1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.c,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 **************************************************************************/
33 * Keith Whitwell <keith@tungstengraphics.com>
43 #include "array_cache/acache.h"
45 #include "tnl/t_pipeline.h"
47 #include "r200_context.h"
48 #include "r200_state.h"
49 #include "r200_ioctl.h"
52 #include "r200_swtcl.h"
53 #include "r200_maos.h"
59 #define HAVE_LINE_LOOP 0
60 #define HAVE_LINE_STRIPS 1
61 #define HAVE_TRIANGLES 1
62 #define HAVE_TRI_STRIPS 1
63 #define HAVE_TRI_STRIP_1 0
64 #define HAVE_TRI_FANS 1
66 #define HAVE_QUAD_STRIPS 1
67 #define HAVE_POLYGONS 1
71 #define HW_POINTS ((ctx->_TriangleCaps & DD_POINT_SIZE) ? \
72 R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
73 #define HW_LINES R200_VF_PRIM_LINES
74 #define HW_LINE_LOOP 0
75 #define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
76 #define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
77 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
78 #define HW_TRIANGLE_STRIP_1 0
79 #define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
80 #define HW_QUADS R200_VF_PRIM_QUADS
81 #define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
82 #define HW_POLYGON R200_VF_PRIM_POLYGON
85 static GLboolean discrete_prim
[0x10] = {
93 0, /* 7 tri_w_flags */
94 1, /* 8 rect list (unused) */
95 1, /* 9 3vert point */
97 0, /* b point sprite */
100 0, /* e quad strip */
105 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
106 #define ELT_TYPE GLushort
108 #define ELT_INIT(prim, hw_prim) \
109 r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
111 #define GET_MESA_ELTS() rmesa->tcl.Elts
114 /* Don't really know how many elts will fit in what's left of cmdbuf,
115 * as there is state to emit, etc:
118 /* Testing on isosurf shows a maximum around here. Don't know if it's
119 * the card or driver or kernel module that is causing the behaviour.
121 #define GET_MAX_HW_ELTS() 300
123 #define RESET_STIPPLE() do { \
124 R200_STATECHANGE( rmesa, lin ); \
125 r200EmitState( rmesa ); \
128 #define AUTO_STIPPLE( mode ) do { \
129 R200_STATECHANGE( rmesa, lin ); \
131 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
132 R200_LINE_PATTERN_AUTO_RESET; \
134 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
135 ~R200_LINE_PATTERN_AUTO_RESET; \
136 r200EmitState( rmesa ); \
140 #define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
142 static GLushort
*r200AllocElts( r200ContextPtr rmesa
, GLuint nr
)
144 if (rmesa
->dma
.flush
== r200FlushElts
&&
145 rmesa
->store
.cmd_used
+ nr
*2 < R200_CMD_BUF_SZ
) {
147 GLushort
*dest
= (GLushort
*)(rmesa
->store
.cmd_buf
+
148 rmesa
->store
.cmd_used
);
150 rmesa
->store
.cmd_used
+= nr
*2;
155 if (rmesa
->dma
.flush
)
156 rmesa
->dma
.flush( rmesa
);
158 r200EnsureCmdBufSpace( rmesa
, AOS_BUFSZ(rmesa
->tcl
.nr_aos_components
) +
159 rmesa
->hw
.max_state_size
+ ELTS_BUFSZ(nr
) );
162 rmesa
->tcl
.aos_components
,
163 rmesa
->tcl
.nr_aos_components
, 0 );
165 return r200AllocEltsOpenEnded( rmesa
, rmesa
->tcl
.hw_primitive
, nr
);
170 #define CLOSE_ELTS() \
172 if (0) R200_NEWPRIM( rmesa ); \
177 /* TODO: Try to extend existing primitive if both are identical,
178 * discrete and there are no intervening state changes. (Somewhat
179 * duplicates changes to DrawArrays code)
181 static void r200EmitPrim( GLcontext
*ctx
,
187 r200ContextPtr rmesa
= R200_CONTEXT( ctx
);
188 r200TclPrimitive( ctx
, prim
, hwprim
);
190 r200EnsureCmdBufSpace( rmesa
, AOS_BUFSZ(rmesa
->tcl
.nr_aos_components
) +
191 rmesa
->hw
.max_state_size
+ VBUF_BUFSZ
);
194 rmesa
->tcl
.aos_components
,
195 rmesa
->tcl
.nr_aos_components
,
198 /* Why couldn't this packet have taken an offset param?
200 r200EmitVbufPrim( rmesa
,
201 rmesa
->tcl
.hw_primitive
,
205 #define EMIT_PRIM(ctx, prim, hwprim, start, count) do { \
206 r200EmitPrim( ctx, prim, hwprim, start, count ); \
207 (void) rmesa; } while (0)
209 /* Try & join small primitives
212 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
214 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
217 rmesa->tcl.hw_primitive == (PRIM| \
218 R200_VF_TCL_OUTPUT_VTX_ENABLE| \
219 R200_VF_PRIM_WALK_IND)))
222 #ifdef MESA_BIG_ENDIAN
223 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
224 #define EMIT_ELT(dest, offset, x) do { \
225 int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
226 GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
227 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
228 (void)rmesa; } while (0)
230 #define EMIT_ELT(dest, offset, x) do { \
231 (dest)[offset] = (GLushort) (x); \
232 (void)rmesa; } while (0)
235 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
239 #define TAG(x) tcl_##x
240 #include "tnl_dd/t_dd_dmatmp2.h"
242 /**********************************************************************/
243 /* External entrypoints */
244 /**********************************************************************/
246 void r200EmitPrimitive( GLcontext
*ctx
,
251 tcl_render_tab_verts
[flags
&PRIM_MODE_MASK
]( ctx
, first
, last
, flags
);
254 void r200EmitEltPrimitive( GLcontext
*ctx
,
259 tcl_render_tab_elts
[flags
&PRIM_MODE_MASK
]( ctx
, first
, last
, flags
);
262 void r200TclPrimitive( GLcontext
*ctx
,
266 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
267 GLuint newprim
= hw_prim
| R200_VF_TCL_OUTPUT_VTX_ENABLE
;
269 if (newprim
!= rmesa
->tcl
.hw_primitive
||
270 !discrete_prim
[hw_prim
&0xf]) {
271 R200_NEWPRIM( rmesa
);
272 rmesa
->tcl
.hw_primitive
= newprim
;
277 /**********************************************************************/
278 /* Fog blend factor computation for hw tcl */
279 /* same calculation used as in t_vb_fog.c */
280 /**********************************************************************/
282 #define FOG_EXP_TABLE_SIZE 256
283 #define FOG_MAX (10.0)
284 #define EXP_FOG_MAX .0006595
285 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
286 static GLfloat exp_table
[FOG_EXP_TABLE_SIZE
];
289 #define NEG_EXP( result, narg ) \
291 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
292 GLint k = (GLint) f; \
293 if (k > FOG_EXP_TABLE_SIZE-2) \
294 result = (GLfloat) EXP_FOG_MAX; \
296 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
299 #define NEG_EXP( result, narg ) \
301 result = exp(-narg); \
307 * Initialize the exp_table[] lookup table for approximating exp().
310 r200InitStaticFogData( void )
314 for ( ; i
< FOG_EXP_TABLE_SIZE
; i
++, f
+= FOG_INCR
) {
315 exp_table
[i
] = (GLfloat
) exp(-f
);
321 * Compute per-vertex fog blend factors from fog coordinates by
322 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
323 * Fog coordinates are distances from the eye (typically between the
324 * near and far clip plane distances).
325 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
326 * Fog blend factors are in the range [0,1].
329 r200ComputeFogBlendFactor( GLcontext
*ctx
, GLfloat fogcoord
)
331 GLfloat end
= ctx
->Fog
.End
;
333 const GLfloat z
= FABSF(fogcoord
);
335 switch (ctx
->Fog
.Mode
) {
337 if (ctx
->Fog
.Start
== ctx
->Fog
.End
)
340 d
= 1.0F
/ (ctx
->Fog
.End
- ctx
->Fog
.Start
);
341 temp
= (end
- z
) * d
;
342 return CLAMP(temp
, 0.0F
, 1.0F
);
345 d
= ctx
->Fog
.Density
;
346 NEG_EXP( temp
, d
* z
);
350 d
= ctx
->Fog
.Density
*ctx
->Fog
.Density
;
351 NEG_EXP( temp
, d
* z
* z
);
355 _mesa_problem(ctx
, "Bad fog mode in make_fog_coord");
361 /**********************************************************************/
362 /* Render pipeline stage */
363 /**********************************************************************/
368 static GLboolean
r200_run_tcl_render( GLcontext
*ctx
,
369 struct tnl_pipeline_stage
*stage
)
371 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
372 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
373 struct vertex_buffer
*VB
= &tnl
->vb
;
374 GLuint inputs
= VERT_BIT_POS
| VERT_BIT_COLOR0
;
377 /* TODO: separate this from the swtnl pipeline
379 if (rmesa
->TclFallback
)
380 return GL_TRUE
; /* fallback to software t&l */
382 if (R200_DEBUG
& DEBUG_PRIMS
)
383 fprintf(stderr
, "%s\n", __FUNCTION__
);
390 if (rmesa
->NewGLState
)
391 r200ValidateState( ctx
);
393 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
396 if (ctx
->Light
.Enabled
) {
397 inputs
|= VERT_BIT_NORMAL
;
400 if (ctx
->_TriangleCaps
& DD_SEPARATE_SPECULAR
) {
401 inputs
|= VERT_BIT_COLOR1
;
404 if ( (ctx
->Fog
.FogCoordinateSource
== GL_FOG_COORD
) && ctx
->Fog
.Enabled
) {
405 inputs
|= VERT_BIT_FOG
;
408 for (i
= 0 ; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
409 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
) {
410 if (rmesa
->TexGenNeedNormals
[i
]) {
411 inputs
|= VERT_BIT_NORMAL
;
413 inputs
|= VERT_BIT_TEX(i
);
417 /* Do the actual work:
419 r200ReleaseArrays( ctx
, ~0 /* stage->changed_inputs */ );
420 r200EmitArrays( ctx
, inputs
);
422 rmesa
->tcl
.Elts
= VB
->Elts
;
424 for (i
= 0 ; i
< VB
->PrimitiveCount
; i
++)
426 GLuint prim
= VB
->Primitive
[i
].mode
;
427 GLuint start
= VB
->Primitive
[i
].start
;
428 GLuint length
= VB
->Primitive
[i
].count
;
434 r200EmitEltPrimitive( ctx
, start
, start
+length
, prim
);
436 r200EmitPrimitive( ctx
, start
, start
+length
, prim
);
439 return GL_FALSE
; /* finished the pipe */
444 /* Initial state for tcl stage.
446 const struct tnl_pipeline_stage _r200_tcl_stage
=
453 r200_run_tcl_render
/* run */
458 /**********************************************************************/
459 /* Validate state at pipeline start */
460 /**********************************************************************/
463 /*-----------------------------------------------------------------------
464 * Manage TCL fallbacks
468 static void transition_to_swtnl( GLcontext
*ctx
)
470 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
471 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
473 R200_NEWPRIM( rmesa
);
475 r200ChooseVertexState( ctx
);
476 r200ChooseRenderState( ctx
);
478 _mesa_validate_all_lighting_tables( ctx
);
480 tnl
->Driver
.NotifyMaterialChange
=
481 _mesa_validate_all_lighting_tables
;
483 r200ReleaseArrays( ctx
, ~0 );
485 /* Still using the D3D based hardware-rasterizer from the radeon;
486 * need to put the card into D3D mode to make it work:
488 R200_STATECHANGE( rmesa
, vap
);
489 rmesa
->hw
.vap
.cmd
[VAP_SE_VAP_CNTL
] &= ~R200_VAP_TCL_ENABLE
;
492 static void transition_to_hwtnl( GLcontext
*ctx
)
494 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
495 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
497 _tnl_need_projected_coords( ctx
, GL_FALSE
);
499 r200UpdateMaterial( ctx
);
501 tnl
->Driver
.NotifyMaterialChange
= r200UpdateMaterial
;
503 if ( rmesa
->dma
.flush
)
504 rmesa
->dma
.flush( rmesa
);
506 rmesa
->dma
.flush
= NULL
;
508 if (rmesa
->swtcl
.indexed_verts
.buf
)
509 r200ReleaseDmaRegion( rmesa
, &rmesa
->swtcl
.indexed_verts
,
512 R200_STATECHANGE( rmesa
, vap
);
513 rmesa
->hw
.vap
.cmd
[VAP_SE_VAP_CNTL
] |= R200_VAP_TCL_ENABLE
;
514 rmesa
->hw
.vap
.cmd
[VAP_SE_VAP_CNTL
] &= ~R200_VAP_FORCE_W_TO_ONE
;
516 if ( ((rmesa
->hw
.ctx
.cmd
[CTX_PP_FOG_COLOR
] & R200_FOG_USE_MASK
)
517 == R200_FOG_USE_SPEC_ALPHA
) &&
518 (ctx
->Fog
.FogCoordinateSource
== GL_FOG_COORD
)) {
519 R200_STATECHANGE( rmesa
, ctx
);
520 rmesa
->hw
.ctx
.cmd
[CTX_PP_FOG_COLOR
] &= ~R200_FOG_USE_MASK
;
521 rmesa
->hw
.ctx
.cmd
[CTX_PP_FOG_COLOR
] |= R200_FOG_USE_VTX_FOG
;
524 R200_STATECHANGE( rmesa
, vte
);
525 rmesa
->hw
.vte
.cmd
[VTE_SE_VTE_CNTL
] &= ~(R200_VTX_XY_FMT
|R200_VTX_Z_FMT
);
526 rmesa
->hw
.vte
.cmd
[VTE_SE_VTE_CNTL
] |= R200_VTX_W0_FMT
;
528 if (R200_DEBUG
& DEBUG_FALLBACKS
)
529 fprintf(stderr
, "R200 end tcl fallback\n");
533 static char *fallbackStrings
[] = {
534 "Rasterization fallback",
535 "Unfilled triangles",
536 "Twosided lighting, differing materials",
537 "Materials in VB (maybe between begin/end)",
550 static char *getFallbackString(GLuint bit
)
557 return fallbackStrings
[i
];
562 void r200TclFallback( GLcontext
*ctx
, GLuint bit
, GLboolean mode
)
564 r200ContextPtr rmesa
= R200_CONTEXT(ctx
);
565 GLuint oldfallback
= rmesa
->TclFallback
;
568 rmesa
->TclFallback
|= bit
;
569 if (oldfallback
== 0) {
570 if (R200_DEBUG
& DEBUG_FALLBACKS
)
571 fprintf(stderr
, "R200 begin tcl fallback %s\n",
572 getFallbackString( bit
));
573 transition_to_swtnl( ctx
);
577 rmesa
->TclFallback
&= ~bit
;
578 if (oldfallback
== bit
) {
579 if (R200_DEBUG
& DEBUG_FALLBACKS
)
580 fprintf(stderr
, "R200 end tcl fallback %s\n",
581 getFallbackString( bit
));
582 transition_to_hwtnl( ctx
);