379977b2c764821ae71ce94054a35792907c1c10
[mesa.git] / src / mesa / drivers / dri / r300 / r300_context.h
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /**
31 * \file
32 *
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 * \author Nicolai Haehnle <prefect_@gmx.net>
35 */
36
37 #ifndef __R300_CONTEXT_H__
38 #define __R300_CONTEXT_H__
39
40 #include "drm.h"
41 #include "radeon_drm.h"
42 #include "dri_util.h"
43 #include "radeon_common.h"
44
45 #include "main/mtypes.h"
46 #include "shader/prog_instruction.h"
47
48 struct r300_context;
49 typedef struct r300_context r300ContextRec;
50 typedef struct r300_context *r300ContextPtr;
51
52
53 /* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
54 I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
55 with other compilers ... GLUE!
56 */
57 #define WARN_ONCE(a, ...) { \
58 static int warn##__LINE__=1; \
59 if(warn##__LINE__){ \
60 fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
61 fprintf(stderr, "File %s function %s line %d\n", \
62 __FILE__, __FUNCTION__, __LINE__); \
63 fprintf(stderr, a, ## __VA_ARGS__);\
64 fprintf(stderr, "***************************************************************************\n"); \
65 warn##__LINE__=0;\
66 } \
67 }
68
69 #include "r300_vertprog.h"
70
71
72 /* The blit width for texture uploads
73 */
74 #define R300_BLIT_WIDTH_BYTES 1024
75 #define R300_MAX_TEXTURE_UNITS 8
76
77
78
79 #define R300_VPT_CMD_0 0
80 #define R300_VPT_XSCALE 1
81 #define R300_VPT_XOFFSET 2
82 #define R300_VPT_YSCALE 3
83 #define R300_VPT_YOFFSET 4
84 #define R300_VPT_ZSCALE 5
85 #define R300_VPT_ZOFFSET 6
86 #define R300_VPT_CMDSIZE 7
87
88 #define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
89 #define R300_VIR_CNTL_0 1
90 #define R300_VIR_CNTL_1 2
91 #define R300_VIR_CNTL_2 3
92 #define R300_VIR_CNTL_3 4
93 #define R300_VIR_CNTL_4 5
94 #define R300_VIR_CNTL_5 6
95 #define R300_VIR_CNTL_6 7
96 #define R300_VIR_CNTL_7 8
97 #define R300_VIR_CMDSIZE 9
98
99 #define R300_VIC_CMD_0 0
100 #define R300_VIC_CNTL_0 1
101 #define R300_VIC_CNTL_1 2
102 #define R300_VIC_CMDSIZE 3
103
104 #define R300_VOF_CMD_0 0
105 #define R300_VOF_CNTL_0 1
106 #define R300_VOF_CNTL_1 2
107 #define R300_VOF_CMDSIZE 3
108
109 #define R300_PVS_CMD_0 0
110 #define R300_PVS_CNTL_1 1
111 #define R300_PVS_CNTL_2 2
112 #define R300_PVS_CNTL_3 3
113 #define R300_PVS_CMDSIZE 4
114
115 #define R300_GB_MISC_CMD_0 0
116 #define R300_GB_MISC_MSPOS_0 1
117 #define R300_GB_MISC_MSPOS_1 2
118 #define R300_GB_MISC_TILE_CONFIG 3
119 #define R300_GB_MISC_SELECT 4
120 #define R300_GB_MISC_AA_CONFIG 5
121 #define R300_GB_MISC_CMDSIZE 6
122
123 #define R300_TXE_CMD_0 0
124 #define R300_TXE_ENABLE 1
125 #define R300_TXE_CMDSIZE 2
126
127 #define R300_PS_CMD_0 0
128 #define R300_PS_POINTSIZE 1
129 #define R300_PS_CMDSIZE 2
130
131 #define R300_ZBS_CMD_0 0
132 #define R300_ZBS_T_FACTOR 1
133 #define R300_ZBS_T_CONSTANT 2
134 #define R300_ZBS_W_FACTOR 3
135 #define R300_ZBS_W_CONSTANT 4
136 #define R300_ZBS_CMDSIZE 5
137
138 #define R300_CUL_CMD_0 0
139 #define R300_CUL_CULL 1
140 #define R300_CUL_CMDSIZE 2
141
142 #define R300_RC_CMD_0 0
143 #define R300_RC_CNTL_0 1
144 #define R300_RC_CNTL_1 2
145 #define R300_RC_CMDSIZE 3
146
147 #define R300_RI_CMD_0 0
148 #define R300_RI_INTERP_0 1
149 #define R300_RI_INTERP_1 2
150 #define R300_RI_INTERP_2 3
151 #define R300_RI_INTERP_3 4
152 #define R300_RI_INTERP_4 5
153 #define R300_RI_INTERP_5 6
154 #define R300_RI_INTERP_6 7
155 #define R300_RI_INTERP_7 8
156 #define R300_RI_CMDSIZE 9
157
158 #define R500_RI_CMDSIZE 17
159
160 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
161 #define R300_RR_INST_0 1
162 #define R300_RR_INST_1 2
163 #define R300_RR_INST_2 3
164 #define R300_RR_INST_3 4
165 #define R300_RR_INST_4 5
166 #define R300_RR_INST_5 6
167 #define R300_RR_INST_6 7
168 #define R300_RR_INST_7 8
169 #define R300_RR_CMDSIZE 9
170
171 #define R300_FP_CMD_0 0
172 #define R300_FP_CNTL0 1
173 #define R300_FP_CNTL1 2
174 #define R300_FP_CNTL2 3
175 #define R300_FP_CMD_1 4
176 #define R300_FP_NODE0 5
177 #define R300_FP_NODE1 6
178 #define R300_FP_NODE2 7
179 #define R300_FP_NODE3 8
180 #define R300_FP_CMDSIZE 9
181
182 #define R500_FP_CMD_0 0
183 #define R500_FP_CNTL 1
184 #define R500_FP_PIXSIZE 2
185 #define R500_FP_CMD_1 3
186 #define R500_FP_CODE_ADDR 4
187 #define R500_FP_CODE_RANGE 5
188 #define R500_FP_CODE_OFFSET 6
189 #define R500_FP_CMD_2 7
190 #define R500_FP_FC_CNTL 8
191 #define R500_FP_CMDSIZE 9
192
193 #define R300_FPT_CMD_0 0
194 #define R300_FPT_INSTR_0 1
195 #define R300_FPT_CMDSIZE 65
196
197 #define R300_FPI_CMD_0 0
198 #define R300_FPI_INSTR_0 1
199 #define R300_FPI_CMDSIZE 65
200 /* R500 has space for 512 instructions - 6 dwords per instruction */
201 #define R500_FPI_CMDSIZE (512*6+1)
202
203 #define R300_FPP_CMD_0 0
204 #define R300_FPP_PARAM_0 1
205 #define R300_FPP_CMDSIZE (32*4+1)
206 /* R500 has spcae for 256 constants - 4 dwords per constant */
207 #define R500_FPP_CMDSIZE (256*4+1)
208
209 #define R300_FOGS_CMD_0 0
210 #define R300_FOGS_STATE 1
211 #define R300_FOGS_CMDSIZE 2
212
213 #define R300_FOGC_CMD_0 0
214 #define R300_FOGC_R 1
215 #define R300_FOGC_G 2
216 #define R300_FOGC_B 3
217 #define R300_FOGC_CMDSIZE 4
218
219 #define R300_FOGP_CMD_0 0
220 #define R300_FOGP_SCALE 1
221 #define R300_FOGP_START 2
222 #define R300_FOGP_CMDSIZE 3
223
224 #define R300_AT_CMD_0 0
225 #define R300_AT_ALPHA_TEST 1
226 #define R300_AT_UNKNOWN 2
227 #define R300_AT_CMDSIZE 3
228
229 #define R300_BLD_CMD_0 0
230 #define R300_BLD_CBLEND 1
231 #define R300_BLD_ABLEND 2
232 #define R300_BLD_CMDSIZE 3
233
234 #define R300_CMK_CMD_0 0
235 #define R300_CMK_COLORMASK 1
236 #define R300_CMK_CMDSIZE 2
237
238 #define R300_CB_CMD_0 0
239 #define R300_CB_OFFSET 1
240 #define R300_CB_CMD_1 2
241 #define R300_CB_PITCH 3
242 #define R300_CB_CMDSIZE 4
243
244 #define R300_ZS_CMD_0 0
245 #define R300_ZS_CNTL_0 1
246 #define R300_ZS_CNTL_1 2
247 #define R300_ZS_CNTL_2 3
248 #define R300_ZS_CMDSIZE 4
249
250 #define R300_ZB_CMD_0 0
251 #define R300_ZB_OFFSET 1
252 #define R300_ZB_PITCH 2
253 #define R300_ZB_CMDSIZE 3
254
255 #define R300_VAP_CNTL_FLUSH 0
256 #define R300_VAP_CNTL_FLUSH_1 1
257 #define R300_VAP_CNTL_CMD 2
258 #define R300_VAP_CNTL_INSTR 3
259 #define R300_VAP_CNTL_SIZE 4
260
261 #define R300_VPI_CMD_0 0
262 #define R300_VPI_INSTR_0 1
263 #define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
264
265 #define R300_VPP_CMD_0 0
266 #define R300_VPP_PARAM_0 1
267 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
268
269 #define R300_VPUCP_CMD_0 0
270 #define R300_VPUCP_X 1
271 #define R300_VPUCP_Y 2
272 #define R300_VPUCP_Z 3
273 #define R300_VPUCP_W 4
274 #define R300_VPUCP_CMDSIZE 5 /* 256 4-component parameters */
275
276 #define R300_VPS_CMD_0 0
277 #define R300_VPS_ZERO_0 1
278 #define R300_VPS_ZERO_1 2
279 #define R300_VPS_POINTSIZE 3
280 #define R300_VPS_ZERO_3 4
281 #define R300_VPS_CMDSIZE 5
282
283 /* the layout is common for all fields inside tex */
284 #define R300_TEX_CMD_0 0
285 #define R300_TEX_VALUE_0 1
286 /* We don't really use this, instead specify mtu+1 dynamically
287 #define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
288 */
289
290 /**
291 * Cache for hardware register state.
292 */
293 struct r300_hw_state {
294 struct radeon_state_atom vpt; /* viewport (1D98) */
295 struct radeon_state_atom vap_cntl;
296 struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
297 struct radeon_state_atom vof; /* VAP output format register 0x2090 */
298 struct radeon_state_atom vte; /* (20B0) */
299 struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
300 struct radeon_state_atom vap_cntl_status;
301 struct radeon_state_atom vir[2]; /* vap input route (2150/21E0) */
302 struct radeon_state_atom vic; /* vap input control (2180) */
303 struct radeon_state_atom vap_psc_sgn_norm_cntl; /* Programmable Stream Control Signed Normalize Control (21DC) */
304 struct radeon_state_atom vap_clip_cntl;
305 struct radeon_state_atom vap_clip;
306 struct radeon_state_atom vap_pvs_vtx_timeout_reg; /* Vertex timeout register (2288) */
307 struct radeon_state_atom pvs; /* pvs_cntl (22D0) */
308 struct radeon_state_atom gb_enable; /* (4008) */
309 struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
310 struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
311 struct radeon_state_atom ga_triangle_stipple; /* (4214) */
312 struct radeon_state_atom ps; /* pointsize (421C) */
313 struct radeon_state_atom ga_point_minmax; /* (4230) */
314 struct radeon_state_atom lcntl; /* line control */
315 struct radeon_state_atom ga_line_stipple; /* (4260) */
316 struct radeon_state_atom shade;
317 struct radeon_state_atom polygon_mode;
318 struct radeon_state_atom fogp; /* fog parameters (4294) */
319 struct radeon_state_atom ga_soft_reset; /* (429C) */
320 struct radeon_state_atom zbias_cntl;
321 struct radeon_state_atom zbs; /* zbias (42A4) */
322 struct radeon_state_atom occlusion_cntl;
323 struct radeon_state_atom cul; /* cull cntl (42B8) */
324 struct radeon_state_atom su_depth_scale; /* (42C0) */
325 struct radeon_state_atom rc; /* rs control (4300) */
326 struct radeon_state_atom ri; /* rs interpolators (4310) */
327 struct radeon_state_atom rr; /* rs route (4330) */
328 struct radeon_state_atom sc_hyperz; /* (43A4) */
329 struct radeon_state_atom sc_screendoor; /* (43E8) */
330 struct radeon_state_atom fp; /* fragment program cntl + nodes (4600) */
331 struct radeon_state_atom fpt; /* texi - (4620) */
332 struct radeon_state_atom us_out_fmt; /* (46A4) */
333 struct radeon_state_atom r500fp; /* r500 fp instructions */
334 struct radeon_state_atom r500fp_const; /* r500 fp constants */
335 struct radeon_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
336 struct radeon_state_atom fogs; /* fog state (4BC0) */
337 struct radeon_state_atom fogc; /* fog color (4BC8) */
338 struct radeon_state_atom at; /* alpha test (4BD4) */
339 struct radeon_state_atom fg_depth_src; /* (4BD8) */
340 struct radeon_state_atom fpp; /* 0x4C00 and following */
341 struct radeon_state_atom rb3d_cctl; /* (4E00) */
342 struct radeon_state_atom bld; /* blending (4E04) */
343 struct radeon_state_atom cmk; /* colormask (4E0C) */
344 struct radeon_state_atom blend_color; /* constant blend color */
345 struct radeon_state_atom rop; /* ropcntl */
346 struct radeon_state_atom cb; /* colorbuffer (4E28) */
347 struct radeon_state_atom rb3d_dither_ctl; /* (4E50) */
348 struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */
349 struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */
350 struct radeon_state_atom zs; /* zstencil control (4F00) */
351 struct radeon_state_atom zstencil_format;
352 struct radeon_state_atom zb; /* z buffer (4F20) */
353 struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
354 struct radeon_state_atom zb_zmask; /* (4F30) */
355 struct radeon_state_atom zb_hiz_offset; /* (4F44) */
356 struct radeon_state_atom zb_hiz_pitch; /* (4F54) */
357
358 struct radeon_state_atom vpi; /* vp instructions */
359 struct radeon_state_atom vpp; /* vp parameters */
360 struct radeon_state_atom vps; /* vertex point size (?) */
361 struct radeon_state_atom vpucp[6]; /* vp user clip plane - 6 */
362 /* 8 texture units */
363 /* the state is grouped by function and not by
364 texture unit. This makes single unit updates
365 really awkward - we are much better off
366 updating the whole thing at once */
367 struct {
368 struct radeon_state_atom filter;
369 struct radeon_state_atom filter_1;
370 struct radeon_state_atom size;
371 struct radeon_state_atom format;
372 struct radeon_state_atom pitch;
373 struct radeon_state_atom offset;
374 struct radeon_state_atom chroma_key;
375 struct radeon_state_atom border_color;
376 } tex;
377 struct radeon_state_atom txe; /* tex enable (4104) */
378
379 radeonTexObj *textures[R300_MAX_TEXTURE_UNITS];
380 };
381
382 /**
383 * State cache
384 */
385
386 /* Vertex shader state */
387
388 /* Perhaps more if we store programs in vmem? */
389 /* drm_r300_cmd_header_t->vpu->count is unsigned char */
390 #define VSF_MAX_FRAGMENT_LENGTH (255*4)
391
392 /* Can be tested with colormat currently. */
393 #define VSF_MAX_FRAGMENT_TEMPS (14)
394
395 #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
396 #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
397
398 struct r300_vertex_shader_fragment {
399 int length;
400 union {
401 GLuint d[VSF_MAX_FRAGMENT_LENGTH];
402 float f[VSF_MAX_FRAGMENT_LENGTH];
403 GLuint i[VSF_MAX_FRAGMENT_LENGTH];
404 } body;
405 };
406
407 struct r300_vertex_shader_state {
408 struct r300_vertex_shader_fragment program;
409 };
410
411 extern int hw_tcl_on;
412
413 #define COLOR_IS_RGBA
414 #define TAG(x) r300##x
415 #include "tnl_dd/t_dd_vertex.h"
416 #undef TAG
417
418 #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
419
420 /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
421 * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
422 */
423
424 struct r300_vertex_program_key {
425 GLuint InputsRead;
426 GLuint OutputsWritten;
427 GLuint OutputsAdded;
428 };
429
430 struct r300_vertex_program {
431 struct r300_vertex_program *next;
432 struct r300_vertex_program_key key;
433 int translated;
434
435 struct r300_vertex_shader_fragment program;
436
437 int pos_end;
438 int num_temporaries; /* Number of temp vars used by program */
439 int wpos_idx;
440 int inputs[VERT_ATTRIB_MAX];
441 int outputs[VERT_RESULT_MAX];
442 int native;
443 int ref_count;
444 int use_ref_count;
445 };
446
447 struct r300_vertex_program_cont {
448 struct gl_vertex_program mesa_program; /* Must be first */
449 struct r300_vertex_shader_fragment params;
450 struct r300_vertex_program *progs;
451 };
452
453 #define R300_PFS_MAX_ALU_INST 64
454 #define R300_PFS_MAX_TEX_INST 32
455 #define R300_PFS_MAX_TEX_INDIRECT 4
456 #define R300_PFS_NUM_TEMP_REGS 32
457 #define R300_PFS_NUM_CONST_REGS 32
458
459 #define R500_PFS_MAX_INST 512
460 #define R500_PFS_NUM_TEMP_REGS 128
461 #define R500_PFS_NUM_CONST_REGS 256
462
463 struct r300_pfs_compile_state;
464 struct r500_pfs_compile_state;
465
466 /**
467 * Stores state that influences the compilation of a fragment program.
468 */
469 struct r300_fragment_program_external_state {
470 struct {
471 /**
472 * If the sampler is used as a shadow sampler,
473 * this field is:
474 * 0 - GL_LUMINANCE
475 * 1 - GL_INTENSITY
476 * 2 - GL_ALPHA
477 * depending on the depth texture mode.
478 */
479 GLuint depth_texture_mode : 2;
480
481 /**
482 * If the sampler is used as a shadow sampler,
483 * this field is (texture_compare_func - GL_NEVER).
484 * [e.g. if compare function is GL_LEQUAL, this field is 3]
485 *
486 * Otherwise, this field is 0.
487 */
488 GLuint texture_compare_func : 3;
489 } unit[16];
490 };
491
492
493 struct r300_fragment_program_node {
494 int tex_offset; /**< first tex instruction */
495 int tex_end; /**< last tex instruction, relative to tex_offset */
496 int alu_offset; /**< first ALU instruction */
497 int alu_end; /**< last ALU instruction, relative to alu_offset */
498 int flags;
499 };
500
501 /**
502 * Stores an R300 fragment program in its compiled-to-hardware form.
503 */
504 struct r300_fragment_program_code {
505 struct {
506 int length; /**< total # of texture instructions used */
507 GLuint inst[R300_PFS_MAX_TEX_INST];
508 } tex;
509
510 struct {
511 int length; /**< total # of ALU instructions used */
512 struct {
513 GLuint inst0;
514 GLuint inst1;
515 GLuint inst2;
516 GLuint inst3;
517 } inst[R300_PFS_MAX_ALU_INST];
518 } alu;
519
520 struct r300_fragment_program_node node[4];
521 int cur_node;
522 int first_node_has_tex;
523
524 /**
525 * Remember which program register a given hardware constant
526 * belongs to.
527 */
528 struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
529 int const_nr;
530
531 int max_temp_idx;
532 };
533
534
535 struct r500_fragment_program_code {
536 struct {
537 GLuint inst0;
538 GLuint inst1;
539 GLuint inst2;
540 GLuint inst3;
541 GLuint inst4;
542 GLuint inst5;
543 } inst[R500_PFS_MAX_INST];
544
545 int inst_offset;
546 int inst_end;
547
548 /**
549 * Remember which program register a given hardware constant
550 * belongs to.
551 */
552 struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
553 int const_nr;
554
555 int max_temp_idx;
556 };
557
558 /**
559 * Store everything about a fragment program that is needed
560 * to render with that program.
561 */
562 struct r300_fragment_program {
563 struct gl_fragment_program Base;
564
565 GLboolean translated;
566 GLboolean error;
567
568 struct r300_fragment_program_external_state state;
569 union rX00_fragment_program_code {
570 struct r300_fragment_program_code r300;
571 struct r500_fragment_program_code r500;
572 } code;
573
574 GLboolean writes_depth;
575 GLuint optimization;
576 };
577
578 struct r300_fragment_program_compiler {
579 r300ContextPtr r300;
580 struct r300_fragment_program *fp;
581 union rX00_fragment_program_code *code;
582 struct gl_program *program;
583 };
584
585 #define R300_MAX_AOS_ARRAYS 16
586
587
588 #define R300_FALLBACK_NONE 0
589 #define R300_FALLBACK_TCL 1
590 #define R300_FALLBACK_RAST 2
591
592 /* r300_swtcl.c
593 */
594 struct r300_swtcl_info {
595 /*
596 * Offset of the 4UB color data within a hardware (swtcl) vertex.
597 */
598 GLuint coloroffset;
599
600 /**
601 * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
602 */
603 GLuint specoffset;
604
605 struct vertex_attribute{
606 GLuint attr;
607 GLubyte format;
608 GLubyte dst_loc;
609 GLuint swizzle;
610 GLubyte write_mask;
611 } vert_attrs[VERT_ATTRIB_MAX];
612
613 GLubyte vertex_attr_count;
614
615 int sw_tcl_inputs[VERT_ATTRIB_MAX];
616 };
617
618 struct r300_vtable {
619 void (* SetupRSUnit)(GLcontext *ctx);
620 void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
621 GLboolean (* FragmentProgramEmit)(struct r300_fragment_program_compiler *compiler);
622 void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
623 GLboolean (* SetupPixelShader)(GLcontext *ctx);
624 };
625
626
627 /**
628 * \brief R300 context structure.
629 */
630 struct r300_context {
631 struct radeon_context radeon; /* parent class, must be first */
632
633 struct r300_vtable vtbl;
634
635 struct r300_hw_state hw;
636
637 struct r300_vertex_shader_state vertex_shader;
638 struct r300_vertex_program *selected_vp;
639
640 /* Vertex buffers
641 */
642 GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
643 GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
644
645 GLboolean disable_lowimpact_fallback;
646
647 struct r300_swtcl_info swtcl;
648 GLboolean vap_flush_needed;
649
650 DECLARE_RENDERINPUTS(render_inputs_bitset);
651 };
652
653 #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
654
655 extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
656 extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
657 __DRIcontextPrivate * driContextPriv,
658 void *sharedContextPrivate);
659
660 extern void r300SelectVertexShader(r300ContextPtr r300);
661 extern void r300InitShaderFuncs(struct dd_function_table *functions);
662 extern int r300VertexProgUpdateParams(GLcontext * ctx,
663 struct r300_vertex_program_cont *vp,
664 float *dst);
665
666 extern void r300InitShaderFunctions(r300ContextPtr r300);
667
668 #define r300PackFloat32 radeonPackFloat32
669 #define r300PackFloat24 radeonPackFloat24
670
671 #endif /* __R300_CONTEXT_H__ */