9afca20b7a95513f6dff934d21549f4a42b0b5be
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "array_cache/acache.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_vtxfmt.h"
63 #include "r200_maos.h"
64
65 #define DRIVER_DATE "20030328"
66
67 #include "vblank.h"
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70 #ifndef R200_DEBUG
71 int R200_DEBUG = (0);
72 #endif
73
74
75 /* Return the width and height of the given buffer.
76 */
77 static void r200GetBufferSize( GLframebuffer *buffer,
78 GLuint *width, GLuint *height )
79 {
80 GET_CURRENT_CONTEXT(ctx);
81 r200ContextPtr rmesa = R200_CONTEXT(ctx);
82
83 LOCK_HARDWARE( rmesa );
84 *width = rmesa->dri.drawable->w;
85 *height = rmesa->dri.drawable->h;
86 UNLOCK_HARDWARE( rmesa );
87 }
88
89 /* Return various strings for glGetString().
90 */
91 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
92 {
93 r200ContextPtr rmesa = R200_CONTEXT(ctx);
94 static char buffer[128];
95 unsigned offset;
96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
97 rmesa->r200Screen->AGPMode;
98
99 switch ( name ) {
100 case GL_VENDOR:
101 return (GLubyte *)"Tungsten Graphics, Inc.";
102
103 case GL_RENDERER:
104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
105 agp_mode );
106
107 sprintf( & buffer[ offset ], " %sTCL",
108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
109 ? "" : "NO-" );
110
111 return (GLubyte *)buffer;
112
113 default:
114 return NULL;
115 }
116 }
117
118
119 /* Extension strings exported by the R200 driver.
120 */
121 static const char * const card_extensions[] =
122 {
123 "GL_ARB_multisample",
124 "GL_ARB_multitexture",
125 "GL_ARB_texture_border_clamp",
126 "GL_ARB_texture_compression",
127 "GL_ARB_texture_env_add",
128 "GL_ARB_texture_env_combine",
129 "GL_ARB_texture_env_dot3",
130 "GL_ARB_texture_mirrored_repeat",
131 "GL_ARB_vertex_buffer_object",
132 "GL_EXT_blend_minmax",
133 "GL_EXT_blend_subtract",
134 "GL_EXT_secondary_color",
135 "GL_EXT_stencil_wrap",
136 "GL_EXT_texture_edge_clamp",
137 "GL_EXT_texture_env_combine",
138 "GL_EXT_texture_env_dot3",
139 "GL_EXT_texture_filter_anisotropic",
140 "GL_EXT_texture_lod_bias",
141 "GL_EXT_texture_mirror_clamp",
142 "GL_EXT_texture_rectangle",
143 "GL_ATI_texture_env_combine3",
144 "GL_ATI_texture_mirror_once",
145 "GL_MESA_pack_invert",
146 "GL_MESA_ycbcr_texture",
147 "GL_NV_blend_square",
148 "GL_SGIS_generate_mipmap",
149 NULL
150 };
151
152 extern const struct tnl_pipeline_stage _r200_render_stage;
153 extern const struct tnl_pipeline_stage _r200_tcl_stage;
154
155 static const struct tnl_pipeline_stage *r200_pipeline[] = {
156
157 /* Try and go straight to t&l
158 */
159 &_r200_tcl_stage,
160
161 /* Catch any t&l fallbacks
162 */
163 &_tnl_vertex_transform_stage,
164 &_tnl_normal_transform_stage,
165 &_tnl_lighting_stage,
166 &_tnl_fog_coordinate_stage,
167 &_tnl_texgen_stage,
168 &_tnl_texture_transform_stage,
169
170 /* Try again to go to tcl?
171 * - no good for asymmetric-twoside (do with multipass)
172 * - no good for asymmetric-unfilled (do with multipass)
173 * - good for material
174 * - good for texgen
175 * - need to manipulate a bit of state
176 *
177 * - worth it/not worth it?
178 */
179
180 /* Else do them here.
181 */
182 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
183 &_tnl_render_stage, /* FALLBACK: */
184 0,
185 };
186
187
188
189 /* Initialize the driver's misc functions.
190 */
191 static void r200InitDriverFuncs( struct dd_function_table *functions )
192 {
193 functions->GetBufferSize = r200GetBufferSize;
194 functions->ResizeBuffers = _swrast_alloc_buffers;
195 functions->GetString = r200GetString;
196
197 functions->Error = NULL;
198 functions->DrawPixels = NULL;
199 functions->Bitmap = NULL;
200 }
201
202 static const struct dri_debug_control debug_control[] =
203 {
204 { "fall", DEBUG_FALLBACKS },
205 { "tex", DEBUG_TEXTURE },
206 { "ioctl", DEBUG_IOCTL },
207 { "prim", DEBUG_PRIMS },
208 { "vert", DEBUG_VERTS },
209 { "state", DEBUG_STATE },
210 { "code", DEBUG_CODEGEN },
211 { "vfmt", DEBUG_VFMT },
212 { "vtxf", DEBUG_VFMT },
213 { "verb", DEBUG_VERBOSE },
214 { "dri", DEBUG_DRI },
215 { "dma", DEBUG_DMA },
216 { "san", DEBUG_SANITY },
217 { "sync", DEBUG_SYNC },
218 { "pix", DEBUG_PIXEL },
219 { "mem", DEBUG_MEMORY },
220 { NULL, 0 }
221 };
222
223
224 static int
225 get_ust_nop( int64_t * ust )
226 {
227 *ust = 1;
228 return 0;
229 }
230
231
232 /* Create the device specific rendering context.
233 */
234 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
235 __DRIcontextPrivate *driContextPriv,
236 void *sharedContextPrivate)
237 {
238 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
239 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
240 struct dd_function_table functions;
241 r200ContextPtr rmesa;
242 GLcontext *ctx, *shareCtx;
243 int i;
244 int tcl_mode, fthrottle_mode;
245
246 assert(glVisual);
247 assert(driContextPriv);
248 assert(screen);
249
250 /* Allocate the R200 context */
251 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
252 if ( !rmesa )
253 return GL_FALSE;
254
255 /* Parse configuration files.
256 * Do this here so that initialMaxAnisotropy is set before we create
257 * the default textures.
258 */
259 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
260 screen->driScreen->myNum, "r200");
261 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
262 "def_max_anisotropy");
263
264 /* Init default driver functions then plug in our R200-specific functions
265 * (the texture functions are especially important)
266 */
267 _mesa_init_driver_functions(&functions);
268 r200InitDriverFuncs(&functions);
269 r200InitIoctlFuncs(&functions);
270 r200InitStateFuncs(&functions);
271 r200InitTextureFuncs(&functions);
272
273 /* Allocate and initialize the Mesa context */
274 if (sharedContextPrivate)
275 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
276 else
277 shareCtx = NULL;
278 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
279 &functions, (void *) rmesa);
280 if (!rmesa->glCtx) {
281 FREE(rmesa);
282 return GL_FALSE;
283 }
284 driContextPriv->driverPrivate = rmesa;
285
286 /* Init r200 context data */
287 rmesa->dri.context = driContextPriv;
288 rmesa->dri.screen = sPriv;
289 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
290 rmesa->dri.hwContext = driContextPriv->hHWContext;
291 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
292 rmesa->dri.fd = sPriv->fd;
293 rmesa->dri.drmMinor = sPriv->drmMinor;
294
295 rmesa->r200Screen = screen;
296 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
297 screen->sarea_priv_offset);
298
299
300 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
301
302 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
303 make_empty_list( & rmesa->swapped );
304
305 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
306 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
307 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
308 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
309 screen->texSize[i],
310 12,
311 RADEON_NR_TEX_REGIONS,
312 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
313 & rmesa->sarea->tex_age[i],
314 & rmesa->swapped,
315 sizeof( r200TexObj ),
316 (destroy_texture_object_t *) r200DestroyTexObj );
317 }
318 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
319 "texture_depth");
320 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
321 rmesa->texture_depth = ( screen->cpp == 4 ) ?
322 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
323
324 rmesa->swtcl.RenderIndex = ~0;
325 rmesa->lost_context = 1;
326
327 /* Set the maximum texture size small enough that we can guarentee that
328 * all texture units can bind a maximal texture and have them both in
329 * texturable memory at once.
330 */
331
332 ctx = rmesa->glCtx;
333 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
334 "texture_units");
335 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
336 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
337
338 driCalculateMaxTextureLevels( rmesa->texture_heaps,
339 rmesa->nr_heaps,
340 & ctx->Const,
341 4,
342 11, /* max 2D texture size is 2048x2048 */
343 #if ENABLE_HW_3D_TEXTURE
344 8, /* max 3D texture size is 256^3 */
345 #else
346 0, /* 3D textures unsupported */
347 #endif
348 11, /* max cube texture size is 2048x2048 */
349 11, /* max texture rectangle size is 2048x2048 */
350 12,
351 GL_FALSE );
352
353 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
354
355 /* No wide points.
356 */
357 ctx->Const.MinPointSize = 1.0;
358 ctx->Const.MinPointSizeAA = 1.0;
359 ctx->Const.MaxPointSize = 1.0;
360 ctx->Const.MaxPointSizeAA = 1.0;
361
362 ctx->Const.MinLineWidth = 1.0;
363 ctx->Const.MinLineWidthAA = 1.0;
364 ctx->Const.MaxLineWidth = 10.0;
365 ctx->Const.MaxLineWidthAA = 10.0;
366 ctx->Const.LineWidthGranularity = 0.0625;
367
368 /* Initialize the software rasterizer and helper modules.
369 */
370 _swrast_CreateContext( ctx );
371 _ac_CreateContext( ctx );
372 _tnl_CreateContext( ctx );
373 _swsetup_CreateContext( ctx );
374 _ae_create_context( ctx );
375
376 /* Install the customized pipeline:
377 */
378 _tnl_destroy_pipeline( ctx );
379 _tnl_install_pipeline( ctx, r200_pipeline );
380 ctx->Driver.FlushVertices = r200FlushVertices;
381
382 /* Try and keep materials and vertices separate:
383 */
384 _tnl_isolate_materials( ctx, GL_TRUE );
385
386
387 /* Configure swrast and TNL to match hardware characteristics:
388 */
389 _swrast_allow_pixel_fog( ctx, GL_FALSE );
390 _swrast_allow_vertex_fog( ctx, GL_TRUE );
391 _tnl_allow_pixel_fog( ctx, GL_FALSE );
392 _tnl_allow_vertex_fog( ctx, GL_TRUE );
393
394
395 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
396 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
397 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
398 }
399 _math_matrix_ctr( &rmesa->tmpmat );
400 _math_matrix_set_identity( &rmesa->tmpmat );
401
402 driInitExtensions( ctx, card_extensions, GL_TRUE );
403 if (rmesa->r200Screen->drmSupportsCubeMaps)
404 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
405 if (rmesa->r200Screen->drmSupportsBlendColor) {
406 _mesa_enable_extension( ctx, "GL_EXT_blend_equation_separate" );
407 _mesa_enable_extension( ctx, "GL_EXT_blend_func_separate" );
408 }
409
410 #if 0
411 r200InitDriverFuncs( ctx );
412 r200InitIoctlFuncs( ctx );
413 r200InitStateFuncs( ctx );
414 r200InitTextureFuncs( ctx );
415 #endif
416 /* plug in a few more device driver functions */
417 /* XXX these should really go right after _mesa_init_driver_functions() */
418 r200InitPixelFuncs( ctx );
419 r200InitSpanFuncs( ctx );
420 r200InitTnlFuncs( ctx );
421 r200InitState( rmesa );
422 r200InitSwtcl( ctx );
423
424 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
425 rmesa->iw.irq_seq = -1;
426 rmesa->irqsEmitted = 0;
427 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
428 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
429 rmesa->r200Screen->irq);
430
431 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
432
433 if (!rmesa->do_irqs)
434 fprintf(stderr,
435 "IRQ's not enabled, falling back to %s: %d %d %d\n",
436 rmesa->do_usleeps ? "usleeps" : "busy waits",
437 rmesa->dri.drmMinor,
438 fthrottle_mode,
439 rmesa->r200Screen->irq);
440
441 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
442 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
443
444 rmesa->prefer_gart_client_texturing =
445 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
446
447 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
448 if ( rmesa->get_ust == NULL ) {
449 rmesa->get_ust = get_ust_nop;
450 }
451 (*rmesa->get_ust)( & rmesa->swap_ust );
452
453
454 #if DO_DEBUG
455 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
456 debug_control );
457 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
458 debug_control );
459 #endif
460
461 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
462 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
463 fprintf(stderr, "disabling 3D acceleration\n");
464 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
465 }
466 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
467 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
468 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
469 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
470 fprintf(stderr, "Disabling HW TCL support\n");
471 }
472 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
473 }
474 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
475 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
476 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
477 }
478 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
479 }
480 return GL_TRUE;
481 }
482
483
484 /* Destroy the device specific context.
485 */
486 /* Destroy the Mesa and driver specific context data.
487 */
488 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
489 {
490 GET_CURRENT_CONTEXT(ctx);
491 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
492 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
493
494 /* check if we're deleting the currently bound context */
495 if (rmesa == current) {
496 R200_FIREVERTICES( rmesa );
497 _mesa_make_current2(NULL, NULL, NULL);
498 }
499
500 /* Free r200 context resources */
501 assert(rmesa); /* should never be null */
502 if ( rmesa ) {
503 GLboolean release_texture_heaps;
504
505
506 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
507 _swsetup_DestroyContext( rmesa->glCtx );
508 _tnl_DestroyContext( rmesa->glCtx );
509 _ac_DestroyContext( rmesa->glCtx );
510 _swrast_DestroyContext( rmesa->glCtx );
511
512 r200DestroySwtcl( rmesa->glCtx );
513 r200ReleaseArrays( rmesa->glCtx, ~0 );
514
515 if (rmesa->dma.current.buf) {
516 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
517 r200FlushCmdBuf( rmesa, __FUNCTION__ );
518 }
519
520 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
521 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
522 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
523 r200VtxfmtDestroy( rmesa->glCtx );
524 }
525
526 /* free the Mesa context */
527 rmesa->glCtx->DriverCtx = NULL;
528 _mesa_destroy_context( rmesa->glCtx );
529
530 if (rmesa->state.scissor.pClipRects) {
531 FREE(rmesa->state.scissor.pClipRects);
532 rmesa->state.scissor.pClipRects = 0;
533 }
534
535 if ( release_texture_heaps ) {
536 /* This share group is about to go away, free our private
537 * texture object data.
538 */
539 int i;
540
541 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
542 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
543 rmesa->texture_heaps[ i ] = NULL;
544 }
545
546 assert( is_empty_list( & rmesa->swapped ) );
547 }
548
549 /* free the option cache */
550 driDestroyOptionCache (&rmesa->optionCache);
551
552 FREE( rmesa );
553 }
554 }
555
556
557
558
559 void
560 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
561 {
562 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
563 r200ContextPtr rmesa;
564 GLcontext *ctx;
565 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
566 ctx = rmesa->glCtx;
567 if (ctx->Visual.doubleBufferMode) {
568 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
569 if ( rmesa->doPageFlip ) {
570 r200PageFlip( dPriv );
571 }
572 else {
573 r200CopyBuffer( dPriv );
574 }
575 }
576 }
577 else {
578 /* XXX this shouldn't be an error but we can't handle it for now */
579 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
580 }
581 }
582
583
584 /* Force the context `c' to be the current context and associate with it
585 * buffer `b'.
586 */
587 GLboolean
588 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
589 __DRIdrawablePrivate *driDrawPriv,
590 __DRIdrawablePrivate *driReadPriv )
591 {
592 if ( driContextPriv ) {
593 r200ContextPtr newCtx =
594 (r200ContextPtr) driContextPriv->driverPrivate;
595
596 if (R200_DEBUG & DEBUG_DRI)
597 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
598
599 if ( newCtx->dri.drawable != driDrawPriv ) {
600 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
601 newCtx->dri.drawable = driDrawPriv;
602 r200UpdateWindow( newCtx->glCtx );
603 r200UpdateViewportOffset( newCtx->glCtx );
604 }
605
606 _mesa_make_current2( newCtx->glCtx,
607 (GLframebuffer *) driDrawPriv->driverPrivate,
608 (GLframebuffer *) driReadPriv->driverPrivate );
609
610 if ( !newCtx->glCtx->Viewport.Width ) {
611 _mesa_set_viewport( newCtx->glCtx, 0, 0,
612 driDrawPriv->w, driDrawPriv->h );
613 }
614
615 if (newCtx->vb.enabled)
616 r200VtxfmtMakeCurrent( newCtx->glCtx );
617
618 _mesa_update_state( newCtx->glCtx );
619 r200ValidateState( newCtx->glCtx );
620
621 } else {
622 if (R200_DEBUG & DEBUG_DRI)
623 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
624 _mesa_make_current( 0, 0 );
625 }
626
627 if (R200_DEBUG & DEBUG_DRI)
628 fprintf(stderr, "End %s\n", __FUNCTION__);
629 return GL_TRUE;
630 }
631
632 /* Force the context `c' to be unbound from its buffer.
633 */
634 GLboolean
635 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
636 {
637 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
638
639 if (R200_DEBUG & DEBUG_DRI)
640 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
641
642 r200VtxfmtUnbindContext( rmesa->glCtx );
643 return GL_TRUE;
644 }