only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, since...
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "array_cache/acache.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_vtxfmt.h"
63 #include "r200_maos.h"
64
65 #define DRIVER_DATE "20041007"
66
67 #include "vblank.h"
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70 #ifndef R200_DEBUG
71 int R200_DEBUG = (0);
72 #endif
73
74
75 /* Return the width and height of the given buffer.
76 */
77 static void r200GetBufferSize( GLframebuffer *buffer,
78 GLuint *width, GLuint *height )
79 {
80 GET_CURRENT_CONTEXT(ctx);
81 r200ContextPtr rmesa = R200_CONTEXT(ctx);
82
83 LOCK_HARDWARE( rmesa );
84 *width = rmesa->dri.drawable->w;
85 *height = rmesa->dri.drawable->h;
86 UNLOCK_HARDWARE( rmesa );
87 }
88
89 /* Return various strings for glGetString().
90 */
91 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
92 {
93 r200ContextPtr rmesa = R200_CONTEXT(ctx);
94 static char buffer[128];
95 unsigned offset;
96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
97 rmesa->r200Screen->AGPMode;
98
99 switch ( name ) {
100 case GL_VENDOR:
101 return (GLubyte *)"Tungsten Graphics, Inc.";
102
103 case GL_RENDERER:
104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
105 agp_mode );
106
107 sprintf( & buffer[ offset ], " %sTCL",
108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
109 ? "" : "NO-" );
110
111 return (GLubyte *)buffer;
112
113 default:
114 return NULL;
115 }
116 }
117
118
119 /* Extension strings exported by the R200 driver.
120 */
121 static const char * const card_extensions[] =
122 {
123 "GL_ARB_multisample",
124 "GL_ARB_multitexture",
125 "GL_ARB_texture_border_clamp",
126 "GL_ARB_texture_compression",
127 "GL_ARB_texture_env_add",
128 "GL_ARB_texture_env_combine",
129 "GL_ARB_texture_env_dot3",
130 "GL_ARB_texture_mirrored_repeat",
131 "GL_ARB_vertex_buffer_object",
132 "GL_EXT_blend_minmax",
133 "GL_EXT_blend_subtract",
134 "GL_EXT_fog_coord",
135 "GL_EXT_secondary_color",
136 "GL_EXT_stencil_wrap",
137 "GL_EXT_texture_edge_clamp",
138 "GL_EXT_texture_env_combine",
139 "GL_EXT_texture_env_dot3",
140 "GL_EXT_texture_filter_anisotropic",
141 "GL_EXT_texture_lod_bias",
142 "GL_EXT_texture_mirror_clamp",
143 "GL_EXT_texture_rectangle",
144 "GL_ATI_texture_env_combine3",
145 "GL_ATI_texture_mirror_once",
146 "GL_MESA_pack_invert",
147 "GL_NV_blend_square",
148 "GL_SGIS_generate_mipmap",
149 NULL
150 };
151
152 extern const struct tnl_pipeline_stage _r200_render_stage;
153 extern const struct tnl_pipeline_stage _r200_tcl_stage;
154
155 static const struct tnl_pipeline_stage *r200_pipeline[] = {
156
157 /* Try and go straight to t&l
158 */
159 &_r200_tcl_stage,
160
161 /* Catch any t&l fallbacks
162 */
163 &_tnl_vertex_transform_stage,
164 &_tnl_normal_transform_stage,
165 &_tnl_lighting_stage,
166 &_tnl_fog_coordinate_stage,
167 &_tnl_texgen_stage,
168 &_tnl_texture_transform_stage,
169 &_tnl_vertex_program_stage,
170
171 /* Try again to go to tcl?
172 * - no good for asymmetric-twoside (do with multipass)
173 * - no good for asymmetric-unfilled (do with multipass)
174 * - good for material
175 * - good for texgen
176 * - need to manipulate a bit of state
177 *
178 * - worth it/not worth it?
179 */
180
181 /* Else do them here.
182 */
183 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
184 &_tnl_render_stage, /* FALLBACK: */
185 0,
186 };
187
188
189
190 /* Initialize the driver's misc functions.
191 */
192 static void r200InitDriverFuncs( struct dd_function_table *functions )
193 {
194 functions->GetBufferSize = r200GetBufferSize;
195 functions->ResizeBuffers = _swrast_alloc_buffers;
196 functions->GetString = r200GetString;
197
198 functions->Error = NULL;
199 functions->DrawPixels = NULL;
200 functions->Bitmap = NULL;
201 }
202
203 static const struct dri_debug_control debug_control[] =
204 {
205 { "fall", DEBUG_FALLBACKS },
206 { "tex", DEBUG_TEXTURE },
207 { "ioctl", DEBUG_IOCTL },
208 { "prim", DEBUG_PRIMS },
209 { "vert", DEBUG_VERTS },
210 { "state", DEBUG_STATE },
211 { "code", DEBUG_CODEGEN },
212 { "vfmt", DEBUG_VFMT },
213 { "vtxf", DEBUG_VFMT },
214 { "verb", DEBUG_VERBOSE },
215 { "dri", DEBUG_DRI },
216 { "dma", DEBUG_DMA },
217 { "san", DEBUG_SANITY },
218 { "sync", DEBUG_SYNC },
219 { "pix", DEBUG_PIXEL },
220 { "mem", DEBUG_MEMORY },
221 { NULL, 0 }
222 };
223
224
225 static int
226 get_ust_nop( int64_t * ust )
227 {
228 *ust = 1;
229 return 0;
230 }
231
232
233 /* Create the device specific rendering context.
234 */
235 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
236 __DRIcontextPrivate *driContextPriv,
237 void *sharedContextPrivate)
238 {
239 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
240 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
241 struct dd_function_table functions;
242 r200ContextPtr rmesa;
243 GLcontext *ctx, *shareCtx;
244 int i;
245 int tcl_mode, fthrottle_mode;
246
247 assert(glVisual);
248 assert(driContextPriv);
249 assert(screen);
250
251 /* Allocate the R200 context */
252 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
253 if ( !rmesa )
254 return GL_FALSE;
255
256 /* init exp fog table data */
257 r200InitStaticFogData();
258
259 /* Parse configuration files.
260 * Do this here so that initialMaxAnisotropy is set before we create
261 * the default textures.
262 */
263 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
264 screen->driScreen->myNum, "r200");
265 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
266 "def_max_anisotropy");
267
268 /* Init default driver functions then plug in our R200-specific functions
269 * (the texture functions are especially important)
270 */
271 _mesa_init_driver_functions(&functions);
272 r200InitDriverFuncs(&functions);
273 r200InitIoctlFuncs(&functions);
274 r200InitStateFuncs(&functions);
275 r200InitTextureFuncs(&functions);
276
277 /* Allocate and initialize the Mesa context */
278 if (sharedContextPrivate)
279 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
280 else
281 shareCtx = NULL;
282 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
283 &functions, (void *) rmesa);
284 if (!rmesa->glCtx) {
285 FREE(rmesa);
286 return GL_FALSE;
287 }
288 driContextPriv->driverPrivate = rmesa;
289
290 /* Init r200 context data */
291 rmesa->dri.context = driContextPriv;
292 rmesa->dri.screen = sPriv;
293 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
294 rmesa->dri.hwContext = driContextPriv->hHWContext;
295 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
296 rmesa->dri.fd = sPriv->fd;
297 rmesa->dri.drmMinor = sPriv->drmMinor;
298
299 rmesa->r200Screen = screen;
300 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
301 screen->sarea_priv_offset);
302
303
304 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
305
306 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
307 make_empty_list( & rmesa->swapped );
308
309 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
310 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
311 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
312 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
313 screen->texSize[i],
314 12,
315 RADEON_NR_TEX_REGIONS,
316 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
317 & rmesa->sarea->tex_age[i],
318 & rmesa->swapped,
319 sizeof( r200TexObj ),
320 (destroy_texture_object_t *) r200DestroyTexObj );
321 }
322 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
323 "texture_depth");
324 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
325 rmesa->texture_depth = ( screen->cpp == 4 ) ?
326 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
327
328 rmesa->swtcl.RenderIndex = ~0;
329 rmesa->hw.all_dirty = 1;
330
331 /* Set the maximum texture size small enough that we can guarentee that
332 * all texture units can bind a maximal texture and have them both in
333 * texturable memory at once.
334 */
335
336 ctx = rmesa->glCtx;
337 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
338 "texture_units");
339 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
340 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
341
342 driCalculateMaxTextureLevels( rmesa->texture_heaps,
343 rmesa->nr_heaps,
344 & ctx->Const,
345 4,
346 11, /* max 2D texture size is 2048x2048 */
347 #if ENABLE_HW_3D_TEXTURE
348 8, /* max 3D texture size is 256^3 */
349 #else
350 0, /* 3D textures unsupported */
351 #endif
352 11, /* max cube texture size is 2048x2048 */
353 11, /* max texture rectangle size is 2048x2048 */
354 12,
355 GL_FALSE );
356
357 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
358
359 /* No wide points.
360 */
361 ctx->Const.MinPointSize = 1.0;
362 ctx->Const.MinPointSizeAA = 1.0;
363 ctx->Const.MaxPointSize = 1.0;
364 ctx->Const.MaxPointSizeAA = 1.0;
365
366 ctx->Const.MinLineWidth = 1.0;
367 ctx->Const.MinLineWidthAA = 1.0;
368 ctx->Const.MaxLineWidth = 10.0;
369 ctx->Const.MaxLineWidthAA = 10.0;
370 ctx->Const.LineWidthGranularity = 0.0625;
371
372 /* Initialize the software rasterizer and helper modules.
373 */
374 _swrast_CreateContext( ctx );
375 _ac_CreateContext( ctx );
376 _tnl_CreateContext( ctx );
377 _swsetup_CreateContext( ctx );
378 _ae_create_context( ctx );
379
380 /* Install the customized pipeline:
381 */
382 _tnl_destroy_pipeline( ctx );
383 _tnl_install_pipeline( ctx, r200_pipeline );
384 ctx->Driver.FlushVertices = r200FlushVertices;
385
386 /* Try and keep materials and vertices separate:
387 */
388 _tnl_isolate_materials( ctx, GL_TRUE );
389
390
391 /* Configure swrast and TNL to match hardware characteristics:
392 */
393 _swrast_allow_pixel_fog( ctx, GL_FALSE );
394 _swrast_allow_vertex_fog( ctx, GL_TRUE );
395 _tnl_allow_pixel_fog( ctx, GL_FALSE );
396 _tnl_allow_vertex_fog( ctx, GL_TRUE );
397
398
399 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
400 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
401 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
402 }
403 _math_matrix_ctr( &rmesa->tmpmat );
404 _math_matrix_set_identity( &rmesa->tmpmat );
405
406 driInitExtensions( ctx, card_extensions, GL_TRUE );
407 if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
408 /* yuv textures only work with r200 chips for unknown reasons, the
409 others get the bit ordering right but don't actually do YUV-RGB conversion */
410 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
411 }
412 if (rmesa->glCtx->Mesa_DXTn) {
413 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
414 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
415 }
416 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
417 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
418 }
419
420 if (rmesa->r200Screen->drmSupportsCubeMaps)
421 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
422 if (rmesa->r200Screen->drmSupportsBlendColor) {
423 _mesa_enable_extension( ctx, "GL_EXT_blend_equation_separate" );
424 _mesa_enable_extension( ctx, "GL_EXT_blend_func_separate" );
425 }
426 if(driQueryOptionb(&rmesa->optionCache, "arb_vertex_program"))
427 _mesa_enable_extension( ctx, "GL_ARB_vertex_program");
428 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
429 _mesa_enable_extension( ctx, "GL_NV_vertex_program");
430
431 #if 0
432 r200InitDriverFuncs( ctx );
433 r200InitIoctlFuncs( ctx );
434 r200InitStateFuncs( ctx );
435 r200InitTextureFuncs( ctx );
436 #endif
437 /* plug in a few more device driver functions */
438 /* XXX these should really go right after _mesa_init_driver_functions() */
439 r200InitPixelFuncs( ctx );
440 r200InitSpanFuncs( ctx );
441 r200InitTnlFuncs( ctx );
442 r200InitState( rmesa );
443 r200InitSwtcl( ctx );
444
445 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
446 rmesa->iw.irq_seq = -1;
447 rmesa->irqsEmitted = 0;
448 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
449 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
450 rmesa->r200Screen->irq);
451
452 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
453
454 if (!rmesa->do_irqs)
455 fprintf(stderr,
456 "IRQ's not enabled, falling back to %s: %d %d %d\n",
457 rmesa->do_usleeps ? "usleeps" : "busy waits",
458 rmesa->dri.drmMinor,
459 fthrottle_mode,
460 rmesa->r200Screen->irq);
461
462 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
463 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
464
465 rmesa->prefer_gart_client_texturing =
466 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
467
468 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
469 if ( rmesa->get_ust == NULL ) {
470 rmesa->get_ust = get_ust_nop;
471 }
472 (*rmesa->get_ust)( & rmesa->swap_ust );
473
474
475 #if DO_DEBUG
476 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
477 debug_control );
478 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
479 debug_control );
480 #endif
481
482 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
483 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
484 fprintf(stderr, "disabling 3D acceleration\n");
485 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
486 }
487 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
488 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
489 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
490 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
491 fprintf(stderr, "Disabling HW TCL support\n");
492 }
493 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
494 }
495 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
496 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
497 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
498 }
499 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
500 }
501 return GL_TRUE;
502 }
503
504
505 /* Destroy the device specific context.
506 */
507 /* Destroy the Mesa and driver specific context data.
508 */
509 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
510 {
511 GET_CURRENT_CONTEXT(ctx);
512 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
513 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
514
515 /* check if we're deleting the currently bound context */
516 if (rmesa == current) {
517 R200_FIREVERTICES( rmesa );
518 _mesa_make_current2(NULL, NULL, NULL);
519 }
520
521 /* Free r200 context resources */
522 assert(rmesa); /* should never be null */
523 if ( rmesa ) {
524 GLboolean release_texture_heaps;
525
526
527 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
528 _swsetup_DestroyContext( rmesa->glCtx );
529 _tnl_DestroyContext( rmesa->glCtx );
530 _ac_DestroyContext( rmesa->glCtx );
531 _swrast_DestroyContext( rmesa->glCtx );
532
533 r200DestroySwtcl( rmesa->glCtx );
534 r200ReleaseArrays( rmesa->glCtx, ~0 );
535
536 if (rmesa->dma.current.buf) {
537 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
538 r200FlushCmdBuf( rmesa, __FUNCTION__ );
539 }
540
541 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
542 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
543 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
544 r200VtxfmtDestroy( rmesa->glCtx );
545 }
546
547 /* free the Mesa context */
548 rmesa->glCtx->DriverCtx = NULL;
549 _mesa_destroy_context( rmesa->glCtx );
550
551 if (rmesa->state.scissor.pClipRects) {
552 FREE(rmesa->state.scissor.pClipRects);
553 rmesa->state.scissor.pClipRects = 0;
554 }
555
556 if ( release_texture_heaps ) {
557 /* This share group is about to go away, free our private
558 * texture object data.
559 */
560 int i;
561
562 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
563 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
564 rmesa->texture_heaps[ i ] = NULL;
565 }
566
567 assert( is_empty_list( & rmesa->swapped ) );
568 }
569
570 /* free the option cache */
571 driDestroyOptionCache (&rmesa->optionCache);
572
573 FREE( rmesa );
574 }
575 }
576
577
578
579
580 void
581 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
582 {
583 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
584 r200ContextPtr rmesa;
585 GLcontext *ctx;
586 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
587 ctx = rmesa->glCtx;
588 if (ctx->Visual.doubleBufferMode) {
589 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
590 if ( rmesa->doPageFlip ) {
591 r200PageFlip( dPriv );
592 }
593 else {
594 r200CopyBuffer( dPriv );
595 }
596 }
597 }
598 else {
599 /* XXX this shouldn't be an error but we can't handle it for now */
600 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
601 }
602 }
603
604
605 /* Force the context `c' to be the current context and associate with it
606 * buffer `b'.
607 */
608 GLboolean
609 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
610 __DRIdrawablePrivate *driDrawPriv,
611 __DRIdrawablePrivate *driReadPriv )
612 {
613 if ( driContextPriv ) {
614 r200ContextPtr newCtx =
615 (r200ContextPtr) driContextPriv->driverPrivate;
616
617 if (R200_DEBUG & DEBUG_DRI)
618 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
619
620 if ( newCtx->dri.drawable != driDrawPriv ) {
621 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
622 newCtx->dri.drawable = driDrawPriv;
623 r200UpdateWindow( newCtx->glCtx );
624 r200UpdateViewportOffset( newCtx->glCtx );
625 }
626
627 _mesa_make_current2( newCtx->glCtx,
628 (GLframebuffer *) driDrawPriv->driverPrivate,
629 (GLframebuffer *) driReadPriv->driverPrivate );
630
631 if (newCtx->vb.enabled)
632 r200VtxfmtMakeCurrent( newCtx->glCtx );
633
634 _mesa_update_state( newCtx->glCtx );
635 r200ValidateState( newCtx->glCtx );
636
637 } else {
638 if (R200_DEBUG & DEBUG_DRI)
639 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
640 _mesa_make_current( 0, 0 );
641 }
642
643 if (R200_DEBUG & DEBUG_DRI)
644 fprintf(stderr, "End %s\n", __FUNCTION__);
645 return GL_TRUE;
646 }
647
648 /* Force the context `c' to be unbound from its buffer.
649 */
650 GLboolean
651 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
652 {
653 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
654
655 if (R200_DEBUG & DEBUG_DRI)
656 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
657
658 r200VtxfmtUnbindContext( rmesa->glCtx );
659 return GL_TRUE;
660 }