7a8c596ecf9c5ce1479226cb381ee2100e948d84
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/api_arrayelt.h"
37 #include "main/context.h"
38 #include "main/simple_list.h"
39 #include "main/imports.h"
40 #include "main/matrix.h"
41 #include "main/extensions.h"
42 #include "main/framebuffer.h"
43 #include "main/state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_maos.h"
63 #include "r200_vertprog.h"
64
65 #define need_GL_ARB_multisample
66 #define need_GL_ARB_texture_compression
67 #define need_GL_ARB_vertex_buffer_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ATI_fragment_shader
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_multi_draw_arrays
73 #define need_GL_EXT_secondary_color
74 #define need_GL_EXT_blend_equation_separate
75 #define need_GL_EXT_blend_func_separate
76 #define need_GL_NV_vertex_program
77 #define need_GL_ARB_point_parameters
78 #include "extension_helper.h"
79
80 #define DRIVER_DATE "20060602"
81
82 #include "vblank.h"
83 #include "utils.h"
84 #include "xmlpool.h" /* for symbolic values of enum-type options */
85
86 /* Return various strings for glGetString().
87 */
88 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
89 {
90 r200ContextPtr rmesa = R200_CONTEXT(ctx);
91 static char buffer[128];
92 unsigned offset;
93 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
94 rmesa->radeon.radeonScreen->AGPMode;
95
96 switch ( name ) {
97 case GL_VENDOR:
98 return (GLubyte *)"Tungsten Graphics, Inc.";
99
100 case GL_RENDERER:
101 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
102 agp_mode );
103
104 sprintf( & buffer[ offset ], " %sTCL",
105 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
106 ? "" : "NO-" );
107
108 return (GLubyte *)buffer;
109
110 default:
111 return NULL;
112 }
113 }
114
115
116 /* Extension strings exported by the R200 driver.
117 */
118 const struct dri_extension card_extensions[] =
119 {
120 { "GL_ARB_multisample", GL_ARB_multisample_functions },
121 { "GL_ARB_multitexture", NULL },
122 { "GL_ARB_texture_border_clamp", NULL },
123 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
124 { "GL_ARB_texture_env_add", NULL },
125 { "GL_ARB_texture_env_combine", NULL },
126 { "GL_ARB_texture_env_dot3", NULL },
127 { "GL_ARB_texture_env_crossbar", NULL },
128 { "GL_ARB_texture_mirrored_repeat", NULL },
129 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
130 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
131 { "GL_EXT_blend_subtract", NULL },
132 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
133 { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
134 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
135 { "GL_EXT_stencil_wrap", NULL },
136 { "GL_EXT_texture_edge_clamp", NULL },
137 { "GL_EXT_texture_env_combine", NULL },
138 { "GL_EXT_texture_env_dot3", NULL },
139 { "GL_EXT_texture_filter_anisotropic", NULL },
140 { "GL_EXT_texture_lod_bias", NULL },
141 { "GL_EXT_texture_mirror_clamp", NULL },
142 { "GL_EXT_texture_rectangle", NULL },
143 { "GL_ATI_texture_env_combine3", NULL },
144 { "GL_ATI_texture_mirror_once", NULL },
145 { "GL_MESA_pack_invert", NULL },
146 { "GL_NV_blend_square", NULL },
147 { "GL_SGIS_generate_mipmap", NULL },
148 { NULL, NULL }
149 };
150
151 const struct dri_extension blend_extensions[] = {
152 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
153 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
154 { NULL, NULL }
155 };
156
157 const struct dri_extension ARB_vp_extension[] = {
158 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
159 };
160
161 const struct dri_extension NV_vp_extension[] = {
162 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
163 };
164
165 const struct dri_extension ATI_fs_extension[] = {
166 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
167 };
168
169 const struct dri_extension point_extensions[] = {
170 { "GL_ARB_point_sprite", NULL },
171 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
172 { NULL, NULL }
173 };
174
175 extern const struct tnl_pipeline_stage _r200_render_stage;
176 extern const struct tnl_pipeline_stage _r200_tcl_stage;
177
178 static const struct tnl_pipeline_stage *r200_pipeline[] = {
179
180 /* Try and go straight to t&l
181 */
182 &_r200_tcl_stage,
183
184 /* Catch any t&l fallbacks
185 */
186 &_tnl_vertex_transform_stage,
187 &_tnl_normal_transform_stage,
188 &_tnl_lighting_stage,
189 &_tnl_fog_coordinate_stage,
190 &_tnl_texgen_stage,
191 &_tnl_texture_transform_stage,
192 &_tnl_point_attenuation_stage,
193 &_tnl_vertex_program_stage,
194 /* Try again to go to tcl?
195 * - no good for asymmetric-twoside (do with multipass)
196 * - no good for asymmetric-unfilled (do with multipass)
197 * - good for material
198 * - good for texgen
199 * - need to manipulate a bit of state
200 *
201 * - worth it/not worth it?
202 */
203
204 /* Else do them here.
205 */
206 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
207 &_tnl_render_stage, /* FALLBACK: */
208 NULL,
209 };
210
211
212
213 /* Initialize the driver's misc functions.
214 */
215 static void r200InitDriverFuncs( struct dd_function_table *functions )
216 {
217 functions->GetBufferSize = NULL; /* OBSOLETE */
218 functions->GetString = r200GetString;
219 }
220
221 static const struct dri_debug_control debug_control[] =
222 {
223 { "fall", DEBUG_FALLBACKS },
224 { "tex", DEBUG_TEXTURE },
225 { "ioctl", DEBUG_IOCTL },
226 { "prim", DEBUG_PRIMS },
227 { "vert", DEBUG_VERTS },
228 { "state", DEBUG_STATE },
229 { "code", DEBUG_CODEGEN },
230 { "vfmt", DEBUG_VFMT },
231 { "vtxf", DEBUG_VFMT },
232 { "verb", DEBUG_VERBOSE },
233 { "dri", DEBUG_DRI },
234 { "dma", DEBUG_DMA },
235 { "san", DEBUG_SANITY },
236 { "sync", DEBUG_SYNC },
237 { "pix", DEBUG_PIXEL },
238 { "mem", DEBUG_MEMORY },
239 { NULL, 0 }
240 };
241
242 static void r200_get_lock(radeonContextPtr radeon)
243 {
244 r200ContextPtr rmesa = (r200ContextPtr)radeon;
245 drm_radeon_sarea_t *sarea = radeon->sarea;
246 int i;
247
248 R200_STATECHANGE( rmesa, ctx );
249 if (rmesa->radeon.sarea->tiling_enabled) {
250 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
251 }
252 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
253
254 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
255 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
256 }
257
258 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
259 DRI_AGE_TEXTURES( rmesa->radeon.texture_heaps[ i ] );
260 }
261 }
262
263
264 static void r200_vtbl_flush(GLcontext *ctx)
265 {
266 R200_FIREVERTICES(R200_CONTEXT(ctx));
267 }
268
269 static void r200_vtbl_flush_vertices(radeonContextPtr rmesa)
270 {
271 R200_FIREVERTICES(((r200ContextPtr)rmesa));
272 }
273
274 static void r200_vtbl_set_all_dirty(GLcontext *ctx)
275 {
276 r200ContextPtr rmesa = R200_CONTEXT(ctx);
277 rmesa->hw.all_dirty = GL_TRUE;
278 }
279
280 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
281 {
282 }
283
284 static void r200_vtbl_emit_state(radeonContextPtr rmesa)
285 {
286 r200EmitState((r200ContextPtr)rmesa);
287 }
288
289
290 static void r200_init_vtbl(radeonContextPtr radeon)
291 {
292 radeon->vtbl.get_lock = r200_get_lock;
293 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
294 radeon->vtbl.flush = r200_vtbl_flush;
295 radeon->vtbl.flush_vertices = r200_vtbl_flush_vertices;
296 radeon->vtbl.set_all_dirty = r200_vtbl_set_all_dirty;
297 radeon->vtbl.update_draw_buffer = r200UpdateDrawBuffer;
298 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
299 radeon->vtbl.emit_state = r200_vtbl_emit_state;
300 radeon->vtbl.swtcl_flush = r200_swtcl_flush;
301 }
302
303
304 /* Create the device specific rendering context.
305 */
306 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
307 __DRIcontextPrivate *driContextPriv,
308 void *sharedContextPrivate)
309 {
310 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
311 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
312 struct dd_function_table functions;
313 r200ContextPtr rmesa;
314 GLcontext *ctx;
315 int i;
316 int tcl_mode;
317
318 assert(glVisual);
319 assert(driContextPriv);
320 assert(screen);
321
322 /* Allocate the R200 context */
323 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
324 if ( !rmesa )
325 return GL_FALSE;
326
327 r200_init_vtbl(&rmesa->radeon);
328 /* init exp fog table data */
329 r200InitStaticFogData();
330
331 /* Parse configuration files.
332 * Do this here so that initialMaxAnisotropy is set before we create
333 * the default textures.
334 */
335 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
336 screen->driScreen->myNum, "r200");
337 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
338 "def_max_anisotropy");
339
340 if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
341 if ( sPriv->drm_version.minor < 13 )
342 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
343 "disabling.\n", sPriv->drm_version.minor );
344 else
345 rmesa->using_hyperz = GL_TRUE;
346 }
347
348 if ( sPriv->drm_version.minor >= 15 )
349 rmesa->texmicrotile = GL_TRUE;
350
351 /* Init default driver functions then plug in our R200-specific functions
352 * (the texture functions are especially important)
353 */
354 _mesa_init_driver_functions(&functions);
355 r200InitDriverFuncs(&functions);
356 r200InitIoctlFuncs(&functions);
357 r200InitStateFuncs(&functions);
358 r200InitTextureFuncs(&functions);
359 r200InitShaderFuncs(&functions);
360
361 if (!radeonInitContext(&rmesa->radeon, &functions,
362 glVisual, driContextPriv,
363 sharedContextPrivate)) {
364 FREE(rmesa);
365 return GL_FALSE;
366 }
367
368
369 (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) );
370 make_empty_list( & rmesa->radeon.swapped );
371
372 rmesa->radeon.nr_heaps = 1 /* screen->numTexHeaps */ ;
373 assert(rmesa->radeon.nr_heaps < RADEON_NR_TEX_HEAPS);
374 #if 0
375 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
376 rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa,
377 screen->texSize[i],
378 12,
379 RADEON_NR_TEX_REGIONS,
380 (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i],
381 & rmesa->radeon.sarea->tex_age[i],
382 & rmesa->radeon.swapped,
383 sizeof( radeonTexObj ),
384 (destroy_texture_object_t *) r200DestroyTexObj );
385 }
386 #endif
387 rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache,
388 "texture_depth");
389 if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
390 rmesa->radeon.texture_depth = ( screen->cpp == 4 ) ?
391 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
392
393 rmesa->radeon.swtcl.RenderIndex = ~0;
394 rmesa->hw.all_dirty = 1;
395
396 /* Set the maximum texture size small enough that we can guarentee that
397 * all texture units can bind a maximal texture and have all of them in
398 * texturable memory at once. Depending on the allow_large_textures driconf
399 * setting allow larger textures.
400 */
401
402 ctx = rmesa->radeon.glCtx;
403 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
404 "texture_units");
405 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
406 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
407
408 i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
409
410 driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps,
411 rmesa->radeon.nr_heaps,
412 & ctx->Const,
413 4,
414 11, /* max 2D texture size is 2048x2048 */
415 #if ENABLE_HW_3D_TEXTURE
416 8, /* max 3D texture size is 256^3 */
417 #else
418 0, /* 3D textures unsupported */
419 #endif
420 11, /* max cube texture size is 2048x2048 */
421 11, /* max texture rectangle size is 2048x2048 */
422 12,
423 GL_FALSE,
424 i );
425
426 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
427
428 /* No wide AA points.
429 */
430 ctx->Const.MinPointSize = 1.0;
431 ctx->Const.MinPointSizeAA = 1.0;
432 ctx->Const.MaxPointSizeAA = 1.0;
433 ctx->Const.PointSizeGranularity = 0.0625;
434 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
435 ctx->Const.MaxPointSize = 2047.0;
436 else
437 ctx->Const.MaxPointSize = 1.0;
438
439 /* mesa initialization problem - _mesa_init_point was already called */
440 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
441
442 ctx->Const.MinLineWidth = 1.0;
443 ctx->Const.MinLineWidthAA = 1.0;
444 ctx->Const.MaxLineWidth = 10.0;
445 ctx->Const.MaxLineWidthAA = 10.0;
446 ctx->Const.LineWidthGranularity = 0.0625;
447
448 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
449 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
450 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
451 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
452 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
453
454 /* Initialize the software rasterizer and helper modules.
455 */
456 _swrast_CreateContext( ctx );
457 _vbo_CreateContext( ctx );
458 _tnl_CreateContext( ctx );
459 _swsetup_CreateContext( ctx );
460 _ae_create_context( ctx );
461
462 /* Install the customized pipeline:
463 */
464 _tnl_destroy_pipeline( ctx );
465 _tnl_install_pipeline( ctx, r200_pipeline );
466
467 /* Try and keep materials and vertices separate:
468 */
469 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
470
471
472 /* Configure swrast and TNL to match hardware characteristics:
473 */
474 _swrast_allow_pixel_fog( ctx, GL_FALSE );
475 _swrast_allow_vertex_fog( ctx, GL_TRUE );
476 _tnl_allow_pixel_fog( ctx, GL_FALSE );
477 _tnl_allow_vertex_fog( ctx, GL_TRUE );
478
479
480 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
481 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
482 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
483 }
484 _math_matrix_ctr( &rmesa->tmpmat );
485 _math_matrix_set_identity( &rmesa->tmpmat );
486
487 driInitExtensions( ctx, card_extensions, GL_TRUE );
488 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
489 /* yuv textures don't work with some chips - R200 / rv280 okay so far
490 others get the bit ordering right but don't actually do YUV-RGB conversion */
491 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
492 }
493 if (rmesa->radeon.glCtx->Mesa_DXTn) {
494 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
495 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
496 }
497 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
498 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
499 }
500
501 if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200)
502 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
503 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
504 driInitExtensions( ctx, blend_extensions, GL_FALSE );
505 }
506 if(rmesa->radeon.radeonScreen->drmSupportsVertexProgram)
507 driInitSingleExtension( ctx, ARB_vp_extension );
508 if(driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program"))
509 driInitSingleExtension( ctx, NV_vp_extension );
510
511 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeon.radeonScreen->drmSupportsFragShader)
512 driInitSingleExtension( ctx, ATI_fs_extension );
513 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
514 driInitExtensions( ctx, point_extensions, GL_FALSE );
515 #if 0
516 r200InitDriverFuncs( ctx );
517 r200InitIoctlFuncs( ctx );
518 r200InitStateFuncs( ctx );
519 r200InitTextureFuncs( ctx );
520 #endif
521 /* plug in a few more device driver functions */
522 /* XXX these should really go right after _mesa_init_driver_functions() */
523 r200InitPixelFuncs( ctx );
524 r200InitSpanFuncs( ctx );
525 r200InitTnlFuncs( ctx );
526 r200InitState( rmesa );
527 r200InitSwtcl( ctx );
528
529 rmesa->prefer_gart_client_texturing =
530 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
531
532 #if DO_DEBUG
533 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
534 debug_control );
535 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
536 debug_control );
537 #endif
538
539 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
540 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
541 fprintf(stderr, "disabling 3D acceleration\n");
542 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
543 }
544 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
545 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
546 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
547 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
548 fprintf(stderr, "Disabling HW TCL support\n");
549 }
550 TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
551 }
552
553 return GL_TRUE;
554 }
555
556
557 /* Destroy the device specific context.
558 */
559 /* Destroy the Mesa and driver specific context data.
560 */
561 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
562 {
563 GET_CURRENT_CONTEXT(ctx);
564 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
565 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
566
567 /* check if we're deleting the currently bound context */
568 if (rmesa == current) {
569 R200_FIREVERTICES( rmesa );
570 _mesa_make_current(NULL, NULL, NULL);
571 }
572
573 /* Free r200 context resources */
574 assert(rmesa); /* should never be null */
575 if ( rmesa ) {
576 GLboolean release_texture_heaps;
577
578
579 release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1);
580 _swsetup_DestroyContext( rmesa->radeon.glCtx );
581 _tnl_DestroyContext( rmesa->radeon.glCtx );
582 _vbo_DestroyContext( rmesa->radeon.glCtx );
583 _swrast_DestroyContext( rmesa->radeon.glCtx );
584
585 r200DestroySwtcl( rmesa->radeon.glCtx );
586 r200ReleaseArrays( rmesa->radeon.glCtx, ~0 );
587
588 if (rmesa->radeon.dma.current) {
589 rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ );
590 }
591
592 if (rmesa->radeon.state.scissor.pClipRects) {
593 FREE(rmesa->radeon.state.scissor.pClipRects);
594 rmesa->radeon.state.scissor.pClipRects = NULL;
595 }
596
597
598 if ( release_texture_heaps ) {
599 /* This share group is about to go away, free our private
600 * texture object data.
601 */
602 int i;
603
604 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
605 driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] );
606 rmesa->radeon.texture_heaps[ i ] = NULL;
607 }
608
609 assert( is_empty_list( & rmesa->radeon.swapped ) );
610 }
611
612 radeonCleanupContext(&rmesa->radeon);
613
614 FREE( rmesa );
615 }
616 }
617
618
619
620 /* Force the context `c' to be unbound from its buffer.
621 */
622 GLboolean
623 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
624 {
625 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
626
627 if (R200_DEBUG & DEBUG_DRI)
628 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->radeon.glCtx);
629
630 return GL_TRUE;
631 }