r200: emit elts into a separate ELT bo
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/api_arrayelt.h"
37 #include "main/context.h"
38 #include "main/simple_list.h"
39 #include "main/imports.h"
40 #include "main/matrix.h"
41 #include "main/extensions.h"
42 #include "main/framebuffer.h"
43 #include "main/state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_maos.h"
63 #include "r200_vertprog.h"
64
65 #define need_GL_ARB_multisample
66 #define need_GL_ARB_texture_compression
67 #define need_GL_ARB_vertex_buffer_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ATI_fragment_shader
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_multi_draw_arrays
73 #define need_GL_EXT_secondary_color
74 #define need_GL_EXT_blend_equation_separate
75 #define need_GL_EXT_blend_func_separate
76 #define need_GL_NV_vertex_program
77 #define need_GL_ARB_point_parameters
78 #include "extension_helper.h"
79
80 #define DRIVER_DATE "20060602"
81
82 #include "vblank.h"
83 #include "utils.h"
84 #include "xmlpool.h" /* for symbolic values of enum-type options */
85
86 /* Return various strings for glGetString().
87 */
88 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
89 {
90 r200ContextPtr rmesa = R200_CONTEXT(ctx);
91 static char buffer[128];
92 unsigned offset;
93 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
94 rmesa->radeon.radeonScreen->AGPMode;
95
96 switch ( name ) {
97 case GL_VENDOR:
98 return (GLubyte *)"Tungsten Graphics, Inc.";
99
100 case GL_RENDERER:
101 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
102 agp_mode );
103
104 sprintf( & buffer[ offset ], " %sTCL",
105 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
106 ? "" : "NO-" );
107
108 return (GLubyte *)buffer;
109
110 default:
111 return NULL;
112 }
113 }
114
115
116 /* Extension strings exported by the R200 driver.
117 */
118 const struct dri_extension card_extensions[] =
119 {
120 { "GL_ARB_multisample", GL_ARB_multisample_functions },
121 { "GL_ARB_multitexture", NULL },
122 { "GL_ARB_texture_border_clamp", NULL },
123 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
124 { "GL_ARB_texture_env_add", NULL },
125 { "GL_ARB_texture_env_combine", NULL },
126 { "GL_ARB_texture_env_dot3", NULL },
127 { "GL_ARB_texture_env_crossbar", NULL },
128 { "GL_ARB_texture_mirrored_repeat", NULL },
129 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
130 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
131 { "GL_EXT_blend_subtract", NULL },
132 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
133 { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
134 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
135 { "GL_EXT_stencil_wrap", NULL },
136 { "GL_EXT_texture_edge_clamp", NULL },
137 { "GL_EXT_texture_env_combine", NULL },
138 { "GL_EXT_texture_env_dot3", NULL },
139 { "GL_EXT_texture_filter_anisotropic", NULL },
140 { "GL_EXT_texture_lod_bias", NULL },
141 { "GL_EXT_texture_mirror_clamp", NULL },
142 { "GL_EXT_texture_rectangle", NULL },
143 { "GL_ATI_texture_env_combine3", NULL },
144 { "GL_ATI_texture_mirror_once", NULL },
145 { "GL_MESA_pack_invert", NULL },
146 { "GL_NV_blend_square", NULL },
147 { "GL_SGIS_generate_mipmap", NULL },
148 { NULL, NULL }
149 };
150
151 const struct dri_extension blend_extensions[] = {
152 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
153 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
154 { NULL, NULL }
155 };
156
157 const struct dri_extension ARB_vp_extension[] = {
158 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
159 };
160
161 const struct dri_extension NV_vp_extension[] = {
162 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
163 };
164
165 const struct dri_extension ATI_fs_extension[] = {
166 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
167 };
168
169 const struct dri_extension point_extensions[] = {
170 { "GL_ARB_point_sprite", NULL },
171 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
172 { NULL, NULL }
173 };
174
175 extern const struct tnl_pipeline_stage _r200_render_stage;
176 extern const struct tnl_pipeline_stage _r200_tcl_stage;
177
178 static const struct tnl_pipeline_stage *r200_pipeline[] = {
179
180 /* Try and go straight to t&l
181 */
182 &_r200_tcl_stage,
183
184 /* Catch any t&l fallbacks
185 */
186 &_tnl_vertex_transform_stage,
187 &_tnl_normal_transform_stage,
188 &_tnl_lighting_stage,
189 &_tnl_fog_coordinate_stage,
190 &_tnl_texgen_stage,
191 &_tnl_texture_transform_stage,
192 &_tnl_point_attenuation_stage,
193 &_tnl_vertex_program_stage,
194 /* Try again to go to tcl?
195 * - no good for asymmetric-twoside (do with multipass)
196 * - no good for asymmetric-unfilled (do with multipass)
197 * - good for material
198 * - good for texgen
199 * - need to manipulate a bit of state
200 *
201 * - worth it/not worth it?
202 */
203
204 /* Else do them here.
205 */
206 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
207 &_tnl_render_stage, /* FALLBACK: */
208 NULL,
209 };
210
211
212
213 /* Initialize the driver's misc functions.
214 */
215 static void r200InitDriverFuncs( struct dd_function_table *functions )
216 {
217 functions->GetBufferSize = NULL; /* OBSOLETE */
218 functions->GetString = r200GetString;
219 }
220
221 static const struct dri_debug_control debug_control[] =
222 {
223 { "fall", DEBUG_FALLBACKS },
224 { "tex", DEBUG_TEXTURE },
225 { "ioctl", DEBUG_IOCTL },
226 { "prim", DEBUG_PRIMS },
227 { "vert", DEBUG_VERTS },
228 { "state", DEBUG_STATE },
229 { "code", DEBUG_CODEGEN },
230 { "vfmt", DEBUG_VFMT },
231 { "vtxf", DEBUG_VFMT },
232 { "verb", DEBUG_VERBOSE },
233 { "dri", DEBUG_DRI },
234 { "dma", DEBUG_DMA },
235 { "san", DEBUG_SANITY },
236 { "sync", DEBUG_SYNC },
237 { "pix", DEBUG_PIXEL },
238 { "mem", DEBUG_MEMORY },
239 { NULL, 0 }
240 };
241
242 static void r200_get_lock(radeonContextPtr radeon)
243 {
244 r200ContextPtr rmesa = (r200ContextPtr)radeon;
245 drm_radeon_sarea_t *sarea = radeon->sarea;
246 int i;
247
248 R200_STATECHANGE( rmesa, ctx );
249 if (rmesa->radeon.sarea->tiling_enabled) {
250 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
251 }
252 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
253
254 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
255 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
256 }
257
258 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
259 DRI_AGE_TEXTURES( rmesa->radeon.texture_heaps[ i ] );
260 }
261 }
262
263
264 static void r200_vtbl_flush(GLcontext *ctx)
265 {
266 R200_FIREVERTICES(R200_CONTEXT(ctx));
267 }
268
269 static void r200_vtbl_flush_vertices(radeonContextPtr rmesa)
270 {
271 R200_FIREVERTICES(((r200ContextPtr)rmesa));
272 }
273
274 static void r200_vtbl_set_all_dirty(GLcontext *ctx)
275 {
276 r200ContextPtr rmesa = R200_CONTEXT(ctx);
277 rmesa->hw.all_dirty = GL_TRUE;
278 }
279
280 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
281 {
282 }
283
284 static void r200_vtbl_emit_state(radeonContextPtr rmesa)
285 {
286 r200EmitState((r200ContextPtr)rmesa);
287 }
288
289
290 static void r200_init_vtbl(radeonContextPtr radeon)
291 {
292 radeon->vtbl.get_lock = r200_get_lock;
293 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
294 radeon->vtbl.flush = r200_vtbl_flush;
295 radeon->vtbl.flush_vertices = r200_vtbl_flush_vertices;
296 radeon->vtbl.set_all_dirty = r200_vtbl_set_all_dirty;
297 radeon->vtbl.update_draw_buffer = r200UpdateDrawBuffer;
298 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
299 radeon->vtbl.emit_state = r200_vtbl_emit_state;
300 }
301
302
303 /* Create the device specific rendering context.
304 */
305 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
306 __DRIcontextPrivate *driContextPriv,
307 void *sharedContextPrivate)
308 {
309 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
310 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
311 struct dd_function_table functions;
312 r200ContextPtr rmesa;
313 GLcontext *ctx;
314 int i;
315 int tcl_mode;
316
317 assert(glVisual);
318 assert(driContextPriv);
319 assert(screen);
320
321 /* Allocate the R200 context */
322 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
323 if ( !rmesa )
324 return GL_FALSE;
325
326 r200_init_vtbl(&rmesa->radeon);
327 /* init exp fog table data */
328 r200InitStaticFogData();
329
330 /* Parse configuration files.
331 * Do this here so that initialMaxAnisotropy is set before we create
332 * the default textures.
333 */
334 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
335 screen->driScreen->myNum, "r200");
336 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
337 "def_max_anisotropy");
338
339 if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
340 if ( sPriv->drm_version.minor < 13 )
341 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
342 "disabling.\n", sPriv->drm_version.minor );
343 else
344 rmesa->using_hyperz = GL_TRUE;
345 }
346
347 if ( sPriv->drm_version.minor >= 15 )
348 rmesa->texmicrotile = GL_TRUE;
349
350 /* Init default driver functions then plug in our R200-specific functions
351 * (the texture functions are especially important)
352 */
353 _mesa_init_driver_functions(&functions);
354 r200InitDriverFuncs(&functions);
355 r200InitIoctlFuncs(&functions);
356 r200InitStateFuncs(&functions);
357 r200InitTextureFuncs(&functions);
358 r200InitShaderFuncs(&functions);
359
360 if (!radeonInitContext(&rmesa->radeon, &functions,
361 glVisual, driContextPriv,
362 sharedContextPrivate)) {
363 FREE(rmesa);
364 return GL_FALSE;
365 }
366
367
368 rmesa->dma.buf0_address = rmesa->radeon.radeonScreen->buffers->list[0].address;
369
370 (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) );
371 make_empty_list( & rmesa->radeon.swapped );
372
373 rmesa->radeon.nr_heaps = 1 /* screen->numTexHeaps */ ;
374 assert(rmesa->radeon.nr_heaps < RADEON_NR_TEX_HEAPS);
375 #if 0
376 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
377 rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa,
378 screen->texSize[i],
379 12,
380 RADEON_NR_TEX_REGIONS,
381 (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i],
382 & rmesa->radeon.sarea->tex_age[i],
383 & rmesa->radeon.swapped,
384 sizeof( radeonTexObj ),
385 (destroy_texture_object_t *) r200DestroyTexObj );
386 }
387 #endif
388 rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache,
389 "texture_depth");
390 if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
391 rmesa->radeon.texture_depth = ( screen->cpp == 4 ) ?
392 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
393
394 rmesa->swtcl.RenderIndex = ~0;
395 rmesa->hw.all_dirty = 1;
396
397 /* Set the maximum texture size small enough that we can guarentee that
398 * all texture units can bind a maximal texture and have all of them in
399 * texturable memory at once. Depending on the allow_large_textures driconf
400 * setting allow larger textures.
401 */
402
403 ctx = rmesa->radeon.glCtx;
404 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
405 "texture_units");
406 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
407 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
408
409 i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
410
411 driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps,
412 rmesa->radeon.nr_heaps,
413 & ctx->Const,
414 4,
415 11, /* max 2D texture size is 2048x2048 */
416 #if ENABLE_HW_3D_TEXTURE
417 8, /* max 3D texture size is 256^3 */
418 #else
419 0, /* 3D textures unsupported */
420 #endif
421 11, /* max cube texture size is 2048x2048 */
422 11, /* max texture rectangle size is 2048x2048 */
423 12,
424 GL_FALSE,
425 i );
426
427 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
428
429 /* No wide AA points.
430 */
431 ctx->Const.MinPointSize = 1.0;
432 ctx->Const.MinPointSizeAA = 1.0;
433 ctx->Const.MaxPointSizeAA = 1.0;
434 ctx->Const.PointSizeGranularity = 0.0625;
435 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
436 ctx->Const.MaxPointSize = 2047.0;
437 else
438 ctx->Const.MaxPointSize = 1.0;
439
440 /* mesa initialization problem - _mesa_init_point was already called */
441 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
442
443 ctx->Const.MinLineWidth = 1.0;
444 ctx->Const.MinLineWidthAA = 1.0;
445 ctx->Const.MaxLineWidth = 10.0;
446 ctx->Const.MaxLineWidthAA = 10.0;
447 ctx->Const.LineWidthGranularity = 0.0625;
448
449 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
450 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
451 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
452 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
453 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
454
455 /* Initialize the software rasterizer and helper modules.
456 */
457 _swrast_CreateContext( ctx );
458 _vbo_CreateContext( ctx );
459 _tnl_CreateContext( ctx );
460 _swsetup_CreateContext( ctx );
461 _ae_create_context( ctx );
462
463 /* Install the customized pipeline:
464 */
465 _tnl_destroy_pipeline( ctx );
466 _tnl_install_pipeline( ctx, r200_pipeline );
467
468 /* Try and keep materials and vertices separate:
469 */
470 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
471
472
473 /* Configure swrast and TNL to match hardware characteristics:
474 */
475 _swrast_allow_pixel_fog( ctx, GL_FALSE );
476 _swrast_allow_vertex_fog( ctx, GL_TRUE );
477 _tnl_allow_pixel_fog( ctx, GL_FALSE );
478 _tnl_allow_vertex_fog( ctx, GL_TRUE );
479
480
481 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
482 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
483 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
484 }
485 _math_matrix_ctr( &rmesa->tmpmat );
486 _math_matrix_set_identity( &rmesa->tmpmat );
487
488 driInitExtensions( ctx, card_extensions, GL_TRUE );
489 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
490 /* yuv textures don't work with some chips - R200 / rv280 okay so far
491 others get the bit ordering right but don't actually do YUV-RGB conversion */
492 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
493 }
494 if (rmesa->radeon.glCtx->Mesa_DXTn) {
495 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
496 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
497 }
498 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
499 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
500 }
501
502 if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200)
503 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
504 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
505 driInitExtensions( ctx, blend_extensions, GL_FALSE );
506 }
507 if(rmesa->radeon.radeonScreen->drmSupportsVertexProgram)
508 driInitSingleExtension( ctx, ARB_vp_extension );
509 if(driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program"))
510 driInitSingleExtension( ctx, NV_vp_extension );
511
512 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeon.radeonScreen->drmSupportsFragShader)
513 driInitSingleExtension( ctx, ATI_fs_extension );
514 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
515 driInitExtensions( ctx, point_extensions, GL_FALSE );
516 #if 0
517 r200InitDriverFuncs( ctx );
518 r200InitIoctlFuncs( ctx );
519 r200InitStateFuncs( ctx );
520 r200InitTextureFuncs( ctx );
521 #endif
522 /* plug in a few more device driver functions */
523 /* XXX these should really go right after _mesa_init_driver_functions() */
524 r200InitPixelFuncs( ctx );
525 r200InitSpanFuncs( ctx );
526 r200InitTnlFuncs( ctx );
527 r200InitState( rmesa );
528 r200InitSwtcl( ctx );
529
530 rmesa->prefer_gart_client_texturing =
531 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
532
533 #if DO_DEBUG
534 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
535 debug_control );
536 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
537 debug_control );
538 #endif
539
540 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
541 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
542 fprintf(stderr, "disabling 3D acceleration\n");
543 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
544 }
545 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
546 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
547 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
548 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
549 fprintf(stderr, "Disabling HW TCL support\n");
550 }
551 TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
552 }
553
554 return GL_TRUE;
555 }
556
557
558 /* Destroy the device specific context.
559 */
560 /* Destroy the Mesa and driver specific context data.
561 */
562 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
563 {
564 GET_CURRENT_CONTEXT(ctx);
565 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
566 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
567
568 /* check if we're deleting the currently bound context */
569 if (rmesa == current) {
570 R200_FIREVERTICES( rmesa );
571 _mesa_make_current(NULL, NULL, NULL);
572 }
573
574 /* Free r200 context resources */
575 assert(rmesa); /* should never be null */
576 if ( rmesa ) {
577 GLboolean release_texture_heaps;
578
579
580 release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1);
581 _swsetup_DestroyContext( rmesa->radeon.glCtx );
582 _tnl_DestroyContext( rmesa->radeon.glCtx );
583 _vbo_DestroyContext( rmesa->radeon.glCtx );
584 _swrast_DestroyContext( rmesa->radeon.glCtx );
585
586 r200DestroySwtcl( rmesa->radeon.glCtx );
587 r200ReleaseArrays( rmesa->radeon.glCtx, ~0 );
588
589 if (rmesa->dma.current.buf) {
590 // r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
591 rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ );
592 }
593
594 if (rmesa->radeon.state.scissor.pClipRects) {
595 FREE(rmesa->radeon.state.scissor.pClipRects);
596 rmesa->radeon.state.scissor.pClipRects = NULL;
597 }
598
599
600 if ( release_texture_heaps ) {
601 /* This share group is about to go away, free our private
602 * texture object data.
603 */
604 int i;
605
606 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
607 driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] );
608 rmesa->radeon.texture_heaps[ i ] = NULL;
609 }
610
611 assert( is_empty_list( & rmesa->radeon.swapped ) );
612 }
613
614 radeonCleanupContext(&rmesa->radeon);
615
616 FREE( rmesa );
617 }
618 }
619
620
621
622 /* Force the context `c' to be unbound from its buffer.
623 */
624 GLboolean
625 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
626 {
627 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
628
629 if (R200_DEBUG & DEBUG_DRI)
630 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->radeon.glCtx);
631
632 return GL_TRUE;
633 }