Merge remote branch 'origin/master' into radeon-rewrite
[mesa.git] / src / mesa / drivers / dri / r300 / r300_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /**
31 * \file
32 *
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 *
35 * \author Nicolai Haehnle <prefect_@gmx.net>
36 */
37
38 #include "main/glheader.h"
39 #include "main/api_arrayelt.h"
40 #include "main/context.h"
41 #include "main/simple_list.h"
42 #include "main/imports.h"
43 #include "main/matrix.h"
44 #include "main/extensions.h"
45 #include "main/state.h"
46 #include "main/bufferobj.h"
47 #include "main/texobj.h"
48
49 #include "swrast/swrast.h"
50 #include "swrast_setup/swrast_setup.h"
51 #include "vbo/vbo.h"
52
53 #include "tnl/tnl.h"
54 #include "tnl/t_pipeline.h"
55 #include "tnl/t_vp_build.h"
56
57 #include "drivers/common/driverfuncs.h"
58
59 #include "r300_context.h"
60 #include "radeon_context.h"
61 #include "radeon_span.h"
62 #include "r300_cmdbuf.h"
63 #include "r300_state.h"
64 #include "r300_ioctl.h"
65 #include "r300_tex.h"
66 #include "r300_emit.h"
67 #include "r300_swtcl.h"
68 #include "radeon_bocs_wrapper.h"
69
70
71 #include "vblank.h"
72 #include "utils.h"
73 #include "xmlpool.h" /* for symbolic values of enum-type options */
74
75 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
76 int future_hw_tcl_on = 1;
77 int hw_tcl_on = 1;
78
79 #define need_GL_VERSION_2_0
80 #define need_GL_ARB_point_parameters
81 #define need_GL_ARB_vertex_program
82 #define need_GL_EXT_blend_equation_separate
83 #define need_GL_EXT_blend_func_separate
84 #define need_GL_EXT_blend_minmax
85 #define need_GL_EXT_framebuffer_object
86 #define need_GL_EXT_fog_coord
87 #define need_GL_EXT_gpu_program_parameters
88 #define need_GL_EXT_secondary_color
89 #define need_GL_EXT_stencil_two_side
90 #define need_GL_ATI_separate_stencil
91 #define need_GL_NV_vertex_program
92
93 #include "extension_helper.h"
94
95
96 const struct dri_extension card_extensions[] = {
97 /* *INDENT-OFF* */
98 {"GL_ARB_depth_texture", NULL},
99 {"GL_ARB_fragment_program", NULL},
100 {"GL_ARB_multitexture", NULL},
101 {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
102 {"GL_ARB_shadow", NULL},
103 {"GL_ARB_shadow_ambient", NULL},
104 {"GL_ARB_texture_border_clamp", NULL},
105 {"GL_ARB_texture_cube_map", NULL},
106 {"GL_ARB_texture_env_add", NULL},
107 {"GL_ARB_texture_env_combine", NULL},
108 {"GL_ARB_texture_env_crossbar", NULL},
109 {"GL_ARB_texture_env_dot3", NULL},
110 {"GL_ARB_texture_mirrored_repeat", NULL},
111 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
112 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
113 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
114 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
115 {"GL_EXT_blend_subtract", NULL},
116 {"GL_EXT_packed_depth_stencil", NULL},
117 {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
118 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
119 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
120 {"GL_EXT_shadow_funcs", NULL},
121 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
122 {"GL_EXT_stencil_wrap", NULL},
123 {"GL_EXT_texture_edge_clamp", NULL},
124 {"GL_EXT_texture_env_combine", NULL},
125 {"GL_EXT_texture_env_dot3", NULL},
126 {"GL_EXT_texture_filter_anisotropic", NULL},
127 {"GL_EXT_texture_lod_bias", NULL},
128 {"GL_EXT_texture_mirror_clamp", NULL},
129 {"GL_EXT_texture_rectangle", NULL},
130 {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
131 {"GL_ATI_texture_env_combine3", NULL},
132 {"GL_ATI_texture_mirror_once", NULL},
133 {"GL_MESA_pack_invert", NULL},
134 {"GL_MESA_ycbcr_texture", NULL},
135 {"GL_MESAX_texture_float", NULL},
136 {"GL_NV_blend_square", NULL},
137 {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
138 {"GL_SGIS_generate_mipmap", NULL},
139 {NULL, NULL}
140 /* *INDENT-ON* */
141 };
142
143
144 const struct dri_extension mm_extensions[] = {
145 { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
146 { NULL, NULL }
147 };
148
149 /**
150 * The GL 2.0 functions are needed to make display lists work with
151 * functions added by GL_ATI_separate_stencil.
152 */
153 const struct dri_extension gl_20_extension[] = {
154 {"GL_VERSION_2_0", GL_VERSION_2_0_functions },
155 };
156
157
158 extern struct tnl_pipeline_stage _r300_render_stage;
159 extern const struct tnl_pipeline_stage _r300_tcl_stage;
160
161 static const struct tnl_pipeline_stage *r300_pipeline[] = {
162
163 /* Try and go straight to t&l
164 */
165 &_r300_tcl_stage,
166
167 /* Catch any t&l fallbacks
168 */
169 &_tnl_vertex_transform_stage,
170 &_tnl_normal_transform_stage,
171 &_tnl_lighting_stage,
172 &_tnl_fog_coordinate_stage,
173 &_tnl_texgen_stage,
174 &_tnl_texture_transform_stage,
175 &_tnl_vertex_program_stage,
176
177 /* Try again to go to tcl?
178 * - no good for asymmetric-twoside (do with multipass)
179 * - no good for asymmetric-unfilled (do with multipass)
180 * - good for material
181 * - good for texgen
182 * - need to manipulate a bit of state
183 *
184 * - worth it/not worth it?
185 */
186
187 /* Else do them here.
188 */
189 &_r300_render_stage,
190 &_tnl_render_stage, /* FALLBACK */
191 0,
192 };
193
194 static void r300_get_lock(radeonContextPtr rmesa)
195 {
196 drm_radeon_sarea_t *sarea = rmesa->sarea;
197
198 if (sarea->ctx_owner != rmesa->dri.hwContext) {
199 sarea->ctx_owner = rmesa->dri.hwContext;
200 if (!rmesa->radeonScreen->kernel_mm)
201 radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
202 }
203 }
204
205 static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
206 {
207 /* please flush pipe do all pending work */
208 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
209 R300_SC_SCREENDOOR, 1));
210 radeon_cs_write_dword(cs, 0x0);
211 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
212 R300_SC_SCREENDOOR, 1));
213 radeon_cs_write_dword(cs, 0x00FFFFFF);
214 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
215 R300_SC_HYPERZ, 1));
216 radeon_cs_write_dword(cs, 0x0);
217 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
218 R300_US_CONFIG, 1));
219 radeon_cs_write_dword(cs, 0x0);
220 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
221 R300_ZB_CNTL, 1));
222 radeon_cs_write_dword(cs, 0x0);
223 radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D));
224 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
225 R300_RB3D_DSTCACHE_CTLSTAT, 1));
226 radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
227 radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
228 R300_ZB_ZCACHE_CTLSTAT, 1));
229 radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
230 radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen,
231 R300_WAIT_3D | R300_WAIT_3D_CLEAN));
232 }
233
234 static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
235 {
236 r300ContextPtr r300 = (r300ContextPtr)radeon;
237 BATCH_LOCALS(radeon);
238
239 r300->vap_flush_needed = GL_TRUE;
240
241 cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
242 BEGIN_BATCH_NO_AUTOSTATE(2);
243 OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
244 END_BATCH();
245 end_3d(radeon);
246 }
247
248 static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
249 {
250 r300ContextPtr r300 = R300_CONTEXT(ctx);
251 if (mode)
252 r300->radeon.Fallback |= bit;
253 else
254 r300->radeon.Fallback &= ~bit;
255 }
256
257 static void r300_init_vtbl(radeonContextPtr radeon)
258 {
259 radeon->vtbl.get_lock = r300_get_lock;
260 radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset;
261 radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header;
262 radeon->vtbl.swtcl_flush = r300_swtcl_flush;
263 radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms;
264 radeon->vtbl.fallback = r300_fallback;
265 }
266
267 static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
268 {
269 r300ContextPtr r300 = R300_CONTEXT(ctx);
270
271 ctx->Const.MaxTextureImageUnits =
272 driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
273 ctx->Const.MaxTextureCoordUnits =
274 driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
275 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
276 ctx->Const.MaxTextureCoordUnits);
277 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
278 ctx->Const.MaxTextureLodBias = 16.0;
279
280 if (screen->chip_family >= CHIP_FAMILY_RV515)
281 ctx->Const.MaxTextureLevels = 13;
282 else
283 ctx->Const.MaxTextureLevels = 12;
284
285 ctx->Const.MinPointSize = 1.0;
286 ctx->Const.MinPointSizeAA = 1.0;
287 ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
288 ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
289
290 ctx->Const.MinLineWidth = 1.0;
291 ctx->Const.MinLineWidthAA = 1.0;
292 ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
293 ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
294
295 ctx->Const.MaxDrawBuffers = 1;
296
297 /* currently bogus data */
298 if (screen->chip_flags & RADEON_CHIPSET_TCL) {
299 ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
300 ctx->Const.VertexProgram.MaxNativeInstructions =
301 VSF_MAX_FRAGMENT_LENGTH / 4;
302 ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
303 ctx->Const.VertexProgram.MaxTemps = 32;
304 ctx->Const.VertexProgram.MaxNativeTemps =
305 /*VSF_MAX_FRAGMENT_TEMPS */ 32;
306 ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
307 ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
308 }
309
310 ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
311 ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
312 ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
313 ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
314 ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
315 ctx->Const.FragmentProgram.MaxNativeInstructions =
316 PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
317 ctx->Const.FragmentProgram.MaxNativeTexIndirections =
318 PFS_MAX_TEX_INDIRECT;
319 ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
320 }
321
322 /* Create the device specific rendering context.
323 */
324 GLboolean r300CreateContext(const __GLcontextModes * glVisual,
325 __DRIcontextPrivate * driContextPriv,
326 void *sharedContextPrivate)
327 {
328 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
329 radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
330 struct dd_function_table functions;
331 r300ContextPtr r300;
332 GLcontext *ctx;
333 int tcl_mode;
334
335 assert(glVisual);
336 assert(driContextPriv);
337 assert(screen);
338
339 r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
340 if (!r300)
341 return GL_FALSE;
342
343 if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
344 hw_tcl_on = future_hw_tcl_on = 0;
345
346 driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
347 screen->driScreen->myNum, "r300");
348
349 r300_init_vtbl(&r300->radeon);
350
351 _mesa_init_driver_functions(&functions);
352 r300InitIoctlFuncs(&functions);
353 r300InitStateFuncs(&functions);
354 r300InitTextureFuncs(&functions);
355 r300InitShaderFuncs(&functions);
356
357 if (!radeonInitContext(&r300->radeon, &functions,
358 glVisual, driContextPriv,
359 sharedContextPrivate)) {
360 FREE(r300);
361 return GL_FALSE;
362 }
363
364 ctx = r300->radeon.glCtx;
365 r300InitConstValues(ctx, screen);
366 ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
367 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
368
369 /* Initialize the software rasterizer and helper modules.
370 */
371 _swrast_CreateContext(ctx);
372 _vbo_CreateContext(ctx);
373 _tnl_CreateContext(ctx);
374 _swsetup_CreateContext(ctx);
375 _swsetup_Wakeup(ctx);
376 _ae_create_context(ctx);
377
378 /* Install the customized pipeline:
379 */
380 _tnl_destroy_pipeline(ctx);
381 _tnl_install_pipeline(ctx, r300_pipeline);
382 TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
383
384 /* Configure swrast and TNL to match hardware characteristics:
385 */
386 _swrast_allow_pixel_fog(ctx, GL_FALSE);
387 _swrast_allow_vertex_fog(ctx, GL_TRUE);
388 _tnl_allow_pixel_fog(ctx, GL_FALSE);
389 _tnl_allow_vertex_fog(ctx, GL_TRUE);
390
391 radeon_fbo_init(&r300->radeon);
392 radeonInitSpanFuncs( ctx );
393 r300InitCmdBuf(r300);
394 r300InitState(r300);
395 r300InitShaderFunctions(r300);
396 if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
397 r300InitSwtcl(ctx);
398
399 driInitExtensions(ctx, card_extensions, GL_TRUE);
400 if (r300->radeon.radeonScreen->kernel_mm)
401 driInitExtensions(ctx, mm_extensions, GL_FALSE);
402
403 r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
404 "def_max_anisotropy");
405
406 if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side"))
407 _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
408
409 if (ctx->Mesa_DXTn && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
410 _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
411 _mesa_enable_extension(ctx, "GL_S3_s3tc");
412 } else if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable")) {
413 _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
414 }
415
416 r300->disable_lowimpact_fallback =
417 driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
418
419 tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
420 if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
421 fprintf(stderr, "disabling 3D acceleration\n");
422 #if R200_MERGED
423 FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
424 #endif
425 }
426 if (tcl_mode == DRI_CONF_TCL_SW ||
427 !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
428 if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
429 r300->radeon.radeonScreen->chip_flags &=
430 ~RADEON_CHIPSET_TCL;
431 fprintf(stderr, "Disabling HW TCL support\n");
432 }
433 TCL_FALLBACK(r300->radeon.glCtx,
434 RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
435 }
436
437 return GL_TRUE;
438 }
439