Silence some compiler warnings.
[mesa.git] / src / mesa / drivers / dri / r200 / r200_context.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_context.c,v 1.3 2003/05/06 23:52:08 daenzer Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "api_arrayelt.h"
38 #include "context.h"
39 #include "simple_list.h"
40 #include "imports.h"
41 #include "matrix.h"
42 #include "extensions.h"
43 #include "state.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "array_cache/acache.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51
52 #include "drivers/common/driverfuncs.h"
53
54 #include "r200_context.h"
55 #include "r200_ioctl.h"
56 #include "r200_state.h"
57 #include "r200_span.h"
58 #include "r200_pixel.h"
59 #include "r200_tex.h"
60 #include "r200_swtcl.h"
61 #include "r200_tcl.h"
62 #include "r200_vtxfmt.h"
63 #include "r200_maos.h"
64
65 #define DRIVER_DATE "20030328"
66
67 #include "vblank.h"
68 #include "utils.h"
69 #include "xmlpool.h" /* for symbolic values of enum-type options */
70 #ifndef R200_DEBUG
71 int R200_DEBUG = (0);
72 #endif
73
74
75 /* Return the width and height of the given buffer.
76 */
77 static void r200GetBufferSize( GLframebuffer *buffer,
78 GLuint *width, GLuint *height )
79 {
80 GET_CURRENT_CONTEXT(ctx);
81 r200ContextPtr rmesa = R200_CONTEXT(ctx);
82
83 LOCK_HARDWARE( rmesa );
84 *width = rmesa->dri.drawable->w;
85 *height = rmesa->dri.drawable->h;
86 UNLOCK_HARDWARE( rmesa );
87 }
88
89 /* Return various strings for glGetString().
90 */
91 static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
92 {
93 r200ContextPtr rmesa = R200_CONTEXT(ctx);
94 static char buffer[128];
95 unsigned offset;
96 GLuint agp_mode = rmesa->r200Screen->IsPCI ? 0 :
97 rmesa->r200Screen->AGPMode;
98
99 switch ( name ) {
100 case GL_VENDOR:
101 return (GLubyte *)"Tungsten Graphics, Inc.";
102
103 case GL_RENDERER:
104 offset = driGetRendererString( buffer, "R200", DRIVER_DATE,
105 agp_mode );
106
107 sprintf( & buffer[ offset ], " %sTCL",
108 !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
109 ? "" : "NO-" );
110
111 return (GLubyte *)buffer;
112
113 default:
114 return NULL;
115 }
116 }
117
118
119 /* Extension strings exported by the R200 driver.
120 */
121 static const char * const card_extensions[] =
122 {
123 "GL_ARB_multisample",
124 "GL_ARB_multitexture",
125 "GL_ARB_texture_border_clamp",
126 "GL_ARB_texture_compression",
127 "GL_ARB_texture_env_add",
128 "GL_ARB_texture_env_combine",
129 "GL_ARB_texture_env_dot3",
130 "GL_ARB_texture_mirrored_repeat",
131 "GL_EXT_blend_logic_op",
132 "GL_EXT_blend_minmax",
133 "GL_EXT_blend_subtract",
134 "GL_EXT_secondary_color",
135 "GL_EXT_stencil_wrap",
136 "GL_EXT_texture_edge_clamp",
137 "GL_EXT_texture_env_combine",
138 "GL_EXT_texture_env_dot3",
139 "GL_EXT_texture_filter_anisotropic",
140 "GL_EXT_texture_lod_bias",
141 "GL_EXT_texture_mirror_clamp",
142 "GL_EXT_texture_rectangle",
143 "GL_ATI_texture_env_combine3",
144 "GL_ATI_texture_mirror_once",
145 "GL_MESA_pack_invert",
146 "GL_MESA_ycbcr_texture",
147 "GL_NV_blend_square",
148 "GL_SGIS_generate_mipmap",
149 NULL
150 };
151
152 extern const struct tnl_pipeline_stage _r200_render_stage;
153 extern const struct tnl_pipeline_stage _r200_tcl_stage;
154
155 static const struct tnl_pipeline_stage *r200_pipeline[] = {
156
157 /* Try and go straight to t&l
158 */
159 &_r200_tcl_stage,
160
161 /* Catch any t&l fallbacks
162 */
163 &_tnl_vertex_transform_stage,
164 &_tnl_normal_transform_stage,
165 &_tnl_lighting_stage,
166 &_tnl_fog_coordinate_stage,
167 &_tnl_texgen_stage,
168 &_tnl_texture_transform_stage,
169
170 /* Try again to go to tcl?
171 * - no good for asymmetric-twoside (do with multipass)
172 * - no good for asymmetric-unfilled (do with multipass)
173 * - good for material
174 * - good for texgen
175 * - need to manipulate a bit of state
176 *
177 * - worth it/not worth it?
178 */
179
180 /* Else do them here.
181 */
182 /* &_r200_render_stage, */ /* FIXME: bugs with ut2003 */
183 &_tnl_render_stage, /* FALLBACK: */
184 0,
185 };
186
187
188
189 /* Initialize the driver's misc functions.
190 */
191 static void r200InitDriverFuncs( struct dd_function_table *functions )
192 {
193 functions->GetBufferSize = r200GetBufferSize;
194 functions->ResizeBuffers = _swrast_alloc_buffers;
195 functions->GetString = r200GetString;
196
197 functions->Error = NULL;
198 functions->DrawPixels = NULL;
199 functions->Bitmap = NULL;
200 }
201
202 static const struct dri_debug_control debug_control[] =
203 {
204 { "fall", DEBUG_FALLBACKS },
205 { "tex", DEBUG_TEXTURE },
206 { "ioctl", DEBUG_IOCTL },
207 { "prim", DEBUG_PRIMS },
208 { "vert", DEBUG_VERTS },
209 { "state", DEBUG_STATE },
210 { "code", DEBUG_CODEGEN },
211 { "vfmt", DEBUG_VFMT },
212 { "vtxf", DEBUG_VFMT },
213 { "verb", DEBUG_VERBOSE },
214 { "dri", DEBUG_DRI },
215 { "dma", DEBUG_DMA },
216 { "san", DEBUG_SANITY },
217 { "sync", DEBUG_SYNC },
218 { "pix", DEBUG_PIXEL },
219 { "mem", DEBUG_MEMORY },
220 { NULL, 0 }
221 };
222
223
224 static int
225 get_ust_nop( int64_t * ust )
226 {
227 *ust = 1;
228 return 0;
229 }
230
231
232 /* Create the device specific rendering context.
233 */
234 GLboolean r200CreateContext( const __GLcontextModes *glVisual,
235 __DRIcontextPrivate *driContextPriv,
236 void *sharedContextPrivate)
237 {
238 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
239 r200ScreenPtr screen = (r200ScreenPtr)(sPriv->private);
240 struct dd_function_table functions;
241 r200ContextPtr rmesa;
242 GLcontext *ctx, *shareCtx;
243 int i;
244 int tcl_mode, fthrottle_mode;
245
246 assert(glVisual);
247 assert(driContextPriv);
248 assert(screen);
249
250 /* Allocate the R200 context */
251 rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
252 if ( !rmesa )
253 return GL_FALSE;
254
255 /* Parse configuration files.
256 * Do this here so that initialMaxAnisotropy is set before we create
257 * the default textures.
258 */
259 driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
260 screen->driScreen->myNum, "r200");
261 rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
262 "def_max_anisotropy");
263
264 /* Init default driver functions then plug in our R200-specific functions
265 * (the texture functions are especially important)
266 */
267 _mesa_init_driver_functions(&functions);
268 r200InitDriverFuncs(&functions);
269 r200InitIoctlFuncs(&functions);
270 r200InitStateFuncs(&functions);
271 r200InitTextureFuncs(&functions);
272
273 /* Allocate and initialize the Mesa context */
274 if (sharedContextPrivate)
275 shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
276 else
277 shareCtx = NULL;
278 rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
279 &functions, (void *) rmesa);
280 if (!rmesa->glCtx) {
281 FREE(rmesa);
282 return GL_FALSE;
283 }
284 driContextPriv->driverPrivate = rmesa;
285
286 /* Init r200 context data */
287 rmesa->dri.context = driContextPriv;
288 rmesa->dri.screen = sPriv;
289 rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
290 rmesa->dri.hwContext = driContextPriv->hHWContext;
291 rmesa->dri.hwLock = &sPriv->pSAREA->lock;
292 rmesa->dri.fd = sPriv->fd;
293 rmesa->dri.drmMinor = sPriv->drmMinor;
294
295 rmesa->r200Screen = screen;
296 rmesa->sarea = (RADEONSAREAPrivPtr)((GLubyte *)sPriv->pSAREA +
297 screen->sarea_priv_offset);
298
299
300 rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
301
302 (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
303 make_empty_list( & rmesa->swapped );
304
305 rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
306 assert(rmesa->nr_heaps < R200_NR_TEX_HEAPS);
307 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
308 rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
309 screen->texSize[i],
310 12,
311 RADEON_NR_TEX_REGIONS,
312 rmesa->sarea->texList[i],
313 & rmesa->sarea->texAge[i],
314 & rmesa->swapped,
315 sizeof( r200TexObj ),
316 (destroy_texture_object_t *) r200DestroyTexObj );
317 }
318 rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
319 "texture_depth");
320 if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
321 rmesa->texture_depth = ( screen->cpp == 4 ) ?
322 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
323
324 rmesa->swtcl.RenderIndex = ~0;
325 rmesa->lost_context = 1;
326
327 /* Set the maximum texture size small enough that we can guarentee that
328 * all texture units can bind a maximal texture and have them both in
329 * texturable memory at once.
330 */
331
332 ctx = rmesa->glCtx;
333 ctx->Const.MaxTextureUnits = 2;
334 ctx->Const.MaxTextureImageUnits = 2;
335 ctx->Const.MaxTextureCoordUnits = 2;
336
337 driCalculateMaxTextureLevels( rmesa->texture_heaps,
338 rmesa->nr_heaps,
339 & ctx->Const,
340 4,
341 11, /* max 2D texture size is 2048x2048 */
342 #if ENABLE_HW_3D_TEXTURE
343 8, /* max 3D texture size is 256^3 */
344 #else
345 0, /* 3D textures unsupported */
346 #endif
347 11, /* max cube texture size is 2048x2048 */
348 11, /* max texture rectangle size is 2048x2048 */
349 12,
350 GL_FALSE );
351
352 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
353
354 /* No wide points.
355 */
356 ctx->Const.MinPointSize = 1.0;
357 ctx->Const.MinPointSizeAA = 1.0;
358 ctx->Const.MaxPointSize = 1.0;
359 ctx->Const.MaxPointSizeAA = 1.0;
360
361 ctx->Const.MinLineWidth = 1.0;
362 ctx->Const.MinLineWidthAA = 1.0;
363 ctx->Const.MaxLineWidth = 10.0;
364 ctx->Const.MaxLineWidthAA = 10.0;
365 ctx->Const.LineWidthGranularity = 0.0625;
366
367 /* Initialize the software rasterizer and helper modules.
368 */
369 _swrast_CreateContext( ctx );
370 _ac_CreateContext( ctx );
371 _tnl_CreateContext( ctx );
372 _swsetup_CreateContext( ctx );
373 _ae_create_context( ctx );
374
375 /* Install the customized pipeline:
376 */
377 _tnl_destroy_pipeline( ctx );
378 _tnl_install_pipeline( ctx, r200_pipeline );
379 ctx->Driver.FlushVertices = r200FlushVertices;
380
381 /* Try and keep materials and vertices separate:
382 */
383 _tnl_isolate_materials( ctx, GL_TRUE );
384
385
386 /* Configure swrast to match hardware characteristics:
387 */
388 _swrast_allow_pixel_fog( ctx, GL_FALSE );
389 _swrast_allow_vertex_fog( ctx, GL_TRUE );
390
391
392 _math_matrix_ctr( &rmesa->TexGenMatrix[0] );
393 _math_matrix_ctr( &rmesa->TexGenMatrix[1] );
394 _math_matrix_ctr( &rmesa->tmpmat );
395 _math_matrix_set_identity( &rmesa->TexGenMatrix[0] );
396 _math_matrix_set_identity( &rmesa->TexGenMatrix[1] );
397 _math_matrix_set_identity( &rmesa->tmpmat );
398
399 driInitExtensions( ctx, card_extensions, GL_TRUE );
400 if (rmesa->r200Screen->drmSupportsCubeMaps)
401 _mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
402
403 #if 0
404 r200InitDriverFuncs( ctx );
405 r200InitIoctlFuncs( ctx );
406 r200InitStateFuncs( ctx );
407 r200InitTextureFuncs( ctx );
408 #endif
409 /* plug in a few more device driver functions */
410 /* XXX these should really go right after _mesa_init_driver_functions() */
411 r200InitPixelFuncs( ctx );
412 r200InitSpanFuncs( ctx );
413 r200InitTnlFuncs( ctx );
414 r200InitState( rmesa );
415 r200InitSwtcl( ctx );
416
417 fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
418 rmesa->iw.irq_seq = -1;
419 rmesa->irqsEmitted = 0;
420 rmesa->do_irqs = (rmesa->dri.drmMinor >= 6 &&
421 fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
422 rmesa->r200Screen->irq);
423
424 rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
425
426 if (!rmesa->do_irqs)
427 fprintf(stderr,
428 "IRQ's not enabled, falling back to %s: %d %d %d\n",
429 rmesa->do_usleeps ? "usleeps" : "busy waits",
430 rmesa->dri.drmMinor,
431 fthrottle_mode,
432 rmesa->r200Screen->irq);
433
434 rmesa->vblank_flags = (rmesa->r200Screen->irq != 0)
435 ? driGetDefaultVBlankFlags(&rmesa->optionCache) : VBLANK_FLAG_NO_IRQ;
436
437 rmesa->prefer_gart_client_texturing =
438 (getenv("R200_GART_CLIENT_TEXTURES") != 0);
439 #ifndef _SOLO
440 rmesa->get_ust = (PFNGLXGETUSTPROC) glXGetProcAddress( (const GLubyte *) "__glXGetUST" );
441 if ( rmesa->get_ust == NULL ) {
442 rmesa->get_ust = get_ust_nop;
443 }
444 #else
445 rmesa->get_ust = get_ust_nop;
446 #endif
447 (*rmesa->get_ust)( & rmesa->swap_ust );
448
449
450 #if DO_DEBUG
451 R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
452 debug_control );
453 R200_DEBUG |= driParseDebugString( getenv( "RADEON_DEBUG" ),
454 debug_control );
455 #endif
456
457 tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
458 if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
459 fprintf(stderr, "disabling 3D acceleration\n");
460 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
461 }
462 else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
463 !(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
464 rmesa->r200Screen->chipset &= ~R200_CHIPSET_TCL;
465 fprintf(stderr, "disabling TCL support\n");
466 TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
467 }
468 if (rmesa->r200Screen->chipset & R200_CHIPSET_TCL) {
469 if (tcl_mode >= DRI_CONF_TCL_VTXFMT && !getenv("R200_NO_VTXFMT")) {
470 r200VtxfmtInit( ctx, tcl_mode >= DRI_CONF_TCL_CODEGEN );
471 }
472 _tnl_need_dlist_norm_lengths( ctx, GL_FALSE );
473 }
474 return GL_TRUE;
475 }
476
477
478 /* Destroy the device specific context.
479 */
480 /* Destroy the Mesa and driver specific context data.
481 */
482 void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
483 {
484 GET_CURRENT_CONTEXT(ctx);
485 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
486 r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
487
488 /* check if we're deleting the currently bound context */
489 if (rmesa == current) {
490 R200_FIREVERTICES( rmesa );
491 _mesa_make_current2(NULL, NULL, NULL);
492 }
493
494 /* Free r200 context resources */
495 assert(rmesa); /* should never be null */
496 if ( rmesa ) {
497 GLboolean release_texture_heaps;
498
499
500 release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
501 _swsetup_DestroyContext( rmesa->glCtx );
502 _tnl_DestroyContext( rmesa->glCtx );
503 _ac_DestroyContext( rmesa->glCtx );
504 _swrast_DestroyContext( rmesa->glCtx );
505
506 r200DestroySwtcl( rmesa->glCtx );
507 r200ReleaseArrays( rmesa->glCtx, ~0 );
508
509 if (rmesa->dma.current.buf) {
510 r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
511 r200FlushCmdBuf( rmesa, __FUNCTION__ );
512 }
513
514 if (!(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)) {
515 int tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
516 if (tcl_mode >= DRI_CONF_TCL_VTXFMT)
517 r200VtxfmtDestroy( rmesa->glCtx );
518 }
519
520 /* free the Mesa context */
521 rmesa->glCtx->DriverCtx = NULL;
522 _mesa_destroy_context( rmesa->glCtx );
523
524 if (rmesa->state.scissor.pClipRects) {
525 FREE(rmesa->state.scissor.pClipRects);
526 rmesa->state.scissor.pClipRects = 0;
527 }
528
529 if ( release_texture_heaps ) {
530 /* This share group is about to go away, free our private
531 * texture object data.
532 */
533 int i;
534
535 for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
536 driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
537 rmesa->texture_heaps[ i ] = NULL;
538 }
539
540 assert( is_empty_list( & rmesa->swapped ) );
541 }
542
543 /* free the option cache */
544 driDestroyOptionCache (&rmesa->optionCache);
545
546 FREE( rmesa );
547 }
548 }
549
550
551
552
553 void
554 r200SwapBuffers( __DRIdrawablePrivate *dPriv )
555 {
556 if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
557 r200ContextPtr rmesa;
558 GLcontext *ctx;
559 rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
560 ctx = rmesa->glCtx;
561 if (ctx->Visual.doubleBufferMode) {
562 _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
563 if ( rmesa->doPageFlip ) {
564 r200PageFlip( dPriv );
565 }
566 else {
567 r200CopyBuffer( dPriv );
568 }
569 }
570 }
571 else {
572 /* XXX this shouldn't be an error but we can't handle it for now */
573 _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
574 }
575 }
576
577
578 /* Force the context `c' to be the current context and associate with it
579 * buffer `b'.
580 */
581 GLboolean
582 r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
583 __DRIdrawablePrivate *driDrawPriv,
584 __DRIdrawablePrivate *driReadPriv )
585 {
586 if ( driContextPriv ) {
587 r200ContextPtr newCtx =
588 (r200ContextPtr) driContextPriv->driverPrivate;
589
590 if (R200_DEBUG & DEBUG_DRI)
591 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
592
593 if ( newCtx->dri.drawable != driDrawPriv ) {
594 driDrawableInitVBlank( driDrawPriv, newCtx->vblank_flags );
595 newCtx->dri.drawable = driDrawPriv;
596 r200UpdateWindow( newCtx->glCtx );
597 r200UpdateViewportOffset( newCtx->glCtx );
598 }
599
600 _mesa_make_current2( newCtx->glCtx,
601 (GLframebuffer *) driDrawPriv->driverPrivate,
602 (GLframebuffer *) driReadPriv->driverPrivate );
603
604 if ( !newCtx->glCtx->Viewport.Width ) {
605 _mesa_set_viewport( newCtx->glCtx, 0, 0,
606 driDrawPriv->w, driDrawPriv->h );
607 }
608
609 if (newCtx->vb.enabled)
610 r200VtxfmtMakeCurrent( newCtx->glCtx );
611
612 _mesa_update_state( newCtx->glCtx );
613 r200ValidateState( newCtx->glCtx );
614
615 } else {
616 if (R200_DEBUG & DEBUG_DRI)
617 fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
618 _mesa_make_current( 0, 0 );
619 }
620
621 if (R200_DEBUG & DEBUG_DRI)
622 fprintf(stderr, "End %s\n", __FUNCTION__);
623 return GL_TRUE;
624 }
625
626 /* Force the context `c' to be unbound from its buffer.
627 */
628 GLboolean
629 r200UnbindContext( __DRIcontextPrivate *driContextPriv )
630 {
631 r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
632
633 if (R200_DEBUG & DEBUG_DRI)
634 fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
635
636 r200VtxfmtUnbindContext( rmesa->glCtx );
637 return GL_TRUE;
638 }