dri: Move API version validation into dri/common.
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include <stdbool.h>
36 #include "main/glheader.h"
37 #include "main/api_arrayelt.h"
38 #include "main/api_exec.h"
39 #include "main/context.h"
40 #include "main/simple_list.h"
41 #include "main/imports.h"
42 #include "main/extensions.h"
43 #include "main/version.h"
44 #include "main/vtxfmt.h"
45
46 #include "swrast/swrast.h"
47 #include "swrast_setup/swrast_setup.h"
48 #include "vbo/vbo.h"
49
50 #include "tnl/tnl.h"
51 #include "tnl/t_pipeline.h"
52
53 #include "drivers/common/driverfuncs.h"
54
55 #include "r200_context.h"
56 #include "r200_ioctl.h"
57 #include "r200_state.h"
58 #include "r200_tex.h"
59 #include "r200_swtcl.h"
60 #include "r200_tcl.h"
61 #include "r200_vertprog.h"
62 #include "radeon_queryobj.h"
63 #include "r200_blit.h"
64 #include "radeon_fog.h"
65
66 #include "radeon_span.h"
67
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70
71 /* Return various strings for glGetString().
72 */
73 static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
74 {
75 r200ContextPtr rmesa = R200_CONTEXT(ctx);
76 static char buffer[128];
77 unsigned offset;
78 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
79 rmesa->radeon.radeonScreen->AGPMode;
80
81 switch ( name ) {
82 case GL_VENDOR:
83 return (GLubyte *)"Tungsten Graphics, Inc.";
84
85 case GL_RENDERER:
86 offset = driGetRendererString( buffer, "R200", agp_mode );
87
88 sprintf( & buffer[ offset ], " %sTCL",
89 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
90 ? "" : "NO-" );
91
92 return (GLubyte *)buffer;
93
94 default:
95 return NULL;
96 }
97 }
98
99
100 extern const struct tnl_pipeline_stage _r200_render_stage;
101 extern const struct tnl_pipeline_stage _r200_tcl_stage;
102
103 static const struct tnl_pipeline_stage *r200_pipeline[] = {
104
105 /* Try and go straight to t&l
106 */
107 &_r200_tcl_stage,
108
109 /* Catch any t&l fallbacks
110 */
111 &_tnl_vertex_transform_stage,
112 &_tnl_normal_transform_stage,
113 &_tnl_lighting_stage,
114 &_tnl_fog_coordinate_stage,
115 &_tnl_texgen_stage,
116 &_tnl_texture_transform_stage,
117 &_tnl_point_attenuation_stage,
118 &_tnl_vertex_program_stage,
119 /* Try again to go to tcl?
120 * - no good for asymmetric-twoside (do with multipass)
121 * - no good for asymmetric-unfilled (do with multipass)
122 * - good for material
123 * - good for texgen
124 * - need to manipulate a bit of state
125 *
126 * - worth it/not worth it?
127 */
128
129 /* Else do them here.
130 */
131 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
132 &_tnl_render_stage, /* FALLBACK: */
133 NULL,
134 };
135
136
137
138 /* Initialize the driver's misc functions.
139 */
140 static void r200InitDriverFuncs( struct dd_function_table *functions )
141 {
142 functions->GetString = r200GetString;
143 }
144
145
146 static void r200_get_lock(radeonContextPtr radeon)
147 {
148 r200ContextPtr rmesa = (r200ContextPtr)radeon;
149 drm_radeon_sarea_t *sarea = radeon->sarea;
150
151 R200_STATECHANGE( rmesa, ctx );
152 if (rmesa->radeon.sarea->tiling_enabled) {
153 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
154 }
155 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
156
157 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
158 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
159 }
160
161 }
162
163 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
164 {
165 }
166
167 static void r200_emit_query_finish(radeonContextPtr radeon)
168 {
169 BATCH_LOCALS(radeon);
170 struct radeon_query_object *query = radeon->query.current;
171
172 BEGIN_BATCH_NO_AUTOSTATE(4);
173 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
174 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
175 END_BATCH();
176 query->curr_offset += sizeof(uint32_t);
177 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
178 query->emitted_begin = GL_FALSE;
179 }
180
181 static void r200_init_vtbl(radeonContextPtr radeon)
182 {
183 radeon->vtbl.get_lock = r200_get_lock;
184 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
185 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
186 radeon->vtbl.swtcl_flush = r200_swtcl_flush;
187 radeon->vtbl.fallback = r200Fallback;
188 radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
189 radeon->vtbl.emit_query_finish = r200_emit_query_finish;
190 radeon->vtbl.check_blit = r200_check_blit;
191 radeon->vtbl.blit = r200_blit;
192 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
193 }
194
195
196 /* Create the device specific rendering context.
197 */
198 GLboolean r200CreateContext( gl_api api,
199 const struct gl_config *glVisual,
200 __DRIcontext *driContextPriv,
201 unsigned major_version,
202 unsigned minor_version,
203 uint32_t flags,
204 unsigned *error,
205 void *sharedContextPrivate)
206 {
207 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
208 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
209 struct dd_function_table functions;
210 r200ContextPtr rmesa;
211 struct gl_context *ctx;
212 int i;
213 int tcl_mode;
214
215 /* Flag filtering is handled in dri2CreateContextAttribs.
216 */
217 (void) flags;
218
219 assert(glVisual);
220 assert(driContextPriv);
221 assert(screen);
222
223 /* Allocate the R200 context */
224 rmesa = calloc(1, sizeof(*rmesa));
225 if ( !rmesa ) {
226 *error = __DRI_CTX_ERROR_NO_MEMORY;
227 return GL_FALSE;
228 }
229
230 rmesa->radeon.radeonScreen = screen;
231 r200_init_vtbl(&rmesa->radeon);
232 /* init exp fog table data */
233 radeonInitStaticFogData();
234
235 /* Parse configuration files.
236 * Do this here so that initialMaxAnisotropy is set before we create
237 * the default textures.
238 */
239 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
240 screen->driScreen->myNum, "r200");
241 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
242 "def_max_anisotropy");
243
244 if ( sPriv->drm_version.major == 1
245 && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
246 if ( sPriv->drm_version.minor < 13 )
247 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
248 "disabling.\n", sPriv->drm_version.minor );
249 else
250 rmesa->using_hyperz = GL_TRUE;
251 }
252
253 if ( sPriv->drm_version.minor >= 15 )
254 rmesa->texmicrotile = GL_TRUE;
255
256 /* Init default driver functions then plug in our R200-specific functions
257 * (the texture functions are especially important)
258 */
259 _mesa_init_driver_functions(&functions);
260 r200InitDriverFuncs(&functions);
261 r200InitIoctlFuncs(&functions);
262 r200InitStateFuncs(&rmesa->radeon, &functions);
263 r200InitTextureFuncs(&rmesa->radeon, &functions);
264 r200InitShaderFuncs(&functions);
265 radeonInitQueryObjFunctions(&functions);
266
267 if (!radeonInitContext(&rmesa->radeon, &functions,
268 glVisual, driContextPriv,
269 sharedContextPrivate)) {
270 free(rmesa);
271 *error = __DRI_CTX_ERROR_NO_MEMORY;
272 return GL_FALSE;
273 }
274
275 rmesa->radeon.swtcl.RenderIndex = ~0;
276 rmesa->radeon.hw.all_dirty = 1;
277
278 ctx = &rmesa->radeon.glCtx;
279 /* Initialize the software rasterizer and helper modules.
280 */
281 _swrast_CreateContext( ctx );
282 _vbo_CreateContext( ctx );
283 _tnl_CreateContext( ctx );
284 _swsetup_CreateContext( ctx );
285 _ae_create_context( ctx );
286
287 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
288 "texture_units");
289 ctx->Const.FragmentProgram.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
290 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
291
292 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
293
294 ctx->Const.StripTextureBorder = GL_TRUE;
295
296 /* FIXME: When no memory manager is available we should set this
297 * to some reasonable value based on texture memory pool size */
298 ctx->Const.MaxTextureLevels = 12;
299 ctx->Const.Max3DTextureLevels = 9;
300 ctx->Const.MaxCubeTextureLevels = 12;
301 ctx->Const.MaxTextureRectSize = 2048;
302 ctx->Const.MaxRenderbufferSize = 2048;
303
304 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
305
306 /* No wide AA points.
307 */
308 ctx->Const.MinPointSize = 1.0;
309 ctx->Const.MinPointSizeAA = 1.0;
310 ctx->Const.MaxPointSizeAA = 1.0;
311 ctx->Const.PointSizeGranularity = 0.0625;
312 ctx->Const.MaxPointSize = 2047.0;
313
314 /* mesa initialization problem - _mesa_init_point was already called */
315 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
316
317 ctx->Const.MinLineWidth = 1.0;
318 ctx->Const.MinLineWidthAA = 1.0;
319 ctx->Const.MaxLineWidth = 10.0;
320 ctx->Const.MaxLineWidthAA = 10.0;
321 ctx->Const.LineWidthGranularity = 0.0625;
322
323 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
324 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
325 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
326 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
327 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
328
329 ctx->Const.MaxDrawBuffers = 1;
330 ctx->Const.MaxColorAttachments = 1;
331
332 ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].PreferDP4 = GL_TRUE;
333
334 /* Install the customized pipeline:
335 */
336 _tnl_destroy_pipeline( ctx );
337 _tnl_install_pipeline( ctx, r200_pipeline );
338
339 /* Try and keep materials and vertices separate:
340 */
341 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
342
343
344 /* Configure swrast and TNL to match hardware characteristics:
345 */
346 _swrast_allow_pixel_fog( ctx, GL_FALSE );
347 _swrast_allow_vertex_fog( ctx, GL_TRUE );
348 _tnl_allow_pixel_fog( ctx, GL_FALSE );
349 _tnl_allow_vertex_fog( ctx, GL_TRUE );
350
351
352 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
353 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
354 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
355 }
356 _math_matrix_ctr( &rmesa->tmpmat );
357 _math_matrix_set_identity( &rmesa->tmpmat );
358
359 ctx->Extensions.ARB_half_float_pixel = true;
360 ctx->Extensions.ARB_occlusion_query = true;
361 ctx->Extensions.ARB_texture_border_clamp = true;
362 ctx->Extensions.ARB_texture_env_combine = true;
363 ctx->Extensions.ARB_texture_env_dot3 = true;
364 ctx->Extensions.ARB_texture_env_crossbar = true;
365 ctx->Extensions.EXT_blend_color = true;
366 ctx->Extensions.EXT_blend_minmax = true;
367 ctx->Extensions.EXT_packed_depth_stencil = true;
368 ctx->Extensions.EXT_texture_env_dot3 = true;
369 ctx->Extensions.EXT_texture_filter_anisotropic = true;
370 ctx->Extensions.EXT_texture_mirror_clamp = true;
371 ctx->Extensions.ATI_texture_env_combine3 = true;
372 ctx->Extensions.ATI_texture_mirror_once = true;
373 ctx->Extensions.MESA_pack_invert = true;
374 ctx->Extensions.NV_texture_rectangle = true;
375 ctx->Extensions.OES_EGL_image = true;
376 ctx->Extensions.ARB_occlusion_query = true;
377
378 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
379 /* yuv textures don't work with some chips - R200 / rv280 okay so far
380 others get the bit ordering right but don't actually do YUV-RGB conversion */
381 ctx->Extensions.MESA_ycbcr_texture = true;
382 }
383 if (rmesa->radeon.glCtx.Mesa_DXTn) {
384 ctx->Extensions.EXT_texture_compression_s3tc = true;
385 ctx->Extensions.ANGLE_texture_compression_dxt = true;
386 }
387 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
388 ctx->Extensions.EXT_texture_compression_s3tc = true;
389 ctx->Extensions.ANGLE_texture_compression_dxt = true;
390 }
391
392 ctx->Extensions.ARB_texture_cube_map = true;
393
394 ctx->Extensions.EXT_blend_equation_separate = true;
395 ctx->Extensions.EXT_blend_func_separate = true;
396
397 ctx->Extensions.ARB_vertex_program = true;
398 ctx->Extensions.EXT_gpu_program_parameters = true;
399
400 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
401
402 ctx->Extensions.ARB_point_sprite = true;
403 ctx->Extensions.EXT_point_parameters = true;
404
405 #if 0
406 r200InitDriverFuncs( ctx );
407 r200InitIoctlFuncs( ctx );
408 r200InitStateFuncs( ctx );
409 r200InitTextureFuncs( ctx );
410 #endif
411 /* plug in a few more device driver functions */
412 /* XXX these should really go right after _mesa_init_driver_functions() */
413 radeon_fbo_init(&rmesa->radeon);
414 radeonInitSpanFuncs( ctx );
415 r200InitTnlFuncs( ctx );
416 r200InitState( rmesa );
417 r200InitSwtcl( ctx );
418
419 rmesa->prefer_gart_client_texturing =
420 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
421
422 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
423 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
424 fprintf(stderr, "disabling 3D acceleration\n");
425 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
426 }
427 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
428 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
429 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
430 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
431 fprintf(stderr, "Disabling HW TCL support\n");
432 }
433 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
434 }
435
436 _mesa_compute_version(ctx);
437
438 /* Exec table initialization requires the version to be computed */
439 _mesa_initialize_dispatch_tables(ctx);
440 _mesa_initialize_vbo_vtxfmt(ctx);
441
442 *error = __DRI_CTX_ERROR_SUCCESS;
443 return GL_TRUE;
444 }
445
446
447 void r200DestroyContext( __DRIcontext *driContextPriv )
448 {
449 int i;
450 r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
451 if (rmesa)
452 {
453 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
454 _math_matrix_dtr( &rmesa->TexGenMatrix[i] );
455 }
456 }
457 radeonDestroyContext(driContextPriv);
458 }