r200: tri runs without crashing - doesn't draw anything
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/api_arrayelt.h"
37 #include "main/context.h"
38 #include "main/simple_list.h"
39 #include "main/imports.h"
40 #include "main/matrix.h"
41 #include "main/extensions.h"
42 #include "main/framebuffer.h"
43 #include "main/state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_maos.h"
63 #include "r200_vertprog.h"
64
65 #define need_GL_ARB_multisample
66 #define need_GL_ARB_texture_compression
67 #define need_GL_ARB_vertex_buffer_object
68 #define need_GL_ARB_vertex_program
69 #define need_GL_ATI_fragment_shader
70 #define need_GL_EXT_blend_minmax
71 #define need_GL_EXT_fog_coord
72 #define need_GL_EXT_multi_draw_arrays
73 #define need_GL_EXT_secondary_color
74 #define need_GL_EXT_blend_equation_separate
75 #define need_GL_EXT_blend_func_separate
76 #define need_GL_NV_vertex_program
77 #define need_GL_ARB_point_parameters
78 #include "extension_helper.h"
79
80 #define DRIVER_DATE "20060602"
81
82 #include "vblank.h"
83 #include "utils.h"
84 #include "xmlpool.h" /* for symbolic values of enum-type options */
85
86 /* Return various strings for glGetString().
87 */
88 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
89 {
90 r200ContextPtr rmesa = R200_CONTEXT(ctx);
91 static char buffer[128];
92 unsigned offset;
93 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
94 rmesa->radeon.radeonScreen->AGPMode;
95
96 switch ( name ) {
97 case GL_VENDOR:
98 return (GLubyte *)"Tungsten Graphics, Inc.";
99
100 case GL_RENDERER:
101 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
102 agp_mode );
103
104 sprintf( & buffer[ offset ], " %sTCL",
105 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
106 ? "" : "NO-" );
107
108 return (GLubyte *)buffer;
109
110 default:
111 return NULL;
112 }
113 }
114
115
116 /* Extension strings exported by the R200 driver.
117 */
118 const struct dri_extension card_extensions[] =
119 {
120 { "GL_ARB_multisample", GL_ARB_multisample_functions },
121 { "GL_ARB_multitexture", NULL },
122 { "GL_ARB_texture_border_clamp", NULL },
123 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
124 { "GL_ARB_texture_env_add", NULL },
125 { "GL_ARB_texture_env_combine", NULL },
126 { "GL_ARB_texture_env_dot3", NULL },
127 { "GL_ARB_texture_env_crossbar", NULL },
128 { "GL_ARB_texture_mirrored_repeat", NULL },
129 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
130 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
131 { "GL_EXT_blend_subtract", NULL },
132 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
133 { "GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions },
134 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
135 { "GL_EXT_stencil_wrap", NULL },
136 { "GL_EXT_texture_edge_clamp", NULL },
137 { "GL_EXT_texture_env_combine", NULL },
138 { "GL_EXT_texture_env_dot3", NULL },
139 { "GL_EXT_texture_filter_anisotropic", NULL },
140 { "GL_EXT_texture_lod_bias", NULL },
141 { "GL_EXT_texture_mirror_clamp", NULL },
142 { "GL_EXT_texture_rectangle", NULL },
143 { "GL_ATI_texture_env_combine3", NULL },
144 { "GL_ATI_texture_mirror_once", NULL },
145 { "GL_MESA_pack_invert", NULL },
146 { "GL_NV_blend_square", NULL },
147 { "GL_SGIS_generate_mipmap", NULL },
148 { NULL, NULL }
149 };
150
151 const struct dri_extension blend_extensions[] = {
152 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
153 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
154 { NULL, NULL }
155 };
156
157 const struct dri_extension ARB_vp_extension[] = {
158 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
159 };
160
161 const struct dri_extension NV_vp_extension[] = {
162 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
163 };
164
165 const struct dri_extension ATI_fs_extension[] = {
166 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
167 };
168
169 const struct dri_extension point_extensions[] = {
170 { "GL_ARB_point_sprite", NULL },
171 { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
172 { NULL, NULL }
173 };
174
175 extern const struct tnl_pipeline_stage _r200_render_stage;
176 extern const struct tnl_pipeline_stage _r200_tcl_stage;
177
178 static const struct tnl_pipeline_stage *r200_pipeline[] = {
179
180 /* Try and go straight to t&l
181 */
182 &_r200_tcl_stage,
183
184 /* Catch any t&l fallbacks
185 */
186 &_tnl_vertex_transform_stage,
187 &_tnl_normal_transform_stage,
188 &_tnl_lighting_stage,
189 &_tnl_fog_coordinate_stage,
190 &_tnl_texgen_stage,
191 &_tnl_texture_transform_stage,
192 &_tnl_point_attenuation_stage,
193 &_tnl_vertex_program_stage,
194 /* Try again to go to tcl?
195 * - no good for asymmetric-twoside (do with multipass)
196 * - no good for asymmetric-unfilled (do with multipass)
197 * - good for material
198 * - good for texgen
199 * - need to manipulate a bit of state
200 *
201 * - worth it/not worth it?
202 */
203
204 /* Else do them here.
205 */
206 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
207 &_tnl_render_stage, /* FALLBACK: */
208 NULL,
209 };
210
211
212
213 /* Initialize the driver's misc functions.
214 */
215 static void r200InitDriverFuncs( struct dd_function_table *functions )
216 {
217 functions->GetBufferSize = NULL; /* OBSOLETE */
218 functions->GetString = r200GetString;
219 }
220
221 static const struct dri_debug_control debug_control[] =
222 {
223 { "fall", DEBUG_FALLBACKS },
224 { "tex", DEBUG_TEXTURE },
225 { "ioctl", DEBUG_IOCTL },
226 { "prim", DEBUG_PRIMS },
227 { "vert", DEBUG_VERTS },
228 { "state", DEBUG_STATE },
229 { "code", DEBUG_CODEGEN },
230 { "vfmt", DEBUG_VFMT },
231 { "vtxf", DEBUG_VFMT },
232 { "verb", DEBUG_VERBOSE },
233 { "dri", DEBUG_DRI },
234 { "dma", DEBUG_DMA },
235 { "san", DEBUG_SANITY },
236 { "sync", DEBUG_SYNC },
237 { "pix", DEBUG_PIXEL },
238 { "mem", DEBUG_MEMORY },
239 { NULL, 0 }
240 };
241
242 static void r200_get_lock(radeonContextPtr radeon)
243 {
244 r200ContextPtr rmesa = (r200ContextPtr)radeon;
245 drm_radeon_sarea_t *sarea = radeon->sarea;
246 int i;
247
248 R200_STATECHANGE( rmesa, ctx );
249 if (rmesa->radeon.sarea->tiling_enabled) {
250 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
251 }
252 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
253
254 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
255 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
256 }
257
258 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
259 DRI_AGE_TEXTURES( rmesa->radeon.texture_heaps[ i ] );
260 }
261 }
262
263
264 static void r200_vtbl_flush(GLcontext *ctx)
265 {
266 R200_FIREVERTICES(R200_CONTEXT(ctx));
267 }
268
269 static void r200_vtbl_set_all_dirty(GLcontext *ctx)
270 {
271 r200ContextPtr rmesa = R200_CONTEXT(ctx);
272 rmesa->hw.all_dirty = GL_TRUE;
273 }
274
275 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
276 {
277 }
278
279 static void r200_vtbl_emit_state(radeonContextPtr rmesa)
280 {
281 r200EmitState((r200ContextPtr)rmesa);
282 }
283
284 static void r200_init_vtbl(radeonContextPtr radeon)
285 {
286 radeon->vtbl.get_lock = r200_get_lock;
287 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
288 radeon->vtbl.flush = r200_vtbl_flush;
289 radeon->vtbl.set_all_dirty = r200_vtbl_set_all_dirty;
290 radeon->vtbl.update_draw_buffer = r200UpdateDrawBuffer;
291 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
292 radeon->vtbl.emit_state = r200_vtbl_emit_state;
293 }
294
295
296 /* Create the device specific rendering context.
297 */
298 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
299 __DRIcontextPrivate *driContextPriv,
300 void *sharedContextPrivate)
301 {
302 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
303 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
304 struct dd_function_table functions;
305 r200ContextPtr rmesa;
306 GLcontext *ctx;
307 int i;
308 int tcl_mode;
309
310 assert(glVisual);
311 assert(driContextPriv);
312 assert(screen);
313
314 /* Allocate the R200 context */
315 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
316 if ( !rmesa )
317 return GL_FALSE;
318
319 r200_init_vtbl(&rmesa->radeon);
320 /* init exp fog table data */
321 r200InitStaticFogData();
322
323 /* Parse configuration files.
324 * Do this here so that initialMaxAnisotropy is set before we create
325 * the default textures.
326 */
327 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
328 screen->driScreen->myNum, "r200");
329 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
330 "def_max_anisotropy");
331
332 if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
333 if ( sPriv->drm_version.minor < 13 )
334 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
335 "disabling.\n", sPriv->drm_version.minor );
336 else
337 rmesa->using_hyperz = GL_TRUE;
338 }
339
340 if ( sPriv->drm_version.minor >= 15 )
341 rmesa->texmicrotile = GL_TRUE;
342
343 /* Init default driver functions then plug in our R200-specific functions
344 * (the texture functions are especially important)
345 */
346 _mesa_init_driver_functions(&functions);
347 r200InitDriverFuncs(&functions);
348 r200InitIoctlFuncs(&functions);
349 r200InitStateFuncs(&functions);
350 r200InitTextureFuncs(&functions);
351 r200InitShaderFuncs(&functions);
352
353 if (!radeonInitContext(&rmesa->radeon, &functions,
354 glVisual, driContextPriv,
355 sharedContextPrivate)) {
356 FREE(rmesa);
357 return GL_FALSE;
358 }
359
360
361 rmesa->dma.buf0_address = rmesa->radeon.radeonScreen->buffers->list[0].address;
362
363 (void) memset( rmesa->radeon.texture_heaps, 0, sizeof( rmesa->radeon.texture_heaps ) );
364 make_empty_list( & rmesa->radeon.swapped );
365
366 rmesa->radeon.nr_heaps = 1 /* screen->numTexHeaps */ ;
367 assert(rmesa->radeon.nr_heaps < RADEON_NR_TEX_HEAPS);
368 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
369 rmesa->radeon.texture_heaps[i] = driCreateTextureHeap( i, rmesa,
370 screen->texSize[i],
371 12,
372 RADEON_NR_TEX_REGIONS,
373 (drmTextureRegionPtr)rmesa->radeon.sarea->tex_list[i],
374 & rmesa->radeon.sarea->tex_age[i],
375 & rmesa->radeon.swapped,
376 sizeof( radeonTexObj ),
377 (destroy_texture_object_t *) r200DestroyTexObj );
378 }
379 rmesa->radeon.texture_depth = driQueryOptioni (&rmesa->radeon.optionCache,
380 "texture_depth");
381 if (rmesa->radeon.texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
382 rmesa->radeon.texture_depth = ( screen->cpp == 4 ) ?
383 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
384
385 rmesa->swtcl.RenderIndex = ~0;
386 rmesa->hw.all_dirty = 1;
387
388 /* Set the maximum texture size small enough that we can guarentee that
389 * all texture units can bind a maximal texture and have all of them in
390 * texturable memory at once. Depending on the allow_large_textures driconf
391 * setting allow larger textures.
392 */
393
394 ctx = rmesa->radeon.glCtx;
395 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
396 "texture_units");
397 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
398 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
399
400 i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
401
402 driCalculateMaxTextureLevels( rmesa->radeon.texture_heaps,
403 rmesa->radeon.nr_heaps,
404 & ctx->Const,
405 4,
406 11, /* max 2D texture size is 2048x2048 */
407 #if ENABLE_HW_3D_TEXTURE
408 8, /* max 3D texture size is 256^3 */
409 #else
410 0, /* 3D textures unsupported */
411 #endif
412 11, /* max cube texture size is 2048x2048 */
413 11, /* max texture rectangle size is 2048x2048 */
414 12,
415 GL_FALSE,
416 i );
417
418 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
419
420 /* No wide AA points.
421 */
422 ctx->Const.MinPointSize = 1.0;
423 ctx->Const.MinPointSizeAA = 1.0;
424 ctx->Const.MaxPointSizeAA = 1.0;
425 ctx->Const.PointSizeGranularity = 0.0625;
426 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
427 ctx->Const.MaxPointSize = 2047.0;
428 else
429 ctx->Const.MaxPointSize = 1.0;
430
431 /* mesa initialization problem - _mesa_init_point was already called */
432 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
433
434 ctx->Const.MinLineWidth = 1.0;
435 ctx->Const.MinLineWidthAA = 1.0;
436 ctx->Const.MaxLineWidth = 10.0;
437 ctx->Const.MaxLineWidthAA = 10.0;
438 ctx->Const.LineWidthGranularity = 0.0625;
439
440 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
441 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
442 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
443 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
444 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
445
446 /* Initialize the software rasterizer and helper modules.
447 */
448 _swrast_CreateContext( ctx );
449 _vbo_CreateContext( ctx );
450 _tnl_CreateContext( ctx );
451 _swsetup_CreateContext( ctx );
452 _ae_create_context( ctx );
453
454 /* Install the customized pipeline:
455 */
456 _tnl_destroy_pipeline( ctx );
457 _tnl_install_pipeline( ctx, r200_pipeline );
458
459 /* Try and keep materials and vertices separate:
460 */
461 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
462
463
464 /* Configure swrast and TNL to match hardware characteristics:
465 */
466 _swrast_allow_pixel_fog( ctx, GL_FALSE );
467 _swrast_allow_vertex_fog( ctx, GL_TRUE );
468 _tnl_allow_pixel_fog( ctx, GL_FALSE );
469 _tnl_allow_vertex_fog( ctx, GL_TRUE );
470
471
472 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
473 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
474 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
475 }
476 _math_matrix_ctr( &rmesa->tmpmat );
477 _math_matrix_set_identity( &rmesa->tmpmat );
478
479 driInitExtensions( ctx, card_extensions, GL_TRUE );
480 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
481 /* yuv textures don't work with some chips - R200 / rv280 okay so far
482 others get the bit ordering right but don't actually do YUV-RGB conversion */
483 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
484 }
485 if (rmesa->radeon.glCtx->Mesa_DXTn) {
486 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
487 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
488 }
489 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
490 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
491 }
492
493 if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200)
494 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
495 if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
496 driInitExtensions( ctx, blend_extensions, GL_FALSE );
497 }
498 if(rmesa->radeon.radeonScreen->drmSupportsVertexProgram)
499 driInitSingleExtension( ctx, ARB_vp_extension );
500 if(driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program"))
501 driInitSingleExtension( ctx, NV_vp_extension );
502
503 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeon.radeonScreen->drmSupportsFragShader)
504 driInitSingleExtension( ctx, ATI_fs_extension );
505 if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
506 driInitExtensions( ctx, point_extensions, GL_FALSE );
507 #if 0
508 r200InitDriverFuncs( ctx );
509 r200InitIoctlFuncs( ctx );
510 r200InitStateFuncs( ctx );
511 r200InitTextureFuncs( ctx );
512 #endif
513 /* plug in a few more device driver functions */
514 /* XXX these should really go right after _mesa_init_driver_functions() */
515 r200InitPixelFuncs( ctx );
516 r200InitSpanFuncs( ctx );
517 r200InitTnlFuncs( ctx );
518 r200InitState( rmesa );
519 r200InitSwtcl( ctx );
520
521 rmesa->prefer_gart_client_texturing =
522 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
523
524 #if DO_DEBUG
525 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
526 debug_control );
527 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
528 debug_control );
529 #endif
530
531 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
532 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
533 fprintf(stderr, "disabling 3D acceleration\n");
534 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
535 }
536 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
537 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
538 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
539 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
540 fprintf(stderr, "Disabling HW TCL support\n");
541 }
542 TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
543 }
544
545 return GL_TRUE;
546 }
547
548
549 /* Destroy the device specific context.
550 */
551 /* Destroy the Mesa and driver specific context data.
552 */
553 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
554 {
555 GET_CURRENT_CONTEXT(ctx);
556 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
557 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
558
559 /* check if we're deleting the currently bound context */
560 if (rmesa == current) {
561 R200_FIREVERTICES( rmesa );
562 _mesa_make_current(NULL, NULL, NULL);
563 }
564
565 /* Free r200 context resources */
566 assert(rmesa); /* should never be null */
567 if ( rmesa ) {
568 GLboolean release_texture_heaps;
569
570
571 release_texture_heaps = (rmesa->radeon.glCtx->Shared->RefCount == 1);
572 _swsetup_DestroyContext( rmesa->radeon.glCtx );
573 _tnl_DestroyContext( rmesa->radeon.glCtx );
574 _vbo_DestroyContext( rmesa->radeon.glCtx );
575 _swrast_DestroyContext( rmesa->radeon.glCtx );
576
577 r200DestroySwtcl( rmesa->radeon.glCtx );
578 r200ReleaseArrays( rmesa->radeon.glCtx, ~0 );
579
580 if (rmesa->dma.current.buf) {
581 // r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
582 rcommonFlushCmdBuf( &rmesa->radeon, __FUNCTION__ );
583 }
584
585 if (rmesa->radeon.state.scissor.pClipRects) {
586 FREE(rmesa->radeon.state.scissor.pClipRects);
587 rmesa->radeon.state.scissor.pClipRects = NULL;
588 }
589
590
591 if ( release_texture_heaps ) {
592 /* This share group is about to go away, free our private
593 * texture object data.
594 */
595 int i;
596
597 for ( i = 0 ; i < rmesa->radeon.nr_heaps ; i++ ) {
598 driDestroyTextureHeap( rmesa->radeon.texture_heaps[ i ] );
599 rmesa->radeon.texture_heaps[ i ] = NULL;
600 }
601
602 assert( is_empty_list( & rmesa->radeon.swapped ) );
603 }
604
605 radeonCleanupContext(&rmesa->radeon);
606
607 FREE( rmesa );
608 }
609 }
610
611
612
613 /* Force the context `c' to be unbound from its buffer.
614 */
615 GLboolean
616 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
617 {
618 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
619
620 if (R200_DEBUG & DEBUG_DRI)
621 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->radeon.glCtx);
622
623 return GL_TRUE;
624 }