enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog coords...
[mesa.git] / src / mesa / drivers / dri / r200 / r200_tcl.c
1 /* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tcl.c,v 1.2 2002/12/16 16:18:55 dawes Exp $ */
2 /*
3 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4
5 The Weather Channel (TM) funded Tungsten Graphics to develop the
6 initial release of the Radeon 8500 driver under the XFree86 license.
7 This notice must be preserved.
8
9 Permission is hereby granted, free of charge, to any person obtaining
10 a copy of this software and associated documentation files (the
11 "Software"), to deal in the Software without restriction, including
12 without limitation the rights to use, copy, modify, merge, publish,
13 distribute, sublicense, and/or sell copies of the Software, and to
14 permit persons to whom the Software is furnished to do so, subject to
15 the following conditions:
16
17 The above copyright notice and this permission notice (including the
18 next paragraph) shall be included in all copies or substantial
19 portions of the Software.
20
21 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
25 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
26 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
27 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28
29 **************************************************************************/
30
31 /*
32 * Authors:
33 * Keith Whitwell <keith@tungstengraphics.com>
34 */
35
36 #include "glheader.h"
37 #include "imports.h"
38 #include "mtypes.h"
39 #include "enums.h"
40 #include "colormac.h"
41 #include "light.h"
42
43 #include "array_cache/acache.h"
44 #include "tnl/tnl.h"
45 #include "tnl/t_pipeline.h"
46
47 #include "r200_context.h"
48 #include "r200_state.h"
49 #include "r200_ioctl.h"
50 #include "r200_tex.h"
51 #include "r200_tcl.h"
52 #include "r200_swtcl.h"
53 #include "r200_maos.h"
54
55
56
57 #define HAVE_POINTS 1
58 #define HAVE_LINES 1
59 #define HAVE_LINE_LOOP 0
60 #define HAVE_LINE_STRIPS 1
61 #define HAVE_TRIANGLES 1
62 #define HAVE_TRI_STRIPS 1
63 #define HAVE_TRI_STRIP_1 0
64 #define HAVE_TRI_FANS 1
65 #define HAVE_QUADS 0 /* hw quad verts in wrong order??? */
66 #define HAVE_QUAD_STRIPS 1
67 #define HAVE_POLYGONS 1
68 #define HAVE_ELTS 1
69
70
71 #define HW_POINTS R200_VF_PRIM_POINTS
72 #define HW_LINES R200_VF_PRIM_LINES
73 #define HW_LINE_LOOP 0
74 #define HW_LINE_STRIP R200_VF_PRIM_LINE_STRIP
75 #define HW_TRIANGLES R200_VF_PRIM_TRIANGLES
76 #define HW_TRIANGLE_STRIP_0 R200_VF_PRIM_TRIANGLE_STRIP
77 #define HW_TRIANGLE_STRIP_1 0
78 #define HW_TRIANGLE_FAN R200_VF_PRIM_TRIANGLE_FAN
79 #define HW_QUADS R200_VF_PRIM_QUADS
80 #define HW_QUAD_STRIP R200_VF_PRIM_QUAD_STRIP
81 #define HW_POLYGON R200_VF_PRIM_POLYGON
82
83
84 static GLboolean discrete_prim[0x10] = {
85 0, /* 0 none */
86 1, /* 1 points */
87 1, /* 2 lines */
88 0, /* 3 line_strip */
89 1, /* 4 tri_list */
90 0, /* 5 tri_fan */
91 0, /* 6 tri_strip */
92 0, /* 7 tri_w_flags */
93 1, /* 8 rect list (unused) */
94 1, /* 9 3vert point */
95 1, /* a 3vert line */
96 0, /* b point sprite */
97 0, /* c line loop */
98 1, /* d quads */
99 0, /* e quad strip */
100 0, /* f polygon */
101 };
102
103
104 #define LOCAL_VARS r200ContextPtr rmesa = R200_CONTEXT(ctx); (void)rmesa
105 #define ELT_TYPE GLushort
106
107 #define ELT_INIT(prim, hw_prim) \
108 r200TclPrimitive( ctx, prim, hw_prim | R200_VF_PRIM_WALK_IND )
109
110 #define GET_MESA_ELTS() rmesa->tcl.Elts
111
112
113 /* Don't really know how many elts will fit in what's left of cmdbuf,
114 * as there is state to emit, etc:
115 */
116
117 /* Testing on isosurf shows a maximum around here. Don't know if it's
118 * the card or driver or kernel module that is causing the behaviour.
119 */
120 #define GET_MAX_HW_ELTS() 300
121
122 #define RESET_STIPPLE() do { \
123 R200_STATECHANGE( rmesa, lin ); \
124 r200EmitState( rmesa ); \
125 } while (0)
126
127 #define AUTO_STIPPLE( mode ) do { \
128 R200_STATECHANGE( rmesa, lin ); \
129 if (mode) \
130 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] |= \
131 R200_LINE_PATTERN_AUTO_RESET; \
132 else \
133 rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
134 ~R200_LINE_PATTERN_AUTO_RESET; \
135 r200EmitState( rmesa ); \
136 } while (0)
137
138
139 #define ALLOC_ELTS(nr) r200AllocElts( rmesa, nr )
140
141 static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
142 {
143 if (rmesa->dma.flush == r200FlushElts &&
144 rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) {
145
146 GLushort *dest = (GLushort *)(rmesa->store.cmd_buf +
147 rmesa->store.cmd_used);
148
149 rmesa->store.cmd_used += nr*2;
150
151 return dest;
152 }
153 else {
154 if (rmesa->dma.flush)
155 rmesa->dma.flush( rmesa );
156
157 r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
158 rmesa->hw.max_state_size + ELTS_BUFSZ(nr) );
159
160 r200EmitAOS( rmesa,
161 rmesa->tcl.aos_components,
162 rmesa->tcl.nr_aos_components, 0 );
163
164 return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
165 }
166 }
167
168
169 #define CLOSE_ELTS() \
170 do { \
171 if (0) R200_NEWPRIM( rmesa ); \
172 } \
173 while (0)
174
175
176 /* TODO: Try to extend existing primitive if both are identical,
177 * discrete and there are no intervening state changes. (Somewhat
178 * duplicates changes to DrawArrays code)
179 */
180 static void EMIT_PRIM( GLcontext *ctx,
181 GLenum prim,
182 GLuint hwprim,
183 GLuint start,
184 GLuint count)
185 {
186 r200ContextPtr rmesa = R200_CONTEXT( ctx );
187 r200TclPrimitive( ctx, prim, hwprim );
188
189 r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
190 rmesa->hw.max_state_size + VBUF_BUFSZ );
191
192 r200EmitAOS( rmesa,
193 rmesa->tcl.aos_components,
194 rmesa->tcl.nr_aos_components,
195 start );
196
197 /* Why couldn't this packet have taken an offset param?
198 */
199 r200EmitVbufPrim( rmesa,
200 rmesa->tcl.hw_primitive,
201 count - start );
202 }
203
204
205
206 /* Try & join small primitives
207 */
208 #if 0
209 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) 0
210 #else
211 #define PREFER_DISCRETE_ELT_PRIM( NR, PRIM ) \
212 ((NR) < 20 || \
213 ((NR) < 40 && \
214 rmesa->tcl.hw_primitive == (PRIM| \
215 R200_VF_TCL_OUTPUT_VTX_ENABLE| \
216 R200_VF_PRIM_WALK_IND)))
217 #endif
218
219 #ifdef MESA_BIG_ENDIAN
220 /* We could do without (most of) this ugliness if dest was always 32 bit word aligned... */
221 #define EMIT_ELT(dest, offset, x) do { \
222 int off = offset + ( ( (GLuint)dest & 0x2 ) >> 1 ); \
223 GLushort *des = (GLushort *)( (GLuint)dest & ~0x2 ); \
224 (des)[ off + 1 - 2 * ( off & 1 ) ] = (GLushort)(x); } while (0)
225 #else
226 #define EMIT_ELT(dest, offset, x) (dest)[offset] = (GLushort) (x)
227 #endif
228
229 #define EMIT_TWO_ELTS(dest, offset, x, y) *(GLuint *)((dest)+offset) = ((y)<<16)|(x);
230
231
232
233 #define TAG(x) tcl_##x
234 #include "tnl_dd/t_dd_dmatmp2.h"
235
236 /**********************************************************************/
237 /* External entrypoints */
238 /**********************************************************************/
239
240 void r200EmitPrimitive( GLcontext *ctx,
241 GLuint first,
242 GLuint last,
243 GLuint flags )
244 {
245 tcl_render_tab_verts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
246 }
247
248 void r200EmitEltPrimitive( GLcontext *ctx,
249 GLuint first,
250 GLuint last,
251 GLuint flags )
252 {
253 tcl_render_tab_elts[flags&PRIM_MODE_MASK]( ctx, first, last, flags );
254 }
255
256 void r200TclPrimitive( GLcontext *ctx,
257 GLenum prim,
258 int hw_prim )
259 {
260 r200ContextPtr rmesa = R200_CONTEXT(ctx);
261 GLuint newprim = hw_prim | R200_VF_TCL_OUTPUT_VTX_ENABLE;
262
263 if (newprim != rmesa->tcl.hw_primitive ||
264 !discrete_prim[hw_prim&0xf]) {
265 R200_NEWPRIM( rmesa );
266 rmesa->tcl.hw_primitive = newprim;
267 }
268 }
269
270
271 /**********************************************************************/
272 /* Fog blend factor computation for hw tcl */
273 /* same calculation used as in t_vb_fog.c */
274 /**********************************************************************/
275
276 #define FOG_EXP_TABLE_SIZE 256
277 #define FOG_MAX (10.0)
278 #define EXP_FOG_MAX .0006595
279 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
280 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
281
282 #if 1
283 #define NEG_EXP( result, narg ) \
284 do { \
285 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
286 GLint k = (GLint) f; \
287 if (k > FOG_EXP_TABLE_SIZE-2) \
288 result = (GLfloat) EXP_FOG_MAX; \
289 else \
290 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
291 } while (0)
292 #else
293 #define NEG_EXP( result, narg ) \
294 do { \
295 result = exp(-narg); \
296 } while (0)
297 #endif
298
299
300 /**
301 * Initialize the exp_table[] lookup table for approximating exp().
302 */
303 void
304 r200InitStaticFogData( void )
305 {
306 GLfloat f = 0.0F;
307 GLint i = 0;
308 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
309 exp_table[i] = (GLfloat) exp(-f);
310 }
311 }
312
313
314 /**
315 * Compute per-vertex fog blend factors from fog coordinates by
316 * evaluating the GL_LINEAR, GL_EXP or GL_EXP2 fog function.
317 * Fog coordinates are distances from the eye (typically between the
318 * near and far clip plane distances).
319 * Note the fog (eye Z) coords may be negative so we use ABS(z) below.
320 * Fog blend factors are in the range [0,1].
321 */
322 float
323 r200ComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
324 {
325 GLfloat end = ctx->Fog.End;
326 GLfloat d, temp;
327 const GLfloat z = FABSF(fogcoord);
328
329 switch (ctx->Fog.Mode) {
330 case GL_LINEAR:
331 if (ctx->Fog.Start == ctx->Fog.End)
332 d = 1.0F;
333 else
334 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
335 temp = (end - z) * d;
336 return CLAMP(temp, 0.0F, 1.0F);
337 break;
338 case GL_EXP:
339 d = ctx->Fog.Density;
340 NEG_EXP( temp, d * z );
341 return temp;
342 break;
343 case GL_EXP2:
344 d = ctx->Fog.Density*ctx->Fog.Density;
345 NEG_EXP( temp, d * z * z );
346 return temp;
347 break;
348 default:
349 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
350 return 0;
351 }
352 }
353
354
355 /**********************************************************************/
356 /* Render pipeline stage */
357 /**********************************************************************/
358
359
360 /* TCL render.
361 */
362 static GLboolean r200_run_tcl_render( GLcontext *ctx,
363 struct tnl_pipeline_stage *stage )
364 {
365 r200ContextPtr rmesa = R200_CONTEXT(ctx);
366 TNLcontext *tnl = TNL_CONTEXT(ctx);
367 struct vertex_buffer *VB = &tnl->vb;
368 GLuint i;
369
370 /* TODO: separate this from the swtnl pipeline
371 */
372 if (rmesa->TclFallback)
373 return GL_TRUE; /* fallback to software t&l */
374
375 if (R200_DEBUG & DEBUG_PRIMS)
376 fprintf(stderr, "%s\n", __FUNCTION__);
377
378 if (VB->Count == 0)
379 return GL_FALSE;
380
381 r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
382 r200EmitArrays( ctx, stage->inputs );
383
384 rmesa->tcl.Elts = VB->Elts;
385
386 for (i = 0 ; i < VB->PrimitiveCount ; i++)
387 {
388 GLuint prim = VB->Primitive[i].mode;
389 GLuint start = VB->Primitive[i].start;
390 GLuint length = VB->Primitive[i].count;
391
392 if (!length)
393 continue;
394
395 if (rmesa->tcl.Elts)
396 r200EmitEltPrimitive( ctx, start, start+length, prim );
397 else
398 r200EmitPrimitive( ctx, start, start+length, prim );
399 }
400
401 return GL_FALSE; /* finished the pipe */
402 }
403
404
405
406 static void r200_check_tcl_render( GLcontext *ctx,
407 struct tnl_pipeline_stage *stage )
408 {
409 r200ContextPtr rmesa = R200_CONTEXT(ctx);
410 GLuint inputs = VERT_BIT_POS;
411 GLuint unit;
412
413 /* Validate state:
414 */
415 if (rmesa->NewGLState)
416 r200ValidateState( ctx );
417
418 if (ctx->RenderMode == GL_RENDER) {
419 /* Make all this event-driven:
420 */
421 if (ctx->Light.Enabled) {
422 inputs |= VERT_BIT_NORMAL;
423
424 if (1 || ctx->Light.ColorMaterialEnabled) {
425 inputs |= VERT_BIT_COLOR0;
426 }
427 }
428 else {
429 inputs |= VERT_BIT_COLOR0;
430
431 if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
432 inputs |= VERT_BIT_COLOR1;
433 }
434 }
435
436 if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
437 inputs |= VERT_BIT_FOG;
438 }
439
440 for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
441 if (ctx->Texture.Unit[unit]._ReallyEnabled) {
442 if (rmesa->TexGenNeedNormals[unit]) {
443 inputs |= VERT_BIT_NORMAL;
444 }
445 inputs |= VERT_BIT_TEX(unit);
446 }
447 }
448
449 stage->inputs = inputs;
450 stage->active = 1;
451 }
452 else
453 stage->active = 0;
454 }
455
456 static void r200_init_tcl_render( GLcontext *ctx,
457 struct tnl_pipeline_stage *stage )
458 {
459 stage->check = r200_check_tcl_render;
460 stage->check( ctx, stage );
461 }
462
463 static void dtr( struct tnl_pipeline_stage *stage )
464 {
465 (void)stage;
466 }
467
468
469 /* Initial state for tcl stage.
470 */
471 const struct tnl_pipeline_stage _r200_tcl_stage =
472 {
473 "r200 render",
474 (_DD_NEW_SEPARATE_SPECULAR |
475 _NEW_LIGHT|
476 _NEW_TEXTURE|
477 _NEW_FOG|
478 _NEW_RENDERMODE), /* re-check (new inputs) */
479 0, /* re-run (always runs) */
480 GL_TRUE, /* active */
481 0, 0, /* inputs (set in check_render), outputs */
482 0, 0, /* changed_inputs, private */
483 dtr, /* destructor */
484 r200_init_tcl_render, /* check - initially set to alloc data */
485 r200_run_tcl_render /* run */
486 };
487
488
489
490 /**********************************************************************/
491 /* Validate state at pipeline start */
492 /**********************************************************************/
493
494
495 /*-----------------------------------------------------------------------
496 * Manage TCL fallbacks
497 */
498
499
500 static void transition_to_swtnl( GLcontext *ctx )
501 {
502 r200ContextPtr rmesa = R200_CONTEXT(ctx);
503 TNLcontext *tnl = TNL_CONTEXT(ctx);
504
505 R200_NEWPRIM( rmesa );
506
507 r200ChooseVertexState( ctx );
508 r200ChooseRenderState( ctx );
509
510 _mesa_validate_all_lighting_tables( ctx );
511
512 tnl->Driver.NotifyMaterialChange =
513 _mesa_validate_all_lighting_tables;
514
515 r200ReleaseArrays( ctx, ~0 );
516
517 /* Still using the D3D based hardware-rasterizer from the radeon;
518 * need to put the card into D3D mode to make it work:
519 */
520 R200_STATECHANGE( rmesa, vap );
521 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_TCL_ENABLE;
522 }
523
524 static void transition_to_hwtnl( GLcontext *ctx )
525 {
526 r200ContextPtr rmesa = R200_CONTEXT(ctx);
527 TNLcontext *tnl = TNL_CONTEXT(ctx);
528
529 _tnl_need_projected_coords( ctx, GL_FALSE );
530
531 r200UpdateMaterial( ctx );
532
533 tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
534
535 if ( rmesa->dma.flush )
536 rmesa->dma.flush( rmesa );
537
538 rmesa->dma.flush = 0;
539
540 if (rmesa->swtcl.indexed_verts.buf)
541 r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
542 __FUNCTION__ );
543
544 R200_STATECHANGE( rmesa, vap );
545 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
546 rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
547
548 if ( ((rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] & R200_FOG_USE_MASK)
549 == R200_FOG_USE_SPEC_ALPHA) &&
550 (ctx->Fog.FogCoordinateSource == GL_FOG_COORD )) {
551 R200_STATECHANGE( rmesa, ctx );
552 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_USE_MASK;
553 rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_VTX_FOG;
554 }
555
556 R200_STATECHANGE( rmesa, vte );
557 rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL] &= ~(R200_VTX_XY_FMT|R200_VTX_Z_FMT);
558
559 if (R200_DEBUG & DEBUG_FALLBACKS)
560 fprintf(stderr, "R200 end tcl fallback\n");
561 }
562
563
564 static char *fallbackStrings[] = {
565 "Rasterization fallback",
566 "Unfilled triangles",
567 "Twosided lighting, differing materials",
568 "Materials in VB (maybe between begin/end)",
569 "Texgen unit 0",
570 "Texgen unit 1",
571 "Texgen unit 2",
572 "Texgen unit 3",
573 "Texgen unit 4",
574 "Texgen unit 5",
575 "User disable",
576 "Bitmap as points"
577 };
578
579
580 static char *getFallbackString(GLuint bit)
581 {
582 int i = 0;
583 while (bit > 1) {
584 i++;
585 bit >>= 1;
586 }
587 return fallbackStrings[i];
588 }
589
590
591
592 void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
593 {
594 r200ContextPtr rmesa = R200_CONTEXT(ctx);
595 GLuint oldfallback = rmesa->TclFallback;
596
597 if (mode) {
598 rmesa->TclFallback |= bit;
599 if (oldfallback == 0) {
600 if (R200_DEBUG & DEBUG_FALLBACKS)
601 fprintf(stderr, "R200 begin tcl fallback %s\n",
602 getFallbackString( bit ));
603 transition_to_swtnl( ctx );
604 }
605 }
606 else {
607 rmesa->TclFallback &= ~bit;
608 if (oldfallback == bit) {
609 if (R200_DEBUG & DEBUG_FALLBACKS)
610 fprintf(stderr, "R200 end tcl fallback %s\n",
611 getFallbackString( bit ));
612 transition_to_hwtnl( ctx );
613 }
614 }
615 }