radeon/r200: make radeon_context subclass of gl_context
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include <stdbool.h>
36 #include "main/glheader.h"
37 #include "main/api_arrayelt.h"
38 #include "main/context.h"
39 #include "main/simple_list.h"
40 #include "main/imports.h"
41 #include "main/extensions.h"
42 #include "main/mfeatures.h"
43 #include "main/version.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_tex.h"
58 #include "r200_swtcl.h"
59 #include "r200_tcl.h"
60 #include "r200_vertprog.h"
61 #include "radeon_queryobj.h"
62 #include "r200_blit.h"
63 #include "radeon_fog.h"
64
65 #include "radeon_span.h"
66
67 #include "utils.h"
68 #include "xmlpool.h" /* for symbolic values of enum-type options */
69
70 /* Return various strings for glGetString().
71 */
72 static const GLubyte *r200GetString( struct gl_context *ctx, GLenum name )
73 {
74 r200ContextPtr rmesa = R200_CONTEXT(ctx);
75 static char buffer[128];
76 unsigned offset;
77 GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
78 rmesa->radeon.radeonScreen->AGPMode;
79
80 switch ( name ) {
81 case GL_VENDOR:
82 return (GLubyte *)"Tungsten Graphics, Inc.";
83
84 case GL_RENDERER:
85 offset = driGetRendererString( buffer, "R200", agp_mode );
86
87 sprintf( & buffer[ offset ], " %sTCL",
88 !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
89 ? "" : "NO-" );
90
91 return (GLubyte *)buffer;
92
93 default:
94 return NULL;
95 }
96 }
97
98
99 extern const struct tnl_pipeline_stage _r200_render_stage;
100 extern const struct tnl_pipeline_stage _r200_tcl_stage;
101
102 static const struct tnl_pipeline_stage *r200_pipeline[] = {
103
104 /* Try and go straight to t&l
105 */
106 &_r200_tcl_stage,
107
108 /* Catch any t&l fallbacks
109 */
110 &_tnl_vertex_transform_stage,
111 &_tnl_normal_transform_stage,
112 &_tnl_lighting_stage,
113 &_tnl_fog_coordinate_stage,
114 &_tnl_texgen_stage,
115 &_tnl_texture_transform_stage,
116 &_tnl_point_attenuation_stage,
117 &_tnl_vertex_program_stage,
118 /* Try again to go to tcl?
119 * - no good for asymmetric-twoside (do with multipass)
120 * - no good for asymmetric-unfilled (do with multipass)
121 * - good for material
122 * - good for texgen
123 * - need to manipulate a bit of state
124 *
125 * - worth it/not worth it?
126 */
127
128 /* Else do them here.
129 */
130 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
131 &_tnl_render_stage, /* FALLBACK: */
132 NULL,
133 };
134
135
136
137 /* Initialize the driver's misc functions.
138 */
139 static void r200InitDriverFuncs( struct dd_function_table *functions )
140 {
141 functions->GetBufferSize = NULL; /* OBSOLETE */
142 functions->GetString = r200GetString;
143 }
144
145
146 static void r200_get_lock(radeonContextPtr radeon)
147 {
148 r200ContextPtr rmesa = (r200ContextPtr)radeon;
149 drm_radeon_sarea_t *sarea = radeon->sarea;
150
151 R200_STATECHANGE( rmesa, ctx );
152 if (rmesa->radeon.sarea->tiling_enabled) {
153 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
154 }
155 else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
156
157 if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
158 sarea->ctx_owner = rmesa->radeon.dri.hwContext;
159 }
160
161 }
162
163 static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
164 {
165 }
166
167 static void r200_emit_query_finish(radeonContextPtr radeon)
168 {
169 BATCH_LOCALS(radeon);
170 struct radeon_query_object *query = radeon->query.current;
171
172 BEGIN_BATCH_NO_AUTOSTATE(4);
173 OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZPASS_ADDR, 0));
174 OUT_BATCH_RELOC(0, query->bo, query->curr_offset, 0, RADEON_GEM_DOMAIN_GTT, 0);
175 END_BATCH();
176 query->curr_offset += sizeof(uint32_t);
177 assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE);
178 query->emitted_begin = GL_FALSE;
179 }
180
181 static void r200_init_vtbl(radeonContextPtr radeon)
182 {
183 radeon->vtbl.get_lock = r200_get_lock;
184 radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
185 radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
186 radeon->vtbl.swtcl_flush = r200_swtcl_flush;
187 radeon->vtbl.fallback = r200Fallback;
188 radeon->vtbl.update_scissor = r200_vtbl_update_scissor;
189 radeon->vtbl.emit_query_finish = r200_emit_query_finish;
190 radeon->vtbl.check_blit = r200_check_blit;
191 radeon->vtbl.blit = r200_blit;
192 radeon->vtbl.is_format_renderable = radeonIsFormatRenderable;
193 }
194
195
196 /* Create the device specific rendering context.
197 */
198 GLboolean r200CreateContext( gl_api api,
199 const struct gl_config *glVisual,
200 __DRIcontext *driContextPriv,
201 unsigned major_version,
202 unsigned minor_version,
203 uint32_t flags,
204 unsigned *error,
205 void *sharedContextPrivate)
206 {
207 __DRIscreen *sPriv = driContextPriv->driScreenPriv;
208 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->driverPrivate);
209 struct dd_function_table functions;
210 r200ContextPtr rmesa;
211 struct gl_context *ctx;
212 int i;
213 int tcl_mode;
214
215 switch (api) {
216 case API_OPENGL:
217 if (major_version > 1 || minor_version > 3) {
218 *error = __DRI_CTX_ERROR_BAD_VERSION;
219 return GL_FALSE;
220 }
221 break;
222 case API_OPENGLES:
223 break;
224 default:
225 *error = __DRI_CTX_ERROR_BAD_API;
226 return GL_FALSE;
227 }
228
229 /* Flag filtering is handled in dri2CreateContextAttribs.
230 */
231 (void) flags;
232
233 assert(glVisual);
234 assert(driContextPriv);
235 assert(screen);
236
237 /* Allocate the R200 context */
238 rmesa = calloc(1, sizeof(*rmesa));
239 if ( !rmesa ) {
240 *error = __DRI_CTX_ERROR_NO_MEMORY;
241 return GL_FALSE;
242 }
243
244 rmesa->radeon.radeonScreen = screen;
245 r200_init_vtbl(&rmesa->radeon);
246 /* init exp fog table data */
247 radeonInitStaticFogData();
248
249 /* Parse configuration files.
250 * Do this here so that initialMaxAnisotropy is set before we create
251 * the default textures.
252 */
253 driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
254 screen->driScreen->myNum, "r200");
255 rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
256 "def_max_anisotropy");
257
258 if ( sPriv->drm_version.major == 1
259 && driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
260 if ( sPriv->drm_version.minor < 13 )
261 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
262 "disabling.\n", sPriv->drm_version.minor );
263 else
264 rmesa->using_hyperz = GL_TRUE;
265 }
266
267 if ( sPriv->drm_version.minor >= 15 )
268 rmesa->texmicrotile = GL_TRUE;
269
270 /* Init default driver functions then plug in our R200-specific functions
271 * (the texture functions are especially important)
272 */
273 _mesa_init_driver_functions(&functions);
274 r200InitDriverFuncs(&functions);
275 r200InitIoctlFuncs(&functions);
276 r200InitStateFuncs(&rmesa->radeon, &functions);
277 r200InitTextureFuncs(&rmesa->radeon, &functions);
278 r200InitShaderFuncs(&functions);
279 radeonInitQueryObjFunctions(&functions);
280
281 if (!radeonInitContext(&rmesa->radeon, &functions,
282 glVisual, driContextPriv,
283 sharedContextPrivate)) {
284 free(rmesa);
285 *error = __DRI_CTX_ERROR_NO_MEMORY;
286 return GL_FALSE;
287 }
288
289 rmesa->radeon.swtcl.RenderIndex = ~0;
290 rmesa->radeon.hw.all_dirty = 1;
291
292 /* Set the maximum texture size small enough that we can guarentee that
293 * all texture units can bind a maximal texture and have all of them in
294 * texturable memory at once. Depending on the allow_large_textures driconf
295 * setting allow larger textures.
296 */
297
298 ctx = &rmesa->radeon.glCtx;
299 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
300 "texture_units");
301 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
302 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
303
304 ctx->Const.MaxCombinedTextureImageUnits = ctx->Const.MaxTextureUnits;
305
306 ctx->Const.StripTextureBorder = GL_TRUE;
307
308 i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
309
310 /* FIXME: When no memory manager is available we should set this
311 * to some reasonable value based on texture memory pool size */
312 ctx->Const.MaxTextureLevels = 12;
313 ctx->Const.Max3DTextureLevels = 9;
314 ctx->Const.MaxCubeTextureLevels = 12;
315 ctx->Const.MaxTextureRectSize = 2048;
316 ctx->Const.MaxRenderbufferSize = 2048;
317
318 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
319
320 /* No wide AA points.
321 */
322 ctx->Const.MinPointSize = 1.0;
323 ctx->Const.MinPointSizeAA = 1.0;
324 ctx->Const.MaxPointSizeAA = 1.0;
325 ctx->Const.PointSizeGranularity = 0.0625;
326 ctx->Const.MaxPointSize = 2047.0;
327
328 /* mesa initialization problem - _mesa_init_point was already called */
329 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
330
331 ctx->Const.MinLineWidth = 1.0;
332 ctx->Const.MinLineWidthAA = 1.0;
333 ctx->Const.MaxLineWidth = 10.0;
334 ctx->Const.MaxLineWidthAA = 10.0;
335 ctx->Const.LineWidthGranularity = 0.0625;
336
337 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
338 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
339 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
340 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
341 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
342
343 ctx->Const.MaxDrawBuffers = 1;
344 ctx->Const.MaxColorAttachments = 1;
345
346 _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
347
348 /* Initialize the software rasterizer and helper modules.
349 */
350 _swrast_CreateContext( ctx );
351 _vbo_CreateContext( ctx );
352 _tnl_CreateContext( ctx );
353 _swsetup_CreateContext( ctx );
354 _ae_create_context( ctx );
355
356 /* Install the customized pipeline:
357 */
358 _tnl_destroy_pipeline( ctx );
359 _tnl_install_pipeline( ctx, r200_pipeline );
360
361 /* Try and keep materials and vertices separate:
362 */
363 /* _tnl_isolate_materials( ctx, GL_TRUE ); */
364
365
366 /* Configure swrast and TNL to match hardware characteristics:
367 */
368 _swrast_allow_pixel_fog( ctx, GL_FALSE );
369 _swrast_allow_vertex_fog( ctx, GL_TRUE );
370 _tnl_allow_pixel_fog( ctx, GL_FALSE );
371 _tnl_allow_vertex_fog( ctx, GL_TRUE );
372
373
374 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
375 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
376 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
377 }
378 _math_matrix_ctr( &rmesa->tmpmat );
379 _math_matrix_set_identity( &rmesa->tmpmat );
380
381 ctx->Extensions.ARB_half_float_pixel = true;
382 ctx->Extensions.ARB_occlusion_query = true;
383 ctx->Extensions.ARB_texture_border_clamp = true;
384 ctx->Extensions.ARB_texture_env_combine = true;
385 ctx->Extensions.ARB_texture_env_dot3 = true;
386 ctx->Extensions.ARB_texture_env_crossbar = true;
387 ctx->Extensions.EXT_blend_color = true;
388 ctx->Extensions.EXT_blend_minmax = true;
389 ctx->Extensions.EXT_fog_coord = true;
390 ctx->Extensions.EXT_packed_depth_stencil = true;
391 ctx->Extensions.EXT_secondary_color = true;
392 ctx->Extensions.EXT_texture_env_dot3 = true;
393 ctx->Extensions.EXT_texture_filter_anisotropic = true;
394 ctx->Extensions.EXT_texture_mirror_clamp = true;
395 ctx->Extensions.ATI_texture_env_combine3 = true;
396 ctx->Extensions.ATI_texture_mirror_once = true;
397 ctx->Extensions.MESA_pack_invert = true;
398 ctx->Extensions.NV_blend_square = true;
399 ctx->Extensions.NV_texture_rectangle = true;
400 ctx->Extensions.OES_EGL_image = true;
401 ctx->Extensions.EXT_framebuffer_object = true;
402 ctx->Extensions.ARB_occlusion_query = true;
403
404 if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
405 /* yuv textures don't work with some chips - R200 / rv280 okay so far
406 others get the bit ordering right but don't actually do YUV-RGB conversion */
407 ctx->Extensions.MESA_ycbcr_texture = true;
408 }
409 if (rmesa->radeon.glCtx.Mesa_DXTn) {
410 ctx->Extensions.EXT_texture_compression_s3tc = true;
411 ctx->Extensions.S3_s3tc = true;
412 }
413 else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
414 ctx->Extensions.EXT_texture_compression_s3tc = true;
415 }
416
417 ctx->Extensions.ARB_texture_cube_map = true;
418
419 ctx->Extensions.EXT_blend_equation_separate = true;
420 ctx->Extensions.EXT_blend_func_separate = true;
421
422 ctx->Extensions.ARB_vertex_program = true;
423 ctx->Extensions.EXT_gpu_program_parameters = true;
424
425 ctx->Extensions.NV_vertex_program =
426 driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program");
427
428 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
429
430 ctx->Extensions.ARB_point_sprite = true;
431 ctx->Extensions.EXT_point_parameters = true;
432
433 #if 0
434 r200InitDriverFuncs( ctx );
435 r200InitIoctlFuncs( ctx );
436 r200InitStateFuncs( ctx );
437 r200InitTextureFuncs( ctx );
438 #endif
439 /* plug in a few more device driver functions */
440 /* XXX these should really go right after _mesa_init_driver_functions() */
441 radeon_fbo_init(&rmesa->radeon);
442 radeonInitSpanFuncs( ctx );
443 r200InitTnlFuncs( ctx );
444 r200InitState( rmesa );
445 r200InitSwtcl( ctx );
446
447 rmesa->prefer_gart_client_texturing =
448 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
449
450 tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
451 if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
452 fprintf(stderr, "disabling 3D acceleration\n");
453 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
454 }
455 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
456 !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
457 if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
458 rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
459 fprintf(stderr, "Disabling HW TCL support\n");
460 }
461 TCL_FALLBACK(&rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
462 }
463
464 _mesa_compute_version(ctx);
465
466 *error = __DRI_CTX_ERROR_SUCCESS;
467 return GL_TRUE;
468 }
469
470
471 void r200DestroyContext( __DRIcontext *driContextPriv )
472 {
473 int i;
474 r200ContextPtr rmesa = (r200ContextPtr)driContextPriv->driverPrivate;
475 if (rmesa)
476 {
477 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
478 _math_matrix_dtr( &rmesa->TexGenMatrix[i] );
479 }
480 }
481 radeonDestroyContext(driContextPriv);
482 }