(Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only fast...
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "array_cache/acache.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_vtxfmt.h"
63 #include "r200_maos.h"
64
65 #define DRIVER_DATE "20041207"
66
67 #include "vblank.h"
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70 #ifndef R200_DEBUG
71 int R200_DEBUG = (0);
72 #endif
73
74
75 /* Return the width and height of the given buffer.
76 */
77 static void r200GetBufferSize( GLframebuffer *buffer,
78 GLuint *width, GLuint *height )
79 {
80 GET_CURRENT_CONTEXT(ctx);
81 r200ContextPtr rmesa = R200_CONTEXT(ctx);
82
83 LOCK_HARDWARE( rmesa );
84 *width = rmesa->dri.drawable->w;
85 *height = rmesa->dri.drawable->h;
86 UNLOCK_HARDWARE( rmesa );
87 }
88
89 /* Return various strings for glGetString().
90 */
91 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
92 {
93 r200ContextPtr rmesa = R200_CONTEXT(ctx);
94 static char buffer[128];
95 unsigned offset;
96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
97 rmesa->r200Screen->AGPMode;
98
99 switch ( name ) {
100 case GL_VENDOR:
101 return (GLubyte *)"Tungsten Graphics, Inc.";
102
103 case GL_RENDERER:
104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
105 agp_mode );
106
107 sprintf( & buffer[ offset ], " %sTCL",
108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
109 ? "" : "NO-" );
110
111 return (GLubyte *)buffer;
112
113 default:
114 return NULL;
115 }
116 }
117
118
119 /* Extension strings exported by the R200 driver.
120 */
121 static const char * const card_extensions[] =
122 {
123 "GL_ARB_multisample",
124 "GL_ARB_multitexture",
125 "GL_ARB_texture_border_clamp",
126 "GL_ARB_texture_compression",
127 "GL_ARB_texture_env_add",
128 "GL_ARB_texture_env_combine",
129 "GL_ARB_texture_env_dot3",
130 "GL_ARB_texture_mirrored_repeat",
131 "GL_ARB_vertex_buffer_object",
132 "GL_EXT_blend_minmax",
133 "GL_EXT_blend_subtract",
134 "GL_EXT_fog_coord",
135 "GL_EXT_secondary_color",
136 "GL_EXT_stencil_wrap",
137 "GL_EXT_texture_edge_clamp",
138 "GL_EXT_texture_env_combine",
139 "GL_EXT_texture_env_dot3",
140 "GL_EXT_texture_filter_anisotropic",
141 "GL_EXT_texture_lod_bias",
142 "GL_EXT_texture_mirror_clamp",
143 "GL_EXT_texture_rectangle",
144 "GL_ATI_texture_env_combine3",
145 "GL_ATI_texture_mirror_once",
146 "GL_MESA_pack_invert",
147 "GL_NV_blend_square",
148 "GL_SGIS_generate_mipmap",
149 NULL
150 };
151
152 extern const struct tnl_pipeline_stage _r200_render_stage;
153 extern const struct tnl_pipeline_stage _r200_tcl_stage;
154
155 static const struct tnl_pipeline_stage *r200_pipeline[] = {
156
157 /* Try and go straight to t&l
158 */
159 &_r200_tcl_stage,
160
161 /* Catch any t&l fallbacks
162 */
163 &_tnl_vertex_transform_stage,
164 &_tnl_normal_transform_stage,
165 &_tnl_lighting_stage,
166 &_tnl_fog_coordinate_stage,
167 &_tnl_texgen_stage,
168 &_tnl_texture_transform_stage,
169 &_tnl_vertex_program_stage,
170
171 /* Try again to go to tcl?
172 * - no good for asymmetric-twoside (do with multipass)
173 * - no good for asymmetric-unfilled (do with multipass)
174 * - good for material
175 * - good for texgen
176 * - need to manipulate a bit of state
177 *
178 * - worth it/not worth it?
179 */
180
181 /* Else do them here.
182 */
183 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
184 &_tnl_render_stage, /* FALLBACK: */
185 0,
186 };
187
188
189
190 /* Initialize the driver's misc functions.
191 */
192 static void r200InitDriverFuncs( struct dd_function_table *functions )
193 {
194 functions->GetBufferSize = r200GetBufferSize;
195 functions->ResizeBuffers = _swrast_alloc_buffers;
196 functions->GetString = r200GetString;
197
198 functions->Error = NULL;
199 functions->DrawPixels = NULL;
200 functions->Bitmap = NULL;
201 }
202
203 static const struct dri_debug_control debug_control[] =
204 {
205 { "fall", DEBUG_FALLBACKS },
206 { "tex", DEBUG_TEXTURE },
207 { "ioctl", DEBUG_IOCTL },
208 { "prim", DEBUG_PRIMS },
209 { "vert", DEBUG_VERTS },
210 { "state", DEBUG_STATE },
211 { "code", DEBUG_CODEGEN },
212 { "vfmt", DEBUG_VFMT },
213 { "vtxf", DEBUG_VFMT },
214 { "verb", DEBUG_VERBOSE },
215 { "dri", DEBUG_DRI },
216 { "dma", DEBUG_DMA },
217 { "san", DEBUG_SANITY },
218 { "sync", DEBUG_SYNC },
219 { "pix", DEBUG_PIXEL },
220 { "mem", DEBUG_MEMORY },
221 { NULL, 0 }
222 };
223
224
225 static int
226 get_ust_nop( int64_t * ust )
227 {
228 *ust = 1;
229 return 0;
230 }
231
232
233 /* Create the device specific rendering context.
234 */
235 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
236 __DRIcontextPrivate *driContextPriv,
237 void *sharedContextPrivate)
238 {
239 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
240 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
241 struct dd_function_table functions;
242 r200ContextPtr rmesa;
243 GLcontext *ctx, *shareCtx;
244 int i;
245 int tcl_mode, fthrottle_mode;
246
247 assert(glVisual);
248 assert(driContextPriv);
249 assert(screen);
250
251 /* Allocate the R200 context */
252 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
253 if ( !rmesa )
254 return GL_FALSE;
255
256 /* init exp fog table data */
257 r200InitStaticFogData();
258
259 /* Parse configuration files.
260 * Do this here so that initialMaxAnisotropy is set before we create
261 * the default textures.
262 */
263 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
264 screen->driScreen->myNum, "r200");
265 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
266 "def_max_anisotropy");
267
268 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
269 if ( sPriv->drmMinor < 13 )
270 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
271 "disabling.\n",sPriv->drmMinor );
272 else
273 rmesa->using_hyperz = GL_TRUE;
274 }
275
276 /* Init default driver functions then plug in our R200-specific functions
277 * (the texture functions are especially important)
278 */
279 _mesa_init_driver_functions(&functions);
280 r200InitDriverFuncs(&functions);
281 r200InitIoctlFuncs(&functions);
282 r200InitStateFuncs(&functions);
283 r200InitTextureFuncs(&functions);
284
285 /* Allocate and initialize the Mesa context */
286 if (sharedContextPrivate)
287 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
288 else
289 shareCtx = NULL;
290 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
291 &functions, (void *) rmesa);
292 if (!rmesa->glCtx) {
293 FREE(rmesa);
294 return GL_FALSE;
295 }
296 driContextPriv->driverPrivate = rmesa;
297
298 /* Init r200 context data */
299 rmesa->dri.context = driContextPriv;
300 rmesa->dri.screen = sPriv;
301 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
302 rmesa->dri.hwContext = driContextPriv->hHWContext;
303 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
304 rmesa->dri.fd = sPriv->fd;
305 rmesa->dri.drmMinor = sPriv->drmMinor;
306
307 rmesa->r200Screen = screen;
308 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
309 screen->sarea_priv_offset);
310
311
312 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
313
314 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
315 make_empty_list( & rmesa->swapped );
316
317 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
318 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
319 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
320 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
321 screen->texSize[i],
322 12,
323 RADEON_NR_TEX_REGIONS,
324 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
325 & rmesa->sarea->tex_age[i],
326 & rmesa->swapped,
327 sizeof( r200TexObj ),
328 (destroy_texture_object_t *) r200DestroyTexObj );
329 }
330 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
331 "texture_depth");
332 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
333 rmesa->texture_depth = ( screen->cpp == 4 ) ?
334 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
335
336 rmesa->swtcl.RenderIndex = ~0;
337 rmesa->hw.all_dirty = 1;
338
339 /* Set the maximum texture size small enough that we can guarentee that
340 * all texture units can bind a maximal texture and have them both in
341 * texturable memory at once.
342 */
343
344 ctx = rmesa->glCtx;
345 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
346 "texture_units");
347 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
348 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
349
350 driCalculateMaxTextureLevels( rmesa->texture_heaps,
351 rmesa->nr_heaps,
352 & ctx->Const,
353 4,
354 11, /* max 2D texture size is 2048x2048 */
355 #if ENABLE_HW_3D_TEXTURE
356 8, /* max 3D texture size is 256^3 */
357 #else
358 0, /* 3D textures unsupported */
359 #endif
360 11, /* max cube texture size is 2048x2048 */
361 11, /* max texture rectangle size is 2048x2048 */
362 12,
363 GL_FALSE );
364
365 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
366
367 /* No wide points.
368 */
369 ctx->Const.MinPointSize = 1.0;
370 ctx->Const.MinPointSizeAA = 1.0;
371 ctx->Const.MaxPointSize = 1.0;
372 ctx->Const.MaxPointSizeAA = 1.0;
373
374 ctx->Const.MinLineWidth = 1.0;
375 ctx->Const.MinLineWidthAA = 1.0;
376 ctx->Const.MaxLineWidth = 10.0;
377 ctx->Const.MaxLineWidthAA = 10.0;
378 ctx->Const.LineWidthGranularity = 0.0625;
379
380 /* Initialize the software rasterizer and helper modules.
381 */
382 _swrast_CreateContext( ctx );
383 _ac_CreateContext( ctx );
384 _tnl_CreateContext( ctx );
385 _swsetup_CreateContext( ctx );
386 _ae_create_context( ctx );
387
388 /* Install the customized pipeline:
389 */
390 _tnl_destroy_pipeline( ctx );
391 _tnl_install_pipeline( ctx, r200_pipeline );
392 ctx->Driver.FlushVertices = r200FlushVertices;
393
394 /* Try and keep materials and vertices separate:
395 */
396 _tnl_isolate_materials( ctx, GL_TRUE );
397
398
399 /* Configure swrast and TNL to match hardware characteristics:
400 */
401 _swrast_allow_pixel_fog( ctx, GL_FALSE );
402 _swrast_allow_vertex_fog( ctx, GL_TRUE );
403 _tnl_allow_pixel_fog( ctx, GL_FALSE );
404 _tnl_allow_vertex_fog( ctx, GL_TRUE );
405
406
407 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
408 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
409 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
410 }
411 _math_matrix_ctr( &rmesa->tmpmat );
412 _math_matrix_set_identity( &rmesa->tmpmat );
413
414 driInitExtensions( ctx, card_extensions, GL_TRUE );
415 if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
416 /* yuv textures only work with r200 chips for unknown reasons, the
417 others get the bit ordering right but don't actually do YUV-RGB conversion */
418 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
419 }
420 if (rmesa->glCtx->Mesa_DXTn) {
421 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
422 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
423 }
424 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
425 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
426 }
427
428 if (rmesa->r200Screen->drmSupportsCubeMaps)
429 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
430 if (rmesa->r200Screen->drmSupportsBlendColor) {
431 _mesa_enable_extension( ctx, "GL_EXT_blend_equation_separate" );
432 _mesa_enable_extension( ctx, "GL_EXT_blend_func_separate" );
433 }
434 if(driQueryOptionb(&rmesa->optionCache, "arb_vertex_program"))
435 _mesa_enable_extension( ctx, "GL_ARB_vertex_program");
436 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
437 _mesa_enable_extension( ctx, "GL_NV_vertex_program");
438
439 #if 0
440 r200InitDriverFuncs( ctx );
441 r200InitIoctlFuncs( ctx );
442 r200InitStateFuncs( ctx );
443 r200InitTextureFuncs( ctx );
444 #endif
445 /* plug in a few more device driver functions */
446 /* XXX these should really go right after _mesa_init_driver_functions() */
447 r200InitPixelFuncs( ctx );
448 r200InitSpanFuncs( ctx );
449 r200InitTnlFuncs( ctx );
450 r200InitState( rmesa );
451 r200InitSwtcl( ctx );
452
453 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
454 rmesa->iw.irq_seq = -1;
455 rmesa->irqsEmitted = 0;
456 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
457 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
458 rmesa->r200Screen->irq);
459
460 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
461
462 if (!rmesa->do_irqs)
463 fprintf(stderr,
464 "IRQ's not enabled, falling back to %s: %d %d %d\n",
465 rmesa->do_usleeps ? "usleeps" : "busy waits",
466 rmesa->dri.drmMinor,
467 fthrottle_mode,
468 rmesa->r200Screen->irq);
469
470 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
471 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
472
473 rmesa->prefer_gart_client_texturing =
474 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
475
476 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
477 if ( rmesa->get_ust == NULL ) {
478 rmesa->get_ust = get_ust_nop;
479 }
480 (*rmesa->get_ust)( & rmesa->swap_ust );
481
482
483 #if DO_DEBUG
484 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
485 debug_control );
486 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
487 debug_control );
488 #endif
489
490 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
491 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
492 fprintf(stderr, "disabling 3D acceleration\n");
493 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
494 }
495 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
496 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
497 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
498 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
499 fprintf(stderr, "Disabling HW TCL support\n");
500 }
501 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
502 }
503 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
504 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
505 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
506 }
507 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
508 }
509 return GL_TRUE;
510 }
511
512
513 /* Destroy the device specific context.
514 */
515 /* Destroy the Mesa and driver specific context data.
516 */
517 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
518 {
519 GET_CURRENT_CONTEXT(ctx);
520 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
521 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
522
523 /* check if we're deleting the currently bound context */
524 if (rmesa == current) {
525 R200_FIREVERTICES( rmesa );
526 _mesa_make_current2(NULL, NULL, NULL);
527 }
528
529 /* Free r200 context resources */
530 assert(rmesa); /* should never be null */
531 if ( rmesa ) {
532 GLboolean release_texture_heaps;
533
534
535 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
536 _swsetup_DestroyContext( rmesa->glCtx );
537 _tnl_DestroyContext( rmesa->glCtx );
538 _ac_DestroyContext( rmesa->glCtx );
539 _swrast_DestroyContext( rmesa->glCtx );
540
541 r200DestroySwtcl( rmesa->glCtx );
542 r200ReleaseArrays( rmesa->glCtx, ~0 );
543
544 if (rmesa->dma.current.buf) {
545 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
546 r200FlushCmdBuf( rmesa, __FUNCTION__ );
547 }
548
549 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
550 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
551 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
552 r200VtxfmtDestroy( rmesa->glCtx );
553 }
554
555 /* free the Mesa context */
556 rmesa->glCtx->DriverCtx = NULL;
557 _mesa_destroy_context( rmesa->glCtx );
558
559 if (rmesa->state.scissor.pClipRects) {
560 FREE(rmesa->state.scissor.pClipRects);
561 rmesa->state.scissor.pClipRects = 0;
562 }
563
564 if ( release_texture_heaps ) {
565 /* This share group is about to go away, free our private
566 * texture object data.
567 */
568 int i;
569
570 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
571 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
572 rmesa->texture_heaps[ i ] = NULL;
573 }
574
575 assert( is_empty_list( & rmesa->swapped ) );
576 }
577
578 /* free the option cache */
579 driDestroyOptionCache (&rmesa->optionCache);
580
581 FREE( rmesa );
582 }
583 }
584
585
586
587
588 void
589 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
590 {
591 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
592 r200ContextPtr rmesa;
593 GLcontext *ctx;
594 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
595 ctx = rmesa->glCtx;
596 if (ctx->Visual.doubleBufferMode) {
597 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
598 if ( rmesa->doPageFlip ) {
599 r200PageFlip( dPriv );
600 }
601 else {
602 r200CopyBuffer( dPriv );
603 }
604 }
605 }
606 else {
607 /* XXX this shouldn't be an error but we can't handle it for now */
608 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
609 }
610 }
611
612
613 /* Force the context `c' to be the current context and associate with it
614 * buffer `b'.
615 */
616 GLboolean
617 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
618 __DRIdrawablePrivate *driDrawPriv,
619 __DRIdrawablePrivate *driReadPriv )
620 {
621 if ( driContextPriv ) {
622 r200ContextPtr newCtx =
623 (r200ContextPtr) driContextPriv->driverPrivate;
624
625 if (R200_DEBUG & DEBUG_DRI)
626 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
627
628 if ( newCtx->dri.drawable != driDrawPriv ) {
629 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
630 newCtx->dri.drawable = driDrawPriv;
631 r200UpdateWindow( newCtx->glCtx );
632 r200UpdateViewportOffset( newCtx->glCtx );
633 }
634
635 _mesa_make_current2( newCtx->glCtx,
636 (GLframebuffer *) driDrawPriv->driverPrivate,
637 (GLframebuffer *) driReadPriv->driverPrivate );
638
639 if (newCtx->vb.enabled)
640 r200VtxfmtMakeCurrent( newCtx->glCtx );
641
642 _mesa_update_state( newCtx->glCtx );
643 r200ValidateState( newCtx->glCtx );
644
645 } else {
646 if (R200_DEBUG & DEBUG_DRI)
647 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
648 _mesa_make_current( 0, 0 );
649 }
650
651 if (R200_DEBUG & DEBUG_DRI)
652 fprintf(stderr, "End %s\n", __FUNCTION__);
653 return GL_TRUE;
654 }
655
656 /* Force the context `c' to be unbound from its buffer.
657 */
658 GLboolean
659 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
660 {
661 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
662
663 if (R200_DEBUG & DEBUG_DRI)
664 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
665
666 r200VtxfmtUnbindContext( rmesa->glCtx );
667 return GL_TRUE;
668 }