(Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only fast...
[mesa.git] / src / mesa / drivers / dri / r200 / r200_state_init.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_state_init.c,v 1.4 2003/02/22 06:21:11 dawes Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 */
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "glheader.h"
36 #include "imports.h"
37 #include "enums.h"
38 #include "colormac.h"
39 #include "api_arrayelt.h"
40
41 #include "swrast/swrast.h"
42 #include "array_cache/acache.h"
43 #include "tnl/tnl.h"
44 #include "tnl/t_pipeline.h"
45 #include "swrast_setup/swrast_setup.h"
46
47 #include "r200_context.h"
48 #include "r200_ioctl.h"
49 #include "r200_state.h"
50 #include "r200_tcl.h"
51 #include "r200_tex.h"
52 #include "r200_swtcl.h"
53 #include "r200_vtxfmt.h"
54
55 #include "xmlpool.h"
56
57 /* =============================================================
58 * State initialization
59 */
60
61 void r200PrintDirty( r200ContextPtr rmesa, const char *msg )
62 {
63 struct r200_state_atom *l;
64
65 fprintf(stderr, msg);
66 fprintf(stderr, ": ");
67
68 foreach(l, &rmesa->hw.atomlist) {
69 if (l->dirty || rmesa->hw.all_dirty)
70 fprintf(stderr, "%s, ", l->name);
71 }
72
73 fprintf(stderr, "\n");
74 }
75
76 static int cmdpkt( int id )
77 {
78 drm_radeon_cmd_header_t h;
79 h.i = 0;
80 h.packet.cmd_type = RADEON_CMD_PACKET;
81 h.packet.packet_id = id;
82 return h.i;
83 }
84
85 static int cmdvec( int offset, int stride, int count )
86 {
87 drm_radeon_cmd_header_t h;
88 h.i = 0;
89 h.vectors.cmd_type = RADEON_CMD_VECTORS;
90 h.vectors.offset = offset;
91 h.vectors.stride = stride;
92 h.vectors.count = count;
93 return h.i;
94 }
95
96 static int cmdscl( int offset, int stride, int count )
97 {
98 drm_radeon_cmd_header_t h;
99 h.i = 0;
100 h.scalars.cmd_type = RADEON_CMD_SCALARS;
101 h.scalars.offset = offset;
102 h.scalars.stride = stride;
103 h.scalars.count = count;
104 return h.i;
105 }
106
107 static int cmdscl2( int offset, int stride, int count )
108 {
109 drm_radeon_cmd_header_t h;
110 h.i = 0;
111 h.scalars.cmd_type = RADEON_CMD_SCALARS2;
112 h.scalars.offset = offset - 0x100;
113 h.scalars.stride = stride;
114 h.scalars.count = count;
115 return h.i;
116 }
117
118 #define CHECK( NM, FLAG ) \
119 static GLboolean check_##NM( GLcontext *ctx, int idx ) \
120 { \
121 (void) idx; \
122 return FLAG; \
123 }
124
125 #define TCL_CHECK( NM, FLAG ) \
126 static GLboolean check_##NM( GLcontext *ctx, int idx ) \
127 { \
128 r200ContextPtr rmesa = R200_CONTEXT(ctx); \
129 (void) idx; \
130 return !rmesa->TclFallback && (FLAG); \
131 }
132
133
134
135 CHECK( always, GL_TRUE )
136 CHECK( never, GL_FALSE )
137 CHECK( tex_any, ctx->Texture._EnabledUnits )
138 CHECK( tex_pair, (ctx->Texture.Unit[idx]._ReallyEnabled | ctx->Texture.Unit[idx & ~1]._ReallyEnabled))
139 CHECK( tex, ctx->Texture.Unit[idx]._ReallyEnabled )
140 CHECK( tex_cube, ctx->Texture.Unit[idx]._ReallyEnabled & TEXTURE_CUBE_BIT)
141 CHECK( fog, ctx->Fog.Enabled )
142 TCL_CHECK( tcl, GL_TRUE )
143 TCL_CHECK( tcl_tex, ctx->Texture.Unit[idx]._ReallyEnabled )
144 TCL_CHECK( tcl_lighting, ctx->Light.Enabled )
145 TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[idx].Enabled )
146 TCL_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << idx)) )
147
148
149 /* Initialize the context's hardware state.
150 */
151 void r200InitState( r200ContextPtr rmesa )
152 {
153 GLcontext *ctx = rmesa->glCtx;
154 GLuint color_fmt, depth_fmt, i;
155
156 switch ( rmesa->r200Screen->cpp ) {
157 case 2:
158 color_fmt = R200_COLOR_FORMAT_RGB565;
159 break;
160 case 4:
161 color_fmt = R200_COLOR_FORMAT_ARGB8888;
162 break;
163 default:
164 fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
165 exit( -1 );
166 }
167
168 rmesa->state.color.clear = 0x00000000;
169
170 switch ( ctx->Visual.depthBits ) {
171 case 16:
172 rmesa->state.depth.clear = 0x0000ffff;
173 rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff;
174 depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
175 rmesa->state.stencil.clear = 0x00000000;
176 break;
177 case 24:
178 rmesa->state.depth.clear = 0x00ffffff;
179 rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff;
180 depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
181 rmesa->state.stencil.clear = 0xffff0000;
182 break;
183 default:
184 fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
185 ctx->Visual.depthBits );
186 exit( -1 );
187 }
188
189 /* Only have hw stencil when depth buffer is 24 bits deep */
190 rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 &&
191 ctx->Visual.depthBits == 24 );
192
193 rmesa->Fallback = 0;
194
195 if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
196 rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
197 rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
198 } else {
199 rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
200 rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
201 }
202
203 rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset;
204 rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch;
205
206 rmesa->hw.max_state_size = 0;
207
208 #define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
209 do { \
210 rmesa->hw.ATOM.cmd_size = SZ; \
211 rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \
212 rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \
213 rmesa->hw.ATOM.name = NM; \
214 rmesa->hw.ATOM.idx = IDX; \
215 rmesa->hw.ATOM.check = check_##CHK; \
216 rmesa->hw.ATOM.dirty = GL_FALSE; \
217 rmesa->hw.max_state_size += SZ * sizeof(int); \
218 } while (0)
219
220
221 /* Allocate state buffers:
222 */
223 if (rmesa->r200Screen->drmSupportsBlendColor)
224 ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 );
225 else
226 ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 );
227 ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
228 ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
229 ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
230 ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
231 ALLOC_STATE( vtx, always, VTX_STATE_SIZE, "VTX/vertex", 0 );
232 ALLOC_STATE( vap, always, VAP_STATE_SIZE, "VAP/vap", 0 );
233 ALLOC_STATE( vte, always, VTE_STATE_SIZE, "VTE/vte", 0 );
234 ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
235 ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 );
236 ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
237 ALLOC_STATE( tf, tex_any, TF_STATE_SIZE, "TF/tfactor", 0 );
238 if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
239 /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
240 ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE, "TEX/tex-0", 0 );
241 ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE, "TEX/tex-1", 1 );
242 ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
243 }
244 else {
245 ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE, "TEX/tex-0", 0 );
246 ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE, "TEX/tex-1", 1 );
247 ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
248 }
249 ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE, "TEX/tex-2", 2 );
250 ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE, "TEX/tex-3", 3 );
251 ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE, "TEX/tex-4", 4 );
252 ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE, "TEX/tex-5", 5 );
253 if (rmesa->r200Screen->drmSupportsCubeMaps) {
254 ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
255 ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
256 ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 );
257 ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
258 ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
259 ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
260 }
261 else {
262 ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
263 ALLOC_STATE( cube[1], never, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
264 ALLOC_STATE( cube[2], never, CUBE_STATE_SIZE, "CUBE/tex-2", 2 );
265 ALLOC_STATE( cube[3], never, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
266 ALLOC_STATE( cube[4], never, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
267 ALLOC_STATE( cube[5], never, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
268 }
269
270 ALLOC_STATE( tcl, tcl, TCL_STATE_SIZE, "TCL/tcl", 0 );
271 ALLOC_STATE( msl, tcl, MSL_STATE_SIZE, "MSL/matrix-select", 0 );
272 ALLOC_STATE( tcg, tcl, TCG_STATE_SIZE, "TCG/texcoordgen", 0 );
273 ALLOC_STATE( mtl[0], tcl_lighting, MTL_STATE_SIZE, "MTL0/material0", 0 );
274 ALLOC_STATE( mtl[1], tcl_lighting, MTL_STATE_SIZE, "MTL1/material1", 1 );
275 ALLOC_STATE( grd, tcl, GRD_STATE_SIZE, "GRD/guard-band", 0 );
276 ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 0 );
277 ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 0 );
278 ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 0 );
279 ALLOC_STATE( mat[R200_MTX_MV], tcl, MAT_STATE_SIZE, "MAT/modelview", 0 );
280 ALLOC_STATE( mat[R200_MTX_IMV], tcl, MAT_STATE_SIZE, "MAT/it-modelview", 0 );
281 ALLOC_STATE( mat[R200_MTX_MVP], tcl, MAT_STATE_SIZE, "MAT/modelproject", 0 );
282 ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex, MAT_STATE_SIZE, "MAT/texmat0", 0 );
283 ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex, MAT_STATE_SIZE, "MAT/texmat1", 1 );
284 ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex, MAT_STATE_SIZE, "MAT/texmat2", 2 );
285 ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex, MAT_STATE_SIZE, "MAT/texmat3", 3 );
286 ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex, MAT_STATE_SIZE, "MAT/texmat4", 4 );
287 ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex, MAT_STATE_SIZE, "MAT/texmat5", 5 );
288 ALLOC_STATE( ucp[0], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-0", 0 );
289 ALLOC_STATE( ucp[1], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
290 ALLOC_STATE( ucp[2], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-2", 2 );
291 ALLOC_STATE( ucp[3], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-3", 3 );
292 ALLOC_STATE( ucp[4], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-4", 4 );
293 ALLOC_STATE( ucp[5], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-5", 5 );
294 ALLOC_STATE( lit[0], tcl_light, LIT_STATE_SIZE, "LIT/light-0", 0 );
295 ALLOC_STATE( lit[1], tcl_light, LIT_STATE_SIZE, "LIT/light-1", 1 );
296 ALLOC_STATE( lit[2], tcl_light, LIT_STATE_SIZE, "LIT/light-2", 2 );
297 ALLOC_STATE( lit[3], tcl_light, LIT_STATE_SIZE, "LIT/light-3", 3 );
298 ALLOC_STATE( lit[4], tcl_light, LIT_STATE_SIZE, "LIT/light-4", 4 );
299 ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 );
300 ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 );
301 ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 );
302 ALLOC_STATE( pix[0], always, PIX_STATE_SIZE, "PIX/pixstage-0", 0 );
303 ALLOC_STATE( pix[1], tex, PIX_STATE_SIZE, "PIX/pixstage-1", 1 );
304 ALLOC_STATE( pix[2], tex, PIX_STATE_SIZE, "PIX/pixstage-2", 2 );
305 ALLOC_STATE( pix[3], tex, PIX_STATE_SIZE, "PIX/pixstage-3", 3 );
306 ALLOC_STATE( pix[4], tex, PIX_STATE_SIZE, "PIX/pixstage-4", 4 );
307 ALLOC_STATE( pix[5], tex, PIX_STATE_SIZE, "PIX/pixstage-5", 5 );
308
309 r200SetUpAtomList( rmesa );
310
311 /* Fill in the packet headers:
312 */
313 rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC);
314 rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL);
315 rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH);
316 if (rmesa->r200Screen->drmSupportsBlendColor)
317 rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR);
318 rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN);
319 rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH);
320 rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK);
321 rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE);
322 rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL);
323 rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC);
324 rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(R200_EMIT_PP_CNTL_X);
325 rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(R200_EMIT_RB3D_DEPTHXY_OFFSET);
326 rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(R200_EMIT_RE_AUX_SCISSOR_CNTL);
327 rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(R200_EMIT_RE_SCISSOR_TL_0);
328 rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(R200_EMIT_SE_VAP_CNTL_STATUS);
329 rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(R200_EMIT_RE_POINTSIZE);
330 rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0);
331 rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3);
332 rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0);
333 rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0);
334 rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
335 rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1);
336 rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
337 rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2);
338 rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
339 rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3);
340 rmesa->hw.tex[3].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
341 rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4);
342 rmesa->hw.tex[4].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
343 rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5);
344 rmesa->hw.tex[5].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
345 rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_0);
346 rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_0);
347 rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_1);
348 rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_1);
349 rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_2);
350 rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_2);
351 rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_3);
352 rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_3);
353 rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_4);
354 rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_4);
355 rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_5);
356 rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_5);
357 rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_0);
358 rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_1);
359 rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_2);
360 rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_3);
361 rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_4);
362 rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_5);
363 rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR);
364 rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(R200_EMIT_TCL_LIGHT_MODEL_CTL_0);
365 rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(R200_EMIT_TCL_UCP_VERT_BLEND_CTL);
366 rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(R200_EMIT_TEX_PROC_CTL_2);
367 rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(R200_EMIT_MATRIX_SELECT_0);
368 rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(R200_EMIT_VAP_CTL);
369 rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(R200_EMIT_VTX_FMT_0);
370 rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(R200_EMIT_OUTPUT_VTX_COMP_SEL);
371 rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(R200_EMIT_SE_VTX_STATE_CNTL);
372 rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(R200_EMIT_VTE_CNTL);
373 rmesa->hw.mtl[0].cmd[MTL_CMD_0] =
374 cmdvec( R200_VS_MAT_0_EMISS, 1, 16 );
375 rmesa->hw.mtl[0].cmd[MTL_CMD_1] =
376 cmdscl2( R200_SS_MAT_0_SHININESS, 1, 1 );
377 rmesa->hw.mtl[1].cmd[MTL_CMD_0] =
378 cmdvec( R200_VS_MAT_1_EMISS, 1, 16 );
379 rmesa->hw.mtl[1].cmd[MTL_CMD_1] =
380 cmdscl2( R200_SS_MAT_1_SHININESS, 1, 1 );
381
382 rmesa->hw.grd.cmd[GRD_CMD_0] =
383 cmdscl( R200_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
384 rmesa->hw.fog.cmd[FOG_CMD_0] =
385 cmdvec( R200_VS_FOG_PARAM_ADDR, 1, 4 );
386 rmesa->hw.glt.cmd[GLT_CMD_0] =
387 cmdvec( R200_VS_GLOBAL_AMBIENT_ADDR, 1, 4 );
388 rmesa->hw.eye.cmd[EYE_CMD_0] =
389 cmdvec( R200_VS_EYE_VECTOR_ADDR, 1, 4 );
390
391 rmesa->hw.mat[R200_MTX_MV].cmd[MAT_CMD_0] =
392 cmdvec( R200_VS_MATRIX_0_MV, 1, 16);
393 rmesa->hw.mat[R200_MTX_IMV].cmd[MAT_CMD_0] =
394 cmdvec( R200_VS_MATRIX_1_INV_MV, 1, 16);
395 rmesa->hw.mat[R200_MTX_MVP].cmd[MAT_CMD_0] =
396 cmdvec( R200_VS_MATRIX_2_MVP, 1, 16);
397 rmesa->hw.mat[R200_MTX_TEX0].cmd[MAT_CMD_0] =
398 cmdvec( R200_VS_MATRIX_3_TEX0, 1, 16);
399 rmesa->hw.mat[R200_MTX_TEX1].cmd[MAT_CMD_0] =
400 cmdvec( R200_VS_MATRIX_4_TEX1, 1, 16);
401 rmesa->hw.mat[R200_MTX_TEX2].cmd[MAT_CMD_0] =
402 cmdvec( R200_VS_MATRIX_5_TEX2, 1, 16);
403 rmesa->hw.mat[R200_MTX_TEX3].cmd[MAT_CMD_0] =
404 cmdvec( R200_VS_MATRIX_6_TEX3, 1, 16);
405 rmesa->hw.mat[R200_MTX_TEX4].cmd[MAT_CMD_0] =
406 cmdvec( R200_VS_MATRIX_7_TEX4, 1, 16);
407 rmesa->hw.mat[R200_MTX_TEX5].cmd[MAT_CMD_0] =
408 cmdvec( R200_VS_MATRIX_8_TEX5, 1, 16);
409
410 for (i = 0 ; i < 8; i++) {
411 rmesa->hw.lit[i].cmd[LIT_CMD_0] =
412 cmdvec( R200_VS_LIGHT_AMBIENT_ADDR + i, 8, 24 );
413 rmesa->hw.lit[i].cmd[LIT_CMD_1] =
414 cmdscl( R200_SS_LIGHT_DCD_ADDR + i, 8, 7 );
415 }
416
417 for (i = 0 ; i < 6; i++) {
418 rmesa->hw.ucp[i].cmd[UCP_CMD_0] =
419 cmdvec( R200_VS_UCP_ADDR + i, 1, 4 );
420 }
421
422 /* Initial Harware state:
423 */
424 rmesa->hw.ctx.cmd[CTX_PP_MISC] = (R200_ALPHA_TEST_PASS
425 /* | R200_RIGHT_HAND_CUBE_OGL*/);
426
427 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] = (R200_FOG_VERTEX |
428 R200_FOG_USE_SPEC_ALPHA);
429
430 rmesa->hw.ctx.cmd[CTX_RE_SOLID_COLOR] = 0x00000000;
431
432 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
433 (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
434 (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
435
436 if (rmesa->r200Screen->drmSupportsBlendColor) {
437 rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000;
438 rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
439 (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
440 (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
441 rmesa->hw.ctx.cmd[CTX_RB3D_CBLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
442 (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
443 (R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
444 }
445
446 rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] =
447 rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation;
448
449 rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] =
450 ((rmesa->r200Screen->depthPitch &
451 R200_DEPTHPITCH_MASK) |
452 R200_DEPTH_ENDIAN_NO_SWAP);
453
454 if (rmesa->using_hyperz)
455 rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ;
456
457 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt |
458 R200_Z_TEST_LESS |
459 R200_STENCIL_TEST_ALWAYS |
460 R200_STENCIL_FAIL_KEEP |
461 R200_STENCIL_ZPASS_KEEP |
462 R200_STENCIL_ZFAIL_KEEP |
463 R200_Z_WRITE_ENABLE);
464
465 if (rmesa->using_hyperz) {
466 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE |
467 R200_Z_DECOMPRESSION_ENABLE;
468 /* if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200)
469 rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
470 }
471
472 rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE
473 | R200_TEX_BLEND_0_ENABLE);
474
475 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = color_fmt;
476 switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) {
477 case DRI_CONF_DITHER_XERRORDIFFRESET:
478 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT;
479 break;
480 case DRI_CONF_DITHER_ORDERED:
481 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_SCALE_DITHER_ENABLE;
482 break;
483 }
484 if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) ==
485 DRI_CONF_ROUND_ROUND )
486 rmesa->state.color.roundEnable = R200_ROUND_ENABLE;
487 else
488 rmesa->state.color.roundEnable = 0;
489 if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) ==
490 DRI_CONF_COLOR_REDUCTION_DITHER )
491 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE;
492 else
493 rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
494
495 rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
496 rmesa->r200Screen->fbLocation)
497 & R200_COLOROFFSET_MASK);
498
499 rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch &
500 R200_COLORPITCH_MASK) |
501 R200_COLOR_ENDIAN_NO_SWAP);
502
503 rmesa->hw.set.cmd[SET_SE_CNTL] = (R200_FFACE_CULL_CCW |
504 R200_BFACE_SOLID |
505 R200_FFACE_SOLID |
506 R200_FLAT_SHADE_VTX_LAST |
507 R200_DIFFUSE_SHADE_GOURAUD |
508 R200_ALPHA_SHADE_GOURAUD |
509 R200_SPECULAR_SHADE_GOURAUD |
510 R200_FOG_SHADE_GOURAUD |
511 R200_VTX_PIX_CENTER_OGL |
512 R200_ROUND_MODE_TRUNC |
513 R200_ROUND_PREC_8TH_PIX);
514
515 rmesa->hw.set.cmd[SET_RE_CNTL] = (R200_PERSPECTIVE_ENABLE |
516 R200_SCISSOR_ENABLE);
517
518 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] = ((1 << 16) | 0xffff);
519
520 rmesa->hw.lin.cmd[LIN_RE_LINE_STATE] =
521 ((0 << R200_LINE_CURRENT_PTR_SHIFT) |
522 (1 << R200_LINE_CURRENT_COUNT_SHIFT));
523
524 rmesa->hw.lin.cmd[LIN_SE_LINE_WIDTH] = (1 << 4);
525
526 rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] =
527 ((0x00 << R200_STENCIL_REF_SHIFT) |
528 (0xff << R200_STENCIL_MASK_SHIFT) |
529 (0xff << R200_STENCIL_WRITEMASK_SHIFT));
530
531 rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = R200_ROP_COPY;
532 rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] = 0xffffffff;
533
534 rmesa->hw.tam.cmd[TAM_DEBUG3] = 0;
535
536 rmesa->hw.msc.cmd[MSC_RE_MISC] =
537 ((0 << R200_STIPPLE_X_OFFSET_SHIFT) |
538 (0 << R200_STIPPLE_Y_OFFSET_SHIFT) |
539 R200_STIPPLE_BIG_BIT_ORDER);
540
541
542 rmesa->hw.cst.cmd[CST_PP_CNTL_X] = 0;
543 rmesa->hw.cst.cmd[CST_RB3D_DEPTHXY_OFFSET] = 0;
544 rmesa->hw.cst.cmd[CST_RE_AUX_SCISSOR_CNTL] = 0x0;
545 rmesa->hw.cst.cmd[CST_RE_SCISSOR_TL_0] = 0;
546 rmesa->hw.cst.cmd[CST_RE_SCISSOR_BR_0] = 0;
547 rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] =
548 #ifdef MESA_BIG_ENDIAN
549 R200_VC_32BIT_SWAP;
550 #else
551 R200_VC_NO_SWAP;
552 #endif
553
554 if (!(rmesa->r200Screen->chipset & R200_CHIPSET_TCL)) {
555 /* Bypass TCL */
556 rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8);
557 }
558
559 rmesa->hw.cst.cmd[CST_RE_POINTSIZE] = 0x100010;
560 rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_0] =
561 (0x0 << R200_VERTEX_POSITION_ADDR__SHIFT);
562 rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_1] =
563 (0x02 << R200_VTX_COLOR_0_ADDR__SHIFT) |
564 (0x03 << R200_VTX_COLOR_1_ADDR__SHIFT);
565 rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_2] =
566 (0x06 << R200_VTX_TEX_0_ADDR__SHIFT) |
567 (0x07 << R200_VTX_TEX_1_ADDR__SHIFT) |
568 (0x08 << R200_VTX_TEX_2_ADDR__SHIFT) |
569 (0x09 << R200_VTX_TEX_3_ADDR__SHIFT);
570 rmesa->hw.cst.cmd[CST_SE_TCL_INPUT_VTX_3] =
571 (0x0A << R200_VTX_TEX_4_ADDR__SHIFT) |
572 (0x0B << R200_VTX_TEX_5_ADDR__SHIFT);
573
574
575 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = 0x00000000;
576 rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = 0x00000000;
577 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YSCALE] = 0x00000000;
578 rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = 0x00000000;
579 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZSCALE] = 0x00000000;
580 rmesa->hw.vpt.cmd[VPT_SE_VPORT_ZOFFSET] = 0x00000000;
581
582 for ( i = 0 ; i < ctx->Const.MaxTextureUnits ; i++ ) {
583 rmesa->hw.tex[i].cmd[TEX_PP_TXFILTER] = R200_BORDER_MODE_OGL;
584 rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT] =
585 ((i << R200_TXFORMAT_ST_ROUTE_SHIFT) | /* <-- note i */
586 (2 << R200_TXFORMAT_WIDTH_SHIFT) |
587 (2 << R200_TXFORMAT_HEIGHT_SHIFT));
588 rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
589 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
590 rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
591 rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] =
592 (/* R200_TEXCOORD_PROJ | */
593 0x100000); /* Small default bias */
594
595 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
596 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] =
597 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
598 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] =
599 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
600 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] =
601 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
602 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] =
603 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
604 rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] =
605 rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
606
607 rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] =
608 (R200_TXC_ARG_A_ZERO |
609 R200_TXC_ARG_B_ZERO |
610 R200_TXC_ARG_C_DIFFUSE_COLOR |
611 R200_TXC_OP_MADD);
612
613 rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND2] =
614 ((i << R200_TXC_TFACTOR_SEL_SHIFT) |
615 R200_TXC_SCALE_1X |
616 R200_TXC_CLAMP_0_1 |
617 R200_TXC_OUTPUT_REG_R0);
618
619 rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND] =
620 (R200_TXA_ARG_A_ZERO |
621 R200_TXA_ARG_B_ZERO |
622 R200_TXA_ARG_C_DIFFUSE_ALPHA |
623 R200_TXA_OP_MADD);
624
625 rmesa->hw.pix[i].cmd[PIX_PP_TXABLEND2] =
626 ((i << R200_TXA_TFACTOR_SEL_SHIFT) |
627 R200_TXA_SCALE_1X |
628 R200_TXA_CLAMP_0_1 |
629 R200_TXA_OUTPUT_REG_R0);
630 }
631
632 rmesa->hw.tf.cmd[TF_TFACTOR_0] = 0;
633 rmesa->hw.tf.cmd[TF_TFACTOR_1] = 0;
634 rmesa->hw.tf.cmd[TF_TFACTOR_2] = 0;
635 rmesa->hw.tf.cmd[TF_TFACTOR_3] = 0;
636 rmesa->hw.tf.cmd[TF_TFACTOR_4] = 0;
637 rmesa->hw.tf.cmd[TF_TFACTOR_5] = 0;
638
639 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] =
640 (R200_VAP_TCL_ENABLE |
641 (0x9 << R200_VAP_VF_MAX_VTX_NUM__SHIFT));
642
643 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] =
644 (R200_VPORT_X_SCALE_ENA |
645 R200_VPORT_Y_SCALE_ENA |
646 R200_VPORT_Z_SCALE_ENA |
647 R200_VPORT_X_OFFSET_ENA |
648 R200_VPORT_Y_OFFSET_ENA |
649 R200_VPORT_Z_OFFSET_ENA |
650 /* FIXME: Turn on for tex rect only */
651 R200_VTX_ST_DENORMALIZED |
652 R200_VTX_W0_FMT);
653
654
655 rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = 0;
656 rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = 0;
657 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] =
658 ((R200_VTX_Z0 | R200_VTX_W0 |
659 (R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT)));
660 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] = 0;
661 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = (R200_OUTPUT_XYZW);
662 rmesa->hw.vtx.cmd[VTX_STATE_CNTL] = R200_VSC_UPDATE_USER_COLOR_0_ENABLE;
663
664
665 /* Matrix selection */
666 rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_0] =
667 (R200_MTX_MV << R200_MODELVIEW_0_SHIFT);
668
669 rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_1] =
670 (R200_MTX_IMV << R200_IT_MODELVIEW_0_SHIFT);
671
672 rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_2] =
673 (R200_MTX_MVP << R200_MODELPROJECT_0_SHIFT);
674
675 rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_3] =
676 ((R200_MTX_TEX0 << R200_TEXMAT_0_SHIFT) |
677 (R200_MTX_TEX1 << R200_TEXMAT_1_SHIFT) |
678 (R200_MTX_TEX2 << R200_TEXMAT_2_SHIFT) |
679 (R200_MTX_TEX3 << R200_TEXMAT_3_SHIFT));
680
681 rmesa->hw.msl.cmd[MSL_MATRIX_SELECT_4] =
682 ((R200_MTX_TEX4 << R200_TEXMAT_4_SHIFT) |
683 (R200_MTX_TEX5 << R200_TEXMAT_5_SHIFT));
684
685
686 /* General TCL state */
687 rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] =
688 (R200_SPECULAR_LIGHTS |
689 R200_DIFFUSE_SPECULAR_COMBINE |
690 R200_LOCAL_LIGHT_VEC_GL |
691 R200_LM0_SOURCE_MATERIAL_0 << R200_FRONT_SHININESS_SOURCE_SHIFT |
692 R200_LM0_SOURCE_MATERIAL_1 << R200_BACK_SHININESS_SOURCE_SHIFT);
693
694 rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] =
695 ((R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
696 (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_AMBIENT_SOURCE_SHIFT) |
697 (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_DIFFUSE_SOURCE_SHIFT) |
698 (R200_LM1_SOURCE_MATERIAL_0 << R200_FRONT_SPECULAR_SOURCE_SHIFT) |
699 (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_EMISSIVE_SOURCE_SHIFT) |
700 (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_AMBIENT_SOURCE_SHIFT) |
701 (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_DIFFUSE_SOURCE_SHIFT) |
702 (R200_LM1_SOURCE_MATERIAL_1 << R200_BACK_SPECULAR_SOURCE_SHIFT));
703
704 rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_0] = 0; /* filled in via callbacks */
705 rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_1] = 0;
706 rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_2] = 0;
707 rmesa->hw.tcl.cmd[TCL_PER_LIGHT_CTL_3] = 0;
708
709 rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] =
710 (R200_UCP_IN_CLIP_SPACE |
711 R200_CULL_FRONT_IS_CCW);
712
713 /* Texgen/Texmat state */
714 rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_2] = 0x00ffffff;
715 rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_3] =
716 ((0 << R200_TEXGEN_0_INPUT_TEX_SHIFT) |
717 (1 << R200_TEXGEN_1_INPUT_TEX_SHIFT) |
718 (2 << R200_TEXGEN_2_INPUT_TEX_SHIFT) |
719 (3 << R200_TEXGEN_3_INPUT_TEX_SHIFT) |
720 (4 << R200_TEXGEN_4_INPUT_TEX_SHIFT) |
721 (5 << R200_TEXGEN_5_INPUT_TEX_SHIFT));
722 rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_0] = 0;
723 rmesa->hw.tcg.cmd[TCG_TEX_PROC_CTL_1] =
724 ((0 << R200_TEXGEN_0_INPUT_SHIFT) |
725 (1 << R200_TEXGEN_1_INPUT_SHIFT) |
726 (2 << R200_TEXGEN_2_INPUT_SHIFT) |
727 (3 << R200_TEXGEN_3_INPUT_SHIFT) |
728 (4 << R200_TEXGEN_4_INPUT_SHIFT) |
729 (5 << R200_TEXGEN_5_INPUT_SHIFT));
730 rmesa->hw.tcg.cmd[TCG_TEX_CYL_WRAP_CTL] = 0;
731
732
733 for (i = 0 ; i < 8; i++) {
734 struct gl_light *l = &ctx->Light.Light[i];
735 GLenum p = GL_LIGHT0 + i;
736 *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
737
738 ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
739 ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
740 ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
741 ctx->Driver.Lightfv( ctx, p, GL_POSITION, 0 );
742 ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, 0 );
743 ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
744 ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
745 ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
746 &l->ConstantAttenuation );
747 ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
748 &l->LinearAttenuation );
749 ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
750 &l->QuadraticAttenuation );
751 *(float *)&(rmesa->hw.lit[i].cmd[LIT_ATTEN_XXX]) = 0.0;
752 }
753
754 ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
755 ctx->Light.Model.Ambient );
756
757 TNL_CONTEXT(ctx)->Driver.NotifyMaterialChange( ctx );
758
759 for (i = 0 ; i < 6; i++) {
760 ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, NULL );
761 }
762
763 ctx->Driver.Fogfv( ctx, GL_FOG_MODE, 0 );
764 ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
765 ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
766 ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
767 ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
768 ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, 0 );
769
770 rmesa->hw.grd.cmd[GRD_VERT_GUARD_CLIP_ADJ] = IEEE_ONE;
771 rmesa->hw.grd.cmd[GRD_VERT_GUARD_DISCARD_ADJ] = IEEE_ONE;
772 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_CLIP_ADJ] = IEEE_ONE;
773 rmesa->hw.grd.cmd[GRD_HORZ_GUARD_DISCARD_ADJ] = IEEE_ONE;
774
775 rmesa->hw.eye.cmd[EYE_X] = 0;
776 rmesa->hw.eye.cmd[EYE_Y] = 0;
777 rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
778 rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
779
780 r200LightingSpaceChange( ctx );
781
782 rmesa->hw.all_dirty = GL_TRUE;
783 }