c41622debe55cbba9822ba5c45d1c93e56a4fd7a
[mesa.git] / src / mesa / drivers / dri / r200 / r200_tcl.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.c,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "imports.h"
38 #include "mtypes.h"
39 #include "enums.h"
40 #include "colormac.h"
41 #include "light.h"
42
43 #include "array_cache/acache.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_pipeline.h"
46
47 #include "r200_context.h"
48 #include "r200_state.h"
49 #include "r200_ioctl.h"
50 #include "r200_tex.h"
51 #include "r200_tcl.h"
52 #include "r200_swtcl.h"
53 #include "r200_maos.h"
54
55
56
57 #define HAVE_POINTS 1
58 #define HAVE_LINES 1
59 #define HAVE_LINE_LOOP 0
60 #define HAVE_LINE_STRIPS 1
61 #define HAVE_TRIANGLES 1
62 #define HAVE_TRI_STRIPS 1
63 #define HAVE_TRI_STRIP_1 0
64 #define HAVE_TRI_FANS 1
65 #define HAVE_QUADS 1
66 #define HAVE_QUAD_STRIPS 1
67 #define HAVE_POLYGONS 1
68 #define HAVE_ELTS 1
69
70
71 #define HW_POINTS ((ctx->_TriangleCaps & DD_POINT_SIZE) ? \
72 R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
73 #define HW_LINES R200_VF_PRIM_LINES
74 #define HW_LINE_LOOP 0
75 #define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
76 #define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
77 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
78 #define HW_TRIANGLE_STRIP_1 0
79 #define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
80 #define HW_QUADS R200_VF_PRIM_QUADS
81 #define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
82 #define HW_POLYGON R200_VF_PRIM_POLYGON
83
84
85 static GLboolean discrete_prim[0x10] = {
86 0, /* 0 none */
87 1, /* 1 points */
88 1, /* 2 lines */
89 0, /* 3 line_strip */
90 1, /* 4 tri_list */
91 0, /* 5 tri_fan */
92 0, /* 6 tri_strip */
93 0, /* 7 tri_w_flags */
94 1, /* 8 rect list (unused) */
95 1, /* 9 3vert point */
96 1, /* a 3vert line */
97 0, /* b point sprite */
98 0, /* c line loop */
99 1, /* d quads */
100 0, /* e quad strip */
101 0, /* f polygon */
102 };
103
104
105 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
106 #define ELT_TYPE GLushort
107
108 #define ELT_INIT(prim, hw_prim) \
109 r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
110
111 #define GET_MESA_ELTS() rmesa->tcl.Elts
112
113
114 /* Don't really know how many elts will fit in what's left of cmdbuf,
115 * as there is state to emit, etc:
116 */
117
118 /* Testing on isosurf shows a maximum around here. Don't know if it's
119 * the card or driver or kernel module that is causing the behaviour.
120 */
121 #define GET_MAX_HW_ELTS() 300
122
123 #define RESET_STIPPLE() do { \
124 R200_STATECHANGE( rmesa, lin ); \
125 r200EmitState( rmesa ); \
126 } while (0)
127
128 #define AUTO_STIPPLE( mode ) do { \
129 R200_STATECHANGE( rmesa, lin ); \
130 if (mode) \
131 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
132 R200_LINE_PATTERN_AUTO_RESET; \
133 else \
134 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
135 ~R200_LINE_PATTERN_AUTO_RESET; \
136 r200EmitState( rmesa ); \
137 } while (0)
138
139
140 #define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
141
142 static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
143 {
144 if (rmesa->dma.flush == r200FlushElts &&
145 rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) {
146
147 GLushort *dest = (GLushort *)(rmesa->store.cmd_buf +
148 rmesa->store.cmd_used);
149
150 rmesa->store.cmd_used += nr*2;
151
152 return dest;
153 }
154 else {
155 if (rmesa->dma.flush)
156 rmesa->dma.flush( rmesa );
157
158 r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
159 rmesa->hw.max_state_size + ELTS_BUFSZ(nr) );
160
161 r200EmitAOS( rmesa,
162 rmesa->tcl.aos_components,
163 rmesa->tcl.nr_aos_components, 0 );
164
165 return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
166 }
167 }
168
169
170 #define CLOSE_ELTS() \
171 do { \
172 if (0) R200_NEWPRIM( rmesa ); \
173 } \
174 while (0)
175
176
177 /* TODO: Try to extend existing primitive if both are identical,
178 * discrete and there are no intervening state changes. (Somewhat
179 * duplicates changes to DrawArrays code)
180 */
181 static void r200EmitPrim( GLcontext *ctx,
182 GLenum prim,
183 GLuint hwprim,
184 GLuint start,
185 GLuint count)
186 {
187 r200ContextPtr rmesa = R200_CONTEXT( ctx );
188 r200TclPrimitive( ctx, prim, hwprim );
189
190 r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
191 rmesa->hw.max_state_size + VBUF_BUFSZ );
192
193 r200EmitAOS( rmesa,
194 rmesa->tcl.aos_components,
195 rmesa->tcl.nr_aos_components,
196 start );
197
198 /* Why couldn't this packet have taken an offset param?
199 */
200 r200EmitVbufPrim( rmesa,
201 rmesa->tcl.hw_primitive,
202 count - start );
203 }
204
205 #define EMIT_PRIM(ctx, prim, hwprim, start, count) do { \
206 r200EmitPrim( ctx, prim, hwprim, start, count ); \
207 (void) rmesa; } while (0)
208
209 /* Try & join small primitives
210 */
211 #if 0
212 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
213 #else
214 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
215 ((NR) < 20 || \
216 ((NR) < 40 && \
217 rmesa->tcl.hw_primitive == (PRIM| \
218 R200_VF_TCL_OUTPUT_VTX_ENABLE| \
219 R200_VF_PRIM_WALK_IND)))
220 #endif
221
222 #ifdef MESA_BIG_ENDIAN
223 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
224 #define EMIT_ELT(dest, offset, x) do { \
225 int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
226 GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
227 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
228 (void)rmesa; } while (0)
229 #else
230 #define EMIT_ELT(dest, offset, x) do { \
231 (dest)[offset] = (GLushort) (x); \
232 (void)rmesa; } while (0)
233 #endif
234
235 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
236
237
238
239 #define TAG(x) tcl_##x
240 #include "tnl_dd/t_dd_dmatmp2.h"
241
242 /**********************************************************************/
243 /* External entrypoints */
244 /**********************************************************************/
245
246 void r200EmitPrimitive( GLcontext *ctx,
247 GLuint first,
248 GLuint last,
249 GLuint flags )
250 {
251 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
252 }
253
254 void r200EmitEltPrimitive( GLcontext *ctx,
255 GLuint first,
256 GLuint last,
257 GLuint flags )
258 {
259 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
260 }
261
262 void r200TclPrimitive( GLcontext *ctx,
263 GLenum prim,
264 int hw_prim )
265 {
266 r200ContextPtr rmesa = R200_CONTEXT(ctx);
267 GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
268
269 if (newprim != rmesa->tcl.hw_primitive ||
270 !discrete_prim[hw_prim&0xf]) {
271 R200_NEWPRIM( rmesa );
272 rmesa->tcl.hw_primitive = newprim;
273 }
274 }
275
276
277 /**********************************************************************/
278 /* Fog blend factor computation for hw tcl */
279 /* same calculation used as in t_vb_fog.c */
280 /**********************************************************************/
281
282 #define FOG_EXP_TABLE_SIZE 256
283 #define FOG_MAX (10.0)
284 #define EXP_FOG_MAX .0006595
285 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
286 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
287
288 #if 1
289 #define NEG_EXP( result, narg ) \
290 do { \
291 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
292 GLint k = (GLint) f; \
293 if (k > FOG_EXP_TABLE_SIZE-2) \
294 result = (GLfloat) EXP_FOG_MAX; \
295 else \
296 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
297 } while (0)
298 #else
299 #define NEG_EXP( result, narg ) \
300 do { \
301 result = exp(-narg); \
302 } while (0)
303 #endif
304
305
306 /**
307 * Initialize the exp_table[] lookup table for approximating exp().
308 */
309 void
310 r200InitStaticFogData( void )
311 {
312 GLfloat f = 0.0F;
313 GLint i = 0;
314 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
315 exp_table[i] = (GLfloat) exp(-f);
316 }
317 }
318
319
320 /**
321 * Compute per-vertex fog blend factors from fog coordinates by
322 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
323 * Fog coordinates are distances from the eye (typically between the
324 * near and far clip plane distances).
325 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
326 * Fog blend factors are in the range [0,1].
327 */
328 float
329 r200ComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
330 {
331 GLfloat end = ctx->Fog.End;
332 GLfloat d, temp;
333 const GLfloat z = FABSF(fogcoord);
334
335 switch (ctx->Fog.Mode) {
336 case GL_LINEAR:
337 if (ctx->Fog.Start == ctx->Fog.End)
338 d = 1.0F;
339 else
340 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
341 temp = (end - z) * d;
342 return CLAMP(temp, 0.0F, 1.0F);
343 break;
344 case GL_EXP:
345 d = ctx->Fog.Density;
346 NEG_EXP( temp, d * z );
347 return temp;
348 break;
349 case GL_EXP2:
350 d = ctx->Fog.Density*ctx->Fog.Density;
351 NEG_EXP( temp, d * z * z );
352 return temp;
353 break;
354 default:
355 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
356 return 0;
357 }
358 }
359
360
361 /**********************************************************************/
362 /* Render pipeline stage */
363 /**********************************************************************/
364
365
366 /* TCL render.
367 */
368 static GLboolean r200_run_tcl_render( GLcontext *ctx,
369 struct tnl_pipeline_stage *stage )
370 {
371 r200ContextPtr rmesa = R200_CONTEXT(ctx);
372 TNLcontext *tnl = TNL_CONTEXT(ctx);
373 struct vertex_buffer *VB = &tnl->vb;
374 GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
375 GLuint i;
376
377 /* TODO: separate this from the swtnl pipeline
378 */
379 if (rmesa->TclFallback)
380 return GL_TRUE; /* fallback to software t&l */
381
382 if (R200_DEBUG & DEBUG_PRIMS)
383 fprintf(stderr, "%s\n", __FUNCTION__);
384
385 if (VB->Count == 0)
386 return GL_FALSE;
387
388 /* Validate state:
389 */
390 if (rmesa->NewGLState)
391 r200ValidateState( ctx );
392
393 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
394 * inputs.
395 */
396 if (ctx->Light.Enabled) {
397 inputs |= VERT_BIT_NORMAL;
398 }
399
400 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
401 inputs |= VERT_BIT_COLOR1;
402 }
403
404 if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
405 inputs |= VERT_BIT_FOG;
406 }
407
408 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
409 if (ctx->Texture.Unit[i]._ReallyEnabled) {
410 if (rmesa->TexGenNeedNormals[i]) {
411 inputs |= VERT_BIT_NORMAL;
412 }
413 inputs |= VERT_BIT_TEX(i);
414 }
415 }
416
417 /* Do the actual work:
418 */
419 r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
420 r200EmitArrays( ctx, inputs );
421
422 rmesa->tcl.Elts = VB->Elts;
423
424 for (i = 0 ; i < VB->PrimitiveCount ; i++)
425 {
426 GLuint prim = VB->Primitive[i].mode;
427 GLuint start = VB->Primitive[i].start;
428 GLuint length = VB->Primitive[i].count;
429
430 if (!length)
431 continue;
432
433 if (rmesa->tcl.Elts)
434 r200EmitEltPrimitive( ctx, start, start+length, prim );
435 else
436 r200EmitPrimitive( ctx, start, start+length, prim );
437 }
438
439 return GL_FALSE; /* finished the pipe */
440 }
441
442
443
444 /* Initial state for tcl stage.
445 */
446 const struct tnl_pipeline_stage _r200_tcl_stage =
447 {
448 "r200 render",
449 NULL, /* private */
450 NULL,
451 NULL,
452 NULL,
453 r200_run_tcl_render /* run */
454 };
455
456
457
458 /**********************************************************************/
459 /* Validate state at pipeline start */
460 /**********************************************************************/
461
462
463 /*-----------------------------------------------------------------------
464 * Manage TCL fallbacks
465 */
466
467
468 static void transition_to_swtnl( GLcontext *ctx )
469 {
470 r200ContextPtr rmesa = R200_CONTEXT(ctx);
471 TNLcontext *tnl = TNL_CONTEXT(ctx);
472
473 R200_NEWPRIM( rmesa );
474
475 r200ChooseVertexState( ctx );
476 r200ChooseRenderState( ctx );
477
478 _mesa_validate_all_lighting_tables( ctx );
479
480 tnl->Driver.NotifyMaterialChange =
481 _mesa_validate_all_lighting_tables;
482
483 r200ReleaseArrays( ctx, ~0 );
484
485 /* Still using the D3D based hardware-rasterizer from the radeon;
486 * need to put the card into D3D mode to make it work:
487 */
488 R200_STATECHANGE( rmesa, vap );
489 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_TCL_ENABLE;
490 }
491
492 static void transition_to_hwtnl( GLcontext *ctx )
493 {
494 r200ContextPtr rmesa = R200_CONTEXT(ctx);
495 TNLcontext *tnl = TNL_CONTEXT(ctx);
496
497 _tnl_need_projected_coords( ctx, GL_FALSE );
498
499 r200UpdateMaterial( ctx );
500
501 tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
502
503 if ( rmesa->dma.flush )
504 rmesa->dma.flush( rmesa );
505
506 rmesa->dma.flush = NULL;
507
508 if (rmesa->swtcl.indexed_verts.buf)
509 r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
510 __FUNCTION__ );
511
512 R200_STATECHANGE( rmesa, vap );
513 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
514 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
515
516 if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
517 == R200_FOG_USE_SPEC_ALPHA) &&
518 (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
519 R200_STATECHANGE( rmesa, ctx );
520 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
521 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
522 }
523
524 R200_STATECHANGE( rmesa, vte );
525 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
526 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;
527
528 if (R200_DEBUG & DEBUG_FALLBACKS)
529 fprintf(stderr, "R200 end tcl fallback\n");
530 }
531
532
533 static char *fallbackStrings[] = {
534 "Rasterization fallback",
535 "Unfilled triangles",
536 "Twosided lighting, differing materials",
537 "Materials in VB (maybe between begin/end)",
538 "Texgen unit 0",
539 "Texgen unit 1",
540 "Texgen unit 2",
541 "Texgen unit 3",
542 "Texgen unit 4",
543 "Texgen unit 5",
544 "User disable",
545 "Bitmap as points",
546 "Vertex program"
547 };
548
549
550 static char *getFallbackString(GLuint bit)
551 {
552 int i = 0;
553 while (bit > 1) {
554 i++;
555 bit >>= 1;
556 }
557 return fallbackStrings[i];
558 }
559
560
561
562 void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
563 {
564 r200ContextPtr rmesa = R200_CONTEXT(ctx);
565 GLuint oldfallback = rmesa->TclFallback;
566
567 if (mode) {
568 rmesa->TclFallback |= bit;
569 if (oldfallback == 0) {
570 if (R200_DEBUG & DEBUG_FALLBACKS)
571 fprintf(stderr, "R200 begin tcl fallback %s\n",
572 getFallbackString( bit ));
573 transition_to_swtnl( ctx );
574 }
575 }
576 else {
577 rmesa->TclFallback &= ~bit;
578 if (oldfallback == bit) {
579 if (R200_DEBUG & DEBUG_FALLBACKS)
580 fprintf(stderr, "R200 end tcl fallback %s\n",
581 getFallbackString( bit ));
582 transition_to_hwtnl( ctx );
583 }
584 }
585 }