2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #include "api_arrayelt.h"
38 #include "simple_list.h"
41 #include "extensions.h"
43 #include "bufferobj.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
50 #include "tnl/t_pipeline.h"
51 #include "tnl/t_vp_build.h"
53 #include "drivers/common/driverfuncs.h"
55 #include "radeon_ioctl.h"
56 #include "radeon_span.h"
57 #include "r300_context.h"
58 #include "r300_cmdbuf.h"
59 #include "r300_state.h"
60 #include "r300_ioctl.h"
62 #include "r300_maos.h"
65 #include "radeon_mm.h"
70 #include "xmlpool.h" /* for symbolic values of enum-type options */
72 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
73 int future_hw_tcl_on
=1;
76 #define need_GL_EXT_stencil_two_side
77 #define need_GL_ARB_multisample
78 #define need_GL_ARB_texture_compression
79 #define need_GL_ARB_vertex_buffer_object
80 #define need_GL_ARB_vertex_program
81 #define need_GL_EXT_blend_minmax
82 //#define need_GL_EXT_fog_coord
83 #define need_GL_EXT_secondary_color
84 #define need_GL_EXT_blend_equation_separate
85 #define need_GL_EXT_blend_func_separate
86 #define need_GL_EXT_gpu_program_parameters
87 #define need_GL_NV_vertex_program
88 #include "extension_helper.h"
90 const struct dri_extension card_extensions
[] = {
91 {"GL_ARB_multisample", GL_ARB_multisample_functions
},
92 {"GL_ARB_multitexture", NULL
},
93 {"GL_ARB_texture_border_clamp", NULL
},
94 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
95 {"GL_ARB_texture_cube_map", NULL
},
96 {"GL_ARB_texture_env_add", NULL
},
97 {"GL_ARB_texture_env_combine", NULL
},
98 {"GL_ARB_texture_env_crossbar", NULL
},
99 {"GL_ARB_texture_env_dot3", NULL
},
100 {"GL_ARB_texture_mirrored_repeat", NULL
},
101 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
102 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
103 {"GL_ARB_fragment_program", NULL
},
104 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
105 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
106 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
107 {"GL_EXT_blend_subtract", NULL
},
108 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
109 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
110 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
111 {"GL_EXT_stencil_wrap", NULL
},
112 {"GL_EXT_texture_edge_clamp", NULL
},
113 {"GL_EXT_texture_env_combine", NULL
},
114 {"GL_EXT_texture_env_dot3", NULL
},
115 {"GL_EXT_texture_filter_anisotropic", NULL
},
116 {"GL_EXT_texture_lod_bias", NULL
},
117 {"GL_EXT_texture_mirror_clamp", NULL
},
118 {"GL_EXT_texture_rectangle", NULL
},
119 {"GL_ATI_texture_env_combine3", NULL
},
120 {"GL_ATI_texture_mirror_once", NULL
},
121 {"GL_MESA_pack_invert", NULL
},
122 {"GL_MESA_ycbcr_texture", NULL
},
123 {"GL_MESAX_texture_float", NULL
},
124 {"GL_NV_blend_square", NULL
},
125 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
126 {"GL_SGIS_generate_mipmap", NULL
},
127 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
131 extern struct tnl_pipeline_stage _r300_render_stage
;
132 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
134 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
136 /* Try and go straight to t&l
140 /* Catch any t&l fallbacks
142 &_tnl_vertex_transform_stage
,
143 &_tnl_normal_transform_stage
,
144 &_tnl_lighting_stage
,
145 &_tnl_fog_coordinate_stage
,
147 &_tnl_texture_transform_stage
,
148 &_tnl_vertex_program_stage
,
150 /* Try again to go to tcl?
151 * - no good for asymmetric-twoside (do with multipass)
152 * - no good for asymmetric-unfilled (do with multipass)
153 * - good for material
155 * - need to manipulate a bit of state
157 * - worth it/not worth it?
160 /* Else do them here.
163 &_tnl_render_stage
, /* FALLBACK */
168 /* Create the device specific rendering context.
170 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
171 __DRIcontextPrivate
* driContextPriv
,
172 void *sharedContextPrivate
)
174 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
175 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
176 struct dd_function_table functions
;
182 assert(driContextPriv
);
185 /* Allocate the R300 context */
186 r300
= (r300ContextPtr
)CALLOC(sizeof(*r300
));
190 /* Parse configuration files.
191 * Do this here so that initialMaxAnisotropy is set before we create
192 * the default textures.
194 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
195 screen
->driScreen
->myNum
, "r300");
196 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
197 "def_max_anisotropy");
199 //r300->texmicrotile = GL_TRUE;
201 /* Init default driver functions then plug in our R300-specific functions
202 * (the texture functions are especially important)
204 _mesa_init_driver_functions(&functions
);
205 r300InitIoctlFuncs(&functions
);
206 r300InitStateFuncs(&functions
);
207 r300InitTextureFuncs(&functions
);
208 r300InitShaderFuncs(&functions
);
211 radeon_mm_init(r300
);
215 r300_init_vbo_funcs(&functions
);
218 if (!radeonInitContext(&r300
->radeon
, &functions
,
219 glVisual
, driContextPriv
, sharedContextPrivate
)) {
224 /* Init r300 context data */
225 r300
->dma
.buf0_address
= r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
227 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
228 make_empty_list(&r300
->swapped
);
230 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
231 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
232 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
233 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
236 RADEON_NR_TEX_REGIONS
,
237 (drmTextureRegionPtr
)
240 &r300
->radeon
.sarea
->
245 (destroy_texture_object_t
249 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
251 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
252 r300
->texture_depth
= (screen
->cpp
== 4) ?
253 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
255 /* Set the maximum texture size small enough that we can guarentee that
256 * all texture units can bind a maximal texture and have them both in
257 * texturable memory at once.
260 ctx
= r300
->radeon
.glCtx
;
262 ctx
->Const
.MaxTextureImageUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
263 "texture_image_units");
264 ctx
->Const
.MaxTextureCoordUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
265 "texture_coord_units");
266 ctx
->Const
.MaxTextureUnits
= MIN2(ctx
->Const
.MaxTextureImageUnits
,
267 ctx
->Const
.MaxTextureCoordUnits
);
268 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
270 ctx
->Const
.MinPointSize
= 1.0;
271 ctx
->Const
.MinPointSizeAA
= 1.0;
272 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
273 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
275 ctx
->Const
.MinLineWidth
= 1.0;
276 ctx
->Const
.MinLineWidthAA
= 1.0;
277 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
278 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
281 /* Needs further modifications */
283 ctx
->Const
.MaxArrayLockSize
= (/*512*/RADEON_BUFFER_SIZE
*16*1024) / (4*4);
287 /* Initialize the software rasterizer and helper modules.
289 _swrast_CreateContext(ctx
);
290 _vbo_CreateContext(ctx
);
291 _tnl_CreateContext(ctx
);
292 _swsetup_CreateContext(ctx
);
293 _swsetup_Wakeup(ctx
);
294 _ae_create_context(ctx
);
296 /* Install the customized pipeline:
298 _tnl_destroy_pipeline(ctx
);
299 _tnl_install_pipeline(ctx
, r300_pipeline
);
301 /* Try and keep materials and vertices separate:
303 /* _tnl_isolate_materials(ctx, GL_TRUE); */
305 /* Configure swrast and TNL to match hardware characteristics:
307 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
308 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
309 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
310 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
312 /* currently bogus data */
313 ctx
->Const
.VertexProgram
.MaxInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
314 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
315 ctx
->Const
.VertexProgram
.MaxNativeAttribs
=16; /* r420 */
316 ctx
->Const
.VertexProgram
.MaxTemps
=32;
317 ctx
->Const
.VertexProgram
.MaxNativeTemps
=/*VSF_MAX_FRAGMENT_TEMPS*/32;
318 ctx
->Const
.VertexProgram
.MaxNativeParameters
=256; /* r420 */
319 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
=1;
321 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
322 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
323 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
324 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
325 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
326 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= PFS_MAX_ALU_INST
+PFS_MAX_TEX_INST
;
327 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= PFS_MAX_TEX_INDIRECT
;
328 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
329 _tnl_ProgramCacheInit(ctx
);
330 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
332 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
334 if (driQueryOptionb(&r300
->radeon
.optionCache
, "disable_stencil_two_side"))
335 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
337 if (r300
->radeon
.glCtx
->Mesa_DXTn
&& !driQueryOptionb (&r300
->radeon
.optionCache
, "disable_s3tc")) {
338 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
339 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
341 else if (driQueryOptionb (&r300
->radeon
.optionCache
, "force_s3tc_enable")) {
342 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
345 r300
->disable_lowimpact_fallback
= driQueryOptionb(&r300
->radeon
.optionCache
, "disable_lowimpact_fallback");
347 radeonInitSpanFuncs(ctx
);
348 r300InitCmdBuf(r300
);
351 #ifdef RADEON_VTXFMT_A
352 radeon_init_vtxfmt_a(r300
);
356 /* plug in a few more device driver functions */
357 /* XXX these should really go right after _mesa_init_driver_functions() */
358 r300InitPixelFuncs(ctx
);
361 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
363 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
364 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
365 fprintf(stderr
, "disabling 3D acceleration\n");
367 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
370 if (tcl_mode
== DRI_CONF_TCL_SW
||
371 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
372 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
373 r300
->radeon
.radeonScreen
->chip_flags
&= ~RADEON_CHIPSET_TCL
;
374 fprintf(stderr
, "Disabling HW TCL support\n");
376 TCL_FALLBACK(r300
->radeon
.glCtx
, RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
382 static void r300FreeGartAllocations(r300ContextPtr r300
)
384 int i
, ret
, tries
=0, done_age
, in_use
=0;
385 drm_radeon_mem_free_t memfree
;
387 memfree
.region
= RADEON_MEM_REGION_GART
;
390 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
391 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
395 /* check whether this buffer is still in use */
396 if (r300
->rmm
->u_list
[i
].pending
) {
400 /* Cannot flush/lock if no context exists. */
402 r300FlushCmdBuf(r300
, __FUNCTION__
);
404 done_age
= radeonGetAge((radeonContextPtr
)r300
);
406 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
407 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
411 /* check whether this buffer is still in use */
412 if (!r300
->rmm
->u_list
[i
].pending
) {
416 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
419 while(r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
421 done_age
= radeonGetAge((radeonContextPtr
)r300
);
424 WARN_ONCE("Failed to idle region!");
427 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
428 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
430 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
431 DRM_RADEON_FREE
, &memfree
, sizeof(memfree
));
433 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
434 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
436 if (i
== r300
->rmm
->u_last
)
439 r300
->rmm
->u_list
[i
].pending
= 0;
440 r300
->rmm
->u_list
[i
].ptr
= NULL
;
441 if (r300
->rmm
->u_list
[i
].fb
) {
442 LOCK_HARDWARE(&(r300
->radeon
));
443 ret
= mmFreeMem(r300
->rmm
->u_list
[i
].fb
);
444 UNLOCK_HARDWARE(&(r300
->radeon
));
445 if (ret
) fprintf(stderr
, "failed to free!\n");
446 r300
->rmm
->u_list
[i
].fb
= NULL
;
448 r300
->rmm
->u_list
[i
].ref_count
= 0;
451 r300
->rmm
->u_head
= i
;
452 #endif /* USER_BUFFERS */
455 /* Destroy the device specific context.
457 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
459 GET_CURRENT_CONTEXT(ctx
);
460 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
461 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
462 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
464 if (RADEON_DEBUG
& DEBUG_DRI
) {
465 fprintf(stderr
, "Destroying context !\n");
468 /* check if we're deleting the currently bound context */
469 if (&r300
->radeon
== current
) {
470 radeonFlush(r300
->radeon
.glCtx
);
471 _mesa_make_current(NULL
, NULL
, NULL
);
474 /* Free r300 context resources */
475 assert(r300
); /* should never be null */
478 GLboolean release_texture_heaps
;
480 release_texture_heaps
= (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
481 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
482 _tnl_ProgramCacheDestroy(r300
->radeon
.glCtx
);
483 _tnl_DestroyContext(r300
->radeon
.glCtx
);
484 _vbo_DestroyContext(r300
->radeon
.glCtx
);
485 _swrast_DestroyContext(r300
->radeon
.glCtx
);
487 if (r300
->dma
.current
.buf
) {
488 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
, __FUNCTION__
);
490 r300FlushCmdBuf(r300
, __FUNCTION__
);
493 r300FreeGartAllocations(r300
);
494 r300DestroyCmdBuf(r300
);
496 if (radeon
->state
.scissor
.pClipRects
) {
497 FREE(radeon
->state
.scissor
.pClipRects
);
498 radeon
->state
.scissor
.pClipRects
= NULL
;
501 if (release_texture_heaps
) {
502 /* This share group is about to go away, free our private
503 * texture object data.
507 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
508 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
509 r300
->texture_heaps
[i
] = NULL
;
512 assert(is_empty_list(&r300
->swapped
));
515 radeonCleanupContext(&r300
->radeon
);
518 /* the memory manager might be accessed when Mesa frees the shared
519 * state, so don't destroy it earlier
521 radeon_mm_destroy(r300
);
524 /* free the option cache */
525 driDestroyOptionCache(&r300
->radeon
.optionCache
);