2 * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef RADEON_COMPILER_H
24 #define RADEON_COMPILER_H
26 #include "main/mtypes.h"
27 #include "shader/prog_instruction.h"
29 #include "memory_pool.h"
30 #include "radeon_code.h"
33 struct rc_instruction
{
34 struct rc_instruction
* Prev
;
35 struct rc_instruction
* Next
;
36 struct prog_instruction I
;
41 * Instructions.Next points to the first instruction,
42 * Instructions.Prev points to the last instruction.
44 struct rc_instruction Instructions
;
46 /* Long term, we should probably remove InputsRead & OutputsWritten,
47 * since updating dependent state can be fragile, and they aren't
48 * actually used very often. */
50 uint32_t OutputsWritten
;
51 uint32_t ShadowSamplers
; /**< Texture units used for shadow sampling. */
53 struct rc_constant_list Constants
;
56 struct radeon_compiler
{
57 struct memory_pool Pool
;
58 struct rc_program Program
;
64 void rc_init(struct radeon_compiler
* c
);
65 void rc_destroy(struct radeon_compiler
* c
);
67 void rc_debug(struct radeon_compiler
* c
, const char * fmt
, ...);
68 void rc_error(struct radeon_compiler
* c
, const char * fmt
, ...);
70 void rc_mesa_to_rc_program(struct radeon_compiler
* c
, struct gl_program
* program
);
72 void rc_calculate_inputs_outputs(struct radeon_compiler
* c
);
74 void rc_move_input(struct radeon_compiler
* c
, unsigned input
, struct prog_src_register new_input
);
75 void rc_move_output(struct radeon_compiler
* c
, unsigned output
, unsigned new_output
, unsigned writemask
);
76 void rc_copy_output(struct radeon_compiler
* c
, unsigned output
, unsigned dup_output
);
77 void rc_transform_fragment_wpos(struct radeon_compiler
* c
, unsigned wpos
, unsigned new_input
);
79 struct r300_fragment_program_compiler
{
80 struct radeon_compiler Base
;
81 struct rX00_fragment_program_code
*code
;
82 struct r300_fragment_program_external_state state
;
88 void (*AllocateHwInputs
)(
89 struct r300_fragment_program_compiler
* c
,
90 void (*allocate
)(void * data
, unsigned input
, unsigned hwreg
),
94 void r3xx_compile_fragment_program(struct r300_fragment_program_compiler
* c
);
97 struct r300_vertex_program_compiler
{
98 struct radeon_compiler Base
;
99 struct r300_vertex_program_code
*code
;
100 GLbitfield RequiredOutputs
;
103 void (*SetHwInputOutput
)(struct r300_vertex_program_compiler
* c
);
106 void r3xx_compile_vertex_program(struct r300_vertex_program_compiler
* c
);
108 #endif /* RADEON_COMPILER_H */