r300: Renamed the VBO functions to the R300 name format.
[mesa.git] / src / mesa / drivers / dri / r300 / r300_context.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
34 */
35 #include "glheader.h"
36 #include "api_arrayelt.h"
37 #include "context.h"
38 #include "simple_list.h"
39 #include "imports.h"
40 #include "matrix.h"
41 #include "extensions.h"
42 #include "state.h"
43 #include "bufferobj.h"
44
45 #include "swrast/swrast.h"
46 #include "swrast_setup/swrast_setup.h"
47 #include "vbo/vbo.h"
48
49 #include "tnl/tnl.h"
50 #include "tnl/t_pipeline.h"
51 #include "tnl/t_vp_build.h"
52
53 #include "drivers/common/driverfuncs.h"
54
55 #include "radeon_ioctl.h"
56 #include "radeon_span.h"
57 #include "r300_context.h"
58 #include "r300_cmdbuf.h"
59 #include "r300_state.h"
60 #include "r300_ioctl.h"
61 #include "r300_tex.h"
62 #include "r300_maos.h"
63
64 #ifdef USER_BUFFERS
65 #include "radeon_mm.h"
66 #endif
67
68 #include "vblank.h"
69 #include "utils.h"
70 #include "xmlpool.h" /* for symbolic values of enum-type options */
71
72 /* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
73 int future_hw_tcl_on=1;
74 int hw_tcl_on=1;
75
76 #define need_GL_EXT_stencil_two_side
77 #define need_GL_ARB_multisample
78 #define need_GL_ARB_texture_compression
79 #define need_GL_ARB_vertex_buffer_object
80 #define need_GL_ARB_vertex_program
81 #define need_GL_EXT_blend_minmax
82 //#define need_GL_EXT_fog_coord
83 #define need_GL_EXT_secondary_color
84 #define need_GL_EXT_blend_equation_separate
85 #define need_GL_EXT_blend_func_separate
86 #define need_GL_EXT_gpu_program_parameters
87 #define need_GL_NV_vertex_program
88 #include "extension_helper.h"
89
90 const struct dri_extension card_extensions[] = {
91 {"GL_ARB_multisample", GL_ARB_multisample_functions},
92 {"GL_ARB_multitexture", NULL},
93 {"GL_ARB_texture_border_clamp", NULL},
94 {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
95 {"GL_ARB_texture_cube_map", NULL},
96 {"GL_ARB_texture_env_add", NULL},
97 {"GL_ARB_texture_env_combine", NULL},
98 {"GL_ARB_texture_env_crossbar", NULL},
99 {"GL_ARB_texture_env_dot3", NULL},
100 {"GL_ARB_texture_mirrored_repeat", NULL},
101 {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
102 {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
103 {"GL_ARB_fragment_program", NULL},
104 {"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
105 {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
106 {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
107 {"GL_EXT_blend_subtract", NULL},
108 // {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
109 {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
110 {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
111 {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
112 {"GL_EXT_stencil_wrap", NULL},
113 {"GL_EXT_texture_edge_clamp", NULL},
114 {"GL_EXT_texture_env_combine", NULL},
115 {"GL_EXT_texture_env_dot3", NULL},
116 {"GL_EXT_texture_filter_anisotropic", NULL},
117 {"GL_EXT_texture_lod_bias", NULL},
118 {"GL_EXT_texture_mirror_clamp", NULL},
119 {"GL_EXT_texture_rectangle", NULL},
120 {"GL_ATI_texture_env_combine3", NULL},
121 {"GL_ATI_texture_mirror_once", NULL},
122 {"GL_MESA_pack_invert", NULL},
123 {"GL_MESA_ycbcr_texture", NULL},
124 {"GL_MESAX_texture_float", NULL},
125 {"GL_NV_blend_square", NULL},
126 {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
127 {"GL_SGIS_generate_mipmap", NULL},
128 {NULL, NULL}
129 };
130
131 extern struct tnl_pipeline_stage _r300_render_stage;
132 extern const struct tnl_pipeline_stage _r300_tcl_stage;
133
134 static const struct tnl_pipeline_stage *r300_pipeline[] = {
135
136 /* Try and go straight to t&l
137 */
138 &_r300_tcl_stage,
139
140 /* Catch any t&l fallbacks
141 */
142 &_tnl_vertex_transform_stage,
143 &_tnl_normal_transform_stage,
144 &_tnl_lighting_stage,
145 &_tnl_fog_coordinate_stage,
146 &_tnl_texgen_stage,
147 &_tnl_texture_transform_stage,
148 &_tnl_vertex_program_stage,
149
150 /* Try again to go to tcl?
151 * - no good for asymmetric-twoside (do with multipass)
152 * - no good for asymmetric-unfilled (do with multipass)
153 * - good for material
154 * - good for texgen
155 * - need to manipulate a bit of state
156 *
157 * - worth it/not worth it?
158 */
159
160 /* Else do them here.
161 */
162 &_r300_render_stage,
163 &_tnl_render_stage, /* FALLBACK */
164 0,
165 };
166
167
168 /* Create the device specific rendering context.
169 */
170 GLboolean r300CreateContext(const __GLcontextModes * glVisual,
171 __DRIcontextPrivate * driContextPriv,
172 void *sharedContextPrivate)
173 {
174 __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
175 radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
176 struct dd_function_table functions;
177 r300ContextPtr r300;
178 GLcontext *ctx;
179 int tcl_mode, i;
180
181 assert(glVisual);
182 assert(driContextPriv);
183 assert(screen);
184
185 /* Allocate the R300 context */
186 r300 = (r300ContextPtr)CALLOC(sizeof(*r300));
187 if (!r300)
188 return GL_FALSE;
189
190 if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
191 hw_tcl_on = future_hw_tcl_on = 0;
192
193 /* Parse configuration files.
194 * Do this here so that initialMaxAnisotropy is set before we create
195 * the default textures.
196 */
197 driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
198 screen->driScreen->myNum, "r300");
199 r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
200 "def_max_anisotropy");
201
202 //r300->texmicrotile = GL_TRUE;
203
204 /* Init default driver functions then plug in our R300-specific functions
205 * (the texture functions are especially important)
206 */
207 _mesa_init_driver_functions(&functions);
208 r300InitIoctlFuncs(&functions);
209 r300InitStateFuncs(&functions);
210 r300InitTextureFuncs(&functions);
211 r300InitShaderFuncs(&functions);
212
213 #ifdef USER_BUFFERS
214 radeon_mm_init(r300);
215 #endif
216 #ifdef HW_VBOS
217 if (hw_tcl_on) {
218 r300InitVBOFuncs(&functions);
219 }
220 #endif
221 if (!radeonInitContext(&r300->radeon, &functions,
222 glVisual, driContextPriv, sharedContextPrivate)) {
223 FREE(r300);
224 return GL_FALSE;
225 }
226
227 /* Init r300 context data */
228 r300->dma.buf0_address = r300->radeon.radeonScreen->buffers->list[0].address;
229
230 (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
231 make_empty_list(&r300->swapped);
232
233 r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
234 assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS);
235 for (i = 0; i < r300->nr_heaps; i++) {
236 r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
237 screen->
238 texSize[i], 12,
239 RADEON_NR_TEX_REGIONS,
240 (drmTextureRegionPtr)
241 r300->radeon.sarea->
242 tex_list[i],
243 &r300->radeon.sarea->
244 tex_age[i],
245 &r300->swapped,
246 sizeof
247 (r300TexObj),
248 (destroy_texture_object_t
249 *)
250 r300DestroyTexObj);
251 }
252 r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
253 "texture_depth");
254 if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
255 r300->texture_depth = (screen->cpp == 4) ?
256 DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
257
258 /* Set the maximum texture size small enough that we can guarentee that
259 * all texture units can bind a maximal texture and have them both in
260 * texturable memory at once.
261 */
262
263 ctx = r300->radeon.glCtx;
264
265 ctx->Const.MaxTextureImageUnits = driQueryOptioni(&r300->radeon.optionCache,
266 "texture_image_units");
267 ctx->Const.MaxTextureCoordUnits = driQueryOptioni(&r300->radeon.optionCache,
268 "texture_coord_units");
269 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
270 ctx->Const.MaxTextureCoordUnits);
271 ctx->Const.MaxTextureMaxAnisotropy = 16.0;
272
273 ctx->Const.MinPointSize = 1.0;
274 ctx->Const.MinPointSizeAA = 1.0;
275 ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
276 ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
277
278 ctx->Const.MinLineWidth = 1.0;
279 ctx->Const.MinLineWidthAA = 1.0;
280 ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
281 ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
282
283 #ifdef USER_BUFFERS
284 /* Needs further modifications */
285 #if 0
286 ctx->Const.MaxArrayLockSize = (/*512*/RADEON_BUFFER_SIZE*16*1024) / (4*4);
287 #endif
288 #endif
289
290 /* Initialize the software rasterizer and helper modules.
291 */
292 _swrast_CreateContext(ctx);
293 _vbo_CreateContext(ctx);
294 _tnl_CreateContext(ctx);
295 _swsetup_CreateContext(ctx);
296 _swsetup_Wakeup(ctx);
297 _ae_create_context(ctx);
298
299 /* Install the customized pipeline:
300 */
301 _tnl_destroy_pipeline(ctx);
302 _tnl_install_pipeline(ctx, r300_pipeline);
303
304 /* Try and keep materials and vertices separate:
305 */
306 /* _tnl_isolate_materials(ctx, GL_TRUE); */
307
308 /* Configure swrast and TNL to match hardware characteristics:
309 */
310 _swrast_allow_pixel_fog(ctx, GL_FALSE);
311 _swrast_allow_vertex_fog(ctx, GL_TRUE);
312 _tnl_allow_pixel_fog(ctx, GL_FALSE);
313 _tnl_allow_vertex_fog(ctx, GL_TRUE);
314
315 /* currently bogus data */
316 ctx->Const.VertexProgram.MaxInstructions=VSF_MAX_FRAGMENT_LENGTH/4;
317 ctx->Const.VertexProgram.MaxNativeInstructions=VSF_MAX_FRAGMENT_LENGTH/4;
318 ctx->Const.VertexProgram.MaxNativeAttribs=16; /* r420 */
319 ctx->Const.VertexProgram.MaxTemps=32;
320 ctx->Const.VertexProgram.MaxNativeTemps=/*VSF_MAX_FRAGMENT_TEMPS*/32;
321 ctx->Const.VertexProgram.MaxNativeParameters=256; /* r420 */
322 ctx->Const.VertexProgram.MaxNativeAddressRegs=1;
323
324 ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
325 ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
326 ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
327 ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
328 ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
329 ctx->Const.FragmentProgram.MaxNativeInstructions = PFS_MAX_ALU_INST+PFS_MAX_TEX_INST;
330 ctx->Const.FragmentProgram.MaxNativeTexIndirections = PFS_MAX_TEX_INDIRECT;
331 ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
332 _tnl_ProgramCacheInit(ctx);
333 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
334
335 driInitExtensions(ctx, card_extensions, GL_TRUE);
336
337 if (driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side"))
338 _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
339
340 if (r300->radeon.glCtx->Mesa_DXTn && !driQueryOptionb (&r300->radeon.optionCache, "disable_s3tc")) {
341 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
342 _mesa_enable_extension( ctx, "GL_S3_s3tc" );
343 }
344 else if (driQueryOptionb (&r300->radeon.optionCache, "force_s3tc_enable")) {
345 _mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
346 }
347
348 r300->disable_lowimpact_fallback = driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
349
350 radeonInitSpanFuncs(ctx);
351 r300InitCmdBuf(r300);
352 r300InitState(r300);
353
354 #ifdef RADEON_VTXFMT_A
355 radeon_init_vtxfmt_a(r300);
356 #endif
357
358 TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
359
360 tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
361 if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
362 fprintf(stderr, "disabling 3D acceleration\n");
363 #if R200_MERGED
364 FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
365 #endif
366 }
367 if (tcl_mode == DRI_CONF_TCL_SW ||
368 !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
369 if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
370 r300->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
371 fprintf(stderr, "Disabling HW TCL support\n");
372 }
373 TCL_FALLBACK(r300->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
374 }
375
376 return GL_TRUE;
377 }
378
379 static void r300FreeGartAllocations(r300ContextPtr r300)
380 {
381 int i, ret, tries=0, done_age, in_use=0;
382 drm_radeon_mem_free_t memfree;
383
384 memfree.region = RADEON_MEM_REGION_GART;
385
386 #ifdef USER_BUFFERS
387 for (i = r300->rmm->u_last; i > 0; i--) {
388 if (r300->rmm->u_list[i].ptr == NULL) {
389 continue;
390 }
391
392 /* check whether this buffer is still in use */
393 if (r300->rmm->u_list[i].pending) {
394 in_use++;
395 }
396 }
397 /* Cannot flush/lock if no context exists. */
398 if (in_use)
399 r300FlushCmdBuf(r300, __FUNCTION__);
400
401 done_age = radeonGetAge((radeonContextPtr)r300);
402
403 for (i = r300->rmm->u_last; i > 0; i--) {
404 if (r300->rmm->u_list[i].ptr == NULL) {
405 continue;
406 }
407
408 /* check whether this buffer is still in use */
409 if (!r300->rmm->u_list[i].pending) {
410 continue;
411 }
412
413 assert(r300->rmm->u_list[i].h_pending == 0);
414
415 tries = 0;
416 while(r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
417 usleep(10);
418 done_age = radeonGetAge((radeonContextPtr)r300);
419 }
420 if (tries >= 1000) {
421 WARN_ONCE("Failed to idle region!");
422 }
423
424 memfree.region_offset = (char *)r300->rmm->u_list[i].ptr -
425 (char *)r300->radeon.radeonScreen->gartTextures.map;
426
427 ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd,
428 DRM_RADEON_FREE, &memfree, sizeof(memfree));
429 if (ret) {
430 fprintf(stderr, "Failed to free at %p\nret = %s\n",
431 r300->rmm->u_list[i].ptr, strerror(-ret));
432 } else {
433 if (i == r300->rmm->u_last)
434 r300->rmm->u_last--;
435
436 r300->rmm->u_list[i].pending = 0;
437 r300->rmm->u_list[i].ptr = NULL;
438 if (r300->rmm->u_list[i].fb) {
439 LOCK_HARDWARE(&(r300->radeon));
440 ret = mmFreeMem(r300->rmm->u_list[i].fb);
441 UNLOCK_HARDWARE(&(r300->radeon));
442 if (ret) fprintf(stderr, "failed to free!\n");
443 r300->rmm->u_list[i].fb = NULL;
444 }
445 r300->rmm->u_list[i].ref_count = 0;
446 }
447 }
448 r300->rmm->u_head = i;
449 #endif /* USER_BUFFERS */
450 }
451
452 /* Destroy the device specific context.
453 */
454 void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
455 {
456 GET_CURRENT_CONTEXT(ctx);
457 r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
458 radeonContextPtr radeon = (radeonContextPtr) r300;
459 radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
460
461 if (RADEON_DEBUG & DEBUG_DRI) {
462 fprintf(stderr, "Destroying context !\n");
463 }
464
465 /* check if we're deleting the currently bound context */
466 if (&r300->radeon == current) {
467 radeonFlush(r300->radeon.glCtx);
468 _mesa_make_current(NULL, NULL, NULL);
469 }
470
471 /* Free r300 context resources */
472 assert(r300); /* should never be null */
473
474 if (r300) {
475 GLboolean release_texture_heaps;
476
477 release_texture_heaps = (r300->radeon.glCtx->Shared->RefCount == 1);
478 _swsetup_DestroyContext(r300->radeon.glCtx);
479 _tnl_ProgramCacheDestroy(r300->radeon.glCtx);
480 _tnl_DestroyContext(r300->radeon.glCtx);
481 _vbo_DestroyContext(r300->radeon.glCtx);
482 _swrast_DestroyContext(r300->radeon.glCtx);
483
484 if (r300->dma.current.buf) {
485 r300ReleaseDmaRegion(r300, &r300->dma.current, __FUNCTION__ );
486 #ifndef USER_BUFFERS
487 r300FlushCmdBuf(r300, __FUNCTION__);
488 #endif
489 }
490 r300FreeGartAllocations(r300);
491 r300DestroyCmdBuf(r300);
492
493 if (radeon->state.scissor.pClipRects) {
494 FREE(radeon->state.scissor.pClipRects);
495 radeon->state.scissor.pClipRects = NULL;
496 }
497
498 if (release_texture_heaps) {
499 /* This share group is about to go away, free our private
500 * texture object data.
501 */
502 int i;
503
504 for (i = 0; i < r300->nr_heaps; i++) {
505 driDestroyTextureHeap(r300->texture_heaps[i]);
506 r300->texture_heaps[i] = NULL;
507 }
508
509 assert(is_empty_list(&r300->swapped));
510 }
511
512 radeonCleanupContext(&r300->radeon);
513
514 #ifdef USER_BUFFERS
515 /* the memory manager might be accessed when Mesa frees the shared
516 * state, so don't destroy it earlier
517 */
518 radeon_mm_destroy(r300);
519 #endif
520
521 /* free the option cache */
522 driDestroyOptionCache(&r300->radeon.optionCache);
523
524 FREE(r300);
525 }
526 }