2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
35 #include "main/glheader.h"
36 #include "main/api_arrayelt.h"
37 #include "main/context.h"
38 #include "main/simple_list.h"
39 #include "main/imports.h"
40 #include "main/matrix.h"
41 #include "main/extensions.h"
42 #include "main/framebuffer.h"
43 #include "main/state.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
50 #include "tnl/t_pipeline.h"
52 #include "drivers/common/driverfuncs.h"
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_pixel.h"
59 #include "r200_swtcl.h"
61 #include "r200_maos.h"
62 #include "r200_vertprog.h"
64 #include "radeon_span.h"
66 #define need_GL_ARB_vertex_program
67 #define need_GL_ATI_fragment_shader
68 #define need_GL_EXT_blend_minmax
69 #define need_GL_EXT_fog_coord
70 #define need_GL_EXT_secondary_color
71 #define need_GL_EXT_blend_equation_separate
72 #define need_GL_EXT_blend_func_separate
73 #define need_GL_NV_vertex_program
74 #define need_GL_ARB_point_parameters
75 #include "extension_helper.h"
77 #define DRIVER_DATE "20060602"
81 #include "xmlpool.h" /* for symbolic values of enum-type options */
83 /* Return various strings for glGetString().
85 static const GLubyte
*r200GetString( GLcontext
*ctx
, GLenum name
)
87 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
88 static char buffer
[128];
90 GLuint agp_mode
= (rmesa
->radeon
.radeonScreen
->card_type
== RADEON_CARD_PCI
)? 0 :
91 rmesa
->radeon
.radeonScreen
->AGPMode
;
95 return (GLubyte
*)"Tungsten Graphics, Inc.";
98 offset
= driGetRendererString( buffer
, "R200", DRIVER_DATE
,
101 sprintf( & buffer
[ offset
], " %sTCL",
102 !(rmesa
->radeon
.TclFallback
& R200_TCL_FALLBACK_TCL_DISABLE
)
105 return (GLubyte
*)buffer
;
113 /* Extension strings exported by the R200 driver.
115 const struct dri_extension card_extensions
[] =
117 { "GL_ARB_multitexture", NULL
},
118 { "GL_ARB_texture_border_clamp", NULL
},
119 { "GL_ARB_texture_env_add", NULL
},
120 { "GL_ARB_texture_env_combine", NULL
},
121 { "GL_ARB_texture_env_dot3", NULL
},
122 { "GL_ARB_texture_env_crossbar", NULL
},
123 { "GL_ARB_texture_mirrored_repeat", NULL
},
124 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
125 { "GL_EXT_blend_subtract", NULL
},
126 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
127 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
128 { "GL_EXT_stencil_wrap", NULL
},
129 { "GL_EXT_texture_edge_clamp", NULL
},
130 { "GL_EXT_texture_env_combine", NULL
},
131 { "GL_EXT_texture_env_dot3", NULL
},
132 { "GL_EXT_texture_filter_anisotropic", NULL
},
133 { "GL_EXT_texture_lod_bias", NULL
},
134 { "GL_EXT_texture_mirror_clamp", NULL
},
135 { "GL_EXT_texture_rectangle", NULL
},
136 { "GL_ATI_texture_env_combine3", NULL
},
137 { "GL_ATI_texture_mirror_once", NULL
},
138 { "GL_MESA_pack_invert", NULL
},
139 { "GL_NV_blend_square", NULL
},
140 { "GL_SGIS_generate_mipmap", NULL
},
144 const struct dri_extension blend_extensions
[] = {
145 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
146 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
150 const struct dri_extension ARB_vp_extension
[] = {
151 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions
}
154 const struct dri_extension NV_vp_extension
[] = {
155 { "GL_NV_vertex_program", GL_NV_vertex_program_functions
}
158 const struct dri_extension ATI_fs_extension
[] = {
159 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions
}
162 const struct dri_extension point_extensions
[] = {
163 { "GL_ARB_point_sprite", NULL
},
164 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
168 extern const struct tnl_pipeline_stage _r200_render_stage
;
169 extern const struct tnl_pipeline_stage _r200_tcl_stage
;
171 static const struct tnl_pipeline_stage
*r200_pipeline
[] = {
173 /* Try and go straight to t&l
177 /* Catch any t&l fallbacks
179 &_tnl_vertex_transform_stage
,
180 &_tnl_normal_transform_stage
,
181 &_tnl_lighting_stage
,
182 &_tnl_fog_coordinate_stage
,
184 &_tnl_texture_transform_stage
,
185 &_tnl_point_attenuation_stage
,
186 &_tnl_vertex_program_stage
,
187 /* Try again to go to tcl?
188 * - no good for asymmetric-twoside (do with multipass)
189 * - no good for asymmetric-unfilled (do with multipass)
190 * - good for material
192 * - need to manipulate a bit of state
194 * - worth it/not worth it?
197 /* Else do them here.
199 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
200 &_tnl_render_stage
, /* FALLBACK: */
206 /* Initialize the driver's misc functions.
208 static void r200InitDriverFuncs( struct dd_function_table
*functions
)
210 functions
->GetBufferSize
= NULL
; /* OBSOLETE */
211 functions
->GetString
= r200GetString
;
214 static const struct dri_debug_control debug_control
[] =
216 { "fall", DEBUG_FALLBACKS
},
217 { "tex", DEBUG_TEXTURE
},
218 { "ioctl", DEBUG_IOCTL
},
219 { "prim", DEBUG_PRIMS
},
220 { "vert", DEBUG_VERTS
},
221 { "state", DEBUG_STATE
},
222 { "code", DEBUG_CODEGEN
},
223 { "vfmt", DEBUG_VFMT
},
224 { "vtxf", DEBUG_VFMT
},
225 { "verb", DEBUG_VERBOSE
},
226 { "dri", DEBUG_DRI
},
227 { "dma", DEBUG_DMA
},
228 { "san", DEBUG_SANITY
},
229 { "sync", DEBUG_SYNC
},
230 { "pix", DEBUG_PIXEL
},
231 { "mem", DEBUG_MEMORY
},
235 static void r200_get_lock(radeonContextPtr radeon
)
237 r200ContextPtr rmesa
= (r200ContextPtr
)radeon
;
238 drm_radeon_sarea_t
*sarea
= radeon
->sarea
;
241 R200_STATECHANGE( rmesa
, ctx
);
242 if (rmesa
->radeon
.sarea
->tiling_enabled
) {
243 rmesa
->hw
.ctx
.cmd
[CTX_RB3D_COLORPITCH
] |= R200_COLOR_TILE_ENABLE
;
245 else rmesa
->hw
.ctx
.cmd
[CTX_RB3D_COLORPITCH
] &= ~R200_COLOR_TILE_ENABLE
;
247 if ( sarea
->ctx_owner
!= rmesa
->radeon
.dri
.hwContext
) {
248 sarea
->ctx_owner
= rmesa
->radeon
.dri
.hwContext
;
251 for ( i
= 0 ; i
< rmesa
->radeon
.nr_heaps
; i
++ ) {
252 DRI_AGE_TEXTURES( rmesa
->radeon
.texture_heaps
[ i
] );
256 static void r200_vtbl_emit_cs_header(struct radeon_cs
*cs
, radeonContextPtr rmesa
)
261 static void r200_init_vtbl(radeonContextPtr radeon
)
263 radeon
->vtbl
.get_lock
= r200_get_lock
;
264 radeon
->vtbl
.update_viewport_offset
= r200UpdateViewportOffset
;
265 radeon
->vtbl
.update_draw_buffer
= r200UpdateDrawBuffer
;
266 radeon
->vtbl
.emit_cs_header
= r200_vtbl_emit_cs_header
;
267 radeon
->vtbl
.swtcl_flush
= r200_swtcl_flush
;
271 /* Create the device specific rendering context.
273 GLboolean
r200CreateContext( const __GLcontextModes
*glVisual
,
274 __DRIcontextPrivate
*driContextPriv
,
275 void *sharedContextPrivate
)
277 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
278 radeonScreenPtr screen
= (radeonScreenPtr
)(sPriv
->private);
279 struct dd_function_table functions
;
280 r200ContextPtr rmesa
;
286 assert(driContextPriv
);
289 /* Allocate the R200 context */
290 rmesa
= (r200ContextPtr
) CALLOC( sizeof(*rmesa
) );
294 r200_init_vtbl(&rmesa
->radeon
);
295 /* init exp fog table data */
296 r200InitStaticFogData();
298 /* Parse configuration files.
299 * Do this here so that initialMaxAnisotropy is set before we create
300 * the default textures.
302 driParseConfigFiles (&rmesa
->radeon
.optionCache
, &screen
->optionCache
,
303 screen
->driScreen
->myNum
, "r200");
304 rmesa
->radeon
.initialMaxAnisotropy
= driQueryOptionf(&rmesa
->radeon
.optionCache
,
305 "def_max_anisotropy");
307 if ( driQueryOptionb( &rmesa
->radeon
.optionCache
, "hyperz" ) ) {
308 if ( sPriv
->drm_version
.minor
< 13 )
309 fprintf( stderr
, "DRM version 1.%d too old to support HyperZ, "
310 "disabling.\n", sPriv
->drm_version
.minor
);
312 rmesa
->using_hyperz
= GL_TRUE
;
315 if ( sPriv
->drm_version
.minor
>= 15 )
316 rmesa
->texmicrotile
= GL_TRUE
;
318 /* Init default driver functions then plug in our R200-specific functions
319 * (the texture functions are especially important)
321 _mesa_init_driver_functions(&functions
);
322 r200InitDriverFuncs(&functions
);
323 r200InitIoctlFuncs(&functions
);
324 r200InitStateFuncs(&functions
);
325 r200InitTextureFuncs(&functions
);
326 r200InitShaderFuncs(&functions
);
328 if (!radeonInitContext(&rmesa
->radeon
, &functions
,
329 glVisual
, driContextPriv
,
330 sharedContextPrivate
)) {
336 (void) memset( rmesa
->radeon
.texture_heaps
, 0, sizeof( rmesa
->radeon
.texture_heaps
) );
337 make_empty_list( & rmesa
->radeon
.swapped
);
339 rmesa
->radeon
.nr_heaps
= 1 /* screen->numTexHeaps */ ;
340 assert(rmesa
->radeon
.nr_heaps
< RADEON_NR_TEX_HEAPS
);
342 for ( i
= 0 ; i
< rmesa
->radeon
.nr_heaps
; i
++ ) {
343 rmesa
->radeon
.texture_heaps
[i
] = driCreateTextureHeap( i
, rmesa
,
346 RADEON_NR_TEX_REGIONS
,
347 (drmTextureRegionPtr
)rmesa
->radeon
.sarea
->tex_list
[i
],
348 & rmesa
->radeon
.sarea
->tex_age
[i
],
349 & rmesa
->radeon
.swapped
,
350 sizeof( radeonTexObj
),
351 (destroy_texture_object_t
*) r200DestroyTexObj
);
354 rmesa
->radeon
.texture_depth
= driQueryOptioni (&rmesa
->radeon
.optionCache
,
356 if (rmesa
->radeon
.texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
357 rmesa
->radeon
.texture_depth
= ( screen
->cpp
== 4 ) ?
358 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
360 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
361 rmesa
->radeon
.hw
.all_dirty
= 1;
363 /* Set the maximum texture size small enough that we can guarentee that
364 * all texture units can bind a maximal texture and have all of them in
365 * texturable memory at once. Depending on the allow_large_textures driconf
366 * setting allow larger textures.
369 ctx
= rmesa
->radeon
.glCtx
;
370 ctx
->Const
.MaxTextureUnits
= driQueryOptioni (&rmesa
->radeon
.optionCache
,
372 ctx
->Const
.MaxTextureImageUnits
= ctx
->Const
.MaxTextureUnits
;
373 ctx
->Const
.MaxTextureCoordUnits
= ctx
->Const
.MaxTextureUnits
;
375 i
= driQueryOptioni( &rmesa
->radeon
.optionCache
, "allow_large_textures");
377 driCalculateMaxTextureLevels( rmesa
->radeon
.texture_heaps
,
378 rmesa
->radeon
.nr_heaps
,
381 11, /* max 2D texture size is 2048x2048 */
382 #if ENABLE_HW_3D_TEXTURE
383 8, /* max 3D texture size is 256^3 */
385 0, /* 3D textures unsupported */
387 11, /* max cube texture size is 2048x2048 */
388 11, /* max texture rectangle size is 2048x2048 */
393 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
395 /* No wide AA points.
397 ctx
->Const
.MinPointSize
= 1.0;
398 ctx
->Const
.MinPointSizeAA
= 1.0;
399 ctx
->Const
.MaxPointSizeAA
= 1.0;
400 ctx
->Const
.PointSizeGranularity
= 0.0625;
401 if (rmesa
->radeon
.radeonScreen
->drmSupportsPointSprites
)
402 ctx
->Const
.MaxPointSize
= 2047.0;
404 ctx
->Const
.MaxPointSize
= 1.0;
406 /* mesa initialization problem - _mesa_init_point was already called */
407 ctx
->Point
.MaxSize
= ctx
->Const
.MaxPointSize
;
409 ctx
->Const
.MinLineWidth
= 1.0;
410 ctx
->Const
.MinLineWidthAA
= 1.0;
411 ctx
->Const
.MaxLineWidth
= 10.0;
412 ctx
->Const
.MaxLineWidthAA
= 10.0;
413 ctx
->Const
.LineWidthGranularity
= 0.0625;
415 ctx
->Const
.VertexProgram
.MaxNativeInstructions
= R200_VSF_MAX_INST
;
416 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 12;
417 ctx
->Const
.VertexProgram
.MaxNativeTemps
= R200_VSF_MAX_TEMPS
;
418 ctx
->Const
.VertexProgram
.MaxNativeParameters
= R200_VSF_MAX_PARAM
;
419 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1;
421 ctx
->Const
.MaxDrawBuffers
= 1;
423 /* Initialize the software rasterizer and helper modules.
425 _swrast_CreateContext( ctx
);
426 _vbo_CreateContext( ctx
);
427 _tnl_CreateContext( ctx
);
428 _swsetup_CreateContext( ctx
);
429 _ae_create_context( ctx
);
431 /* Install the customized pipeline:
433 _tnl_destroy_pipeline( ctx
);
434 _tnl_install_pipeline( ctx
, r200_pipeline
);
436 /* Try and keep materials and vertices separate:
438 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
441 /* Configure swrast and TNL to match hardware characteristics:
443 _swrast_allow_pixel_fog( ctx
, GL_FALSE
);
444 _swrast_allow_vertex_fog( ctx
, GL_TRUE
);
445 _tnl_allow_pixel_fog( ctx
, GL_FALSE
);
446 _tnl_allow_vertex_fog( ctx
, GL_TRUE
);
449 for ( i
= 0 ; i
< R200_MAX_TEXTURE_UNITS
; i
++ ) {
450 _math_matrix_ctr( &rmesa
->TexGenMatrix
[i
] );
451 _math_matrix_set_identity( &rmesa
->TexGenMatrix
[i
] );
453 _math_matrix_ctr( &rmesa
->tmpmat
);
454 _math_matrix_set_identity( &rmesa
->tmpmat
);
456 driInitExtensions( ctx
, card_extensions
, GL_TRUE
);
457 if (!(rmesa
->radeon
.radeonScreen
->chip_flags
& R200_CHIPSET_YCBCR_BROKEN
)) {
458 /* yuv textures don't work with some chips - R200 / rv280 okay so far
459 others get the bit ordering right but don't actually do YUV-RGB conversion */
460 _mesa_enable_extension( ctx
, "GL_MESA_ycbcr_texture" );
462 if (rmesa
->radeon
.glCtx
->Mesa_DXTn
) {
463 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
464 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
466 else if (driQueryOptionb (&rmesa
->radeon
.optionCache
, "force_s3tc_enable")) {
467 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
470 if (rmesa
->radeon
.radeonScreen
->drmSupportsCubeMapsR200
)
471 _mesa_enable_extension( ctx
, "GL_ARB_texture_cube_map" );
472 if (rmesa
->radeon
.radeonScreen
->drmSupportsBlendColor
) {
473 driInitExtensions( ctx
, blend_extensions
, GL_FALSE
);
475 if(rmesa
->radeon
.radeonScreen
->drmSupportsVertexProgram
)
476 driInitSingleExtension( ctx
, ARB_vp_extension
);
477 if(driQueryOptionb(&rmesa
->radeon
.optionCache
, "nv_vertex_program"))
478 driInitSingleExtension( ctx
, NV_vp_extension
);
480 if ((ctx
->Const
.MaxTextureUnits
== 6) && rmesa
->radeon
.radeonScreen
->drmSupportsFragShader
)
481 driInitSingleExtension( ctx
, ATI_fs_extension
);
482 if (rmesa
->radeon
.radeonScreen
->drmSupportsPointSprites
)
483 driInitExtensions( ctx
, point_extensions
, GL_FALSE
);
485 r200InitDriverFuncs( ctx
);
486 r200InitIoctlFuncs( ctx
);
487 r200InitStateFuncs( ctx
);
488 r200InitTextureFuncs( ctx
);
490 /* plug in a few more device driver functions */
491 /* XXX these should really go right after _mesa_init_driver_functions() */
492 radeonInitSpanFuncs( ctx
);
493 r200InitPixelFuncs( ctx
);
494 r200InitTnlFuncs( ctx
);
495 r200InitState( rmesa
);
496 r200InitSwtcl( ctx
);
498 rmesa
->prefer_gart_client_texturing
=
499 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
502 R200_DEBUG
= driParseDebugString( getenv( "R200_DEBUG" ),
504 R200_DEBUG
|= driParseDebugString( getenv( "RADEON_DEBUG" ),
508 tcl_mode
= driQueryOptioni(&rmesa
->radeon
.optionCache
, "tcl_mode");
509 if (driQueryOptionb(&rmesa
->radeon
.optionCache
, "no_rast")) {
510 fprintf(stderr
, "disabling 3D acceleration\n");
511 FALLBACK(rmesa
, R200_FALLBACK_DISABLE
, 1);
513 else if (tcl_mode
== DRI_CONF_TCL_SW
|| getenv("R200_NO_TCL") ||
514 !(rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
515 if (rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
516 rmesa
->radeon
.radeonScreen
->chip_flags
&= ~RADEON_CHIPSET_TCL
;
517 fprintf(stderr
, "Disabling HW TCL support\n");
519 TCL_FALLBACK(rmesa
->radeon
.glCtx
, R200_TCL_FALLBACK_TCL_DISABLE
, 1);
526 /* Destroy the device specific context.
528 /* Destroy the Mesa and driver specific context data.
530 void r200DestroyContext( __DRIcontextPrivate
*driContextPriv
)
532 GET_CURRENT_CONTEXT(ctx
);
533 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
534 r200ContextPtr current
= ctx
? R200_CONTEXT(ctx
) : NULL
;
536 /* check if we're deleting the currently bound context */
537 if (rmesa
== current
) {
538 radeon_firevertices(&rmesa
->radeon
);
539 _mesa_make_current(NULL
, NULL
, NULL
);
542 /* Free r200 context resources */
543 assert(rmesa
); /* should never be null */
545 GLboolean release_texture_heaps
;
548 release_texture_heaps
= (rmesa
->radeon
.glCtx
->Shared
->RefCount
== 1);
549 _swsetup_DestroyContext( rmesa
->radeon
.glCtx
);
550 _tnl_DestroyContext( rmesa
->radeon
.glCtx
);
551 _vbo_DestroyContext( rmesa
->radeon
.glCtx
);
552 _swrast_DestroyContext( rmesa
->radeon
.glCtx
);
554 r200DestroySwtcl( rmesa
->radeon
.glCtx
);
555 r200ReleaseArrays( rmesa
->radeon
.glCtx
, ~0 );
557 if (rmesa
->radeon
.dma
.current
) {
558 radeonReleaseDmaRegion( &rmesa
->radeon
);
559 rcommonFlushCmdBuf( &rmesa
->radeon
, __FUNCTION__
);
562 if (rmesa
->radeon
.state
.scissor
.pClipRects
) {
563 FREE(rmesa
->radeon
.state
.scissor
.pClipRects
);
564 rmesa
->radeon
.state
.scissor
.pClipRects
= NULL
;
568 if ( release_texture_heaps
) {
569 /* This share group is about to go away, free our private
570 * texture object data.
574 for ( i
= 0 ; i
< rmesa
->radeon
.nr_heaps
; i
++ ) {
575 driDestroyTextureHeap( rmesa
->radeon
.texture_heaps
[ i
] );
576 rmesa
->radeon
.texture_heaps
[ i
] = NULL
;
579 assert( is_empty_list( & rmesa
->radeon
.swapped
) );
582 radeonCleanupContext(&rmesa
->radeon
);
590 /* Force the context `c' to be unbound from its buffer.
593 r200UnbindContext( __DRIcontextPrivate
*driContextPriv
)
595 r200ContextPtr rmesa
= (r200ContextPtr
) driContextPriv
->driverPrivate
;
597 if (R200_DEBUG
& DEBUG_DRI
)
598 fprintf(stderr
, "%s ctx %p\n", __FUNCTION__
, (void *)rmesa
->radeon
.glCtx
);