2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #include "api_arrayelt.h"
38 #include "simple_list.h"
41 #include "extensions.h"
44 #include "swrast/swrast.h"
45 #include "swrast_setup/swrast_setup.h"
46 #include "array_cache/acache.h"
49 #include "tnl/t_pipeline.h"
51 #include "drivers/common/driverfuncs.h"
53 #include "radeon_ioctl.h"
54 #include "radeon_span.h"
55 #include "r300_context.h"
56 #include "r300_cmdbuf.h"
57 #include "r300_state.h"
58 #include "r300_ioctl.h"
63 #include "xmlpool.h" /* for symbolic values of enum-type options */
67 /* Extension strings exported by the R300 driver.
69 static const char *const card_extensions
[] = {
71 "GL_ARB_multitexture",
72 "GL_ARB_texture_border_clamp",
73 "GL_ARB_texture_compression",
74 "GL_ARB_texture_cube_map",
75 "GL_ARB_texture_env_add",
76 "GL_ARB_texture_env_combine",
77 "GL_ARB_texture_env_dot3",
78 "GL_ARB_texture_mirrored_repeat",
79 "GL_ARB_vertex_buffer_object",
80 "GL_ARB_vertex_program",
81 //"GL_ARB_fragment_program",
82 "GL_EXT_blend_equation_separate",
83 "GL_EXT_blend_func_separate",
84 "GL_EXT_blend_minmax",
85 "GL_EXT_blend_subtract",
86 "GL_EXT_secondary_color",
87 "GL_EXT_stencil_wrap",
88 "GL_EXT_texture_edge_clamp",
89 "GL_EXT_texture_env_combine",
90 "GL_EXT_texture_env_dot3",
91 "GL_EXT_texture_filter_anisotropic",
92 "GL_EXT_texture_lod_bias",
93 "GL_EXT_texture_mirror_clamp",
94 "GL_EXT_texture_rectangle",
95 "GL_ATI_texture_env_combine3",
96 "GL_ATI_texture_mirror_once",
97 "GL_MESA_pack_invert",
98 "GL_MESA_ycbcr_texture",
100 "GL_NV_vertex_program",
101 "GL_SGIS_generate_mipmap",
105 extern struct tnl_pipeline_stage _r300_render_stage
;
106 extern struct tnl_pipeline_stage _r300_tcl_stage
;
108 static const struct tnl_pipeline_stage
*r300_pipeline
[] = {
110 /* Try and go straight to t&l
114 /* Catch any t&l fallbacks
116 &_tnl_vertex_transform_stage
,
117 &_tnl_normal_transform_stage
,
118 &_tnl_lighting_stage
,
119 &_tnl_fog_coordinate_stage
,
121 &_tnl_texture_transform_stage
,
122 &_tnl_vertex_program_stage
,
124 /* Try again to go to tcl?
125 * - no good for asymmetric-twoside (do with multipass)
126 * - no good for asymmetric-unfilled (do with multipass)
127 * - good for material
129 * - need to manipulate a bit of state
131 * - worth it/not worth it?
134 /* Else do them here.
137 &_tnl_render_stage
, /* FALLBACK */
141 /* Create the device specific rendering context.
143 GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
144 __DRIcontextPrivate
* driContextPriv
,
145 void *sharedContextPrivate
)
147 __DRIscreenPrivate
*sPriv
= driContextPriv
->driScreenPriv
;
148 radeonScreenPtr screen
= (radeonScreenPtr
) (sPriv
->private);
149 struct dd_function_table functions
;
155 assert(driContextPriv
);
158 /* Allocate the R300 context */
159 r300
= (r300ContextPtr
)CALLOC(sizeof(*r300
));
163 /* Parse configuration files.
164 * Do this here so that initialMaxAnisotropy is set before we create
165 * the default textures.
167 driParseConfigFiles(&r300
->radeon
.optionCache
, &screen
->optionCache
,
168 screen
->driScreen
->myNum
, "r300");
170 /* Init default driver functions then plug in our R300-specific functions
171 * (the texture functions are especially important)
173 _mesa_init_driver_functions(&functions
);
174 r300InitIoctlFuncs(&functions
);
175 r300InitStateFuncs(&functions
);
176 r300InitTextureFuncs(&functions
);
177 r300InitShaderFuncs(&functions
);
179 if (!radeonInitContext(&r300
->radeon
, &functions
,
180 glVisual
, driContextPriv
, sharedContextPrivate
)) {
185 /* Init r300 context data */
186 r300
->dma
.buf0_address
= r300
->radeon
.radeonScreen
->buffers
->list
[0].address
;
188 (void)memset(r300
->texture_heaps
, 0, sizeof(r300
->texture_heaps
));
189 make_empty_list(&r300
->swapped
);
191 r300
->nr_heaps
= 1 /* screen->numTexHeaps */ ;
192 assert(r300
->nr_heaps
< R200_NR_TEX_HEAPS
);
193 for (i
= 0; i
< r300
->nr_heaps
; i
++) {
194 r300
->texture_heaps
[i
] = driCreateTextureHeap(i
, r300
,
197 RADEON_NR_TEX_REGIONS
,
198 (drmTextureRegionPtr
)
201 &r300
->radeon
.sarea
->
206 (destroy_texture_object_t
210 r300
->texture_depth
= driQueryOptioni(&r300
->radeon
.optionCache
,
212 if (r300
->texture_depth
== DRI_CONF_TEXTURE_DEPTH_FB
)
213 r300
->texture_depth
= (screen
->cpp
== 4) ?
214 DRI_CONF_TEXTURE_DEPTH_32
: DRI_CONF_TEXTURE_DEPTH_16
;
216 /* Set the maximum texture size small enough that we can guarentee that
217 * all texture units can bind a maximal texture and have them both in
218 * texturable memory at once.
221 ctx
= r300
->radeon
.glCtx
;
223 ctx
->Const
.MaxTextureImageUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
224 "texture_image_units");
225 ctx
->Const
.MaxTextureCoordUnits
= driQueryOptioni(&r300
->radeon
.optionCache
,
226 "texture_coord_units");
227 ctx
->Const
.MaxTextureUnits
= MIN2(ctx
->Const
.MaxTextureImageUnits
,
228 ctx
->Const
.MaxTextureCoordUnits
);
229 ctx
->Const
.MaxTextureMaxAnisotropy
= 16.0;
231 ctx
->Const
.MinPointSize
= 1.0;
232 ctx
->Const
.MinPointSizeAA
= 1.0;
233 ctx
->Const
.MaxPointSize
= R300_POINTSIZE_MAX
;
234 ctx
->Const
.MaxPointSizeAA
= R300_POINTSIZE_MAX
;
236 ctx
->Const
.MinLineWidth
= 1.0;
237 ctx
->Const
.MinLineWidthAA
= 1.0;
238 ctx
->Const
.MaxLineWidth
= R300_LINESIZE_MAX
;
239 ctx
->Const
.MaxLineWidthAA
= R300_LINESIZE_MAX
;
241 /* Initialize the software rasterizer and helper modules.
243 _swrast_CreateContext(ctx
);
244 _ac_CreateContext(ctx
);
245 _tnl_CreateContext(ctx
);
246 _swsetup_CreateContext(ctx
);
247 _ae_create_context(ctx
);
249 /* Install the customized pipeline:
251 _tnl_destroy_pipeline(ctx
);
252 _tnl_install_pipeline(ctx
, r300_pipeline
);
254 /* Try and keep materials and vertices separate:
256 _tnl_isolate_materials(ctx
, GL_TRUE
);
258 /* Configure swrast and TNL to match hardware characteristics:
260 _swrast_allow_pixel_fog(ctx
, GL_FALSE
);
261 _swrast_allow_vertex_fog(ctx
, GL_TRUE
);
262 _tnl_allow_pixel_fog(ctx
, GL_FALSE
);
263 _tnl_allow_vertex_fog(ctx
, GL_TRUE
);
266 //if(driQueryOptionb(&rmesa->optionCache, "arb_vertex_program"))
267 _mesa_enable_extension( ctx
, "GL_ARB_vertex_program");
268 //if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
269 _mesa_enable_extension( ctx
, "GL_NV_vertex_program");
271 /* currently bogus data */
272 ctx
->Const
.MaxVertexProgramInstructions
=VSF_MAX_FRAGMENT_LENGTH
;
273 ctx
->Const
.MaxVertexProgramAttribs
=16; // r420
274 ctx
->Const
.MaxVertexProgramTemps
=VSF_MAX_FRAGMENT_TEMPS
;
275 ctx
->Const
.MaxVertexProgramLocalParams
=256; // r420
276 ctx
->Const
.MaxVertexProgramEnvParams
=256; // r420
277 ctx
->Const
.MaxVertexProgramAddressRegs
=1;
279 driInitExtensions(ctx
, card_extensions
, GL_TRUE
);
281 radeonInitSpanFuncs(ctx
);
282 r300InitCmdBuf(r300
);
286 /* plug in a few more device driver functions */
287 /* XXX these should really go right after _mesa_init_driver_functions() */
288 r300InitPixelFuncs(ctx
);
291 TNL_CONTEXT(ctx
)->Driver
.RunPipeline
= _tnl_run_pipeline
;
293 tcl_mode
= driQueryOptioni(&r300
->radeon
.optionCache
, "tcl_mode");
294 if (driQueryOptionb(&r300
->radeon
.optionCache
, "no_rast")) {
295 fprintf(stderr
, "disabling 3D acceleration\n");
296 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_DISABLE
, 1);
298 if (tcl_mode
== DRI_CONF_TCL_SW
||
299 !(r300
->radeon
.radeonScreen
->chipset
& RADEON_CHIPSET_TCL
)) {
300 if (r300
->radeon
.radeonScreen
->chipset
& RADEON_CHIPSET_TCL
) {
301 r300
->radeon
.radeonScreen
->chipset
&= ~RADEON_CHIPSET_TCL
;
302 fprintf(stderr
, "Disabling HW TCL support\n");
304 TCL_FALLBACK(r300
->radeon
.glCtx
, RADEON_TCL_FALLBACK_TCL_DISABLE
, 1);
310 /* Destroy the device specific context.
312 void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
)
314 GET_CURRENT_CONTEXT(ctx
);
315 r300ContextPtr r300
= (r300ContextPtr
) driContextPriv
->driverPrivate
;
316 radeonContextPtr current
= ctx
? RADEON_CONTEXT(ctx
) : NULL
;
318 fprintf(stderr
, "Destroying context !\n");
320 /* check if we're deleting the currently bound context */
321 if (&r300
->radeon
== current
) {
322 radeonFlush(r300
->radeon
.glCtx
);
323 _mesa_make_current2(NULL
, NULL
, NULL
);
326 /* Free r300 context resources */
327 assert(r300
); /* should never be null */
330 GLboolean release_texture_heaps
;
332 release_texture_heaps
= (r300
->radeon
.glCtx
->Shared
->RefCount
== 1);
333 _swsetup_DestroyContext(r300
->radeon
.glCtx
);
334 _tnl_DestroyContext(r300
->radeon
.glCtx
);
335 _ac_DestroyContext(r300
->radeon
.glCtx
);
336 _swrast_DestroyContext(r300
->radeon
.glCtx
);
338 r300DestroyCmdBuf(r300
);
340 radeonCleanupContext(&r300
->radeon
);
342 /* free the option cache */
343 driDestroyOptionCache(&r300
->radeon
.optionCache
);