Mesa_DXTn) {
374 ctx->Extensions.EXT_texture_compression_s3tc = true;
375 ctx->Extensions.ANGLE_texture_compression_dxt = true;
376 }
377 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
378 ctx->Extensions.EXT_texture_compression_s3tc = true;
379 ctx->Extensions.ANGLE_texture_compression_dxt = true;
380 }
381
382 #if 0
383 r200InitDriverFuncs( ctx );
384 r200InitIoctlFuncs( ctx );
385 r200InitStateFuncs( ctx );
386 r200InitTextureFuncs( ctx );
387 #endif
388 /* plug in a few more device driver functions */
389 /* XXX these should really go right after _mesa_init_driver_functions() */
390 radeon_fbo_init(&rmesa->radeon);
391 radeonInitSpanFuncs( ctx );
392 r200InitTnlFuncs( ctx );
393 r200InitState( rmesa );
394 r200InitSwtcl( ctx );
395
396 rmesa->prefer_gart_client_texturing =
397 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
398
399 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
400 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
401 fprintf(stderr, "disabling 3D acceleration\n");
402 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
403 }
404 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
405 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
406 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
407 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
408 fprintf(stderr, "Disabling HW TCL support\n");
409 }
410 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
411 }
412
413 _mesa_compute_version(ctx);
414
415 /* Exec table initialization requires the version to be computed */
416 _mesa_initialize_dispatch_tables(ctx);
417 _mesa_initialize_vbo_vtxfmt(ctx);
418
419 *error = __DRI_CTX_ERROR_SUCCESS;
420 return GL_TRUE;
421 }
422
423
424 void r200DestroyContext( __DRIcontext *driContextPriv )
425 {
426 int i;
427 r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
428 if (rmesa)
429 {
430 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
431 _math_matrix_dtr( &rmesa->TexGenMatrix[i] );
432 }
433 }
434 radeonDestroyContext(driContextPriv);
435 }