r200: use _mesa_get_current_tex_object() in r200SetTexBuffer2()
[mesa.git] / src / mesa / drivers / dri / r200 / r200_tcl.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keithw@vmware.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/imports.h"
37 #include "main/mtypes.h"
38 #include "main/enums.h"
39 #include "main/colormac.h"
40 #include "main/light.h"
41 #include "main/state.h"
42
43 #include "vbo/vbo.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_pipeline.h"
46
47 #include "r200_context.h"
48 #include "r200_state.h"
49 #include "r200_ioctl.h"
50 #include "r200_tcl.h"
51 #include "r200_swtcl.h"
52 #include "r200_maos.h"
53
54 #include "radeon_common_context.h"
55
56
57
58 #define HAVE_POINTS 1
59 #define HAVE_LINES 1
60 #define HAVE_LINE_LOOP 0
61 #define HAVE_LINE_STRIPS 1
62 #define HAVE_TRIANGLES 1
63 #define HAVE_TRI_STRIPS 1
64 #define HAVE_TRI_STRIP_1 0
65 #define HAVE_TRI_FANS 1
66 #define HAVE_QUADS 1
67 #define HAVE_QUAD_STRIPS 1
68 #define HAVE_POLYGONS 1
69 #define HAVE_ELTS 1
70
71
72 #define HW_POINTS ((!ctx->Point.SmoothFlag) ? \
73 R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
74 #define HW_LINES R200_VF_PRIM_LINES
75 #define HW_LINE_LOOP 0
76 #define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
77 #define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
78 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
79 #define HW_TRIANGLE_STRIP_1 0
80 #define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
81 #define HW_QUADS R200_VF_PRIM_QUADS
82 #define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
83 #define HW_POLYGON R200_VF_PRIM_POLYGON
84
85
86 static GLboolean discrete_prim[0x10] = {
87 0, /* 0 none */
88 1, /* 1 points */
89 1, /* 2 lines */
90 0, /* 3 line_strip */
91 1, /* 4 tri_list */
92 0, /* 5 tri_fan */
93 0, /* 6 tri_strip */
94 0, /* 7 tri_w_flags */
95 1, /* 8 rect list (unused) */
96 1, /* 9 3vert point */
97 1, /* a 3vert line */
98 0, /* b point sprite */
99 0, /* c line loop */
100 1, /* d quads */
101 0, /* e quad strip */
102 0, /* f polygon */
103 };
104
105
106 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
107 #define ELT_TYPE GLushort
108
109 #define ELT_INIT(prim, hw_prim) \
110 r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
111
112 #define GET_MESA_ELTS() TNL_CONTEXT(ctx)->vb.Elts
113
114
115 /* Don't really know how many elts will fit in what's left of cmdbuf,
116 * as there is state to emit, etc:
117 */
118
119 /* Testing on isosurf shows a maximum around here. Don't know if it's
120 * the card or driver or kernel module that is causing the behaviour.
121 */
122 #define GET_MAX_HW_ELTS() 300
123
124 #define RESET_STIPPLE() do { \
125 R200_STATECHANGE( rmesa, lin ); \
126 radeonEmitState(&rmesa->radeon); \
127 } while (0)
128
129 #define AUTO_STIPPLE( mode ) do { \
130 R200_STATECHANGE( rmesa, lin ); \
131 if (mode) \
132 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
133 R200_LINE_PATTERN_AUTO_RESET; \
134 else \
135 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
136 ~R200_LINE_PATTERN_AUTO_RESET; \
137 radeonEmitState(&rmesa->radeon); \
138 } while (0)
139
140
141 #define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
142
143 static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
144 {
145 if (rmesa->radeon.dma.flush == r200FlushElts &&
146 rmesa->tcl.elt_used + nr*2 < R200_ELT_BUF_SZ) {
147
148 GLushort *dest = (GLushort *)(rmesa->radeon.tcl.elt_dma_bo->ptr +
149 rmesa->radeon.tcl.elt_dma_offset + rmesa->tcl.elt_used);
150
151 rmesa->tcl.elt_used += nr*2;
152
153 return dest;
154 }
155 else {
156 if (rmesa->radeon.dma.flush)
157 rmesa->radeon.dma.flush( &rmesa->radeon.glCtx );
158
159 r200EmitAOS( rmesa,
160 rmesa->radeon.tcl.aos_count, 0 );
161
162 r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count);
163 return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
164 }
165 }
166
167
168 #define CLOSE_ELTS() \
169 do { \
170 if (0) R200_NEWPRIM( rmesa ); \
171 } \
172 while (0)
173
174
175 /* TODO: Try to extend existing primitive if both are identical,
176 * discrete and there are no intervening state changes. (Somewhat
177 * duplicates changes to DrawArrays code)
178 */
179 static void r200EmitPrim( struct gl_context *ctx,
180 GLenum prim,
181 GLuint hwprim,
182 GLuint start,
183 GLuint count)
184 {
185 r200ContextPtr rmesa = R200_CONTEXT( ctx );
186 r200TclPrimitive( ctx, prim, hwprim );
187
188 // fprintf(stderr,"Emit prim %d\n", rmesa->radeon.tcl.aos_count);
189
190 r200EmitAOS( rmesa,
191 rmesa->radeon.tcl.aos_count,
192 start );
193
194 /* Why couldn't this packet have taken an offset param?
195 */
196 r200EmitVbufPrim( rmesa,
197 rmesa->tcl.hw_primitive,
198 count - start );
199 }
200
201 #define EMIT_PRIM(ctx, prim, hwprim, start, count) do { \
202 r200EmitPrim( ctx, prim, hwprim, start, count ); \
203 (void) rmesa; } while (0)
204
205 #define MAX_CONVERSION_SIZE 40
206 /* Try & join small primitives
207 */
208 #if 0
209 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
210 #else
211 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
212 ((NR) < 20 || \
213 ((NR) < 40 && \
214 rmesa->tcl.hw_primitive == (PRIM| \
215 R200_VF_TCL_OUTPUT_VTX_ENABLE| \
216 R200_VF_PRIM_WALK_IND)))
217 #endif
218
219 #ifdef MESA_BIG_ENDIAN
220 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
221 #define EMIT_ELT(dest, offset, x) do { \
222 int off = offset + ( ( (uintptr_t)dest & 0x2 ) >> 1 ); \
223 GLushort *des = (GLushort *)( (uintptr_t)dest & ~0x2 ); \
224 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
225 (void)rmesa; } while (0)
226 #else
227 #define EMIT_ELT(dest, offset, x) do { \
228 (dest)[offset] = (GLushort) (x); \
229 (void)rmesa; } while (0)
230 #endif
231
232 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
233
234
235
236 #define TAG(x) tcl_##x
237 #include "tnl_dd/t_dd_dmatmp2.h"
238
239 /**********************************************************************/
240 /* External entrypoints */
241 /**********************************************************************/
242
243 void r200EmitPrimitive( struct gl_context *ctx,
244 GLuint first,
245 GLuint last,
246 GLuint flags )
247 {
248 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
249 }
250
251 void r200EmitEltPrimitive( struct gl_context *ctx,
252 GLuint first,
253 GLuint last,
254 GLuint flags )
255 {
256 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
257 }
258
259 void r200TclPrimitive( struct gl_context *ctx,
260 GLenum prim,
261 int hw_prim )
262 {
263 r200ContextPtr rmesa = R200_CONTEXT(ctx);
264 GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
265
266 radeon_prepare_render(&rmesa->radeon);
267 if (rmesa->radeon.NewGLState)
268 r200ValidateState( ctx );
269
270 if (newprim != rmesa->tcl.hw_primitive ||
271 !discrete_prim[hw_prim&0xf]) {
272 /* need to disable perspective-correct texturing for point sprites */
273 if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) {
274 if (rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE) {
275 R200_STATECHANGE( rmesa, set );
276 rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_PERSPECTIVE_ENABLE;
277 }
278 }
279 else if (!(rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE)) {
280 R200_STATECHANGE( rmesa, set );
281 rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PERSPECTIVE_ENABLE;
282 }
283 R200_NEWPRIM( rmesa );
284 rmesa->tcl.hw_primitive = newprim;
285 }
286 }
287
288 /**
289 * Predict total emit size for next rendering operation so there is no flush in middle of rendering
290 * Prediction has to aim towards the best possible value that is worse than worst case scenario
291 */
292 static GLuint r200EnsureEmitSize( struct gl_context * ctx , GLubyte* vimap_rev )
293 {
294 r200ContextPtr rmesa = R200_CONTEXT(ctx);
295 TNLcontext *tnl = TNL_CONTEXT(ctx);
296 struct vertex_buffer *VB = &tnl->vb;
297 GLuint space_required;
298 GLuint state_size;
299 GLuint nr_aos = 0;
300 int i;
301 /* predict number of aos to emit */
302 for (i = 0; i < 15; ++i)
303 {
304 if (vimap_rev[i] != 255)
305 {
306 ++nr_aos;
307 }
308 }
309
310 {
311 /* count the prediction for state size */
312 space_required = 0;
313 state_size = radeonCountStateEmitSize( &rmesa->radeon );
314 /* vtx may be changed in r200EmitArrays so account for it if not dirty */
315 if (!rmesa->hw.vtx.dirty)
316 state_size += rmesa->hw.vtx.check(&rmesa->radeon.glCtx, &rmesa->hw.vtx);
317 /* predict size for elements */
318 for (i = 0; i < VB->PrimitiveCount; ++i)
319 {
320 if (!VB->Primitive[i].count)
321 continue;
322 /* If primitive.count is less than MAX_CONVERSION_SIZE
323 rendering code may decide convert to elts.
324 In that case we have to make pessimistic prediction.
325 and use larger of 2 paths. */
326 const GLuint elt_count =(VB->Primitive[i].count/GET_MAX_HW_ELTS() + 1);
327 const GLuint elts = ELTS_BUFSZ(nr_aos) * elt_count;
328 const GLuint index = INDEX_BUFSZ * elt_count;
329 const GLuint vbuf = VBUF_BUFSZ;
330 if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
331 || vbuf > index + elts)
332 space_required += vbuf;
333 else
334 space_required += index + elts;
335 space_required += AOS_BUFSZ(nr_aos);
336 }
337 }
338
339 radeon_print(RADEON_RENDER,RADEON_VERBOSE,
340 "%s space %u, aos %d\n",
341 __func__, space_required, AOS_BUFSZ(nr_aos) );
342 /* flush the buffer in case we need more than is left. */
343 if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required + state_size, __FUNCTION__))
344 return space_required + radeonCountStateEmitSize( &rmesa->radeon );
345 else
346 return space_required + state_size;
347 }
348
349
350 /**********************************************************************/
351 /* Render pipeline stage */
352 /**********************************************************************/
353
354
355 /* TCL render.
356 */
357 static GLboolean r200_run_tcl_render( struct gl_context *ctx,
358 struct tnl_pipeline_stage *stage )
359 {
360 r200ContextPtr rmesa = R200_CONTEXT(ctx);
361 TNLcontext *tnl = TNL_CONTEXT(ctx);
362 struct vertex_buffer *VB = &tnl->vb;
363 GLuint i;
364 GLubyte *vimap_rev;
365 /* use hw fixed order for simplicity, pos 0, weight 1, normal 2, fog 3,
366 color0 - color3 4-7, texcoord0 - texcoord5 8-13, pos 1 14. Must not use
367 more than 12 of those at the same time. */
368 GLubyte map_rev_fixed[15] = {255, 255, 255, 255, 255, 255, 255, 255,
369 255, 255, 255, 255, 255, 255, 255};
370
371
372 /* TODO: separate this from the swtnl pipeline
373 */
374 if (rmesa->radeon.TclFallback)
375 return GL_TRUE; /* fallback to software t&l */
376
377 radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s\n", __FUNCTION__);
378
379 if (VB->Count == 0)
380 return GL_FALSE;
381
382 /* Validate state:
383 */
384 if (rmesa->radeon.NewGLState)
385 if (!r200ValidateState( ctx ))
386 return GL_TRUE; /* fallback to sw t&l */
387
388 if (!ctx->VertexProgram._Enabled) {
389 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
390 * inputs.
391 */
392 map_rev_fixed[0] = VERT_ATTRIB_POS;
393 /* technically there is no reason we always need VA_COLOR0. In theory
394 could disable it depending on lighting, color materials, texturing... */
395 map_rev_fixed[4] = VERT_ATTRIB_COLOR0;
396
397 if (ctx->Light.Enabled) {
398 map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
399 }
400
401 /* this also enables VA_COLOR1 when using separate specular
402 lighting model, which is unnecessary.
403 FIXME: OTOH, we're missing the case where a ATI_fragment_shader accesses
404 the secondary color (if lighting is disabled). The chip seems
405 misconfigured for that though elsewhere (tcl output, might lock up) */
406 if (_mesa_need_secondary_color(ctx)) {
407 map_rev_fixed[5] = VERT_ATTRIB_COLOR1;
408 }
409
410 if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
411 map_rev_fixed[3] = VERT_ATTRIB_FOG;
412 }
413
414 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
415 if (ctx->Texture.Unit[i]._ReallyEnabled) {
416 if (rmesa->TexGenNeedNormals[i]) {
417 map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
418 }
419 map_rev_fixed[8 + i] = VERT_ATTRIB_TEX0 + i;
420 }
421 }
422 vimap_rev = &map_rev_fixed[0];
423 }
424 else {
425 /* vtx_tcl_output_vtxfmt_0/1 need to match configuration of "fragment
426 part", since using some vertex interpolator later which is not in
427 out_vtxfmt0/1 will lock up. It seems to be ok to write in vertex
428 prog to a not enabled output however, so just don't mess with it.
429 We only need to change compsel. */
430 GLuint out_compsel = 0;
431 const GLbitfield64 vp_out =
432 rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
433
434 vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0];
435 assert(vp_out & BITFIELD64_BIT(VARYING_SLOT_POS));
436 out_compsel = R200_OUTPUT_XYZW;
437 if (vp_out & BITFIELD64_BIT(VARYING_SLOT_COL0)) {
438 out_compsel |= R200_OUTPUT_COLOR_0;
439 }
440 if (vp_out & BITFIELD64_BIT(VARYING_SLOT_COL1)) {
441 out_compsel |= R200_OUTPUT_COLOR_1;
442 }
443 if (vp_out & BITFIELD64_BIT(VARYING_SLOT_FOGC)) {
444 out_compsel |= R200_OUTPUT_DISCRETE_FOG;
445 }
446 if (vp_out & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) {
447 out_compsel |= R200_OUTPUT_PT_SIZE;
448 }
449 for (i = VARYING_SLOT_TEX0; i < VARYING_SLOT_TEX6; i++) {
450 if (vp_out & BITFIELD64_BIT(i)) {
451 out_compsel |= R200_OUTPUT_TEX_0 << (i - VARYING_SLOT_TEX0);
452 }
453 }
454 if (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel) {
455 R200_STATECHANGE( rmesa, vtx );
456 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = out_compsel;
457 }
458 }
459
460 /* Do the actual work:
461 */
462 radeonReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
463 GLuint emit_end = r200EnsureEmitSize( ctx, vimap_rev )
464 + rmesa->radeon.cmdbuf.cs->cdw;
465 r200EmitArrays( ctx, vimap_rev );
466
467 for (i = 0 ; i < VB->PrimitiveCount ; i++)
468 {
469 GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
470 GLuint start = VB->Primitive[i].start;
471 GLuint length = VB->Primitive[i].count;
472
473 if (!length)
474 continue;
475
476 if (VB->Elts)
477 r200EmitEltPrimitive( ctx, start, start+length, prim );
478 else
479 r200EmitPrimitive( ctx, start, start+length, prim );
480 }
481 if ( emit_end < rmesa->radeon.cmdbuf.cs->cdw )
482 WARN_ONCE("Rendering was %d commands larger than predicted size."
483 " We might overflow command buffer.\n", rmesa->radeon.cmdbuf.cs->cdw - emit_end);
484
485 return GL_FALSE; /* finished the pipe */
486 }
487
488
489
490 /* Initial state for tcl stage.
491 */
492 const struct tnl_pipeline_stage _r200_tcl_stage =
493 {
494 "r200 render",
495 NULL, /* private */
496 NULL,
497 NULL,
498 NULL,
499 r200_run_tcl_render /* run */
500 };
501
502
503
504 /**********************************************************************/
505 /* Validate state at pipeline start */
506 /**********************************************************************/
507
508
509 /*-----------------------------------------------------------------------
510 * Manage TCL fallbacks
511 */
512
513
514 static void transition_to_swtnl( struct gl_context *ctx )
515 {
516 r200ContextPtr rmesa = R200_CONTEXT(ctx);
517 TNLcontext *tnl = TNL_CONTEXT(ctx);
518
519 R200_NEWPRIM( rmesa );
520
521 r200ChooseVertexState( ctx );
522 r200ChooseRenderState( ctx );
523
524 _tnl_validate_shine_tables( ctx );
525
526 tnl->Driver.NotifyMaterialChange =
527 _tnl_validate_shine_tables;
528
529 radeonReleaseArrays( ctx, ~0 );
530
531 /* Still using the D3D based hardware-rasterizer from the radeon;
532 * need to put the card into D3D mode to make it work:
533 */
534 R200_STATECHANGE( rmesa, vap );
535 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~(R200_VAP_TCL_ENABLE|R200_VAP_PROG_VTX_SHADER_ENABLE);
536 }
537
538 static void transition_to_hwtnl( struct gl_context *ctx )
539 {
540 r200ContextPtr rmesa = R200_CONTEXT(ctx);
541 TNLcontext *tnl = TNL_CONTEXT(ctx);
542
543 _tnl_need_projected_coords( ctx, GL_FALSE );
544
545 r200UpdateMaterial( ctx );
546
547 tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
548
549 if ( rmesa->radeon.dma.flush )
550 rmesa->radeon.dma.flush( &rmesa->radeon.glCtx );
551
552 rmesa->radeon.dma.flush = NULL;
553
554 R200_STATECHANGE( rmesa, vap );
555 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
556 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
557
558 if (ctx->VertexProgram._Enabled) {
559 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE;
560 }
561
562 if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
563 == R200_FOG_USE_SPEC_ALPHA) &&
564 (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
565 R200_STATECHANGE( rmesa, ctx );
566 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
567 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
568 }
569
570 R200_STATECHANGE( rmesa, vte );
571 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
572 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;
573
574 if (R200_DEBUG & RADEON_FALLBACKS)
575 fprintf(stderr, "R200 end tcl fallback\n");
576 }
577
578
579 static char *fallbackStrings[] = {
580 "Rasterization fallback",
581 "Unfilled triangles",
582 "Twosided lighting, differing materials",
583 "Materials in VB (maybe between begin/end)",
584 "Texgen unit 0",
585 "Texgen unit 1",
586 "Texgen unit 2",
587 "Texgen unit 3",
588 "Texgen unit 4",
589 "Texgen unit 5",
590 "User disable",
591 "Bitmap as points",
592 "Vertex program"
593 };
594
595
596 static char *getFallbackString(GLuint bit)
597 {
598 int i = 0;
599 while (bit > 1) {
600 i++;
601 bit >>= 1;
602 }
603 return fallbackStrings[i];
604 }
605
606
607
608 void r200TclFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
609 {
610 r200ContextPtr rmesa = R200_CONTEXT(ctx);
611 GLuint oldfallback = rmesa->radeon.TclFallback;
612
613 if (mode) {
614 if (oldfallback == 0) {
615 /* We have to flush before transition */
616 if ( rmesa->radeon.dma.flush )
617 rmesa->radeon.dma.flush( &rmesa->radeon.glCtx );
618
619 if (R200_DEBUG & RADEON_FALLBACKS)
620 fprintf(stderr, "R200 begin tcl fallback %s\n",
621 getFallbackString( bit ));
622 rmesa->radeon.TclFallback |= bit;
623 transition_to_swtnl( ctx );
624 } else
625 rmesa->radeon.TclFallback |= bit;
626 } else {
627 if (oldfallback == bit) {
628 /* We have to flush before transition */
629 if ( rmesa->radeon.dma.flush )
630 rmesa->radeon.dma.flush( &rmesa->radeon.glCtx );
631
632 if (R200_DEBUG & RADEON_FALLBACKS)
633 fprintf(stderr, "R200 end tcl fallback %s\n",
634 getFallbackString( bit ));
635 rmesa->radeon.TclFallback &= ~bit;
636 transition_to_hwtnl( ctx );
637 } else
638 rmesa->radeon.TclFallback &= ~bit;
639 }
640 }