95c7c3236272e25185920eb2c4ceb0e13c71b9a5
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "array_cache/acache.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_vtxfmt.h"
63 #include "r200_maos.h"
64
65 #define DRIVER_DATE "20030328"
66
67 #include "vblank.h"
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70 #ifndef R200_DEBUG
71 int R200_DEBUG = (0);
72 #endif
73
74
75 /* Return the width and height of the given buffer.
76 */
77 static void r200GetBufferSize( GLframebuffer *buffer,
78 GLuint *width, GLuint *height )
79 {
80 GET_CURRENT_CONTEXT(ctx);
81 r200ContextPtr rmesa = R200_CONTEXT(ctx);
82
83 LOCK_HARDWARE( rmesa );
84 *width = rmesa->dri.drawable->w;
85 *height = rmesa->dri.drawable->h;
86 UNLOCK_HARDWARE( rmesa );
87 }
88
89 /* Return various strings for glGetString().
90 */
91 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
92 {
93 r200ContextPtr rmesa = R200_CONTEXT(ctx);
94 static char buffer[128];
95 unsigned offset;
96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
97 rmesa->r200Screen->AGPMode;
98
99 switch ( name ) {
100 case GL_VENDOR:
101 return (GLubyte *)"Tungsten Graphics, Inc.";
102
103 case GL_RENDERER:
104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
105 agp_mode );
106
107 sprintf( & buffer[ offset ], " %sTCL",
108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
109 ? "" : "NO-" );
110
111 return (GLubyte *)buffer;
112
113 default:
114 return NULL;
115 }
116 }
117
118
119 /* Extension strings exported by the R200 driver.
120 */
121 static const char * const card_extensions[] =
122 {
123 "GL_ARB_multisample",
124 "GL_ARB_multitexture",
125 "GL_ARB_texture_border_clamp",
126 "GL_ARB_texture_compression",
127 "GL_ARB_texture_env_add",
128 "GL_ARB_texture_env_combine",
129 "GL_ARB_texture_env_dot3",
130 "GL_ARB_texture_mirrored_repeat",
131 "GL_ARB_vertex_buffer_object",
132 "GL_EXT_blend_logic_op",
133 "GL_EXT_blend_minmax",
134 "GL_EXT_blend_subtract",
135 "GL_EXT_secondary_color",
136 "GL_EXT_stencil_wrap",
137 "GL_EXT_texture_edge_clamp",
138 "GL_EXT_texture_env_combine",
139 "GL_EXT_texture_env_dot3",
140 "GL_EXT_texture_filter_anisotropic",
141 "GL_EXT_texture_lod_bias",
142 "GL_EXT_texture_mirror_clamp",
143 "GL_EXT_texture_rectangle",
144 "GL_ATI_texture_env_combine3",
145 "GL_ATI_texture_mirror_once",
146 "GL_MESA_pack_invert",
147 "GL_MESA_ycbcr_texture",
148 "GL_NV_blend_square",
149 "GL_SGIS_generate_mipmap",
150 NULL
151 };
152
153 extern const struct tnl_pipeline_stage _r200_render_stage;
154 extern const struct tnl_pipeline_stage _r200_tcl_stage;
155
156 static const struct tnl_pipeline_stage *r200_pipeline[] = {
157
158 /* Try and go straight to t&l
159 */
160 &_r200_tcl_stage,
161
162 /* Catch any t&l fallbacks
163 */
164 &_tnl_vertex_transform_stage,
165 &_tnl_normal_transform_stage,
166 &_tnl_lighting_stage,
167 &_tnl_fog_coordinate_stage,
168 &_tnl_texgen_stage,
169 &_tnl_texture_transform_stage,
170
171 /* Try again to go to tcl?
172 * - no good for asymmetric-twoside (do with multipass)
173 * - no good for asymmetric-unfilled (do with multipass)
174 * - good for material
175 * - good for texgen
176 * - need to manipulate a bit of state
177 *
178 * - worth it/not worth it?
179 */
180
181 /* Else do them here.
182 */
183 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
184 &_tnl_render_stage, /* FALLBACK: */
185 0,
186 };
187
188
189
190 /* Initialize the driver's misc functions.
191 */
192 static void r200InitDriverFuncs( struct dd_function_table *functions )
193 {
194 functions->GetBufferSize = r200GetBufferSize;
195 functions->ResizeBuffers = _swrast_alloc_buffers;
196 functions->GetString = r200GetString;
197
198 functions->Error = NULL;
199 functions->DrawPixels = NULL;
200 functions->Bitmap = NULL;
201 }
202
203 static const struct dri_debug_control debug_control[] =
204 {
205 { "fall", DEBUG_FALLBACKS },
206 { "tex", DEBUG_TEXTURE },
207 { "ioctl", DEBUG_IOCTL },
208 { "prim", DEBUG_PRIMS },
209 { "vert", DEBUG_VERTS },
210 { "state", DEBUG_STATE },
211 { "code", DEBUG_CODEGEN },
212 { "vfmt", DEBUG_VFMT },
213 { "vtxf", DEBUG_VFMT },
214 { "verb", DEBUG_VERBOSE },
215 { "dri", DEBUG_DRI },
216 { "dma", DEBUG_DMA },
217 { "san", DEBUG_SANITY },
218 { "sync", DEBUG_SYNC },
219 { "pix", DEBUG_PIXEL },
220 { "mem", DEBUG_MEMORY },
221 { NULL, 0 }
222 };
223
224
225 static int
226 get_ust_nop( int64_t * ust )
227 {
228 *ust = 1;
229 return 0;
230 }
231
232
233 /* Create the device specific rendering context.
234 */
235 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
236 __DRIcontextPrivate *driContextPriv,
237 void *sharedContextPrivate)
238 {
239 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
240 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
241 struct dd_function_table functions;
242 r200ContextPtr rmesa;
243 GLcontext *ctx, *shareCtx;
244 int i;
245 int tcl_mode, fthrottle_mode;
246
247 assert(glVisual);
248 assert(driContextPriv);
249 assert(screen);
250
251 /* Allocate the R200 context */
252 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
253 if ( !rmesa )
254 return GL_FALSE;
255
256 /* Parse configuration files.
257 * Do this here so that initialMaxAnisotropy is set before we create
258 * the default textures.
259 */
260 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
261 screen->driScreen->myNum, "r200");
262 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
263 "def_max_anisotropy");
264
265 /* Init default driver functions then plug in our R200-specific functions
266 * (the texture functions are especially important)
267 */
268 _mesa_init_driver_functions(&functions);
269 r200InitDriverFuncs(&functions);
270 r200InitIoctlFuncs(&functions);
271 r200InitStateFuncs(&functions);
272 r200InitTextureFuncs(&functions);
273
274 /* Allocate and initialize the Mesa context */
275 if (sharedContextPrivate)
276 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
277 else
278 shareCtx = NULL;
279 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
280 &functions, (void *) rmesa);
281 if (!rmesa->glCtx) {
282 FREE(rmesa);
283 return GL_FALSE;
284 }
285 driContextPriv->driverPrivate = rmesa;
286
287 /* Init r200 context data */
288 rmesa->dri.context = driContextPriv;
289 rmesa->dri.screen = sPriv;
290 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
291 rmesa->dri.hwContext = driContextPriv->hHWContext;
292 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
293 rmesa->dri.fd = sPriv->fd;
294 rmesa->dri.drmMinor = sPriv->drmMinor;
295
296 rmesa->r200Screen = screen;
297 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
298 screen->sarea_priv_offset);
299
300
301 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
302
303 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
304 make_empty_list( & rmesa->swapped );
305
306 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
307 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
308 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
309 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
310 screen->texSize[i],
311 12,
312 RADEON_NR_TEX_REGIONS,
313 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
314 & rmesa->sarea->tex_age[i],
315 & rmesa->swapped,
316 sizeof( r200TexObj ),
317 (destroy_texture_object_t *) r200DestroyTexObj );
318 }
319 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
320 "texture_depth");
321 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
322 rmesa->texture_depth = ( screen->cpp == 4 ) ?
323 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
324
325 rmesa->swtcl.RenderIndex = ~0;
326 rmesa->lost_context = 1;
327
328 /* Set the maximum texture size small enough that we can guarentee that
329 * all texture units can bind a maximal texture and have them both in
330 * texturable memory at once.
331 */
332
333 ctx = rmesa->glCtx;
334 ctx->Const.MaxTextureUnits = 2;
335 ctx->Const.MaxTextureImageUnits = 2;
336 ctx->Const.MaxTextureCoordUnits = 2;
337
338 driCalculateMaxTextureLevels( rmesa->texture_heaps,
339 rmesa->nr_heaps,
340 & ctx->Const,
341 4,
342 11, /* max 2D texture size is 2048x2048 */
343 #if ENABLE_HW_3D_TEXTURE
344 8, /* max 3D texture size is 256^3 */
345 #else
346 0, /* 3D textures unsupported */
347 #endif
348 11, /* max cube texture size is 2048x2048 */
349 11, /* max texture rectangle size is 2048x2048 */
350 12,
351 GL_FALSE );
352
353 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
354
355 /* No wide points.
356 */
357 ctx->Const.MinPointSize = 1.0;
358 ctx->Const.MinPointSizeAA = 1.0;
359 ctx->Const.MaxPointSize = 1.0;
360 ctx->Const.MaxPointSizeAA = 1.0;
361
362 ctx->Const.MinLineWidth = 1.0;
363 ctx->Const.MinLineWidthAA = 1.0;
364 ctx->Const.MaxLineWidth = 10.0;
365 ctx->Const.MaxLineWidthAA = 10.0;
366 ctx->Const.LineWidthGranularity = 0.0625;
367
368 /* Initialize the software rasterizer and helper modules.
369 */
370 _swrast_CreateContext( ctx );
371 _ac_CreateContext( ctx );
372 _tnl_CreateContext( ctx );
373 _swsetup_CreateContext( ctx );
374 _ae_create_context( ctx );
375
376 /* Install the customized pipeline:
377 */
378 _tnl_destroy_pipeline( ctx );
379 _tnl_install_pipeline( ctx, r200_pipeline );
380 ctx->Driver.FlushVertices = r200FlushVertices;
381
382 /* Try and keep materials and vertices separate:
383 */
384 _tnl_isolate_materials( ctx, GL_TRUE );
385
386
387 /* Configure swrast and TNL to match hardware characteristics:
388 */
389 _swrast_allow_pixel_fog( ctx, GL_FALSE );
390 _swrast_allow_vertex_fog( ctx, GL_TRUE );
391 _tnl_allow_pixel_fog( ctx, GL_FALSE );
392 _tnl_allow_vertex_fog( ctx, GL_TRUE );
393
394
395 _math_matrix_ctr( &rmesa->TexGenMatrix[0] );
396 _math_matrix_ctr( &rmesa->TexGenMatrix[1] );
397 _math_matrix_ctr( &rmesa->tmpmat );
398 _math_matrix_set_identity( &rmesa->TexGenMatrix[0] );
399 _math_matrix_set_identity( &rmesa->TexGenMatrix[1] );
400 _math_matrix_set_identity( &rmesa->tmpmat );
401
402 driInitExtensions( ctx, card_extensions, GL_TRUE );
403 if (rmesa->r200Screen->drmSupportsCubeMaps)
404 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
405
406 #if 0
407 r200InitDriverFuncs( ctx );
408 r200InitIoctlFuncs( ctx );
409 r200InitStateFuncs( ctx );
410 r200InitTextureFuncs( ctx );
411 #endif
412 /* plug in a few more device driver functions */
413 /* XXX these should really go right after _mesa_init_driver_functions() */
414 r200InitPixelFuncs( ctx );
415 r200InitSpanFuncs( ctx );
416 r200InitTnlFuncs( ctx );
417 r200InitState( rmesa );
418 r200InitSwtcl( ctx );
419
420 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
421 rmesa->iw.irq_seq = -1;
422 rmesa->irqsEmitted = 0;
423 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
424 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
425 rmesa->r200Screen->irq);
426
427 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
428
429 if (!rmesa->do_irqs)
430 fprintf(stderr,
431 "IRQ's not enabled, falling back to %s: %d %d %d\n",
432 rmesa->do_usleeps ? "usleeps" : "busy waits",
433 rmesa->dri.drmMinor,
434 fthrottle_mode,
435 rmesa->r200Screen->irq);
436
437 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
438 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
439
440 rmesa->prefer_gart_client_texturing =
441 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
442 #ifndef _SOLO
443 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
444 if ( rmesa->get_ust == NULL ) {
445 rmesa->get_ust = get_ust_nop;
446 }
447 #else
448 rmesa->get_ust = get_ust_nop;
449 #endif
450 (*rmesa->get_ust)( & rmesa->swap_ust );
451
452
453 #if DO_DEBUG
454 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
455 debug_control );
456 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
457 debug_control );
458 #endif
459
460 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
461 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
462 fprintf(stderr, "disabling 3D acceleration\n");
463 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
464 }
465 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
466 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
467 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
468 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
469 fprintf(stderr, "Disabling HW TCL support\n");
470 }
471 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
472 }
473 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
474 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
475 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
476 }
477 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
478 }
479 return GL_TRUE;
480 }
481
482
483 /* Destroy the device specific context.
484 */
485 /* Destroy the Mesa and driver specific context data.
486 */
487 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
488 {
489 GET_CURRENT_CONTEXT(ctx);
490 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
491 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
492
493 /* check if we're deleting the currently bound context */
494 if (rmesa == current) {
495 R200_FIREVERTICES( rmesa );
496 _mesa_make_current2(NULL, NULL, NULL);
497 }
498
499 /* Free r200 context resources */
500 assert(rmesa); /* should never be null */
501 if ( rmesa ) {
502 GLboolean release_texture_heaps;
503
504
505 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
506 _swsetup_DestroyContext( rmesa->glCtx );
507 _tnl_DestroyContext( rmesa->glCtx );
508 _ac_DestroyContext( rmesa->glCtx );
509 _swrast_DestroyContext( rmesa->glCtx );
510
511 r200DestroySwtcl( rmesa->glCtx );
512 r200ReleaseArrays( rmesa->glCtx, ~0 );
513
514 if (rmesa->dma.current.buf) {
515 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
516 r200FlushCmdBuf( rmesa, __FUNCTION__ );
517 }
518
519 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
520 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
521 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
522 r200VtxfmtDestroy( rmesa->glCtx );
523 }
524
525 /* free the Mesa context */
526 rmesa->glCtx->DriverCtx = NULL;
527 _mesa_destroy_context( rmesa->glCtx );
528
529 if (rmesa->state.scissor.pClipRects) {
530 FREE(rmesa->state.scissor.pClipRects);
531 rmesa->state.scissor.pClipRects = 0;
532 }
533
534 if ( release_texture_heaps ) {
535 /* This share group is about to go away, free our private
536 * texture object data.
537 */
538 int i;
539
540 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
541 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
542 rmesa->texture_heaps[ i ] = NULL;
543 }
544
545 assert( is_empty_list( & rmesa->swapped ) );
546 }
547
548 /* free the option cache */
549 driDestroyOptionCache (&rmesa->optionCache);
550
551 FREE( rmesa );
552 }
553 }
554
555
556
557
558 void
559 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
560 {
561 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
562 r200ContextPtr rmesa;
563 GLcontext *ctx;
564 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
565 ctx = rmesa->glCtx;
566 if (ctx->Visual.doubleBufferMode) {
567 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
568 if ( rmesa->doPageFlip ) {
569 r200PageFlip( dPriv );
570 }
571 else {
572 r200CopyBuffer( dPriv );
573 }
574 }
575 }
576 else {
577 /* XXX this shouldn't be an error but we can't handle it for now */
578 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
579 }
580 }
581
582
583 /* Force the context `c' to be the current context and associate with it
584 * buffer `b'.
585 */
586 GLboolean
587 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
588 __DRIdrawablePrivate *driDrawPriv,
589 __DRIdrawablePrivate *driReadPriv )
590 {
591 if ( driContextPriv ) {
592 r200ContextPtr newCtx =
593 (r200ContextPtr) driContextPriv->driverPrivate;
594
595 if (R200_DEBUG & DEBUG_DRI)
596 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
597
598 if ( newCtx->dri.drawable != driDrawPriv ) {
599 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
600 newCtx->dri.drawable = driDrawPriv;
601 r200UpdateWindow( newCtx->glCtx );
602 r200UpdateViewportOffset( newCtx->glCtx );
603 }
604
605 _mesa_make_current2( newCtx->glCtx,
606 (GLframebuffer *) driDrawPriv->driverPrivate,
607 (GLframebuffer *) driReadPriv->driverPrivate );
608
609 if ( !newCtx->glCtx->Viewport.Width ) {
610 _mesa_set_viewport( newCtx->glCtx, 0, 0,
611 driDrawPriv->w, driDrawPriv->h );
612 }
613
614 if (newCtx->vb.enabled)
615 r200VtxfmtMakeCurrent( newCtx->glCtx );
616
617 _mesa_update_state( newCtx->glCtx );
618 r200ValidateState( newCtx->glCtx );
619
620 } else {
621 if (R200_DEBUG & DEBUG_DRI)
622 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
623 _mesa_make_current( 0, 0 );
624 }
625
626 if (R200_DEBUG & DEBUG_DRI)
627 fprintf(stderr, "End %s\n", __FUNCTION__);
628 return GL_TRUE;
629 }
630
631 /* Force the context `c' to be unbound from its buffer.
632 */
633 GLboolean
634 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
635 {
636 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
637
638 if (R200_DEBUG & DEBUG_DRI)
639 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
640
641 r200VtxfmtUnbindContext( rmesa->glCtx );
642 return GL_TRUE;
643 }