Port texture allocation code from R200.
[mesa.git] / src / mesa / drivers / dri / r300 / r300_context.h
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
3
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
7
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
15
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
19
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27
28 **************************************************************************/
29
30 /*
31 * Authors:
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
34 */
35
36 #ifndef __R300_CONTEXT_H__
37 #define __R300_CONTEXT_H__
38
39 #include "tnl/t_vertex.h"
40 #include "drm.h"
41 #include "radeon_drm.h"
42 #include "dri_util.h"
43 #include "texmem.h"
44
45 #include "macros.h"
46 #include "mtypes.h"
47 #include "colormac.h"
48 #include "radeon_context.h"
49
50 struct r300_context;
51 typedef struct r300_context r300ContextRec;
52 typedef struct r300_context *r300ContextPtr;
53
54 #include "radeon_lock.h"
55 #include "mm.h"
56
57 typedef GLuint uint32_t;
58 typedef GLubyte uint8_t;
59
60
61 static __inline__ uint32_t r300PackFloat32(float fl)
62 {
63 union { float fl; uint32_t u; } u;
64
65 u.fl = fl;
66 return u.u;
67 }
68
69
70 /************ DMA BUFFERS **************/
71
72 /* Need refcounting on dma buffers:
73 */
74 struct r300_dma_buffer {
75 int refcount; /* the number of retained regions in buf */
76 drmBufPtr buf;
77 };
78
79 #define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
80 (rvb)->address - rmesa->dma.buf0_address + \
81 (rvb)->start)
82
83 /* A retained region, eg vertices for indexed vertices.
84 */
85 struct r300_dma_region {
86 struct r300_dma_buffer *buf;
87 char *address; /* == buf->address */
88 int start, end, ptr; /* offsets from start of buf */
89 int aos_start;
90 int aos_stride;
91 int aos_size;
92 };
93
94 struct r300_dma {
95 /* Active dma region. Allocations for vertices and retained
96 * regions come from here. Also used for emitting random vertices,
97 * these may be flushed by calling flush_current();
98 */
99 struct r300_dma_region current;
100
101 void (*flush) (r300ContextPtr);
102
103 char *buf0_address; /* start of buf[0], for index calcs */
104 GLuint nr_released_bufs; /* flush after so many buffers released */
105 };
106
107 /* Texture related */
108
109 #define TEX_0 0x1
110 #define TEX_1 0x2
111 #define TEX_2 0x4
112 #define TEX_3 0x8
113 #define TEX_4 0x10
114 #define TEX_5 0x20
115 #define TEX_6 0x40
116 #define TEX_7 0x80
117 #define TEX_ALL 0xff
118
119 typedef struct r300_tex_obj r300TexObj, *r300TexObjPtr;
120
121 /* Texture object in locally shared texture space.
122 */
123 struct r300_tex_obj {
124 driTextureObject base;
125
126 GLuint bufAddr; /* Offset to start of locally
127 shared texture block */
128
129 GLuint dirty_state; /* Flags (1 per texunit) for
130 whether or not this texobj
131 has dirty hardware state
132 (pp_*) that needs to be
133 brought into the
134 texunit. */
135
136 drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
137 /* Six, for the cube faces */
138
139
140 /* hardware register values */
141 /* Note that R200 has 8 registers per texture and R300 only 7 */
142 GLuint filter;
143 GLuint pitch; /* one of the unknown registers.. unknown 1 ?*/
144 GLuint size; /* npot only */
145 GLuint format;
146 GLuint offset; /* Image location in texmem.
147 All cube faces follow. */
148 GLuint unknown4;
149 GLuint unknown5;
150 /* end hardware registers */
151
152 GLboolean border_fallback;
153 };
154
155 struct r300_texture_env_state {
156 r300TexObjPtr texobj;
157 GLenum format;
158 GLenum envMode;
159 };
160
161 #define R300_MAX_TEXTURE_UNITS 6
162
163 struct r300_texture_state {
164 struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS];
165 };
166
167 /**
168 * A block of hardware state.
169 *
170 * When check returns non-zero, the returned number of dwords must be
171 * copied verbatim into the command buffer in order to update a state atom
172 * when it is dirty.
173 */
174 struct r300_state_atom {
175 struct r300_state_atom *next, *prev;
176 const char* name; /* for debug */
177 int cmd_size; /* maximum size in dwords */
178 GLuint idx; /* index in an array (e.g. textures) */
179 uint32_t* cmd;
180 GLboolean dirty;
181
182 int (*check)(r300ContextPtr, struct r300_state_atom* atom);
183 };
184
185
186 #define R300_VPT_CMD_0 0
187 #define R300_VPT_XSCALE 1
188 #define R300_VPT_XOFFSET 2
189 #define R300_VPT_YSCALE 3
190 #define R300_VPT_YOFFSET 4
191 #define R300_VPT_ZSCALE 5
192 #define R300_VPT_ZOFFSET 6
193 #define R300_VPT_CMDSIZE 7
194
195 #define R300_OVF_CMD_0 0
196 #define R300_OVF_FMT_0 1
197 #define R300_OVF_FMT_1 2
198 #define R300_OVF_CMDSIZE 3
199
200 #define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
201 #define R300_VIR_CNTL_0 1
202 #define R300_VIR_CNTL_1 2
203 #define R300_VIR_CNTL_2 3
204 #define R300_VIR_CNTL_3 4
205 #define R300_VIR_CNTL_4 5
206 #define R300_VIR_CNTL_5 6
207 #define R300_VIR_CNTL_6 7
208 #define R300_VIR_CNTL_7 8
209 #define R300_VIR_CMDSIZE 9
210
211 #define R300_VIC_CMD_0 0
212 #define R300_VIC_CNTL_0 1
213 #define R300_VIC_CNTL_1 2
214 #define R300_VIC_CMDSIZE 3
215
216 #define R300_VOF_CMD_0 0
217 #define R300_VOF_CNTL_0 1
218 #define R300_VOF_CNTL_1 2
219 #define R300_VOF_CMDSIZE 3
220
221
222 #define R300_PVS_CMD_0 0
223 #define R300_PVS_CNTL_1 1
224 #define R300_PVS_CNTL_2 2
225 #define R300_PVS_CNTL_3 3
226 #define R300_PVS_CMDSIZE 4
227
228 #define R300_GB_MISC_CMD_0 0
229 #define R300_GB_MISC_MSPOS_0 1
230 #define R300_GB_MISC_MSPOS_1 2
231 #define R300_GB_MISC_TILE_CONFIG 3
232 #define R300_GB_MISC_SELECT 4
233 #define R300_GB_MISC_AA_CONFIG 5
234 #define R300_GB_MISC_CMDSIZE 6
235
236 #define R300_TXE_CMD_0 0
237 #define R300_TXE_ENABLE 1
238 #define R300_TXE_CMDSIZE 2
239
240 #define R300_PS_CMD_0 0
241 #define R300_PS_POINTSIZE 1
242 #define R300_PS_CMDSIZE 2
243
244 #define R300_CUL_CMD_0 0
245 #define R300_CUL_CULL 1
246 #define R300_CUL_CMDSIZE 2
247
248 #define R300_RC_CMD_0 0
249 #define R300_RC_CNTL_0 1
250 #define R300_RC_CNTL_1 2
251 #define R300_RC_CMDSIZE 3
252
253 #define R300_RI_CMD_0 0
254 #define R300_RI_INTERP_0 1
255 #define R300_RI_INTERP_1 2
256 #define R300_RI_INTERP_2 3
257 #define R300_RI_INTERP_3 4
258 #define R300_RI_INTERP_4 5
259 #define R300_RI_INTERP_5 6
260 #define R300_RI_INTERP_6 7
261 #define R300_RI_INTERP_7 8
262 #define R300_RI_CMDSIZE 9
263
264 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
265 #define R300_RR_ROUTE_0 1
266 #define R300_RR_ROUTE_1 2
267 #define R300_RR_ROUTE_2 3
268 #define R300_RR_ROUTE_3 4
269 #define R300_RR_ROUTE_4 5
270 #define R300_RR_ROUTE_5 6
271 #define R300_RR_ROUTE_6 7
272 #define R300_RR_ROUTE_7 8
273 #define R300_RR_CMDSIZE 9
274
275 #define R300_FP_CMD_0 0
276 #define R300_FP_CNTL0 1
277 #define R300_FP_CNTL1 2
278 #define R300_FP_CNTL2 3
279 #define R300_FP_CMD_1 4
280 #define R300_FP_NODE0 5
281 #define R300_FP_NODE1 6
282 #define R300_FP_NODE2 7
283 #define R300_FP_NODE3 8
284 #define R300_FP_CMDSIZE 9
285
286 #define R300_FPI_CMD_0 0
287 #define R300_FPI_INSTR_0 1
288 #define R300_FPI_CMDSIZE 65
289
290 #define R300_AT_CMD_0 0
291 #define R300_AT_ALPHA_TEST 1
292 #define R300_AT_CMDSIZE 2
293
294 #define R300_BLD_CMD_0 0
295 #define R300_BLD_CBLEND 1
296 #define R300_BLD_ABLEND 2
297 #define R300_BLD_CMDSIZE 3
298
299 #define R300_CMK_CMD_0 0
300 #define R300_CMK_COLORMASK 1
301 #define R300_CMK_CMDSIZE 2
302
303 #define R300_CB_CMD_0 0
304 #define R300_CB_OFFSET 1
305 #define R300_CB_CMD_1 2
306 #define R300_CB_PITCH 3
307 #define R300_CB_CMDSIZE 4
308
309 #define R300_ZC_CMD_0 0
310 #define R300_ZC_CNTL_0 1
311 #define R300_ZC_CNTL_1 2
312 #define R300_ZC_CMDSIZE 3
313
314 #define R300_ZB_CMD_0 0
315 #define R300_ZB_OFFSET 1
316 #define R300_ZB_PITCH 2
317 #define R300_ZB_CMDSIZE 3
318
319 #define R300_VPI_CMD_0 0
320 #define R300_VPI_INSTR_0 1
321 #define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
322
323 #define R300_VPP_CMD_0 0
324 #define R300_VPP_PARAM_0 1
325 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
326
327 #define R300_VPS_CMD_0 0
328 #define R300_VPS_ZERO_0 1
329 #define R300_VPS_ZERO_1 2
330 #define R300_VPS_POINTSIZE 3
331 #define R300_VPS_ZERO_3 4
332 #define R300_VPS_CMDSIZE 5
333
334 /* the layout is common for all fields inside tex */
335 #define R300_TEX_CMD_0 0
336 #define R300_TEX_VALUE_0 1
337 /* We don't really use this, instead specify mtu+1 dynamically
338 #define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
339 */
340
341 /**
342 * Cache for hardware register state.
343 */
344 struct r300_hw_state {
345 struct r300_state_atom atomlist;
346
347 GLboolean is_dirty;
348 GLboolean all_dirty;
349 int max_state_size; /* in dwords */
350
351 struct r300_state_atom vpt; /* viewport (1D98) */
352 struct r300_state_atom unk2080; /* (2080) */
353 struct r300_state_atom ovf; /* output vertex format (2090) */
354 struct r300_state_atom vte; /* (20B0) */
355 struct r300_state_atom unk2134; /* (2134) */
356 struct r300_state_atom unk2140; /* (2140) */
357 struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
358 struct r300_state_atom vic; /* vap input control (2180) */
359 struct r300_state_atom unk21DC; /* (21DC) */
360 struct r300_state_atom unk221C; /* (221C) */
361 struct r300_state_atom unk2220; /* (2220) */
362 struct r300_state_atom unk2288; /* (2288) */
363 struct r300_state_atom pvs; /* pvs_cntl (22D0) */
364 struct r300_state_atom vof; /* VAP output format register 0x4000 */
365 struct r300_state_atom gb_enable; /* (4008) */
366 struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
367 struct r300_state_atom txe; /* tex enable (4104) */
368 struct r300_state_atom unk4200; /* (4200) */
369 struct r300_state_atom unk4214; /* (4214) */
370 struct r300_state_atom ps; /* pointsize (421C) */
371 struct r300_state_atom unk4230; /* (4230) */
372 struct r300_state_atom unk4260; /* (4260) */
373 struct r300_state_atom unk4274; /* (4274) */
374 struct r300_state_atom unk4288; /* (4288) */
375 struct r300_state_atom unk42A0; /* (42A0) */
376 struct r300_state_atom unk42B4; /* (42B4) */
377 struct r300_state_atom cul; /* cull cntl (42B8) */
378 struct r300_state_atom unk42C0; /* (42C0) */
379 struct r300_state_atom rc; /* rs control (4300) */
380 struct r300_state_atom ri; /* rs interpolators (4310) */
381 struct r300_state_atom rr; /* rs route (4330) */
382 struct r300_state_atom unk43A4; /* (43A4) */
383 struct r300_state_atom unk43E8; /* (43E8) */
384 struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */
385 struct r300_state_atom unk46A4; /* (46A4) */
386 struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
387 struct r300_state_atom unk4BC0; /* (4BC0) */
388 struct r300_state_atom unk4BC8; /* (4BC8) */
389 struct r300_state_atom at; /* alpha test (4BD4) */
390 struct r300_state_atom unk4BD8; /* (4BD8) */
391 struct r300_state_atom unk4E00; /* (4E00) */
392 struct r300_state_atom bld; /* blending (4E04) */
393 struct r300_state_atom cmk; /* colormask (4E0C) */
394 struct r300_state_atom unk4E10; /* (4E10) */
395 struct r300_state_atom cb; /* colorbuffer (4E28) */
396 struct r300_state_atom unk4E50; /* (4E50) */
397 struct r300_state_atom unk4E88; /* (4E88) */
398 struct r300_state_atom unk4EA0; /* (4E88) I saw it only written on RV350 hardware.. */
399 struct r300_state_atom zc; /* z control (4F00) */
400 struct r300_state_atom unk4F08; /* (4F08) */
401 struct r300_state_atom unk4F10; /* (4F10) */
402 struct r300_state_atom zb; /* z buffer (4F20) */
403 struct r300_state_atom unk4F28; /* (4F28) */
404 struct r300_state_atom unk4F30; /* (4F30) */
405 struct r300_state_atom unk4F44; /* (4F44) */
406 struct r300_state_atom unk4F54; /* (4F54) */
407
408 struct r300_state_atom vpi; /* vp instructions */
409 struct r300_state_atom vpp; /* vp parameters */
410 struct r300_state_atom vps; /* vertex point size (?) */
411
412 /* 8 texture units */
413 /* the state is grouped by function and not by
414 texture unit. This makes single unit updates
415 really awkward - we are much better off
416 updating the whole thing at once */
417 struct {
418 struct r300_state_atom filter;
419 struct r300_state_atom unknown1;
420 struct r300_state_atom size;
421 struct r300_state_atom format;
422 struct r300_state_atom offset;
423 struct r300_state_atom unknown4;
424 struct r300_state_atom unknown5;
425 } tex;
426 };
427
428
429 /**
430 * This structure holds the command buffer while it is being constructed.
431 *
432 * The first batch of commands in the buffer is always the state that needs
433 * to be re-emitted when the context is lost. This batch can be skipped
434 * otherwise.
435 */
436 struct r300_cmdbuf {
437 int size; /* DWORDs allocated for buffer */
438 uint32_t* cmd_buf;
439 int count_used; /* DWORDs filled so far */
440 int count_reemit; /* size of re-emission batch */
441 };
442
443
444 /**
445 * State cache
446 */
447
448 struct r300_depthbuffer_state {
449 GLfloat scale;
450 };
451
452 struct r300_state {
453 struct r300_depthbuffer_state depth;
454 struct r300_texture_state texture;
455 };
456
457
458 /**
459 * R300 context structure.
460 */
461 struct r300_context {
462 struct radeon_context radeon; /* parent class, must be first */
463
464 struct r300_hw_state hw;
465 struct r300_cmdbuf cmdbuf;
466 struct r300_state state;
467
468 /* Vertex buffers */
469 int elt_count; /* size of the buffer for vertices */
470 int attrib_count; /* size of the buffer for vertex attributes.. Somehow it can be different ? */
471
472
473 /* Vertex buffers
474 */
475 #if 0 /* we'll need it later, but not now */
476 struct r300_ioctl ioctl;
477 #endif
478 struct r300_dma dma;
479 GLboolean save_on_next_unlock;
480
481 /* Texture object bookkeeping
482 */
483 unsigned nr_heaps;
484 driTexHeap *texture_heaps[R200_NR_TEX_HEAPS];
485 driTextureObject swapped;
486 int texture_depth;
487 float initialMaxAnisotropy;
488
489 /* Clientdata textures;
490 */
491 GLuint prefer_gart_client_texturing;
492
493 /* TCL stuff
494 */
495 GLmatrix TexGenMatrix[R300_MAX_TEXTURE_UNITS];
496 GLboolean recheck_texgen[R300_MAX_TEXTURE_UNITS];
497 GLboolean TexGenNeedNormals[R300_MAX_TEXTURE_UNITS];
498 GLuint TexMatEnabled;
499 GLuint TexMatCompSel;
500 GLuint TexGenEnabled;
501 GLuint TexGenInputs;
502 GLuint TexGenCompSel;
503 GLmatrix tmpmat;
504 };
505
506 #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
507
508 extern void r300DestroyContext(__DRIcontextPrivate * driContextPriv);
509 extern GLboolean r300CreateContext(const __GLcontextModes * glVisual,
510 __DRIcontextPrivate * driContextPriv,
511 void *sharedContextPrivate);
512
513 #endif /* __R300_CONTEXT_H__ */