Merge remote branch 'origin/master' into nv50-compiler
[mesa.git] / src / mesa / drivers / dri / r200 / r200_tcl.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 */
34
35 #include "main/glheader.h"
36 #include "main/imports.h"
37 #include "main/mtypes.h"
38 #include "main/enums.h"
39 #include "main/colormac.h"
40 #include "main/light.h"
41
42 #include "vbo/vbo.h"
43 #include "tnl/tnl.h"
44 #include "tnl/t_pipeline.h"
45
46 #include "r200_context.h"
47 #include "r200_state.h"
48 #include "r200_ioctl.h"
49 #include "r200_tcl.h"
50 #include "r200_swtcl.h"
51 #include "r200_maos.h"
52
53 #include "radeon_common_context.h"
54
55
56
57 #define HAVE_POINTS 1
58 #define HAVE_LINES 1
59 #define HAVE_LINE_LOOP 0
60 #define HAVE_LINE_STRIPS 1
61 #define HAVE_TRIANGLES 1
62 #define HAVE_TRI_STRIPS 1
63 #define HAVE_TRI_STRIP_1 0
64 #define HAVE_TRI_FANS 1
65 #define HAVE_QUADS 1
66 #define HAVE_QUAD_STRIPS 1
67 #define HAVE_POLYGONS 1
68 #define HAVE_ELTS 1
69
70
71 #define HW_POINTS ((ctx->Point.PointSprite || \
72 ((ctx->_TriangleCaps & (DD_POINT_SIZE | DD_POINT_ATTEN)) && \
73 !(ctx->_TriangleCaps & (DD_POINT_SMOOTH)))) ? \
74 R200_VF_PRIM_POINT_SPRITES : R200_VF_PRIM_POINTS)
75 #define HW_LINES R200_VF_PRIM_LINES
76 #define HW_LINE_LOOP 0
77 #define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
78 #define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
79 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
80 #define HW_TRIANGLE_STRIP_1 0
81 #define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
82 #define HW_QUADS R200_VF_PRIM_QUADS
83 #define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
84 #define HW_POLYGON R200_VF_PRIM_POLYGON
85
86
87 static GLboolean discrete_prim[0x10] = {
88 0, /* 0 none */
89 1, /* 1 points */
90 1, /* 2 lines */
91 0, /* 3 line_strip */
92 1, /* 4 tri_list */
93 0, /* 5 tri_fan */
94 0, /* 6 tri_strip */
95 0, /* 7 tri_w_flags */
96 1, /* 8 rect list (unused) */
97 1, /* 9 3vert point */
98 1, /* a 3vert line */
99 0, /* b point sprite */
100 0, /* c line loop */
101 1, /* d quads */
102 0, /* e quad strip */
103 0, /* f polygon */
104 };
105
106
107 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx)
108 #define ELT_TYPE GLushort
109
110 #define ELT_INIT(prim, hw_prim) \
111 r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
112
113 #define GET_MESA_ELTS() TNL_CONTEXT(ctx)->vb.Elts
114
115
116 /* Don't really know how many elts will fit in what's left of cmdbuf,
117 * as there is state to emit, etc:
118 */
119
120 /* Testing on isosurf shows a maximum around here. Don't know if it's
121 * the card or driver or kernel module that is causing the behaviour.
122 */
123 #define GET_MAX_HW_ELTS() 300
124
125 #define RESET_STIPPLE() do { \
126 R200_STATECHANGE( rmesa, lin ); \
127 radeonEmitState(&rmesa->radeon); \
128 } while (0)
129
130 #define AUTO_STIPPLE( mode ) do { \
131 R200_STATECHANGE( rmesa, lin ); \
132 if (mode) \
133 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
134 R200_LINE_PATTERN_AUTO_RESET; \
135 else \
136 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
137 ~R200_LINE_PATTERN_AUTO_RESET; \
138 radeonEmitState(&rmesa->radeon); \
139 } while (0)
140
141
142 #define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
143
144 static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
145 {
146 if (rmesa->radeon.dma.flush == r200FlushElts &&
147 rmesa->tcl.elt_used + nr*2 < R200_ELT_BUF_SZ) {
148
149 GLushort *dest = (GLushort *)(rmesa->radeon.tcl.elt_dma_bo->ptr +
150 rmesa->radeon.tcl.elt_dma_offset + rmesa->tcl.elt_used);
151
152 rmesa->tcl.elt_used += nr*2;
153
154 return dest;
155 }
156 else {
157 if (rmesa->radeon.dma.flush)
158 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
159
160 r200EmitAOS( rmesa,
161 rmesa->radeon.tcl.aos_count, 0 );
162
163 r200EmitMaxVtxIndex(rmesa, rmesa->radeon.tcl.aos[0].count);
164 return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
165 }
166 }
167
168
169 #define CLOSE_ELTS() \
170 do { \
171 if (0) R200_NEWPRIM( rmesa ); \
172 } \
173 while (0)
174
175
176 /* TODO: Try to extend existing primitive if both are identical,
177 * discrete and there are no intervening state changes. (Somewhat
178 * duplicates changes to DrawArrays code)
179 */
180 static void r200EmitPrim( GLcontext *ctx,
181 GLenum prim,
182 GLuint hwprim,
183 GLuint start,
184 GLuint count)
185 {
186 r200ContextPtr rmesa = R200_CONTEXT( ctx );
187 r200TclPrimitive( ctx, prim, hwprim );
188
189 // fprintf(stderr,"Emit prim %d\n", rmesa->radeon.tcl.aos_count);
190
191 r200EmitAOS( rmesa,
192 rmesa->radeon.tcl.aos_count,
193 start );
194
195 /* Why couldn't this packet have taken an offset param?
196 */
197 r200EmitVbufPrim( rmesa,
198 rmesa->tcl.hw_primitive,
199 count - start );
200 }
201
202 #define EMIT_PRIM(ctx, prim, hwprim, start, count) do { \
203 r200EmitPrim( ctx, prim, hwprim, start, count ); \
204 (void) rmesa; } while (0)
205
206 #define MAX_CONVERSION_SIZE 40
207 /* Try & join small primitives
208 */
209 #if 0
210 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
211 #else
212 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
213 ((NR) < 20 || \
214 ((NR) < 40 && \
215 rmesa->tcl.hw_primitive == (PRIM| \
216 R200_VF_TCL_OUTPUT_VTX_ENABLE| \
217 R200_VF_PRIM_WALK_IND)))
218 #endif
219
220 #ifdef MESA_BIG_ENDIAN
221 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
222 #define EMIT_ELT(dest, offset, x) do { \
223 int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
224 GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
225 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); \
226 (void)rmesa; } while (0)
227 #else
228 #define EMIT_ELT(dest, offset, x) do { \
229 (dest)[offset] = (GLushort) (x); \
230 (void)rmesa; } while (0)
231 #endif
232
233 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
234
235
236
237 #define TAG(x) tcl_##x
238 #include "tnl_dd/t_dd_dmatmp2.h"
239
240 /**********************************************************************/
241 /* External entrypoints */
242 /**********************************************************************/
243
244 void r200EmitPrimitive( GLcontext *ctx,
245 GLuint first,
246 GLuint last,
247 GLuint flags )
248 {
249 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
250 }
251
252 void r200EmitEltPrimitive( GLcontext *ctx,
253 GLuint first,
254 GLuint last,
255 GLuint flags )
256 {
257 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
258 }
259
260 void r200TclPrimitive( GLcontext *ctx,
261 GLenum prim,
262 int hw_prim )
263 {
264 r200ContextPtr rmesa = R200_CONTEXT(ctx);
265 GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
266
267 radeon_prepare_render(&rmesa->radeon);
268
269 if (newprim != rmesa->tcl.hw_primitive ||
270 !discrete_prim[hw_prim&0xf]) {
271 /* need to disable perspective-correct texturing for point sprites */
272 if ((prim & PRIM_MODE_MASK) == GL_POINTS && ctx->Point.PointSprite) {
273 if (rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE) {
274 R200_STATECHANGE( rmesa, set );
275 rmesa->hw.set.cmd[SET_RE_CNTL] &= ~R200_PERSPECTIVE_ENABLE;
276 }
277 }
278 else if (!(rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE)) {
279 R200_STATECHANGE( rmesa, set );
280 rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PERSPECTIVE_ENABLE;
281 }
282 R200_NEWPRIM( rmesa );
283 rmesa->tcl.hw_primitive = newprim;
284 }
285 }
286
287
288 /**********************************************************************/
289 /* Fog blend factor computation for hw tcl */
290 /* same calculation used as in t_vb_fog.c */
291 /**********************************************************************/
292
293 #define FOG_EXP_TABLE_SIZE 256
294 #define FOG_MAX (10.0)
295 #define EXP_FOG_MAX .0006595
296 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
297 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
298
299 #if 1
300 #define NEG_EXP( result, narg ) \
301 do { \
302 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
303 GLint k = (GLint) f; \
304 if (k > FOG_EXP_TABLE_SIZE-2) \
305 result = (GLfloat) EXP_FOG_MAX; \
306 else \
307 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
308 } while (0)
309 #else
310 #define NEG_EXP( result, narg ) \
311 do { \
312 result = exp(-narg); \
313 } while (0)
314 #endif
315
316
317 /**
318 * Initialize the exp_table[] lookup table for approximating exp().
319 */
320 void
321 r200InitStaticFogData( void )
322 {
323 GLfloat f = 0.0F;
324 GLint i = 0;
325 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
326 exp_table[i] = (GLfloat) exp(-f);
327 }
328 }
329
330
331 /**
332 * Compute per-vertex fog blend factors from fog coordinates by
333 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
334 * Fog coordinates are distances from the eye (typically between the
335 * near and far clip plane distances).
336 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
337 * Fog blend factors are in the range [0,1].
338 */
339 float
340 r200ComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
341 {
342 GLfloat end = ctx->Fog.End;
343 GLfloat d, temp;
344 const GLfloat z = FABSF(fogcoord);
345
346 switch (ctx->Fog.Mode) {
347 case GL_LINEAR:
348 if (ctx->Fog.Start == ctx->Fog.End)
349 d = 1.0F;
350 else
351 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
352 temp = (end - z) * d;
353 return CLAMP(temp, 0.0F, 1.0F);
354 break;
355 case GL_EXP:
356 d = ctx->Fog.Density;
357 NEG_EXP( temp, d * z );
358 return temp;
359 break;
360 case GL_EXP2:
361 d = ctx->Fog.Density*ctx->Fog.Density;
362 NEG_EXP( temp, d * z * z );
363 return temp;
364 break;
365 default:
366 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
367 return 0;
368 }
369 }
370
371 /**
372 * Predict total emit size for next rendering operation so there is no flush in middle of rendering
373 * Prediction has to aim towards the best possible value that is worse than worst case scenario
374 */
375 static GLuint r200EnsureEmitSize( GLcontext * ctx , GLubyte* vimap_rev )
376 {
377 r200ContextPtr rmesa = R200_CONTEXT(ctx);
378 TNLcontext *tnl = TNL_CONTEXT(ctx);
379 struct vertex_buffer *VB = &tnl->vb;
380 GLuint space_required;
381 GLuint state_size;
382 GLuint nr_aos = 0;
383 int i;
384 /* predict number of aos to emit */
385 for (i = 0; i < 15; ++i)
386 {
387 if (vimap_rev[i] != 255)
388 {
389 ++nr_aos;
390 }
391 }
392
393 {
394 /* count the prediction for state size */
395 space_required = 0;
396 state_size = radeonCountStateEmitSize( &rmesa->radeon );
397 /* vtx may be changed in r200EmitArrays so account for it if not dirty */
398 if (!rmesa->hw.vtx.dirty)
399 state_size += rmesa->hw.vtx.check(rmesa->radeon.glCtx, &rmesa->hw.vtx);
400 /* predict size for elements */
401 for (i = 0; i < VB->PrimitiveCount; ++i)
402 {
403 if (!VB->Primitive[i].count)
404 continue;
405 /* If primitive.count is less than MAX_CONVERSION_SIZE
406 rendering code may decide convert to elts.
407 In that case we have to make pessimistic prediction.
408 and use larger of 2 paths. */
409 const GLuint elt_count =(VB->Primitive[i].count/GET_MAX_HW_ELTS() + 1);
410 const GLuint elts = ELTS_BUFSZ(nr_aos) * elt_count;
411 const GLuint index = INDEX_BUFSZ * elt_count;
412 const GLuint vbuf = VBUF_BUFSZ;
413 if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE)
414 || vbuf > index + elts)
415 space_required += vbuf;
416 else
417 space_required += index + elts;
418 space_required += AOS_BUFSZ(nr_aos);
419 }
420 }
421
422 radeon_print(RADEON_RENDER,RADEON_VERBOSE,
423 "%s space %u, aos %d\n",
424 __func__, space_required, AOS_BUFSZ(nr_aos) );
425 /* flush the buffer in case we need more than is left. */
426 if (rcommonEnsureCmdBufSpace(&rmesa->radeon, space_required + state_size, __FUNCTION__))
427 return space_required + radeonCountStateEmitSize( &rmesa->radeon );
428 else
429 return space_required + state_size;
430 }
431
432
433 /**********************************************************************/
434 /* Render pipeline stage */
435 /**********************************************************************/
436
437
438 /* TCL render.
439 */
440 static GLboolean r200_run_tcl_render( GLcontext *ctx,
441 struct tnl_pipeline_stage *stage )
442 {
443 r200ContextPtr rmesa = R200_CONTEXT(ctx);
444 TNLcontext *tnl = TNL_CONTEXT(ctx);
445 struct vertex_buffer *VB = &tnl->vb;
446 GLuint i;
447 GLubyte *vimap_rev;
448 /* use hw fixed order for simplicity, pos 0, weight 1, normal 2, fog 3,
449 color0 - color3 4-7, texcoord0 - texcoord5 8-13, pos 1 14. Must not use
450 more than 12 of those at the same time. */
451 GLubyte map_rev_fixed[15] = {255, 255, 255, 255, 255, 255, 255, 255,
452 255, 255, 255, 255, 255, 255, 255};
453
454
455 /* TODO: separate this from the swtnl pipeline
456 */
457 if (rmesa->radeon.TclFallback)
458 return GL_TRUE; /* fallback to software t&l */
459
460 radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s\n", __FUNCTION__);
461
462 if (VB->Count == 0)
463 return GL_FALSE;
464
465 /* Validate state:
466 */
467 if (rmesa->radeon.NewGLState)
468 if (!r200ValidateState( ctx ))
469 return GL_TRUE; /* fallback to sw t&l */
470
471 if (!ctx->VertexProgram._Enabled) {
472 /* NOTE: inputs != tnl->render_inputs - these are the untransformed
473 * inputs.
474 */
475 map_rev_fixed[0] = VERT_ATTRIB_POS;
476 /* technically there is no reason we always need VA_COLOR0. In theory
477 could disable it depending on lighting, color materials, texturing... */
478 map_rev_fixed[4] = VERT_ATTRIB_COLOR0;
479
480 if (ctx->Light.Enabled) {
481 map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
482 }
483
484 /* this also enables VA_COLOR1 when using separate specular
485 lighting model, which is unnecessary.
486 FIXME: OTOH, we're missing the case where a ATI_fragment_shader accesses
487 the secondary color (if lighting is disabled). The chip seems
488 misconfigured for that though elsewhere (tcl output, might lock up) */
489 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
490 map_rev_fixed[5] = VERT_ATTRIB_COLOR1;
491 }
492
493 if ( (ctx->Fog.FogCoordinateSource == GL_FOG_COORD) && ctx->Fog.Enabled ) {
494 map_rev_fixed[3] = VERT_ATTRIB_FOG;
495 }
496
497 for (i = 0 ; i < ctx->Const.MaxTextureUnits; i++) {
498 if (ctx->Texture.Unit[i]._ReallyEnabled) {
499 if (rmesa->TexGenNeedNormals[i]) {
500 map_rev_fixed[2] = VERT_ATTRIB_NORMAL;
501 }
502 map_rev_fixed[8 + i] = VERT_ATTRIB_TEX0 + i;
503 }
504 }
505 vimap_rev = &map_rev_fixed[0];
506 }
507 else {
508 /* vtx_tcl_output_vtxfmt_0/1 need to match configuration of "fragment
509 part", since using some vertex interpolator later which is not in
510 out_vtxfmt0/1 will lock up. It seems to be ok to write in vertex
511 prog to a not enabled output however, so just don't mess with it.
512 We only need to change compsel. */
513 GLuint out_compsel = 0;
514 const GLbitfield64 vp_out =
515 rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten;
516
517 vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0];
518 assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS));
519 out_compsel = R200_OUTPUT_XYZW;
520 if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) {
521 out_compsel |= R200_OUTPUT_COLOR_0;
522 }
523 if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) {
524 out_compsel |= R200_OUTPUT_COLOR_1;
525 }
526 if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) {
527 out_compsel |= R200_OUTPUT_DISCRETE_FOG;
528 }
529 if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) {
530 out_compsel |= R200_OUTPUT_PT_SIZE;
531 }
532 for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) {
533 if (vp_out & BITFIELD64_BIT(i)) {
534 out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0);
535 }
536 }
537 if (rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] != out_compsel) {
538 R200_STATECHANGE( rmesa, vtx );
539 rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] = out_compsel;
540 }
541 }
542
543 /* Do the actual work:
544 */
545 radeonReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
546 GLuint emit_end = r200EnsureEmitSize( ctx, vimap_rev )
547 + rmesa->radeon.cmdbuf.cs->cdw;
548 r200EmitArrays( ctx, vimap_rev );
549
550 for (i = 0 ; i < VB->PrimitiveCount ; i++)
551 {
552 GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
553 GLuint start = VB->Primitive[i].start;
554 GLuint length = VB->Primitive[i].count;
555
556 if (!length)
557 continue;
558
559 if (VB->Elts)
560 r200EmitEltPrimitive( ctx, start, start+length, prim );
561 else
562 r200EmitPrimitive( ctx, start, start+length, prim );
563 }
564 if ( emit_end < rmesa->radeon.cmdbuf.cs->cdw )
565 WARN_ONCE("Rendering was %d commands larger than predicted size."
566 " We might overflow command buffer.\n", rmesa->radeon.cmdbuf.cs->cdw - emit_end);
567
568 return GL_FALSE; /* finished the pipe */
569 }
570
571
572
573 /* Initial state for tcl stage.
574 */
575 const struct tnl_pipeline_stage _r200_tcl_stage =
576 {
577 "r200 render",
578 NULL, /* private */
579 NULL,
580 NULL,
581 NULL,
582 r200_run_tcl_render /* run */
583 };
584
585
586
587 /**********************************************************************/
588 /* Validate state at pipeline start */
589 /**********************************************************************/
590
591
592 /*-----------------------------------------------------------------------
593 * Manage TCL fallbacks
594 */
595
596
597 static void transition_to_swtnl( GLcontext *ctx )
598 {
599 r200ContextPtr rmesa = R200_CONTEXT(ctx);
600 TNLcontext *tnl = TNL_CONTEXT(ctx);
601
602 R200_NEWPRIM( rmesa );
603
604 r200ChooseVertexState( ctx );
605 r200ChooseRenderState( ctx );
606
607 _mesa_validate_all_lighting_tables( ctx );
608
609 tnl->Driver.NotifyMaterialChange =
610 _mesa_validate_all_lighting_tables;
611
612 radeonReleaseArrays( ctx, ~0 );
613
614 /* Still using the D3D based hardware-rasterizer from the radeon;
615 * need to put the card into D3D mode to make it work:
616 */
617 R200_STATECHANGE( rmesa, vap );
618 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~(R200_VAP_TCL_ENABLE|R200_VAP_PROG_VTX_SHADER_ENABLE);
619 }
620
621 static void transition_to_hwtnl( GLcontext *ctx )
622 {
623 r200ContextPtr rmesa = R200_CONTEXT(ctx);
624 TNLcontext *tnl = TNL_CONTEXT(ctx);
625
626 _tnl_need_projected_coords( ctx, GL_FALSE );
627
628 r200UpdateMaterial( ctx );
629
630 tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
631
632 if ( rmesa->radeon.dma.flush )
633 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
634
635 rmesa->radeon.dma.flush = NULL;
636
637 R200_STATECHANGE( rmesa, vap );
638 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
639 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
640
641 if (ctx->VertexProgram._Enabled) {
642 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_PROG_VTX_SHADER_ENABLE;
643 }
644
645 if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
646 == R200_FOG_USE_SPEC_ALPHA) &&
647 (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
648 R200_STATECHANGE( rmesa, ctx );
649 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
650 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
651 }
652
653 R200_STATECHANGE( rmesa, vte );
654 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
655 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] |= R200_VTX_W0_FMT;
656
657 if (R200_DEBUG & RADEON_FALLBACKS)
658 fprintf(stderr, "R200 end tcl fallback\n");
659 }
660
661
662 static char *fallbackStrings[] = {
663 "Rasterization fallback",
664 "Unfilled triangles",
665 "Twosided lighting, differing materials",
666 "Materials in VB (maybe between begin/end)",
667 "Texgen unit 0",
668 "Texgen unit 1",
669 "Texgen unit 2",
670 "Texgen unit 3",
671 "Texgen unit 4",
672 "Texgen unit 5",
673 "User disable",
674 "Bitmap as points",
675 "Vertex program"
676 };
677
678
679 static char *getFallbackString(GLuint bit)
680 {
681 int i = 0;
682 while (bit > 1) {
683 i++;
684 bit >>= 1;
685 }
686 return fallbackStrings[i];
687 }
688
689
690
691 void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
692 {
693 r200ContextPtr rmesa = R200_CONTEXT(ctx);
694 GLuint oldfallback = rmesa->radeon.TclFallback;
695
696 if (mode) {
697 if (oldfallback == 0) {
698 /* We have to flush before transition */
699 if ( rmesa->radeon.dma.flush )
700 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
701
702 if (R200_DEBUG & RADEON_FALLBACKS)
703 fprintf(stderr, "R200 begin tcl fallback %s\n",
704 getFallbackString( bit ));
705 rmesa->radeon.TclFallback |= bit;
706 transition_to_swtnl( ctx );
707 } else
708 rmesa->radeon.TclFallback |= bit;
709 } else {
710 if (oldfallback == bit) {
711 /* We have to flush before transition */
712 if ( rmesa->radeon.dma.flush )
713 rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
714
715 if (R200_DEBUG & RADEON_FALLBACKS)
716 fprintf(stderr, "R200 end tcl fallback %s\n",
717 getFallbackString( bit ));
718 rmesa->radeon.TclFallback &= ~bit;
719 transition_to_hwtnl( ctx );
720 } else
721 rmesa->radeon.TclFallback &= ~bit;
722 }
723 }