enable arb_vertex_program by default if drm is new enough. Do a fallback when it...
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "framebuffer.h"
44 #include "state.h"
45
46 #include "swrast/swrast.h"
47 #include "swrast_setup/swrast_setup.h"
48 #include "array_cache/acache.h"
49
50 #include "tnl/tnl.h"
51 #include "tnl/t_pipeline.h"
52
53 #include "drivers/common/driverfuncs.h"
54
55 #include "r200_context.h"
56 #include "r200_ioctl.h"
57 #include "r200_state.h"
58 #include "r200_span.h"
59 #include "r200_pixel.h"
60 #include "r200_tex.h"
61 #include "r200_swtcl.h"
62 #include "r200_tcl.h"
63 #include "r200_vtxfmt.h"
64 #include "r200_maos.h"
65 #include "r200_vertprog.h"
66
67 #define need_GL_ARB_multisample
68 #define need_GL_ARB_texture_compression
69 #define need_GL_ARB_vertex_buffer_object
70 #define need_GL_ARB_vertex_program
71 #define need_GL_ATI_fragment_shader
72 #define need_GL_EXT_blend_minmax
73 #define need_GL_EXT_fog_coord
74 #define need_GL_EXT_secondary_color
75 #define need_GL_EXT_blend_equation_separate
76 #define need_GL_EXT_blend_func_separate
77 #define need_GL_NV_vertex_program
78 #include "extension_helper.h"
79
80 #define DRIVER_DATE "20060602"
81
82 #include "vblank.h"
83 #include "utils.h"
84 #include "xmlpool.h" /* for symbolic values of enum-type options */
85 #ifndef R200_DEBUG
86 int R200_DEBUG = (0);
87 #endif
88
89
90 /* Return the width and height of the given buffer.
91 */
92 static void r200GetBufferSize( GLframebuffer *buffer,
93 GLuint *width, GLuint *height )
94 {
95 GET_CURRENT_CONTEXT(ctx);
96 r200ContextPtr rmesa = R200_CONTEXT(ctx);
97
98 LOCK_HARDWARE( rmesa );
99 *width = rmesa->dri.drawable->w;
100 *height = rmesa->dri.drawable->h;
101 UNLOCK_HARDWARE( rmesa );
102 }
103
104 /* Return various strings for glGetString().
105 */
106 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
107 {
108 r200ContextPtr rmesa = R200_CONTEXT(ctx);
109 static char buffer[128];
110 unsigned offset;
111 GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 :
112 rmesa->r200Screen->AGPMode;
113
114 switch ( name ) {
115 case GL_VENDOR:
116 return (GLubyte *)"Tungsten Graphics, Inc.";
117
118 case GL_RENDERER:
119 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
120 agp_mode );
121
122 sprintf( & buffer[ offset ], " %sTCL",
123 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
124 ? "" : "NO-" );
125
126 return (GLubyte *)buffer;
127
128 default:
129 return NULL;
130 }
131 }
132
133
134 /* Extension strings exported by the R200 driver.
135 */
136 const struct dri_extension card_extensions[] =
137 {
138 { "GL_ARB_multisample", GL_ARB_multisample_functions },
139 { "GL_ARB_multitexture", NULL },
140 { "GL_ARB_texture_border_clamp", NULL },
141 { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
142 { "GL_ARB_texture_env_add", NULL },
143 { "GL_ARB_texture_env_combine", NULL },
144 { "GL_ARB_texture_env_dot3", NULL },
145 { "GL_ARB_texture_env_crossbar", NULL },
146 { "GL_ARB_texture_mirrored_repeat", NULL },
147 { "GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions },
148 { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
149 { "GL_EXT_blend_subtract", NULL },
150 { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
151 { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
152 { "GL_EXT_stencil_wrap", NULL },
153 { "GL_EXT_texture_edge_clamp", NULL },
154 { "GL_EXT_texture_env_combine", NULL },
155 { "GL_EXT_texture_env_dot3", NULL },
156 { "GL_EXT_texture_filter_anisotropic", NULL },
157 { "GL_EXT_texture_lod_bias", NULL },
158 { "GL_EXT_texture_mirror_clamp", NULL },
159 { "GL_EXT_texture_rectangle", NULL },
160 { "GL_ATI_texture_env_combine3", NULL },
161 { "GL_ATI_texture_mirror_once", NULL },
162 { "GL_MESA_pack_invert", NULL },
163 { "GL_NV_blend_square", NULL },
164 { "GL_SGIS_generate_mipmap", NULL },
165 { NULL, NULL }
166 };
167
168 const struct dri_extension blend_extensions[] = {
169 { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions },
170 { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions },
171 { NULL, NULL }
172 };
173
174 const struct dri_extension ARB_vp_extension[] = {
175 { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }
176 };
177
178 const struct dri_extension NV_vp_extension[] = {
179 { "GL_NV_vertex_program", GL_NV_vertex_program_functions }
180 };
181
182 const struct dri_extension ATI_fs_extension[] = {
183 { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }
184 };
185
186 extern const struct tnl_pipeline_stage _r200_render_stage;
187 extern const struct tnl_pipeline_stage _r200_tcl_stage;
188
189 static const struct tnl_pipeline_stage *r200_pipeline[] = {
190
191 /* Try and go straight to t&l
192 */
193 &_r200_tcl_stage,
194
195 /* Catch any t&l fallbacks
196 */
197 &_tnl_vertex_transform_stage,
198 &_tnl_normal_transform_stage,
199 &_tnl_lighting_stage,
200 &_tnl_fog_coordinate_stage,
201 &_tnl_texgen_stage,
202 &_tnl_texture_transform_stage,
203 &_tnl_arb_vertex_program_stage,
204 &_tnl_vertex_program_stage,
205
206 /* Try again to go to tcl?
207 * - no good for asymmetric-twoside (do with multipass)
208 * - no good for asymmetric-unfilled (do with multipass)
209 * - good for material
210 * - good for texgen
211 * - need to manipulate a bit of state
212 *
213 * - worth it/not worth it?
214 */
215
216 /* Else do them here.
217 */
218 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
219 &_tnl_render_stage, /* FALLBACK: */
220 NULL,
221 };
222
223
224
225 /* Initialize the driver's misc functions.
226 */
227 static void r200InitDriverFuncs( struct dd_function_table *functions )
228 {
229 functions->GetBufferSize = r200GetBufferSize;
230 functions->ResizeBuffers = _mesa_resize_framebuffer;
231 functions->GetString = r200GetString;
232
233 functions->Error = NULL;
234 functions->DrawPixels = NULL;
235 functions->Bitmap = NULL;
236 }
237
238 static const struct dri_debug_control debug_control[] =
239 {
240 { "fall", DEBUG_FALLBACKS },
241 { "tex", DEBUG_TEXTURE },
242 { "ioctl", DEBUG_IOCTL },
243 { "prim", DEBUG_PRIMS },
244 { "vert", DEBUG_VERTS },
245 { "state", DEBUG_STATE },
246 { "code", DEBUG_CODEGEN },
247 { "vfmt", DEBUG_VFMT },
248 { "vtxf", DEBUG_VFMT },
249 { "verb", DEBUG_VERBOSE },
250 { "dri", DEBUG_DRI },
251 { "dma", DEBUG_DMA },
252 { "san", DEBUG_SANITY },
253 { "sync", DEBUG_SYNC },
254 { "pix", DEBUG_PIXEL },
255 { "mem", DEBUG_MEMORY },
256 { NULL, 0 }
257 };
258
259
260 /* Create the device specific rendering context.
261 */
262 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
263 __DRIcontextPrivate *driContextPriv,
264 void *sharedContextPrivate)
265 {
266 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
267 radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
268 struct dd_function_table functions;
269 r200ContextPtr rmesa;
270 GLcontext *ctx, *shareCtx;
271 int i;
272 int tcl_mode, fthrottle_mode;
273
274 assert(glVisual);
275 assert(driContextPriv);
276 assert(screen);
277
278 /* Allocate the R200 context */
279 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
280 if ( !rmesa )
281 return GL_FALSE;
282
283 /* init exp fog table data */
284 r200InitStaticFogData();
285
286 /* Parse configuration files.
287 * Do this here so that initialMaxAnisotropy is set before we create
288 * the default textures.
289 */
290 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
291 screen->driScreen->myNum, "r200");
292 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
293 "def_max_anisotropy");
294
295 if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
296 if ( sPriv->drmMinor < 13 )
297 fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
298 "disabling.\n",sPriv->drmMinor );
299 else
300 rmesa->using_hyperz = GL_TRUE;
301 }
302
303 if ( sPriv->drmMinor >= 15 )
304 rmesa->texmicrotile = GL_TRUE;
305
306 /* Init default driver functions then plug in our R200-specific functions
307 * (the texture functions are especially important)
308 */
309 _mesa_init_driver_functions(&functions);
310 r200InitDriverFuncs(&functions);
311 r200InitIoctlFuncs(&functions);
312 r200InitStateFuncs(&functions);
313 r200InitTextureFuncs(&functions);
314 r200InitShaderFuncs(&functions);
315
316 /* Allocate and initialize the Mesa context */
317 if (sharedContextPrivate)
318 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
319 else
320 shareCtx = NULL;
321 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
322 &functions, (void *) rmesa);
323 if (!rmesa->glCtx) {
324 FREE(rmesa);
325 return GL_FALSE;
326 }
327 driContextPriv->driverPrivate = rmesa;
328
329 /* Init r200 context data */
330 rmesa->dri.context = driContextPriv;
331 rmesa->dri.screen = sPriv;
332 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
333 rmesa->dri.hwContext = driContextPriv->hHWContext;
334 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
335 rmesa->dri.fd = sPriv->fd;
336 rmesa->dri.drmMinor = sPriv->drmMinor;
337
338 rmesa->r200Screen = screen;
339 rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
340 screen->sarea_priv_offset);
341
342
343 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
344
345 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
346 make_empty_list( & rmesa->swapped );
347
348 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
349 assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS);
350 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
351 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
352 screen->texSize[i],
353 12,
354 RADEON_NR_TEX_REGIONS,
355 (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
356 & rmesa->sarea->tex_age[i],
357 & rmesa->swapped,
358 sizeof( r200TexObj ),
359 (destroy_texture_object_t *) r200DestroyTexObj );
360 }
361 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
362 "texture_depth");
363 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
364 rmesa->texture_depth = ( screen->cpp == 4 ) ?
365 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
366
367 rmesa->swtcl.RenderIndex = ~0;
368 rmesa->hw.all_dirty = 1;
369
370 /* Set the maximum texture size small enough that we can guarentee that
371 * all texture units can bind a maximal texture and have all of them in
372 * texturable memory at once. Depending on the allow_large_textures driconf
373 * setting allow larger textures.
374 */
375
376 ctx = rmesa->glCtx;
377 ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
378 "texture_units");
379 ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
380 ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
381
382 i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");
383
384 driCalculateMaxTextureLevels( rmesa->texture_heaps,
385 rmesa->nr_heaps,
386 & ctx->Const,
387 4,
388 11, /* max 2D texture size is 2048x2048 */
389 #if ENABLE_HW_3D_TEXTURE
390 8, /* max 3D texture size is 256^3 */
391 #else
392 0, /* 3D textures unsupported */
393 #endif
394 11, /* max cube texture size is 2048x2048 */
395 11, /* max texture rectangle size is 2048x2048 */
396 12,
397 GL_FALSE,
398 i );
399
400 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
401
402 /* No wide AA points.
403 */
404 ctx->Const.MinPointSize = 1.0;
405 ctx->Const.MinPointSizeAA = 1.0;
406 ctx->Const.MaxPointSizeAA = 1.0;
407 ctx->Const.PointSizeGranularity = 0.0625;
408 if (rmesa->r200Screen->drmSupportsPointSprites)
409 ctx->Const.MaxPointSize = 2047.0;
410 else
411 ctx->Const.MaxPointSize = 1.0;
412
413 /* mesa initialization problem - _mesa_init_point was already called */
414 ctx->Point.MaxSize = ctx->Const.MaxPointSize;
415
416 ctx->Const.MinLineWidth = 1.0;
417 ctx->Const.MinLineWidthAA = 1.0;
418 ctx->Const.MaxLineWidth = 10.0;
419 ctx->Const.MaxLineWidthAA = 10.0;
420 ctx->Const.LineWidthGranularity = 0.0625;
421
422 ctx->Const.VertexProgram.MaxNativeInstructions = R200_VSF_MAX_INST;
423 ctx->Const.VertexProgram.MaxNativeAttribs = 12;
424 ctx->Const.VertexProgram.MaxNativeTemps = R200_VSF_MAX_TEMPS;
425 ctx->Const.VertexProgram.MaxNativeParameters = R200_VSF_MAX_PARAM;
426 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
427
428 /* Initialize the software rasterizer and helper modules.
429 */
430 _swrast_CreateContext( ctx );
431 _ac_CreateContext( ctx );
432 _tnl_CreateContext( ctx );
433 _swsetup_CreateContext( ctx );
434 _ae_create_context( ctx );
435
436 /* Install the customized pipeline:
437 */
438 _tnl_destroy_pipeline( ctx );
439 _tnl_install_pipeline( ctx, r200_pipeline );
440 ctx->Driver.FlushVertices = r200FlushVertices;
441
442 /* Try and keep materials and vertices separate:
443 */
444 _tnl_isolate_materials( ctx, GL_TRUE );
445
446
447 /* Configure swrast and TNL to match hardware characteristics:
448 */
449 _swrast_allow_pixel_fog( ctx, GL_FALSE );
450 _swrast_allow_vertex_fog( ctx, GL_TRUE );
451 _tnl_allow_pixel_fog( ctx, GL_FALSE );
452 _tnl_allow_vertex_fog( ctx, GL_TRUE );
453
454
455 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) {
456 _math_matrix_ctr( &rmesa->TexGenMatrix[i] );
457 _math_matrix_set_identity( &rmesa->TexGenMatrix[i] );
458 }
459 _math_matrix_ctr( &rmesa->tmpmat );
460 _math_matrix_set_identity( &rmesa->tmpmat );
461
462 driInitExtensions( ctx, card_extensions, GL_TRUE );
463 if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
464 /* yuv textures don't work with some chips - R200 / rv280 okay so far
465 others get the bit ordering right but don't actually do YUV-RGB conversion */
466 _mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
467 }
468 if (rmesa->glCtx->Mesa_DXTn) {
469 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
470 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
471 }
472 else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
473 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
474 }
475
476 if (rmesa->r200Screen->drmSupportsCubeMapsR200)
477 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
478 if (rmesa->r200Screen->drmSupportsBlendColor) {
479 driInitExtensions( ctx, blend_extensions, GL_FALSE );
480 }
481 if(rmesa->r200Screen->drmSupportsVertexProgram ||
482 driQueryOptionb(&rmesa->optionCache, "arb_vertex_program"))
483 driInitSingleExtension( ctx, ARB_vp_extension );
484 if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
485 driInitSingleExtension( ctx, NV_vp_extension );
486
487 if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader)
488 driInitSingleExtension( ctx, ATI_fs_extension );
489 #if 0
490 r200InitDriverFuncs( ctx );
491 r200InitIoctlFuncs( ctx );
492 r200InitStateFuncs( ctx );
493 r200InitTextureFuncs( ctx );
494 #endif
495 /* plug in a few more device driver functions */
496 /* XXX these should really go right after _mesa_init_driver_functions() */
497 r200InitPixelFuncs( ctx );
498 r200InitSpanFuncs( ctx );
499 r200InitTnlFuncs( ctx );
500 r200InitState( rmesa );
501 r200InitSwtcl( ctx );
502
503 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
504 rmesa->iw.irq_seq = -1;
505 rmesa->irqsEmitted = 0;
506 rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
507 rmesa->r200Screen->irq);
508
509 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
510
511 if (!rmesa->do_irqs)
512 fprintf(stderr,
513 "IRQ's not enabled, falling back to %s: %d %d\n",
514 rmesa->do_usleeps ? "usleeps" : "busy waits",
515 fthrottle_mode,
516 rmesa->r200Screen->irq);
517
518 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
519 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
520
521 rmesa->prefer_gart_client_texturing =
522 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
523
524 (*dri_interface->getUST)( & rmesa->swap_ust );
525
526
527 #if DO_DEBUG
528 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
529 debug_control );
530 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
531 debug_control );
532 #endif
533
534 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
535 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
536 fprintf(stderr, "disabling 3D acceleration\n");
537 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
538 }
539 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
540 !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) {
541 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
542 rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL;
543 fprintf(stderr, "Disabling HW TCL support\n");
544 }
545 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
546 }
547
548 if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
549 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
550 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
551
552 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
553 }
554 return GL_TRUE;
555 }
556
557
558 /* Destroy the device specific context.
559 */
560 /* Destroy the Mesa and driver specific context data.
561 */
562 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
563 {
564 GET_CURRENT_CONTEXT(ctx);
565 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
566 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
567
568 /* check if we're deleting the currently bound context */
569 if (rmesa == current) {
570 R200_FIREVERTICES( rmesa );
571 _mesa_make_current(NULL, NULL, NULL);
572 }
573
574 /* Free r200 context resources */
575 assert(rmesa); /* should never be null */
576 if ( rmesa ) {
577 GLboolean release_texture_heaps;
578
579
580 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
581 _swsetup_DestroyContext( rmesa->glCtx );
582 _tnl_DestroyContext( rmesa->glCtx );
583 _ac_DestroyContext( rmesa->glCtx );
584 _swrast_DestroyContext( rmesa->glCtx );
585
586 r200DestroySwtcl( rmesa->glCtx );
587 r200ReleaseArrays( rmesa->glCtx, ~0 );
588
589 if (rmesa->dma.current.buf) {
590 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
591 r200FlushCmdBuf( rmesa, __FUNCTION__ );
592 }
593
594 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
595 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
596 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
597 r200VtxfmtDestroy( rmesa->glCtx );
598 }
599
600 if (rmesa->state.scissor.pClipRects) {
601 FREE(rmesa->state.scissor.pClipRects);
602 rmesa->state.scissor.pClipRects = NULL;
603 }
604
605 if ( release_texture_heaps ) {
606 /* This share group is about to go away, free our private
607 * texture object data.
608 */
609 int i;
610
611 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
612 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
613 rmesa->texture_heaps[ i ] = NULL;
614 }
615
616 assert( is_empty_list( & rmesa->swapped ) );
617 }
618
619 /* free the Mesa context */
620 rmesa->glCtx->DriverCtx = NULL;
621 _mesa_destroy_context( rmesa->glCtx );
622
623 /* free the option cache */
624 driDestroyOptionCache (&rmesa->optionCache);
625
626 FREE( rmesa );
627 }
628 }
629
630
631
632
633 void
634 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
635 {
636 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
637 r200ContextPtr rmesa;
638 GLcontext *ctx;
639 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
640 ctx = rmesa->glCtx;
641 if (ctx->Visual.doubleBufferMode) {
642 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
643 if ( rmesa->doPageFlip ) {
644 r200PageFlip( dPriv );
645 }
646 else {
647 r200CopyBuffer( dPriv, NULL );
648 }
649 }
650 }
651 else {
652 /* XXX this shouldn't be an error but we can't handle it for now */
653 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
654 }
655 }
656
657 void
658 r200CopySubBuffer( __DRIdrawablePrivate *dPriv,
659 int x, int y, int w, int h )
660 {
661 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
662 r200ContextPtr rmesa;
663 GLcontext *ctx;
664 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
665 ctx = rmesa->glCtx;
666 if (ctx->Visual.doubleBufferMode) {
667 drm_clip_rect_t rect;
668 rect.x1 = x + dPriv->x;
669 rect.y1 = (dPriv->h - y - h) + dPriv->y;
670 rect.x2 = rect.x1 + w;
671 rect.y2 = rect.y1 + h;
672 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
673 r200CopyBuffer( dPriv, &rect );
674 }
675 }
676 else {
677 /* XXX this shouldn't be an error but we can't handle it for now */
678 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
679 }
680 }
681
682 /* Force the context `c' to be the current context and associate with it
683 * buffer `b'.
684 */
685 GLboolean
686 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
687 __DRIdrawablePrivate *driDrawPriv,
688 __DRIdrawablePrivate *driReadPriv )
689 {
690 if ( driContextPriv ) {
691 r200ContextPtr newCtx =
692 (r200ContextPtr) driContextPriv->driverPrivate;
693
694 if (R200_DEBUG & DEBUG_DRI)
695 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
696
697 if ( newCtx->dri.drawable != driDrawPriv ) {
698 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
699 newCtx->dri.drawable = driDrawPriv;
700 r200UpdateWindow( newCtx->glCtx );
701 r200UpdateViewportOffset( newCtx->glCtx );
702 }
703
704 _mesa_make_current( newCtx->glCtx,
705 (GLframebuffer *) driDrawPriv->driverPrivate,
706 (GLframebuffer *) driReadPriv->driverPrivate );
707
708 if (newCtx->vb.enabled)
709 r200VtxfmtMakeCurrent( newCtx->glCtx );
710
711 _mesa_update_state( newCtx->glCtx );
712 r200ValidateState( newCtx->glCtx );
713
714 } else {
715 if (R200_DEBUG & DEBUG_DRI)
716 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
717 _mesa_make_current( NULL, NULL, NULL );
718 }
719
720 if (R200_DEBUG & DEBUG_DRI)
721 fprintf(stderr, "End %s\n", __FUNCTION__);
722 return GL_TRUE;
723 }
724
725 /* Force the context `c' to be unbound from its buffer.
726 */
727 GLboolean
728 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
729 {
730 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
731
732 if (R200_DEBUG & DEBUG_DRI)
733 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
734
735 r200VtxfmtUnbindContext( rmesa->glCtx );
736 return GL_TRUE;
737 }