2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/context.h"
41 #include "main/simple_list.h"
42 #include "main/imports.h"
43 #include "main/matrix.h"
44 #include "main/extensions.h"
45 #include "main/state.h"
46 #include "main/bufferobj.h"
48 #include "swrast/swrast.h"
49 #include "swrast_setup/swrast_setup.h"
53 #include "tnl/t_pipeline.h"
54 #include "tnl/t_vp_build.h"
56 #include "drivers/common/driverfuncs.h"
58 #include "radeon_ioctl.h"
59 #include "radeon_span.h"
60 #include "r300_context.h"
61 #include "r300_cmdbuf.h"
62 #include "r300_state.h"
63 #include "r300_ioctl.h"
65 #include "r300_emit.h"
66 #include "r300_swtcl.h"
74 #include "xmlpool.h" /* for symbolic values of enum-type options */
76 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
77 int future_hw_tcl_on
= 1;
80 #define need_GL_VERSION_2_0
81 #define need_GL_ARB_point_parameters
82 #define need_GL_ARB_vertex_program
83 #define need_GL_EXT_blend_equation_separate
84 #define need_GL_EXT_blend_func_separate
85 #define need_GL_EXT_blend_minmax
86 #define need_GL_EXT_fog_coord
87 #define need_GL_EXT_gpu_program_parameters
88 #define need_GL_EXT_secondary_color
89 #define need_GL_EXT_stencil_two_side
90 #define need_GL_ATI_separate_stencil
91 #define need_GL_NV_vertex_program
92 #include "extension_helper.h"
94 const struct dri_extension card_extensions
[] = {
96 {"GL_ARB_depth_texture", NULL
},
97 {"GL_ARB_fragment_program", NULL
},
98 {"GL_ARB_multitexture", NULL
},
99 {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions
},
100 {"GL_ARB_shadow", NULL
},
101 {"GL_ARB_shadow_ambient", NULL
},
102 {"GL_ARB_texture_border_clamp", NULL
},
103 {"GL_ARB_texture_cube_map", NULL
},
104 {"GL_ARB_texture_env_add", NULL
},
105 {"GL_ARB_texture_env_combine", NULL
},
106 {"GL_ARB_texture_env_crossbar", NULL
},
107 {"GL_ARB_texture_env_dot3", NULL
},
108 {"GL_ARB_texture_mirrored_repeat", NULL
},
109 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
110 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
111 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
112 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
113 {"GL_EXT_blend_subtract", NULL
},
114 {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions
},
115 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
116 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
117 {"GL_EXT_shadow_funcs", NULL
},
118 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
119 {"GL_EXT_stencil_wrap", NULL
},
120 {"GL_EXT_texture_edge_clamp", NULL
},
121 {"GL_EXT_texture_env_combine", NULL
},
122 {"GL_EXT_texture_env_dot3", NULL
},
123 {"GL_EXT_texture_filter_anisotropic", NULL
},
124 {"GL_EXT_texture_lod_bias", NULL
},
125 {"GL_EXT_texture_mirror_clamp", NULL
},
126 {"GL_EXT_texture_rectangle", NULL
},
127 {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions
},
128 {"GL_ATI_texture_env_combine3", NULL
},
129 {"GL_ATI_texture_mirror_once", NULL
},
130 {"GL_MESA_pack_invert", NULL
},
131 {"GL_MESA_ycbcr_texture", NULL
},
132 {"GL_MESAX_texture_float", NULL
},
133 {"GL_NV_blend_square", NULL
},
134 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
135 {"GL_SGIS_generate_mipmap", NULL
},
142 * The GL 2.0 functions are needed to make display lists work with
143 * functions added by GL_ATI_separate_stencil.
145 const struct dri_extension gl_20_extension
[] = {
146 {"GL_VERSION_2_0", GL_VERSION_2_0_functions
},
150 extern struct tnl_pipeline_stage _r300_render_stage
;
151 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
153 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
155 /* Try and go straight to t&l
159 /* Catch any t&l fallbacks
161 &_tnl_vertex_transform_stage
,
162 &_tnl_normal_transform_stage
,
163 &_tnl_lighting_stage
,
164 &_tnl_fog_coordinate_stage
,
166 &_tnl_texture_transform_stage
,
167 &_tnl_vertex_program_stage
,
169 /* Try again to go to tcl?
170 * - no good for asymmetric-twoside (do with multipass)
171 * - no good for asymmetric-unfilled (do with multipass)
172 * - good for material
174 * - need to manipulate a bit of state
176 * - worth it/not worth it?
179 /* Else do them here.
182 &_tnl_render_stage
, /* FALLBACK */
186 /* Create the device specific rendering context.
188 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
189 __DRIcontextPrivate
* driContextPriv
,
190 void *sharedContextPrivate
)
192 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
193 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
194 struct dd_function_table functions
;
200 assert(driContextPriv
);
203 /* Allocate the R300 context */
204 r300
= (r300ContextPtr
) CALLOC(sizeof(*r300
));
208 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
209 hw_tcl_on
= future_hw_tcl_on
= 0;
211 /* Parse configuration files.
212 * Do this here so that initialMaxAnisotropy is set before we create
213 * the default textures.
215 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
216 screen
->driScreen
->myNum
, "r300");
217 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
218 "def_max_anisotropy");
220 /* Init default driver functions then plug in our R300-specific functions
221 * (the texture functions are especially important)
223 _mesa_init_driver_functions(&functions
);
224 r300InitIoctlFuncs(&functions
);
225 r300InitStateFuncs(&functions
);
226 r300InitTextureFuncs(&functions
);
227 r300InitShaderFuncs(&functions
);
233 if (!radeonInitContext(&r300
->radeon
, &functions
,
234 glVisual
, driContextPriv
,
235 sharedContextPrivate
)) {
240 /* Init r300 context data */
241 r300
->dma
.buf0_address
=
242 r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
244 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
245 make_empty_list(&r300
->swapped
);
247 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
248 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
249 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
251 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
254 RADEON_NR_TEX_REGIONS
,
255 (drmTextureRegionPtr
)
258 &r300
->radeon
.sarea
->
263 (destroy_texture_object_t
268 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
270 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
271 r300
->texture_depth
= (screen
->cpp
== 4) ?
272 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
274 /* Set the maximum texture size small enough that we can guarentee that
275 * all texture units can bind a maximal texture and have them both in
276 * texturable memory at once.
279 ctx
= r300
->radeon
.glCtx
;
281 ctx
->Const
.MaxTextureImageUnits
=
282 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_image_units");
283 ctx
->Const
.MaxTextureCoordUnits
=
284 driQueryOptioni(&r300
->radeon
.optionCache
, "texture_coord_units");
285 ctx
->Const
.MaxTextureUnits
=
286 MIN2(ctx
->Const
.MaxTextureImageUnits
,
287 ctx
->Const
.MaxTextureCoordUnits
);
288 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
289 ctx
->Const
.MaxTextureLodBias
= 16.0;
291 if (screen
->chip_family
>= CHIP_FAMILY_RV515
) {
292 ctx
->Const
.MaxTextureLevels
= 13;
293 ctx
->Const
.MaxTextureRectSize
= 4096;
296 ctx
->Const
.MinPointSize
= 1.0;
297 ctx
->Const
.MinPointSizeAA
= 1.0;
298 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
299 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
301 ctx
->Const
.MinLineWidth
= 1.0;
302 ctx
->Const
.MinLineWidthAA
= 1.0;
303 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
304 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
307 /* Needs further modifications */
309 ctx
->Const
.MaxArrayLockSize
=
310 ( /*512 */ RADEON_BUFFER_SIZE
* 16 * 1024) / (4 * 4);
314 ctx
->Const
.MaxDrawBuffers
= 1;
316 /* Initialize the software rasterizer and helper modules.
318 _swrast_CreateContext(ctx
);
319 _vbo_CreateContext(ctx
);
320 _tnl_CreateContext(ctx
);
321 _swsetup_CreateContext(ctx
);
322 _swsetup_Wakeup(ctx
);
323 _ae_create_context(ctx
);
325 /* Install the customized pipeline:
327 _tnl_destroy_pipeline(ctx
);
328 _tnl_install_pipeline(ctx
, r300_pipeline
);
330 /* Try and keep materials and vertices separate:
332 /* _tnl_isolate_materials(ctx, GL_TRUE); */
334 /* Configure swrast and TNL to match hardware characteristics:
336 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
337 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
338 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
339 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
341 /* currently bogus data */
342 if (screen
->chip_flags
& RADEON_CHIPSET_TCL
) {
343 ctx
->Const
.VertexProgram
.MaxInstructions
= VSF_MAX_FRAGMENT_LENGTH
/ 4;
344 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=
345 VSF_MAX_FRAGMENT_LENGTH
/ 4;
346 ctx
->Const
.VertexProgram
.MaxNativeAttribs
= 16; /* r420 */
347 ctx
->Const
.VertexProgram
.MaxTemps
= 32;
348 ctx
->Const
.VertexProgram
.MaxNativeTemps
=
349 /*VSF_MAX_FRAGMENT_TEMPS */ 32;
350 ctx
->Const
.VertexProgram
.MaxNativeParameters
= 256; /* r420 */
351 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
= 1;
354 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
355 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
356 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
357 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
358 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
359 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
=
360 PFS_MAX_ALU_INST
+ PFS_MAX_TEX_INST
;
361 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
=
362 PFS_MAX_TEX_INDIRECT
;
363 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
364 ctx
->VertexProgram
._MaintainTnlProgram
= GL_TRUE
;
365 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
367 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
370 (&r300
->radeon
.optionCache
, "disable_stencil_two_side"))
371 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
373 if (r300
->radeon
.glCtx
->Mesa_DXTn
374 && !driQueryOptionb(&r300
->radeon
.optionCache
, "disable_s3tc")) {
375 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
376 _mesa_enable_extension(ctx
, "GL_S3_s3tc");
378 if (driQueryOptionb(&r300
->radeon
.optionCache
, "force_s3tc_enable"))
380 _mesa_enable_extension(ctx
, "GL_EXT_texture_compression_s3tc");
383 r300
->disable_lowimpact_fallback
=
384 driQueryOptionb(&r300
->radeon
.optionCache
,
385 "disable_lowimpact_fallback");
387 radeonInitSpanFuncs(ctx
);
388 r300InitCmdBuf(r300
);
390 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
393 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
395 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
396 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
397 fprintf(stderr
, "disabling 3D acceleration\n");
399 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
402 if (tcl_mode
== DRI_CONF_TCL_SW
||
403 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
404 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
405 r300
->radeon
.radeonScreen
->chip_flags
&=
407 fprintf(stderr
, "Disabling HW TCL support\n");
409 TCL_FALLBACK(r300
->radeon
.glCtx
,
410 RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
416 static void r300FreeGartAllocations(r300ContextPtr r300
)
418 int i
, ret
, tries
= 0, done_age
, in_use
= 0;
419 drm_radeon_mem_free_t memfree
;
421 memfree
.region
= RADEON_MEM_REGION_GART
;
424 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
425 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
429 /* check whether this buffer is still in use */
430 if (r300
->rmm
->u_list
[i
].pending
) {
434 /* Cannot flush/lock if no context exists. */
436 r300FlushCmdBuf(r300
, __FUNCTION__
);
438 done_age
= radeonGetAge((radeonContextPtr
) r300
);
440 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
441 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
445 /* check whether this buffer is still in use */
446 if (!r300
->rmm
->u_list
[i
].pending
) {
450 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
453 while (r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
455 done_age
= radeonGetAge((radeonContextPtr
) r300
);
458 WARN_ONCE("Failed to idle region!");
461 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
462 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
464 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
465 DRM_RADEON_FREE
, &memfree
,
468 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
469 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
471 if (i
== r300
->rmm
->u_last
)
474 r300
->rmm
->u_list
[i
].pending
= 0;
475 r300
->rmm
->u_list
[i
].ptr
= NULL
;
478 r300
->rmm
->u_head
= i
;
479 #endif /* USER_BUFFERS */
482 /* Destroy the device specific context.
484 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
486 GET_CURRENT_CONTEXT(ctx
);
487 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
488 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
489 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
491 if (RADEON_DEBUG
& DEBUG_DRI
) {
492 fprintf(stderr
, "Destroying context !\n");
495 /* check if we're deleting the currently bound context */
496 if (&r300
->radeon
== current
) {
497 radeonFlush(r300
->radeon
.glCtx
);
498 _mesa_make_current(NULL
, NULL
, NULL
);
501 /* Free r300 context resources */
502 assert(r300
); /* should never be null */
505 GLboolean release_texture_heaps
;
507 release_texture_heaps
=
508 (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
509 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
510 _tnl_DestroyContext(r300
->radeon
.glCtx
);
511 _vbo_DestroyContext(r300
->radeon
.glCtx
);
512 _swrast_DestroyContext(r300
->radeon
.glCtx
);
514 if (r300
->dma
.current
.buf
) {
515 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
,
518 r300FlushCmdBuf(r300
, __FUNCTION__
);
521 r300FreeGartAllocations(r300
);
522 r300DestroyCmdBuf(r300
);
524 if (radeon
->state
.scissor
.pClipRects
) {
525 FREE(radeon
->state
.scissor
.pClipRects
);
526 radeon
->state
.scissor
.pClipRects
= NULL
;
529 if (release_texture_heaps
) {
530 /* This share group is about to go away, free our private
531 * texture object data.
535 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
536 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
537 r300
->texture_heaps
[i
] = NULL
;
540 assert(is_empty_list(&r300
->swapped
));
543 radeonCleanupContext(&r300
->radeon
);
546 /* the memory manager might be accessed when Mesa frees the shared
547 * state, so don't destroy it earlier
549 r300_mem_destroy(r300
);
552 /* free the option cache */
553 driDestroyOptionCache(&r300
->radeon
.optionCache
);