1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 **************************************************************************/
33 * Keith Whitwell <keith@tungstengraphics.com>
37 #include "api_arrayelt.h"
39 #include "simple_list.h"
42 #include "extensions.h"
43 #include "framebuffer.h"
46 #include "swrast/swrast.h"
47 #include "swrast_setup/swrast_setup.h"
48 #include "array_cache/acache.h"
51 #include "tnl/t_pipeline.h"
53 #include "drivers/common/driverfuncs.h"
55 #include "r200_context.h"
56 #include "r200_ioctl.h"
57 #include "r200_state.h"
58 #include "r200_span.h"
59 #include "r200_pixel.h"
61 #include "r200_swtcl.h"
63 #include "r200_vtxfmt.h"
64 #include "r200_maos.h"
66 #define need_GL_ARB_multisample
67 #define need_GL_ARB_texture_compression
68 #define need_GL_ARB_vertex_buffer_object
69 #define need_GL_ARB_vertex_program
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_secondary_color
73 #define need_GL_EXT_blend_equation_separate
74 #define need_GL_EXT_blend_func_separate
75 #define need_GL_NV_vertex_program
76 #include "extension_helper.h"
78 #define DRIVER_DATE "20041207"
82 #include "xmlpool.h" /* for symbolic values of enum-type options */
88 /* Return the width and height of the given buffer.
90 static void r200GetBufferSize( GLframebuffer
*buffer
,
91 GLuint
*width
, GLuint
*height
)
93 GET_CURRENT_CONTEXT(ctx
);
94 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
96 LOCK_HARDWARE( rmesa
);
97 *width
= rmesa
->dri
.drawable
->w
;
98 *height
= rmesa
->dri
.drawable
->h
;
99 UNLOCK_HARDWARE( rmesa
);
102 /* Return various strings for glGetString().
104 static const GLubyte
*r200GetString( GLcontext
*ctx
, GLenum name
)
106 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
107 static char buffer
[128];
109 GLuint agp_mode
= rmesa
->r200Screen
->IsPCI
? 0 :
110 rmesa
->r200Screen
->AGPMode
;
114 return (GLubyte
*)"Tungsten Graphics, Inc.";
117 offset
= driGetRendererString( buffer
, "R200", DRIVER_DATE
,
120 sprintf( & buffer
[ offset
], " %sTCL",
121 !(rmesa
->TclFallback
& R200_TCL_FALLBACK_TCL_DISABLE
)
124 return (GLubyte
*)buffer
;
132 /* Extension strings exported by the R200 driver.
134 static const struct dri_extension card_extensions
[] =
136 { "GL_ARB_multisample", GL_ARB_multisample_functions
},
137 { "GL_ARB_multitexture", NULL
},
138 { "GL_ARB_texture_border_clamp", NULL
},
139 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
140 { "GL_ARB_texture_env_add", NULL
},
141 { "GL_ARB_texture_env_combine", NULL
},
142 { "GL_ARB_texture_env_dot3", NULL
},
143 { "GL_ARB_texture_mirrored_repeat", NULL
},
144 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
145 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
146 { "GL_EXT_blend_subtract", NULL
},
147 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
148 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
149 { "GL_EXT_stencil_wrap", NULL
},
150 { "GL_EXT_texture_edge_clamp", NULL
},
151 { "GL_EXT_texture_env_combine", NULL
},
152 { "GL_EXT_texture_env_dot3", NULL
},
153 { "GL_EXT_texture_filter_anisotropic", NULL
},
154 { "GL_EXT_texture_lod_bias", NULL
},
155 { "GL_EXT_texture_mirror_clamp", NULL
},
156 { "GL_EXT_texture_rectangle", NULL
},
157 { "GL_ATI_texture_env_combine3", NULL
},
158 { "GL_ATI_texture_mirror_once", NULL
},
159 { "GL_MESA_pack_invert", NULL
},
160 { "GL_NV_blend_square", NULL
},
161 { "GL_SGIS_generate_mipmap", NULL
},
165 static const struct dri_extension blend_extensions
[] = {
166 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
167 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
171 static const struct dri_extension ARB_vp_extension
[] = {
172 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions
}
175 static const struct dri_extension NV_vp_extension
[] = {
176 { "GL_NV_vertex_program", GL_NV_vertex_program_functions
}
179 extern const struct tnl_pipeline_stage _r200_render_stage
;
180 extern const struct tnl_pipeline_stage _r200_tcl_stage
;
182 static const struct tnl_pipeline_stage
*r200_pipeline
[] = {
184 /* Try and go straight to t&l
188 /* Catch any t&l fallbacks
190 &_tnl_vertex_transform_stage
,
191 &_tnl_normal_transform_stage
,
192 &_tnl_lighting_stage
,
193 &_tnl_fog_coordinate_stage
,
195 &_tnl_texture_transform_stage
,
196 &_tnl_vertex_program_stage
,
198 /* Try again to go to tcl?
199 * - no good for asymmetric-twoside (do with multipass)
200 * - no good for asymmetric-unfilled (do with multipass)
201 * - good for material
203 * - need to manipulate a bit of state
205 * - worth it/not worth it?
208 /* Else do them here.
210 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
211 &_tnl_render_stage
, /* FALLBACK: */
217 /* Initialize the driver's misc functions.
219 static void r200InitDriverFuncs( struct dd_function_table
*functions
)
221 functions
->GetBufferSize
= r200GetBufferSize
;
222 functions
->ResizeBuffers
= _mesa_resize_framebuffer
;
223 functions
->GetString
= r200GetString
;
225 functions
->Error
= NULL
;
226 functions
->DrawPixels
= NULL
;
227 functions
->Bitmap
= NULL
;
230 static const struct dri_debug_control debug_control
[] =
232 { "fall", DEBUG_FALLBACKS
},
233 { "tex", DEBUG_TEXTURE
},
234 { "ioctl", DEBUG_IOCTL
},
235 { "prim", DEBUG_PRIMS
},
236 { "vert", DEBUG_VERTS
},
237 { "state", DEBUG_STATE
},
238 { "code", DEBUG_CODEGEN
},
239 { "vfmt", DEBUG_VFMT
},
240 { "vtxf", DEBUG_VFMT
},
241 { "verb", DEBUG_VERBOSE
},
242 { "dri", DEBUG_DRI
},
243 { "dma", DEBUG_DMA
},
244 { "san", DEBUG_SANITY
},
245 { "sync", DEBUG_SYNC
},
246 { "pix", DEBUG_PIXEL
},
247 { "mem", DEBUG_MEMORY
},
253 get_ust_nop( int64_t * ust
)
260 /* Create the device specific rendering context.
262 GLboolean
r200CreateContext( const __GLcontextModes
*glVisual
,
263 __DRIcontextPrivate
*driContextPriv
,
264 void *sharedContextPrivate
)
266 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
267 r200ScreenPtr screen
= (r200ScreenPtr
)(sPriv
->private);
268 struct dd_function_table functions
;
269 r200ContextPtr rmesa
;
270 GLcontext
*ctx
, *shareCtx
;
272 int tcl_mode
, fthrottle_mode
;
275 assert(driContextPriv
);
278 /* Allocate the R200 context */
279 rmesa
= (r200ContextPtr
) CALLOC( sizeof(*rmesa
) );
283 /* init exp fog table data */
284 r200InitStaticFogData();
286 /* Parse configuration files.
287 * Do this here so that initialMaxAnisotropy is set before we create
288 * the default textures.
290 driParseConfigFiles (&rmesa
->optionCache
, &screen
->optionCache
,
291 screen
->driScreen
->myNum
, "r200");
292 rmesa
->initialMaxAnisotropy
= driQueryOptionf(&rmesa
->optionCache
,
293 "def_max_anisotropy");
295 if ( driQueryOptionb( &rmesa
->optionCache
, "hyperz" ) ) {
296 if ( sPriv
->drmMinor
< 13 )
297 fprintf( stderr
, "DRM version 1.%d too old to support HyperZ, "
298 "disabling.\n",sPriv
->drmMinor
);
300 rmesa
->using_hyperz
= GL_TRUE
;
303 if ( sPriv
->drmMinor
>= 15 )
304 rmesa
->texmicrotile
= GL_TRUE
;
306 /* Init default driver functions then plug in our R200-specific functions
307 * (the texture functions are especially important)
309 _mesa_init_driver_functions(&functions
);
310 r200InitDriverFuncs(&functions
);
311 r200InitIoctlFuncs(&functions
);
312 r200InitStateFuncs(&functions
);
313 r200InitTextureFuncs(&functions
);
315 /* Allocate and initialize the Mesa context */
316 if (sharedContextPrivate
)
317 shareCtx
= ((r200ContextPtr
) sharedContextPrivate
)->glCtx
;
320 rmesa
->glCtx
= _mesa_create_context(glVisual
, shareCtx
,
321 &functions
, (void *) rmesa
);
326 driContextPriv
->driverPrivate
= rmesa
;
328 /* Init r200 context data */
329 rmesa
->dri
.context
= driContextPriv
;
330 rmesa
->dri
.screen
= sPriv
;
331 rmesa
->dri
.drawable
= NULL
; /* Set by XMesaMakeCurrent */
332 rmesa
->dri
.hwContext
= driContextPriv
->hHWContext
;
333 rmesa
->dri
.hwLock
= &sPriv
->pSAREA
->lock
;
334 rmesa
->dri
.fd
= sPriv
->fd
;
335 rmesa
->dri
.drmMinor
= sPriv
->drmMinor
;
337 rmesa
->r200Screen
= screen
;
338 rmesa
->sarea
= (drm_radeon_sarea_t
*)((GLubyte
*)sPriv
->pSAREA
+
339 screen
->sarea_priv_offset
);
342 rmesa
->dma
.buf0_address
= rmesa
->r200Screen
->buffers
->list
[0].address
;
344 (void) memset( rmesa
->texture_heaps
, 0, sizeof( rmesa
->texture_heaps
) );
345 make_empty_list( & rmesa
->swapped
);
347 rmesa
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
348 assert(rmesa
->nr_heaps
< R200_NR_TEX_HEAPS
);
349 for ( i
= 0 ; i
< rmesa
->nr_heaps
; i
++ ) {
350 rmesa
->texture_heaps
[i
] = driCreateTextureHeap( i
, rmesa
,
353 RADEON_NR_TEX_REGIONS
,
354 (drmTextureRegionPtr
)rmesa
->sarea
->tex_list
[i
],
355 & rmesa
->sarea
->tex_age
[i
],
357 sizeof( r200TexObj
),
358 (destroy_texture_object_t
*) r200DestroyTexObj
);
360 rmesa
->texture_depth
= driQueryOptioni (&rmesa
->optionCache
,
362 if (rmesa
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
363 rmesa
->texture_depth
= ( screen
->cpp
== 4 ) ?
364 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
366 rmesa
->swtcl
.RenderIndex
= ~0;
367 rmesa
->hw
.all_dirty
= 1;
369 /* Set the maximum texture size small enough that we can guarentee that
370 * all texture units can bind a maximal texture and have them both in
371 * texturable memory at once.
375 ctx
->Const
.MaxTextureUnits
= driQueryOptioni (&rmesa
->optionCache
,
377 ctx
->Const
.MaxTextureImageUnits
= ctx
->Const
.MaxTextureUnits
;
378 ctx
->Const
.MaxTextureCoordUnits
= ctx
->Const
.MaxTextureUnits
;
380 driCalculateMaxTextureLevels( rmesa
->texture_heaps
,
384 11, /* max 2D texture size is 2048x2048 */
385 #if ENABLE_HW_3D_TEXTURE
386 8, /* max 3D texture size is 256^3 */
388 0, /* 3D textures unsupported */
390 11, /* max cube texture size is 2048x2048 */
391 11, /* max texture rectangle size is 2048x2048 */
395 /* adjust max texture size a bit. Hack, but I really want to use larger textures
396 which will work just fine in 99.999999% of all cases, especially with texture compression... */
397 if (driQueryOptionb( &rmesa
->optionCache
, "texture_level_hack" ))
399 if (ctx
->Const
.MaxTextureLevels
< 12) ctx
->Const
.MaxTextureLevels
+= 1;
402 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
406 ctx
->Const
.MinPointSize
= 1.0;
407 ctx
->Const
.MinPointSizeAA
= 1.0;
408 ctx
->Const
.MaxPointSize
= 1.0;
409 ctx
->Const
.MaxPointSizeAA
= 1.0;
411 ctx
->Const
.MinLineWidth
= 1.0;
412 ctx
->Const
.MinLineWidthAA
= 1.0;
413 ctx
->Const
.MaxLineWidth
= 10.0;
414 ctx
->Const
.MaxLineWidthAA
= 10.0;
415 ctx
->Const
.LineWidthGranularity
= 0.0625;
417 /* Initialize the software rasterizer and helper modules.
419 _swrast_CreateContext( ctx
);
420 _ac_CreateContext( ctx
);
421 _tnl_CreateContext( ctx
);
422 _swsetup_CreateContext( ctx
);
423 _ae_create_context( ctx
);
425 /* Install the customized pipeline:
427 _tnl_destroy_pipeline( ctx
);
428 _tnl_install_pipeline( ctx
, r200_pipeline
);
429 ctx
->Driver
.FlushVertices
= r200FlushVertices
;
431 /* Try and keep materials and vertices separate:
433 _tnl_isolate_materials( ctx
, GL_TRUE
);
436 /* Configure swrast and TNL to match hardware characteristics:
438 _swrast_allow_pixel_fog( ctx
, GL_FALSE
);
439 _swrast_allow_vertex_fog( ctx
, GL_TRUE
);
440 _tnl_allow_pixel_fog( ctx
, GL_FALSE
);
441 _tnl_allow_vertex_fog( ctx
, GL_TRUE
);
444 for ( i
= 0 ; i
< R200_MAX_TEXTURE_UNITS
; i
++ ) {
445 _math_matrix_ctr( &rmesa
->TexGenMatrix
[i
] );
446 _math_matrix_set_identity( &rmesa
->TexGenMatrix
[i
] );
448 _math_matrix_ctr( &rmesa
->tmpmat
);
449 _math_matrix_set_identity( &rmesa
->tmpmat
);
451 driInitExtensions( ctx
, card_extensions
, GL_TRUE
);
452 if (!(rmesa
->r200Screen
->chipset
& R200_CHIPSET_YCBCR_BROKEN
)) {
453 /* yuv textures don't work with some chips - R200 / rv280 okay so far
454 others get the bit ordering right but don't actually do YUV-RGB conversion */
455 _mesa_enable_extension( ctx
, "GL_MESA_ycbcr_texture" );
457 if (rmesa
->glCtx
->Mesa_DXTn
) {
458 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
459 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
461 else if (driQueryOptionb (&rmesa
->optionCache
, "force_s3tc_enable")) {
462 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
465 if (rmesa
->r200Screen
->drmSupportsCubeMaps
)
466 _mesa_enable_extension( ctx
, "GL_ARB_texture_cube_map" );
467 if (rmesa
->r200Screen
->drmSupportsBlendColor
) {
468 driInitExtensions( ctx
, blend_extensions
, GL_FALSE
);
470 if(driQueryOptionb(&rmesa
->optionCache
, "arb_vertex_program"))
471 driInitSingleExtension( ctx
, ARB_vp_extension
);
472 if(driQueryOptionb(&rmesa
->optionCache
, "nv_vertex_program"))
473 driInitSingleExtension( ctx
, NV_vp_extension
);
476 r200InitDriverFuncs( ctx
);
477 r200InitIoctlFuncs( ctx
);
478 r200InitStateFuncs( ctx
);
479 r200InitTextureFuncs( ctx
);
481 /* plug in a few more device driver functions */
482 /* XXX these should really go right after _mesa_init_driver_functions() */
483 r200InitPixelFuncs( ctx
);
484 r200InitSpanFuncs( ctx
);
485 r200InitTnlFuncs( ctx
);
486 r200InitState( rmesa
);
487 r200InitSwtcl( ctx
);
489 fthrottle_mode
= driQueryOptioni(&rmesa
->optionCache
, "fthrottle_mode");
490 rmesa
->iw
.irq_seq
= -1;
491 rmesa
->irqsEmitted
= 0;
492 rmesa
->do_irqs
= (rmesa
->dri
.drmMinor
>= 6 &&
493 fthrottle_mode
== DRI_CONF_FTHROTTLE_IRQS
&&
494 rmesa
->r200Screen
->irq
);
496 rmesa
->do_usleeps
= (fthrottle_mode
== DRI_CONF_FTHROTTLE_USLEEPS
);
500 "IRQ's not enabled, falling back to %s: %d %d %d\n",
501 rmesa
->do_usleeps
? "usleeps" : "busy waits",
504 rmesa
->r200Screen
->irq
);
506 rmesa
->vblank_flags
= (rmesa
->r200Screen
->irq
!= 0)
507 ? driGetDefaultVBlankFlags(&rmesa
->optionCache
) : VBLANK_FLAG_NO_IRQ
;
509 rmesa
->prefer_gart_client_texturing
=
510 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
512 rmesa
->get_ust
= (PFNGLXGETUSTPROC
) glXGetProcAddress( (const GLubyte
*) "__glXGetUST" );
513 if ( rmesa
->get_ust
== NULL
) {
514 rmesa
->get_ust
= get_ust_nop
;
516 (*rmesa
->get_ust
)( & rmesa
->swap_ust
);
520 R200_DEBUG
= driParseDebugString( getenv( "R200_DEBUG" ),
522 R200_DEBUG
|= driParseDebugString( getenv( "RADEON_DEBUG" ),
526 tcl_mode
= driQueryOptioni(&rmesa
->optionCache
, "tcl_mode");
527 if (driQueryOptionb(&rmesa
->optionCache
, "no_rast")) {
528 fprintf(stderr
, "disabling 3D acceleration\n");
529 FALLBACK(rmesa
, R200_FALLBACK_DISABLE
, 1);
531 else if (tcl_mode
== DRI_CONF_TCL_SW
|| getenv("R200_NO_TCL") ||
532 !(rmesa
->r200Screen
->chipset
& R200_CHIPSET_TCL
)) {
533 if (rmesa
->r200Screen
->chipset
& R200_CHIPSET_TCL
) {
534 rmesa
->r200Screen
->chipset
&= ~R200_CHIPSET_TCL
;
535 fprintf(stderr
, "Disabling HW TCL support\n");
537 TCL_FALLBACK(rmesa
->glCtx
, R200_TCL_FALLBACK_TCL_DISABLE
, 1);
539 if (rmesa
->r200Screen
->chipset
& R200_CHIPSET_TCL
) {
540 if (tcl_mode
>= DRI_CONF_TCL_VTXFMT
&& !getenv("R200_NO_VTXFMT")) {
541 r200VtxfmtInit( ctx
, tcl_mode
>= DRI_CONF_TCL_CODEGEN
);
543 _tnl_need_dlist_norm_lengths( ctx
, GL_FALSE
);
549 /* Destroy the device specific context.
551 /* Destroy the Mesa and driver specific context data.
553 void r200DestroyContext( __DRIcontextPrivate
*driContextPriv
)
555 GET_CURRENT_CONTEXT(ctx
);
556 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
557 r200ContextPtr current
= ctx
? R200_CONTEXT(ctx
) : NULL
;
559 /* check if we're deleting the currently bound context */
560 if (rmesa
== current
) {
561 R200_FIREVERTICES( rmesa
);
562 _mesa_make_current(NULL
, NULL
, NULL
);
565 /* Free r200 context resources */
566 assert(rmesa
); /* should never be null */
568 GLboolean release_texture_heaps
;
571 release_texture_heaps
= (rmesa
->glCtx
->Shared
->RefCount
== 1);
572 _swsetup_DestroyContext( rmesa
->glCtx
);
573 _tnl_DestroyContext( rmesa
->glCtx
);
574 _ac_DestroyContext( rmesa
->glCtx
);
575 _swrast_DestroyContext( rmesa
->glCtx
);
577 r200DestroySwtcl( rmesa
->glCtx
);
578 r200ReleaseArrays( rmesa
->glCtx
, ~0 );
580 if (rmesa
->dma
.current
.buf
) {
581 r200ReleaseDmaRegion( rmesa
, &rmesa
->dma
.current
, __FUNCTION__
);
582 r200FlushCmdBuf( rmesa
, __FUNCTION__
);
585 if (!(rmesa
->TclFallback
& R200_TCL_FALLBACK_TCL_DISABLE
)) {
586 int tcl_mode
= driQueryOptioni(&rmesa
->optionCache
, "tcl_mode");
587 if (tcl_mode
>= DRI_CONF_TCL_VTXFMT
)
588 r200VtxfmtDestroy( rmesa
->glCtx
);
591 /* free the Mesa context */
592 rmesa
->glCtx
->DriverCtx
= NULL
;
593 _mesa_destroy_context( rmesa
->glCtx
);
595 if (rmesa
->state
.scissor
.pClipRects
) {
596 FREE(rmesa
->state
.scissor
.pClipRects
);
597 rmesa
->state
.scissor
.pClipRects
= NULL
;
600 if ( release_texture_heaps
) {
601 /* This share group is about to go away, free our private
602 * texture object data.
606 for ( i
= 0 ; i
< rmesa
->nr_heaps
; i
++ ) {
607 driDestroyTextureHeap( rmesa
->texture_heaps
[ i
] );
608 rmesa
->texture_heaps
[ i
] = NULL
;
611 assert( is_empty_list( & rmesa
->swapped
) );
614 /* free the option cache */
615 driDestroyOptionCache (&rmesa
->optionCache
);
625 r200SwapBuffers( __DRIdrawablePrivate
*dPriv
)
627 if (dPriv
->driContextPriv
&& dPriv
->driContextPriv
->driverPrivate
) {
628 r200ContextPtr rmesa
;
630 rmesa
= (r200ContextPtr
) dPriv
->driContextPriv
->driverPrivate
;
632 if (ctx
->Visual
.doubleBufferMode
) {
633 _mesa_notifySwapBuffers( ctx
); /* flush pending rendering comands */
634 if ( rmesa
->doPageFlip
) {
635 r200PageFlip( dPriv
);
638 r200CopyBuffer( dPriv
);
643 /* XXX this shouldn't be an error but we can't handle it for now */
644 _mesa_problem(NULL
, "%s: drawable has no context!", __FUNCTION__
);
649 /* Force the context `c' to be the current context and associate with it
653 r200MakeCurrent( __DRIcontextPrivate
*driContextPriv
,
654 __DRIdrawablePrivate
*driDrawPriv
,
655 __DRIdrawablePrivate
*driReadPriv
)
657 if ( driContextPriv
) {
658 r200ContextPtr newCtx
=
659 (r200ContextPtr
) driContextPriv
->driverPrivate
;
661 if (R200_DEBUG
& DEBUG_DRI
)
662 fprintf(stderr
, "%s ctx %p\n", __FUNCTION__
, (void *)newCtx
->glCtx
);
664 if ( newCtx
->dri
.drawable
!= driDrawPriv
) {
665 driDrawableInitVBlank( driDrawPriv
, newCtx
->vblank_flags
);
666 newCtx
->dri
.drawable
= driDrawPriv
;
667 r200UpdateWindow( newCtx
->glCtx
);
668 r200UpdateViewportOffset( newCtx
->glCtx
);
671 _mesa_make_current( newCtx
->glCtx
,
672 (GLframebuffer
*) driDrawPriv
->driverPrivate
,
673 (GLframebuffer
*) driReadPriv
->driverPrivate
);
675 if (newCtx
->vb
.enabled
)
676 r200VtxfmtMakeCurrent( newCtx
->glCtx
);
678 _mesa_update_state( newCtx
->glCtx
);
679 r200ValidateState( newCtx
->glCtx
);
682 if (R200_DEBUG
& DEBUG_DRI
)
683 fprintf(stderr
, "%s ctx is null\n", __FUNCTION__
);
684 _mesa_make_current( NULL
, NULL
, NULL
);
687 if (R200_DEBUG
& DEBUG_DRI
)
688 fprintf(stderr
, "End %s\n", __FUNCTION__
);
692 /* Force the context `c' to be unbound from its buffer.
695 r200UnbindContext( __DRIcontextPrivate
*driContextPriv
)
697 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
699 if (R200_DEBUG
& DEBUG_DRI
)
700 fprintf(stderr
, "%s ctx %p\n", __FUNCTION__
, (void *)rmesa
->glCtx
);
702 r200VtxfmtUnbindContext( rmesa
->glCtx
);