2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #include "api_arrayelt.h"
38 #include "simple_list.h"
41 #include "extensions.h"
43 #include "bufferobj.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
50 #include "tnl/t_pipeline.h"
51 #include "tnl/t_vp_build.h"
53 #include "drivers/common/driverfuncs.h"
55 #include "radeon_ioctl.h"
56 #include "radeon_span.h"
57 #include "r300_context.h"
58 #include "r300_cmdbuf.h"
59 #include "r300_state.h"
60 #include "r300_ioctl.h"
62 #include "r300_maos.h"
65 #include "radeon_mm.h"
70 #include "xmlpool.h" /* for symbolic values of enum-type options */
72 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
73 int future_hw_tcl_on
=1;
76 #define need_GL_EXT_stencil_two_side
77 #define need_GL_ARB_multisample
78 #define need_GL_ARB_texture_compression
79 #define need_GL_ARB_vertex_buffer_object
80 #define need_GL_ARB_vertex_program
81 #define need_GL_EXT_blend_minmax
82 //#define need_GL_EXT_fog_coord
83 #define need_GL_EXT_secondary_color
84 #define need_GL_EXT_blend_equation_separate
85 #define need_GL_EXT_blend_func_separate
86 #define need_GL_EXT_gpu_program_parameters
87 #define need_GL_NV_vertex_program
88 #include "extension_helper.h"
90 const struct dri_extension card_extensions
[] = {
91 {"GL_ARB_multisample", GL_ARB_multisample_functions
},
92 {"GL_ARB_multitexture", NULL
},
93 {"GL_ARB_texture_border_clamp", NULL
},
94 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
95 {"GL_ARB_texture_cube_map", NULL
},
96 {"GL_ARB_texture_env_add", NULL
},
97 {"GL_ARB_texture_env_combine", NULL
},
98 {"GL_ARB_texture_env_crossbar", NULL
},
99 {"GL_ARB_texture_env_dot3", NULL
},
100 {"GL_ARB_texture_mirrored_repeat", NULL
},
101 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
102 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
103 {"GL_ARB_fragment_program", NULL
},
104 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
105 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
106 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
107 {"GL_EXT_blend_subtract", NULL
},
108 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
109 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
110 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
111 {"GL_EXT_stencil_wrap", NULL
},
112 {"GL_EXT_texture_edge_clamp", NULL
},
113 {"GL_EXT_texture_env_combine", NULL
},
114 {"GL_EXT_texture_env_dot3", NULL
},
115 {"GL_EXT_texture_filter_anisotropic", NULL
},
116 {"GL_EXT_texture_lod_bias", NULL
},
117 {"GL_EXT_texture_mirror_clamp", NULL
},
118 {"GL_EXT_texture_rectangle", NULL
},
119 {"GL_ATI_texture_env_combine3", NULL
},
120 {"GL_ATI_texture_mirror_once", NULL
},
121 {"GL_MESA_pack_invert", NULL
},
122 {"GL_MESA_ycbcr_texture", NULL
},
123 {"GL_MESAX_texture_float", NULL
},
124 {"GL_NV_blend_square", NULL
},
125 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
126 {"GL_SGIS_generate_mipmap", NULL
},
130 const struct dri_extension stencil_two_side
[] = {
131 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
134 extern struct tnl_pipeline_stage _r300_render_stage
;
135 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
137 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
139 /* Try and go straight to t&l
143 /* Catch any t&l fallbacks
145 &_tnl_vertex_transform_stage
,
146 &_tnl_normal_transform_stage
,
147 &_tnl_lighting_stage
,
148 &_tnl_fog_coordinate_stage
,
150 &_tnl_texture_transform_stage
,
151 &_tnl_arb_vertex_program_stage
,
152 &_tnl_vertex_program_stage
,
154 /* Try again to go to tcl?
155 * - no good for asymmetric-twoside (do with multipass)
156 * - no good for asymmetric-unfilled (do with multipass)
157 * - good for material
159 * - need to manipulate a bit of state
161 * - worth it/not worth it?
164 /* Else do them here.
167 &_tnl_render_stage
, /* FALLBACK */
172 /* Create the device specific rendering context.
174 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
175 __DRIcontextPrivate
* driContextPriv
,
176 void *sharedContextPrivate
)
178 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
179 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
180 struct dd_function_table functions
;
186 assert(driContextPriv
);
189 /* Allocate the R300 context */
190 r300
= (r300ContextPtr
)CALLOC(sizeof(*r300
));
194 /* Parse configuration files.
195 * Do this here so that initialMaxAnisotropy is set before we create
196 * the default textures.
198 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
199 screen
->driScreen
->myNum
, "r300");
200 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
201 "def_max_anisotropy");
203 //r300->texmicrotile = GL_TRUE;
205 /* Init default driver functions then plug in our R300-specific functions
206 * (the texture functions are especially important)
208 _mesa_init_driver_functions(&functions
);
209 r300InitIoctlFuncs(&functions
);
210 r300InitStateFuncs(&functions
);
211 r300InitTextureFuncs(&functions
);
212 r300InitShaderFuncs(&functions
);
215 radeon_mm_init(r300
);
219 r300_init_vbo_funcs(&functions
);
222 if (!radeonInitContext(&r300
->radeon
, &functions
,
223 glVisual
, driContextPriv
, sharedContextPrivate
)) {
228 /* Init r300 context data */
229 r300
->dma
.buf0_address
= r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
231 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
232 make_empty_list(&r300
->swapped
);
234 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
235 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
236 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
237 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
240 RADEON_NR_TEX_REGIONS
,
241 (drmTextureRegionPtr
)
244 &r300
->radeon
.sarea
->
249 (destroy_texture_object_t
253 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
255 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
256 r300
->texture_depth
= (screen
->cpp
== 4) ?
257 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
259 /* Set the maximum texture size small enough that we can guarentee that
260 * all texture units can bind a maximal texture and have them both in
261 * texturable memory at once.
264 ctx
= r300
->radeon
.glCtx
;
266 ctx
->Const
.MaxTextureImageUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
267 "texture_image_units");
268 ctx
->Const
.MaxTextureCoordUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
269 "texture_coord_units");
270 ctx
->Const
.MaxTextureUnits
= MIN2(ctx
->Const
.MaxTextureImageUnits
,
271 ctx
->Const
.MaxTextureCoordUnits
);
272 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
274 ctx
->Const
.MinPointSize
= 1.0;
275 ctx
->Const
.MinPointSizeAA
= 1.0;
276 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
277 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
279 ctx
->Const
.MinLineWidth
= 1.0;
280 ctx
->Const
.MinLineWidthAA
= 1.0;
281 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
282 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
285 /* Needs further modifications */
287 ctx
->Const
.MaxArrayLockSize
= (/*512*/RADEON_BUFFER_SIZE
*16*1024) / (4*4);
291 /* Initialize the software rasterizer and helper modules.
293 _swrast_CreateContext(ctx
);
294 _vbo_CreateContext(ctx
);
295 _tnl_CreateContext(ctx
);
296 _swsetup_CreateContext(ctx
);
297 _swsetup_Wakeup(ctx
);
298 _ae_create_context(ctx
);
300 /* Install the customized pipeline:
302 _tnl_destroy_pipeline(ctx
);
303 _tnl_install_pipeline(ctx
, r300_pipeline
);
305 /* Try and keep materials and vertices separate:
307 /* _tnl_isolate_materials(ctx, GL_TRUE); */
309 /* Configure swrast and TNL to match hardware characteristics:
311 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
312 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
313 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
314 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
316 /* currently bogus data */
317 ctx
->Const
.VertexProgram
.MaxInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
318 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
319 ctx
->Const
.VertexProgram
.MaxNativeAttribs
=16; /* r420 */
320 ctx
->Const
.VertexProgram
.MaxTemps
=32;
321 ctx
->Const
.VertexProgram
.MaxNativeTemps
=/*VSF_MAX_FRAGMENT_TEMPS*/32;
322 ctx
->Const
.VertexProgram
.MaxNativeParameters
=256; /* r420 */
323 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
=1;
325 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
326 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
327 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
328 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
329 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
330 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= PFS_MAX_ALU_INST
+PFS_MAX_TEX_INST
;
331 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= PFS_MAX_TEX_INDIRECT
;
332 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
333 _tnl_ProgramCacheInit(ctx
);
334 ctx
->_MaintainTexEnvProgram
= GL_TRUE
;
336 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
338 if (driQueryOptionb(&r300
->radeon
.optionCache
, "disable_stencil_two_side") == 0)
339 driInitSingleExtension(ctx
, stencil_two_side
);
341 if (r300
->radeon
.glCtx
->Mesa_DXTn
&& !driQueryOptionb (&r300
->radeon
.optionCache
, "disable_s3tc")) {
342 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
343 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
345 else if (driQueryOptionb (&r300
->radeon
.optionCache
, "force_s3tc_enable")) {
346 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
349 r300
->disable_lowimpact_fallback
= driQueryOptionb(&r300
->radeon
.optionCache
, "disable_lowimpact_fallback");
351 radeonInitSpanFuncs(ctx
);
352 r300InitCmdBuf(r300
);
355 #ifdef RADEON_VTXFMT_A
356 radeon_init_vtxfmt_a(r300
);
360 /* plug in a few more device driver functions */
361 /* XXX these should really go right after _mesa_init_driver_functions() */
362 r300InitPixelFuncs(ctx
);
365 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
367 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
368 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
369 fprintf(stderr
, "disabling 3D acceleration\n");
371 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
374 if (tcl_mode
== DRI_CONF_TCL_SW
||
375 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
376 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
377 r300
->radeon
.radeonScreen
->chip_flags
&= ~RADEON_CHIPSET_TCL
;
378 fprintf(stderr
, "Disabling HW TCL support\n");
380 TCL_FALLBACK(r300
->radeon
.glCtx
, RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
386 static void r300FreeGartAllocations(r300ContextPtr r300
)
388 int i
, ret
, tries
=0, done_age
, in_use
=0;
389 drm_radeon_mem_free_t memfree
;
391 memfree
.region
= RADEON_MEM_REGION_GART
;
394 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
395 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
399 /* check whether this buffer is still in use */
400 if (r300
->rmm
->u_list
[i
].pending
) {
404 /* Cannot flush/lock if no context exists. */
406 r300FlushCmdBuf(r300
, __FUNCTION__
);
408 done_age
= radeonGetAge((radeonContextPtr
)r300
);
410 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
411 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
415 /* check whether this buffer is still in use */
416 if (!r300
->rmm
->u_list
[i
].pending
) {
420 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
423 while(r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
425 done_age
= radeonGetAge((radeonContextPtr
)r300
);
428 WARN_ONCE("Failed to idle region!");
431 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
432 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
434 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
435 DRM_RADEON_FREE
, &memfree
, sizeof(memfree
));
437 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
438 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
440 if (i
== r300
->rmm
->u_last
)
443 r300
->rmm
->u_list
[i
].pending
= 0;
444 r300
->rmm
->u_list
[i
].ptr
= NULL
;
445 if (r300
->rmm
->u_list
[i
].fb
) {
446 LOCK_HARDWARE(&(r300
->radeon
));
447 ret
= mmFreeMem(r300
->rmm
->u_list
[i
].fb
);
448 UNLOCK_HARDWARE(&(r300
->radeon
));
449 if (ret
) fprintf(stderr
, "failed to free!\n");
450 r300
->rmm
->u_list
[i
].fb
= NULL
;
452 r300
->rmm
->u_list
[i
].ref_count
= 0;
455 r300
->rmm
->u_head
= i
;
456 #endif /* USER_BUFFERS */
459 /* Destroy the device specific context.
461 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
463 GET_CURRENT_CONTEXT(ctx
);
464 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
465 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
466 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
468 if (RADEON_DEBUG
& DEBUG_DRI
) {
469 fprintf(stderr
, "Destroying context !\n");
472 /* check if we're deleting the currently bound context */
473 if (&r300
->radeon
== current
) {
474 radeonFlush(r300
->radeon
.glCtx
);
475 _mesa_make_current(NULL
, NULL
, NULL
);
478 /* Free r300 context resources */
479 assert(r300
); /* should never be null */
482 GLboolean release_texture_heaps
;
484 release_texture_heaps
= (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
485 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
486 _tnl_ProgramCacheDestroy(r300
->radeon
.glCtx
);
487 _tnl_DestroyContext(r300
->radeon
.glCtx
);
488 _vbo_DestroyContext(r300
->radeon
.glCtx
);
489 _swrast_DestroyContext(r300
->radeon
.glCtx
);
491 if (r300
->dma
.current
.buf
) {
492 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
, __FUNCTION__
);
494 r300FlushCmdBuf(r300
, __FUNCTION__
);
497 r300FreeGartAllocations(r300
);
498 r300DestroyCmdBuf(r300
);
500 if (radeon
->state
.scissor
.pClipRects
) {
501 FREE(radeon
->state
.scissor
.pClipRects
);
502 radeon
->state
.scissor
.pClipRects
= NULL
;
505 if (release_texture_heaps
) {
506 /* This share group is about to go away, free our private
507 * texture object data.
511 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
512 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
513 r300
->texture_heaps
[i
] = NULL
;
516 assert(is_empty_list(&r300
->swapped
));
519 radeonCleanupContext(&r300
->radeon
);
522 /* the memory manager might be accessed when Mesa frees the shared
523 * state, so don't destroy it earlier
525 radeon_mm_destroy(r300
);
528 /* free the option cache */
529 driDestroyOptionCache(&r300
->radeon
.optionCache
);