2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #include "api_arrayelt.h"
38 #include "simple_list.h"
41 #include "extensions.h"
43 #include "bufferobj.h"
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
50 #include "tnl/t_pipeline.h"
51 #include "tnl/t_vp_build.h"
53 #include "drivers/common/driverfuncs.h"
55 #include "radeon_ioctl.h"
56 #include "radeon_span.h"
57 #include "r300_context.h"
58 #include "r300_cmdbuf.h"
59 #include "r300_state.h"
60 #include "r300_ioctl.h"
62 #include "r300_maos.h"
65 #include "radeon_mm.h"
70 #include "xmlpool.h" /* for symbolic values of enum-type options */
72 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
73 int future_hw_tcl_on
=1;
76 #define need_GL_EXT_stencil_two_side
77 #define need_GL_ARB_multisample
78 #define need_GL_ARB_texture_compression
79 #define need_GL_ARB_vertex_buffer_object
80 #define need_GL_ARB_vertex_program
81 #define need_GL_EXT_blend_minmax
82 //#define need_GL_EXT_fog_coord
83 #define need_GL_EXT_secondary_color
84 #define need_GL_EXT_blend_equation_separate
85 #define need_GL_EXT_blend_func_separate
86 #define need_GL_EXT_gpu_program_parameters
87 #define need_GL_NV_vertex_program
88 #include "extension_helper.h"
90 const struct dri_extension card_extensions
[] = {
91 {"GL_ARB_multisample", GL_ARB_multisample_functions
},
92 {"GL_ARB_multitexture", NULL
},
93 {"GL_ARB_texture_border_clamp", NULL
},
94 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions
},
95 {"GL_ARB_texture_cube_map", NULL
},
96 {"GL_ARB_texture_env_add", NULL
},
97 {"GL_ARB_texture_env_combine", NULL
},
98 {"GL_ARB_texture_env_crossbar", NULL
},
99 {"GL_ARB_texture_env_dot3", NULL
},
100 {"GL_ARB_texture_mirrored_repeat", NULL
},
101 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions
},
102 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions
},
103 {"GL_ARB_fragment_program", NULL
},
104 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions
},
105 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions
},
106 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions
},
107 {"GL_EXT_blend_subtract", NULL
},
108 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
109 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions
},
110 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions
},
111 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions
},
112 {"GL_EXT_stencil_wrap", NULL
},
113 {"GL_EXT_texture_edge_clamp", NULL
},
114 {"GL_EXT_texture_env_combine", NULL
},
115 {"GL_EXT_texture_env_dot3", NULL
},
116 {"GL_EXT_texture_filter_anisotropic", NULL
},
117 {"GL_EXT_texture_lod_bias", NULL
},
118 {"GL_EXT_texture_mirror_clamp", NULL
},
119 {"GL_EXT_texture_rectangle", NULL
},
120 {"GL_ATI_texture_env_combine3", NULL
},
121 {"GL_ATI_texture_mirror_once", NULL
},
122 {"GL_MESA_pack_invert", NULL
},
123 {"GL_MESA_ycbcr_texture", NULL
},
124 {"GL_MESAX_texture_float", NULL
},
125 {"GL_NV_blend_square", NULL
},
126 {"GL_NV_vertex_program", GL_NV_vertex_program_functions
},
127 {"GL_SGIS_generate_mipmap", NULL
},
131 extern struct tnl_pipeline_stage _r300_render_stage
;
132 extern const struct tnl_pipeline_stage _r300_tcl_stage
;
134 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
136 /* Try and go straight to t&l
140 /* Catch any t&l fallbacks
142 &_tnl_vertex_transform_stage
,
143 &_tnl_normal_transform_stage
,
144 &_tnl_lighting_stage
,
145 &_tnl_fog_coordinate_stage
,
147 &_tnl_texture_transform_stage
,
148 &_tnl_vertex_program_stage
,
150 /* Try again to go to tcl?
151 * - no good for asymmetric-twoside (do with multipass)
152 * - no good for asymmetric-unfilled (do with multipass)
153 * - good for material
155 * - need to manipulate a bit of state
157 * - worth it/not worth it?
160 /* Else do them here.
163 &_tnl_render_stage
, /* FALLBACK */
168 /* Create the device specific rendering context.
170 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
171 __DRIcontextPrivate
* driContextPriv
,
172 void *sharedContextPrivate
)
174 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
175 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
176 struct dd_function_table functions
;
182 assert(driContextPriv
);
185 /* Allocate the R300 context */
186 r300
= (r300ContextPtr
)CALLOC(sizeof(*r300
));
190 if (!(screen
->chip_flags
& RADEON_CHIPSET_TCL
))
191 hw_tcl_on
= future_hw_tcl_on
= 0;
193 /* Parse configuration files.
194 * Do this here so that initialMaxAnisotropy is set before we create
195 * the default textures.
197 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
198 screen
->driScreen
->myNum
, "r300");
199 r300
->initialMaxAnisotropy
= driQueryOptionf(&r300
->radeon
.optionCache
,
200 "def_max_anisotropy");
202 //r300->texmicrotile = GL_TRUE;
204 /* Init default driver functions then plug in our R300-specific functions
205 * (the texture functions are especially important)
207 _mesa_init_driver_functions(&functions
);
208 r300InitIoctlFuncs(&functions
);
209 r300InitStateFuncs(&functions
);
210 r300InitTextureFuncs(&functions
);
211 r300InitShaderFuncs(&functions
);
214 radeon_mm_init(r300
);
218 r300InitVBOFuncs(&functions
);
221 if (!radeonInitContext(&r300
->radeon
, &functions
,
222 glVisual
, driContextPriv
, sharedContextPrivate
)) {
227 /* Init r300 context data */
228 r300
->dma
.buf0_address
= r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
230 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
231 make_empty_list(&r300
->swapped
);
233 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
234 assert(r300
->nr_heaps
< RADEON_NR_TEX_HEAPS
);
235 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
236 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
239 RADEON_NR_TEX_REGIONS
,
240 (drmTextureRegionPtr
)
243 &r300
->radeon
.sarea
->
248 (destroy_texture_object_t
252 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
254 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
255 r300
->texture_depth
= (screen
->cpp
== 4) ?
256 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
258 /* Set the maximum texture size small enough that we can guarentee that
259 * all texture units can bind a maximal texture and have them both in
260 * texturable memory at once.
263 ctx
= r300
->radeon
.glCtx
;
265 ctx
->Const
.MaxTextureImageUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
266 "texture_image_units");
267 ctx
->Const
.MaxTextureCoordUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
268 "texture_coord_units");
269 ctx
->Const
.MaxTextureUnits
= MIN2(ctx
->Const
.MaxTextureImageUnits
,
270 ctx
->Const
.MaxTextureCoordUnits
);
271 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
273 ctx
->Const
.MinPointSize
= 1.0;
274 ctx
->Const
.MinPointSizeAA
= 1.0;
275 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
276 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
278 ctx
->Const
.MinLineWidth
= 1.0;
279 ctx
->Const
.MinLineWidthAA
= 1.0;
280 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
281 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
284 /* Needs further modifications */
286 ctx
->Const
.MaxArrayLockSize
= (/*512*/RADEON_BUFFER_SIZE
*16*1024) / (4*4);
290 /* Initialize the software rasterizer and helper modules.
292 _swrast_CreateContext(ctx
);
293 _vbo_CreateContext(ctx
);
294 _tnl_CreateContext(ctx
);
295 _swsetup_CreateContext(ctx
);
296 _swsetup_Wakeup(ctx
);
297 _ae_create_context(ctx
);
299 /* Install the customized pipeline:
301 _tnl_destroy_pipeline(ctx
);
302 _tnl_install_pipeline(ctx
, r300_pipeline
);
304 /* Try and keep materials and vertices separate:
306 /* _tnl_isolate_materials(ctx, GL_TRUE); */
308 /* Configure swrast and TNL to match hardware characteristics:
310 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
311 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
312 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
313 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
315 /* currently bogus data */
316 ctx
->Const
.VertexProgram
.MaxInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
317 ctx
->Const
.VertexProgram
.MaxNativeInstructions
=VSF_MAX_FRAGMENT_LENGTH
/4;
318 ctx
->Const
.VertexProgram
.MaxNativeAttribs
=16; /* r420 */
319 ctx
->Const
.VertexProgram
.MaxTemps
=32;
320 ctx
->Const
.VertexProgram
.MaxNativeTemps
=/*VSF_MAX_FRAGMENT_TEMPS*/32;
321 ctx
->Const
.VertexProgram
.MaxNativeParameters
=256; /* r420 */
322 ctx
->Const
.VertexProgram
.MaxNativeAddressRegs
=1;
324 ctx
->Const
.FragmentProgram
.MaxNativeTemps
= PFS_NUM_TEMP_REGS
;
325 ctx
->Const
.FragmentProgram
.MaxNativeAttribs
= 11; /* copy i915... */
326 ctx
->Const
.FragmentProgram
.MaxNativeParameters
= PFS_NUM_CONST_REGS
;
327 ctx
->Const
.FragmentProgram
.MaxNativeAluInstructions
= PFS_MAX_ALU_INST
;
328 ctx
->Const
.FragmentProgram
.MaxNativeTexInstructions
= PFS_MAX_TEX_INST
;
329 ctx
->Const
.FragmentProgram
.MaxNativeInstructions
= PFS_MAX_ALU_INST
+PFS_MAX_TEX_INST
;
330 ctx
->Const
.FragmentProgram
.MaxNativeTexIndirections
= PFS_MAX_TEX_INDIRECT
;
331 ctx
->Const
.FragmentProgram
.MaxNativeAddressRegs
= 0; /* and these are?? */
332 _tnl_ProgramCacheInit(ctx
);
333 ctx
->FragmentProgram
._MaintainTexEnvProgram
= GL_TRUE
;
335 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
337 if (driQueryOptionb(&r300
->radeon
.optionCache
, "disable_stencil_two_side"))
338 _mesa_disable_extension(ctx
, "GL_EXT_stencil_two_side");
340 if (r300
->radeon
.glCtx
->Mesa_DXTn
&& !driQueryOptionb (&r300
->radeon
.optionCache
, "disable_s3tc")) {
341 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
342 _mesa_enable_extension( ctx
, "GL_S3_s3tc" );
344 else if (driQueryOptionb (&r300
->radeon
.optionCache
, "force_s3tc_enable")) {
345 _mesa_enable_extension( ctx
, "GL_EXT_texture_compression_s3tc" );
348 r300
->disable_lowimpact_fallback
= driQueryOptionb(&r300
->radeon
.optionCache
, "disable_lowimpact_fallback");
350 radeonInitSpanFuncs(ctx
);
351 r300InitCmdBuf(r300
);
354 #ifdef RADEON_VTXFMT_A
355 radeon_init_vtxfmt_a(r300
);
358 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
360 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
361 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
362 fprintf(stderr
, "disabling 3D acceleration\n");
364 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
367 if (tcl_mode
== DRI_CONF_TCL_SW
||
368 !(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
)) {
369 if (r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
370 r300
->radeon
.radeonScreen
->chip_flags
&= ~RADEON_CHIPSET_TCL
;
371 fprintf(stderr
, "Disabling HW TCL support\n");
373 TCL_FALLBACK(r300
->radeon
.glCtx
, RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
379 static void r300FreeGartAllocations(r300ContextPtr r300
)
381 int i
, ret
, tries
=0, done_age
, in_use
=0;
382 drm_radeon_mem_free_t memfree
;
384 memfree
.region
= RADEON_MEM_REGION_GART
;
387 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
388 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
392 /* check whether this buffer is still in use */
393 if (r300
->rmm
->u_list
[i
].pending
) {
397 /* Cannot flush/lock if no context exists. */
399 r300FlushCmdBuf(r300
, __FUNCTION__
);
401 done_age
= radeonGetAge((radeonContextPtr
)r300
);
403 for (i
= r300
->rmm
->u_last
; i
> 0; i
--) {
404 if (r300
->rmm
->u_list
[i
].ptr
== NULL
) {
408 /* check whether this buffer is still in use */
409 if (!r300
->rmm
->u_list
[i
].pending
) {
413 assert(r300
->rmm
->u_list
[i
].h_pending
== 0);
416 while(r300
->rmm
->u_list
[i
].age
> done_age
&& tries
++ < 1000) {
418 done_age
= radeonGetAge((radeonContextPtr
)r300
);
421 WARN_ONCE("Failed to idle region!");
424 memfree
.region_offset
= (char *)r300
->rmm
->u_list
[i
].ptr
-
425 (char *)r300
->radeon
.radeonScreen
->gartTextures
.map
;
427 ret
= drmCommandWrite(r300
->radeon
.radeonScreen
->driScreen
->fd
,
428 DRM_RADEON_FREE
, &memfree
, sizeof(memfree
));
430 fprintf(stderr
, "Failed to free at %p\nret = %s\n",
431 r300
->rmm
->u_list
[i
].ptr
, strerror(-ret
));
433 if (i
== r300
->rmm
->u_last
)
436 r300
->rmm
->u_list
[i
].pending
= 0;
437 r300
->rmm
->u_list
[i
].ptr
= NULL
;
438 if (r300
->rmm
->u_list
[i
].fb
) {
439 LOCK_HARDWARE(&(r300
->radeon
));
440 ret
= mmFreeMem(r300
->rmm
->u_list
[i
].fb
);
441 UNLOCK_HARDWARE(&(r300
->radeon
));
442 if (ret
) fprintf(stderr
, "failed to free!\n");
443 r300
->rmm
->u_list
[i
].fb
= NULL
;
445 r300
->rmm
->u_list
[i
].ref_count
= 0;
448 r300
->rmm
->u_head
= i
;
449 #endif /* USER_BUFFERS */
452 /* Destroy the device specific context.
454 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
456 GET_CURRENT_CONTEXT(ctx
);
457 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
458 radeonContextPtr radeon
= (radeonContextPtr
) r300
;
459 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
461 if (RADEON_DEBUG
& DEBUG_DRI
) {
462 fprintf(stderr
, "Destroying context !\n");
465 /* check if we're deleting the currently bound context */
466 if (&r300
->radeon
== current
) {
467 radeonFlush(r300
->radeon
.glCtx
);
468 _mesa_make_current(NULL
, NULL
, NULL
);
471 /* Free r300 context resources */
472 assert(r300
); /* should never be null */
475 GLboolean release_texture_heaps
;
477 release_texture_heaps
= (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
478 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
479 _tnl_ProgramCacheDestroy(r300
->radeon
.glCtx
);
480 _tnl_DestroyContext(r300
->radeon
.glCtx
);
481 _vbo_DestroyContext(r300
->radeon
.glCtx
);
482 _swrast_DestroyContext(r300
->radeon
.glCtx
);
484 if (r300
->dma
.current
.buf
) {
485 r300ReleaseDmaRegion(r300
, &r300
->dma
.current
, __FUNCTION__
);
487 r300FlushCmdBuf(r300
, __FUNCTION__
);
490 r300FreeGartAllocations(r300
);
491 r300DestroyCmdBuf(r300
);
493 if (radeon
->state
.scissor
.pClipRects
) {
494 FREE(radeon
->state
.scissor
.pClipRects
);
495 radeon
->state
.scissor
.pClipRects
= NULL
;
498 if (release_texture_heaps
) {
499 /* This share group is about to go away, free our private
500 * texture object data.
504 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
505 driDestroyTextureHeap(r300
->texture_heaps
[i
]);
506 r300
->texture_heaps
[i
] = NULL
;
509 assert(is_empty_list(&r300
->swapped
));
512 radeonCleanupContext(&r300
->radeon
);
515 /* the memory manager might be accessed when Mesa frees the shared
516 * state, so don't destroy it earlier
518 radeon_mm_destroy(r300
);
521 /* free the option cache */
522 driDestroyOptionCache(&r300
->radeon
.optionCache
);