2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #ifndef __R300_CONTEXT_H__
37 #define __R300_CONTEXT_H__
39 #include "tnl/t_vertex.h"
41 #include "radeon_drm.h"
48 #include "radeon_context.h"
51 /* KW: Disable this code. Driver should hook into vbo module
52 * directly, see i965 driver for example.
54 /* #define RADEON_VTXFMT_A */
55 #ifdef RADEON_VTXFMT_A
59 /* We don't handle 16 bits elts swapping yet */
60 #ifdef MESA_BIG_ENDIAN
61 #define FORCE_32BITS_ELTS
64 //#define OPTIMIZE_ELTS
67 typedef struct r300_context r300ContextRec
;
68 typedef struct r300_context
*r300ContextPtr
;
70 #include "radeon_lock.h"
73 /* Checkpoint.. for convenience */
74 #define CPT { fprintf(stderr, "%s:%s line %d\n", __FILE__, __FUNCTION__, __LINE__); }
75 /* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
76 I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
77 with other compilers ... GLUE!
80 #define WARN_ONCE(a, ...) { \
81 static int warn##__LINE__=1; \
83 fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
84 fprintf(stderr, "File %s function %s line %d\n", \
85 __FILE__, __FUNCTION__, __LINE__); \
86 fprintf(stderr, a, ## __VA_ARGS__);\
87 fprintf(stderr, "***************************************************************************\n"); \
92 #define WARN_ONCE(a, ...) {}
95 #include "r300_vertprog.h"
96 #include "r300_fragprog.h"
98 static __inline__
uint32_t r300PackFloat32(float fl
)
109 /************ DMA BUFFERS **************/
111 /* Need refcounting on dma buffers:
113 struct r300_dma_buffer
{
114 int refcount
; /* the number of retained regions in buf */
120 #define GET_START(rvb) (r300GartOffsetFromVirtual(rmesa, (rvb)->address+(rvb)->start))
122 #define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
123 (rvb)->address - rmesa->dma.buf0_address + \
126 /* A retained region, eg vertices for indexed vertices.
128 struct r300_dma_region
{
129 struct r300_dma_buffer
*buf
;
130 char *address
; /* == buf->address */
131 int start
, end
, ptr
; /* offsets from start of buf */
133 int aos_offset
; /* address in GART memory */
134 int aos_stride
; /* distance between elements, in dwords */
135 int aos_size
; /* number of components (1-4) */
136 int aos_reg
; /* VAP register assignment */
140 /* Active dma region. Allocations for vertices and retained
141 * regions come from here. Also used for emitting random vertices,
142 * these may be flushed by calling flush_current();
144 struct r300_dma_region current
;
146 void (*flush
) (r300ContextPtr
);
148 char *buf0_address
; /* start of buf[0], for index calcs */
150 /* Number of "in-flight" DMA buffers, i.e. the number of buffers
151 * for which a DISCARD command is currently queued in the command buffer.
153 GLuint nr_released_bufs
;
156 /* Texture related */
158 typedef struct r300_tex_obj r300TexObj
, *r300TexObjPtr
;
160 /* Texture object in locally shared texture space.
162 struct r300_tex_obj
{
163 driTextureObject base
;
165 GLuint bufAddr
; /* Offset to start of locally
166 shared texture block */
168 GLuint dirty_state
; /* Flags (1 per texunit) for
169 whether or not this texobj
170 has dirty hardware state
171 (pp_*) that needs to be
175 drm_radeon_tex_image_t image
[6][RADEON_MAX_TEXTURE_LEVELS
];
176 /* Six, for the cube faces */
178 GLuint pitch
; /* this isn't sent to hardware just used in calculations */
179 /* hardware register values */
180 /* Note that R200 has 8 registers per texture and R300 only 7 */
184 GLuint size
; /* npot only */
186 GLuint offset
; /* Image location in the card's address space.
187 All cube faces follow. */
190 /* end hardware registers */
192 /* registers computed by r200 code - keep them here to
193 compare against what is actually written.
195 to be removed later.. */
196 GLuint pp_border_color
;
197 GLuint pp_cubic_faces
; /* cube face 1,2,3,4 log2 sizes */
200 GLboolean border_fallback
;
202 GLuint tile_bits
; /* hw texture tile bits used on this texture */
205 struct r300_texture_env_state
{
206 r300TexObjPtr texobj
;
211 /* The blit width for texture uploads
213 #define R300_BLIT_WIDTH_BYTES 1024
214 #define R300_MAX_TEXTURE_UNITS 8
216 struct r300_texture_state
{
217 struct r300_texture_env_state unit
[R300_MAX_TEXTURE_UNITS
];
218 int tc_count
; /* number of incoming texture coordinates from VAP */
222 * A block of hardware state.
224 * When check returns non-zero, the returned number of dwords must be
225 * copied verbatim into the command buffer in order to update a state atom
228 struct r300_state_atom
{
229 struct r300_state_atom
*next
, *prev
;
230 const char *name
; /* for debug */
231 int cmd_size
; /* maximum size in dwords */
232 GLuint idx
; /* index in an array (e.g. textures) */
236 int (*check
) (r300ContextPtr
, struct r300_state_atom
* atom
);
239 #define R300_VPT_CMD_0 0
240 #define R300_VPT_XSCALE 1
241 #define R300_VPT_XOFFSET 2
242 #define R300_VPT_YSCALE 3
243 #define R300_VPT_YOFFSET 4
244 #define R300_VPT_ZSCALE 5
245 #define R300_VPT_ZOFFSET 6
246 #define R300_VPT_CMDSIZE 7
248 #define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
249 #define R300_VIR_CNTL_0 1
250 #define R300_VIR_CNTL_1 2
251 #define R300_VIR_CNTL_2 3
252 #define R300_VIR_CNTL_3 4
253 #define R300_VIR_CNTL_4 5
254 #define R300_VIR_CNTL_5 6
255 #define R300_VIR_CNTL_6 7
256 #define R300_VIR_CNTL_7 8
257 #define R300_VIR_CMDSIZE 9
259 #define R300_VIC_CMD_0 0
260 #define R300_VIC_CNTL_0 1
261 #define R300_VIC_CNTL_1 2
262 #define R300_VIC_CMDSIZE 3
264 #define R300_VOF_CMD_0 0
265 #define R300_VOF_CNTL_0 1
266 #define R300_VOF_CNTL_1 2
267 #define R300_VOF_CMDSIZE 3
269 #define R300_PVS_CMD_0 0
270 #define R300_PVS_CNTL_1 1
271 #define R300_PVS_CNTL_2 2
272 #define R300_PVS_CNTL_3 3
273 #define R300_PVS_CMDSIZE 4
275 #define R300_GB_MISC_CMD_0 0
276 #define R300_GB_MISC_MSPOS_0 1
277 #define R300_GB_MISC_MSPOS_1 2
278 #define R300_GB_MISC_TILE_CONFIG 3
279 #define R300_GB_MISC_SELECT 4
280 #define R300_GB_MISC_AA_CONFIG 5
281 #define R300_GB_MISC_CMDSIZE 6
283 #define R300_TXE_CMD_0 0
284 #define R300_TXE_ENABLE 1
285 #define R300_TXE_CMDSIZE 2
287 #define R300_PS_CMD_0 0
288 #define R300_PS_POINTSIZE 1
289 #define R300_PS_CMDSIZE 2
291 #define R300_ZBS_CMD_0 0
292 #define R300_ZBS_T_FACTOR 1
293 #define R300_ZBS_T_CONSTANT 2
294 #define R300_ZBS_W_FACTOR 3
295 #define R300_ZBS_W_CONSTANT 4
296 #define R300_ZBS_CMDSIZE 5
298 #define R300_CUL_CMD_0 0
299 #define R300_CUL_CULL 1
300 #define R300_CUL_CMDSIZE 2
302 #define R300_RC_CMD_0 0
303 #define R300_RC_CNTL_0 1
304 #define R300_RC_CNTL_1 2
305 #define R300_RC_CMDSIZE 3
307 #define R300_RI_CMD_0 0
308 #define R300_RI_INTERP_0 1
309 #define R300_RI_INTERP_1 2
310 #define R300_RI_INTERP_2 3
311 #define R300_RI_INTERP_3 4
312 #define R300_RI_INTERP_4 5
313 #define R300_RI_INTERP_5 6
314 #define R300_RI_INTERP_6 7
315 #define R300_RI_INTERP_7 8
316 #define R300_RI_CMDSIZE 9
318 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
319 #define R300_RR_ROUTE_0 1
320 #define R300_RR_ROUTE_1 2
321 #define R300_RR_ROUTE_2 3
322 #define R300_RR_ROUTE_3 4
323 #define R300_RR_ROUTE_4 5
324 #define R300_RR_ROUTE_5 6
325 #define R300_RR_ROUTE_6 7
326 #define R300_RR_ROUTE_7 8
327 #define R300_RR_CMDSIZE 9
329 #define R300_FP_CMD_0 0
330 #define R300_FP_CNTL0 1
331 #define R300_FP_CNTL1 2
332 #define R300_FP_CNTL2 3
333 #define R300_FP_CMD_1 4
334 #define R300_FP_NODE0 5
335 #define R300_FP_NODE1 6
336 #define R300_FP_NODE2 7
337 #define R300_FP_NODE3 8
338 #define R300_FP_CMDSIZE 9
340 #define R300_FPT_CMD_0 0
341 #define R300_FPT_INSTR_0 1
342 #define R300_FPT_CMDSIZE 65
344 #define R300_FPI_CMD_0 0
345 #define R300_FPI_INSTR_0 1
346 #define R300_FPI_CMDSIZE 65
348 #define R300_FPP_CMD_0 0
349 #define R300_FPP_PARAM_0 1
350 #define R300_FPP_CMDSIZE (32*4+1)
352 #define R300_FOGS_CMD_0 0
353 #define R300_FOGS_STATE 1
354 #define R300_FOGS_CMDSIZE 2
356 #define R300_FOGC_CMD_0 0
357 #define R300_FOGC_R 1
358 #define R300_FOGC_G 2
359 #define R300_FOGC_B 3
360 #define R300_FOGC_CMDSIZE 4
362 #define R300_FOGP_CMD_0 0
363 #define R300_FOGP_SCALE 1
364 #define R300_FOGP_START 2
365 #define R300_FOGP_CMDSIZE 3
367 #define R300_AT_CMD_0 0
368 #define R300_AT_ALPHA_TEST 1
369 #define R300_AT_UNKNOWN 2
370 #define R300_AT_CMDSIZE 3
372 #define R300_BLD_CMD_0 0
373 #define R300_BLD_CBLEND 1
374 #define R300_BLD_ABLEND 2
375 #define R300_BLD_CMDSIZE 3
377 #define R300_CMK_CMD_0 0
378 #define R300_CMK_COLORMASK 1
379 #define R300_CMK_CMDSIZE 2
381 #define R300_CB_CMD_0 0
382 #define R300_CB_OFFSET 1
383 #define R300_CB_CMD_1 2
384 #define R300_CB_PITCH 3
385 #define R300_CB_CMDSIZE 4
387 #define R300_ZS_CMD_0 0
388 #define R300_ZS_CNTL_0 1
389 #define R300_ZS_CNTL_1 2
390 #define R300_ZS_CNTL_2 3
391 #define R300_ZS_CMDSIZE 4
393 #define R300_ZB_CMD_0 0
394 #define R300_ZB_OFFSET 1
395 #define R300_ZB_PITCH 2
396 #define R300_ZB_CMDSIZE 3
398 #define R300_VPI_CMD_0 0
399 #define R300_VPI_INSTR_0 1
400 #define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
402 #define R300_VPP_CMD_0 0
403 #define R300_VPP_PARAM_0 1
404 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
406 #define R300_VPS_CMD_0 0
407 #define R300_VPS_ZERO_0 1
408 #define R300_VPS_ZERO_1 2
409 #define R300_VPS_POINTSIZE 3
410 #define R300_VPS_ZERO_3 4
411 #define R300_VPS_CMDSIZE 5
413 /* the layout is common for all fields inside tex */
414 #define R300_TEX_CMD_0 0
415 #define R300_TEX_VALUE_0 1
416 /* We don't really use this, instead specify mtu+1 dynamically
417 #define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
421 * Cache for hardware register state.
423 struct r300_hw_state
{
424 struct r300_state_atom atomlist
;
428 int max_state_size
; /* in dwords */
430 struct r300_state_atom vpt
; /* viewport (1D98) */
431 struct r300_state_atom vap_cntl
;
432 struct r300_state_atom vof
; /* VAP output format register 0x2090 */
433 struct r300_state_atom vte
; /* (20B0) */
434 struct r300_state_atom unk2134
; /* (2134) */
435 struct r300_state_atom vap_cntl_status
;
436 struct r300_state_atom vir
[2]; /* vap input route (2150/21E0) */
437 struct r300_state_atom vic
; /* vap input control (2180) */
438 struct r300_state_atom unk21DC
; /* (21DC) */
439 struct r300_state_atom unk221C
; /* (221C) */
440 struct r300_state_atom unk2220
; /* (2220) */
441 struct r300_state_atom unk2288
; /* (2288) */
442 struct r300_state_atom pvs
; /* pvs_cntl (22D0) */
443 struct r300_state_atom gb_enable
; /* (4008) */
444 struct r300_state_atom gb_misc
; /* Multisampling position shifts ? (4010) */
445 struct r300_state_atom unk4200
; /* (4200) */
446 struct r300_state_atom unk4214
; /* (4214) */
447 struct r300_state_atom ps
; /* pointsize (421C) */
448 struct r300_state_atom unk4230
; /* (4230) */
449 struct r300_state_atom lcntl
; /* line control */
450 struct r300_state_atom unk4260
; /* (4260) */
451 struct r300_state_atom shade
;
452 struct r300_state_atom polygon_mode
;
453 struct r300_state_atom fogp
; /* fog parameters (4294) */
454 struct r300_state_atom unk429C
; /* (429C) */
455 struct r300_state_atom zbias_cntl
;
456 struct r300_state_atom zbs
; /* zbias (42A4) */
457 struct r300_state_atom occlusion_cntl
;
458 struct r300_state_atom cul
; /* cull cntl (42B8) */
459 struct r300_state_atom unk42C0
; /* (42C0) */
460 struct r300_state_atom rc
; /* rs control (4300) */
461 struct r300_state_atom ri
; /* rs interpolators (4310) */
462 struct r300_state_atom rr
; /* rs route (4330) */
463 struct r300_state_atom unk43A4
; /* (43A4) */
464 struct r300_state_atom unk43E8
; /* (43E8) */
465 struct r300_state_atom fp
; /* fragment program cntl + nodes (4600) */
466 struct r300_state_atom fpt
; /* texi - (4620) */
467 struct r300_state_atom unk46A4
; /* (46A4) */
468 struct r300_state_atom fpi
[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
469 struct r300_state_atom fogs
; /* fog state (4BC0) */
470 struct r300_state_atom fogc
; /* fog color (4BC8) */
471 struct r300_state_atom at
; /* alpha test (4BD4) */
472 struct r300_state_atom unk4BD8
; /* (4BD8) */
473 struct r300_state_atom fpp
; /* 0x4C00 and following */
474 struct r300_state_atom unk4E00
; /* (4E00) */
475 struct r300_state_atom bld
; /* blending (4E04) */
476 struct r300_state_atom cmk
; /* colormask (4E0C) */
477 struct r300_state_atom blend_color
; /* constant blend color */
478 struct r300_state_atom cb
; /* colorbuffer (4E28) */
479 struct r300_state_atom unk4E50
; /* (4E50) */
480 struct r300_state_atom unk4E88
; /* (4E88) */
481 struct r300_state_atom unk4EA0
; /* (4E88) I saw it only written on RV350 hardware.. */
482 struct r300_state_atom zs
; /* zstencil control (4F00) */
483 struct r300_state_atom zstencil_format
;
484 struct r300_state_atom zb
; /* z buffer (4F20) */
485 struct r300_state_atom unk4F28
; /* (4F28) */
486 struct r300_state_atom unk4F30
; /* (4F30) */
487 struct r300_state_atom unk4F44
; /* (4F44) */
488 struct r300_state_atom unk4F54
; /* (4F54) */
490 struct r300_state_atom vpi
; /* vp instructions */
491 struct r300_state_atom vpp
; /* vp parameters */
492 struct r300_state_atom vps
; /* vertex point size (?) */
493 /* 8 texture units */
494 /* the state is grouped by function and not by
495 texture unit. This makes single unit updates
496 really awkward - we are much better off
497 updating the whole thing at once */
499 struct r300_state_atom filter
;
500 struct r300_state_atom filter_1
;
501 struct r300_state_atom size
;
502 struct r300_state_atom format
;
503 struct r300_state_atom pitch
;
504 struct r300_state_atom offset
;
505 struct r300_state_atom chroma_key
;
506 struct r300_state_atom border_color
;
508 struct r300_state_atom txe
; /* tex enable (4104) */
512 * This structure holds the command buffer while it is being constructed.
514 * The first batch of commands in the buffer is always the state that needs
515 * to be re-emitted when the context is lost. This batch can be skipped
519 int size
; /* DWORDs allocated for buffer */
521 int count_used
; /* DWORDs filled so far */
522 int count_reemit
; /* size of re-emission batch */
529 struct r300_depthbuffer_state
{
533 struct r300_stencilbuffer_state
{
535 GLboolean hw_stencil
;
539 /* Vertex shader state */
541 /* Perhaps more if we store programs in vmem? */
542 /* drm_r300_cmd_header_t->vpu->count is unsigned char */
543 #define VSF_MAX_FRAGMENT_LENGTH (255*4)
545 /* Can be tested with colormat currently. */
546 #define VSF_MAX_FRAGMENT_TEMPS (14)
548 #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
549 #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
551 struct r300_vertex_shader_fragment
{
554 GLuint d
[VSF_MAX_FRAGMENT_LENGTH
];
555 float f
[VSF_MAX_FRAGMENT_LENGTH
];
556 VERTEX_SHADER_INSTRUCTION i
[VSF_MAX_FRAGMENT_LENGTH
/ 4];
560 #define VSF_DEST_PROGRAM 0x0
561 #define VSF_DEST_MATRIX0 0x200
562 #define VSF_DEST_MATRIX1 0x204
563 #define VSF_DEST_MATRIX2 0x208
564 #define VSF_DEST_VECTOR0 0x20c
565 #define VSF_DEST_VECTOR1 0x20d
566 #define VSF_DEST_UNKNOWN1 0x400
567 #define VSF_DEST_UNKNOWN2 0x406
569 struct r300_vertex_shader_state
{
570 struct r300_vertex_shader_fragment program
;
572 struct r300_vertex_shader_fragment unknown1
;
573 struct r300_vertex_shader_fragment unknown2
;
576 int unknown_ptr1
; /* pointer within program space */
582 int unknown_ptr2
; /* pointer within program space */
583 int unknown_ptr3
; /* pointer within program space */
586 extern int hw_tcl_on
;
588 //#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
589 #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
591 /* Should but doesnt work */
592 //#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
594 /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
595 * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
598 struct r300_vertex_program_key
{
600 GLuint OutputsWritten
;
603 struct r300_vertex_program
{
604 struct r300_vertex_program
*next
;
605 struct r300_vertex_program_key key
;
608 struct r300_vertex_shader_fragment program
;
611 int num_temporaries
; /* Number of temp vars used by program */
613 int inputs
[VERT_ATTRIB_MAX
];
614 int outputs
[VERT_RESULT_MAX
];
620 struct r300_vertex_program_cont
{
621 struct gl_vertex_program mesa_program
; /* Must be first */
622 struct r300_vertex_shader_fragment params
;
623 struct r300_vertex_program
*progs
;
626 #define PFS_MAX_ALU_INST 64
627 #define PFS_MAX_TEX_INST 64
628 #define PFS_MAX_TEX_INDIRECT 4
629 #define PFS_NUM_TEMP_REGS 32
630 #define PFS_NUM_CONST_REGS 16
632 /* Mapping Mesa registers to R300 temporaries */
634 int reg
; /* Assigned hw temp */
635 unsigned int refcount
; /* Number of uses by mesa program */
639 * Describe the current lifetime information for an R300 temporary
641 struct reg_lifetime
{
642 /* Index of the first slot where this register is free in the sense
643 that it can be used as a new destination register.
644 This is -1 if the register has been assigned to a Mesa register
645 and the last access to the register has not yet been emitted */
648 /* Index of the first slot where this register is currently reserved.
649 This is used to stop e.g. a scalar operation from being moved
650 before the allocation time of a register that was first allocated
651 for a vector operation. */
654 /* Index of the first slot in which the register can be used as a
655 source without losing the value that is written by the last
656 emitted instruction that writes to the register */
660 /* Index to the slot where the register was last read.
661 This is also the first slot in which the register may be written again */
667 * Store usage information about an ALU instruction slot during the
668 * compilation of a fragment program.
670 #define SLOT_SRC_VECTOR (1<<0)
671 #define SLOT_SRC_SCALAR (1<<3)
672 #define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR)
673 #define SLOT_OP_VECTOR (1<<16)
674 #define SLOT_OP_SCALAR (1<<17)
675 #define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR)
677 struct r300_pfs_compile_slot
{
678 /* Bitmask indicating which parts of the slot are used, using SLOT_ constants
682 /* Selected sources */
688 * Store information during compilation of fragment programs.
690 struct r300_pfs_compile_state
{
691 int nrslots
; /* number of ALU slots used so far */
693 /* Track which (parts of) slots are already filled with instructions */
694 struct r300_pfs_compile_slot slot
[PFS_MAX_ALU_INST
];
696 /* Track the validity of R300 temporaries */
697 struct reg_lifetime hwtemps
[PFS_NUM_TEMP_REGS
];
699 /* Used to map Mesa's inputs/temps onto hardware temps */
701 struct reg_acc temps
[PFS_NUM_TEMP_REGS
];
702 struct reg_acc inputs
[32]; /* don't actually need 32... */
704 /* Track usage of hardware temps, for register allocation,
705 * indirection detection, etc. */
711 * Store everything about a fragment program that is needed
712 * to render with that program.
714 struct r300_fragment_program
{
715 struct gl_fragment_program mesa_program
;
718 GLboolean translated
;
720 struct r300_pfs_compile_state
*cs
;
724 GLuint inst
[PFS_MAX_TEX_INST
];
733 } inst
[PFS_MAX_ALU_INST
];
744 int first_node_has_tex
;
751 /* Hardware constants.
752 * Contains a pointer to the value. The destination of the pointer
753 * is supposed to be updated when GL state changes.
754 * Typically, this is either a pointer into
755 * gl_program_parameter_list::ParameterValues, or a pointer to a
756 * global constant (e.g. for sin/cos-approximation)
758 const GLfloat
*constant
[PFS_NUM_CONST_REGS
];
766 #define R300_MAX_AOS_ARRAYS 16
768 #define AOS_FORMAT_USHORT 0
769 #define AOS_FORMAT_FLOAT 1
770 #define AOS_FORMAT_UBYTE 2
771 #define AOS_FORMAT_FLOAT_COLOR 3
784 struct radeon_vertex_buffer
{
788 int elt_min
, elt_max
; /* debug */
790 struct dt AttribPtr
[VERT_ATTRIB_MAX
];
792 const struct _mesa_prim
*Primitive
;
793 GLuint PrimitiveCount
;
799 struct r300_aos_rec
{
801 int element_size
; /* in dwords */
802 int stride
; /* distance between elements, in dwords */
806 int ncomponents
; /* number of components - between 1 and 4, inclusive */
808 int reg
; /* which register they are assigned to. */
813 struct r300_depthbuffer_state depth
;
814 struct r300_texture_state texture
;
815 int sw_tcl_inputs
[VERT_ATTRIB_MAX
];
816 struct r300_vertex_shader_state vertex_shader
;
817 struct r300_pfs_compile_state pfs_compile
;
818 struct r300_dma_region aos
[R300_MAX_AOS_ARRAYS
];
820 struct radeon_vertex_buffer VB
;
823 struct r300_dma_region elt_dma
;
825 DECLARE_RENDERINPUTS(render_inputs_bitset
); /* actual render inputs that R300 was configured for.
826 They are the same as tnl->render_inputs for fixed pipeline */
829 int transform_offset
; /* Transform matrix offset, -1 if none */
830 } vap_param
; /* vertex processor parameter allocation - tells where to write parameters */
832 struct r300_stencilbuffer_state stencil
;
836 #define R300_FALLBACK_NONE 0
837 #define R300_FALLBACK_TCL 1
838 #define R300_FALLBACK_RAST 2
841 * R300 context structure.
843 struct r300_context
{
844 struct radeon_context radeon
; /* parent class, must be first */
846 struct r300_hw_state hw
;
847 struct r300_cmdbuf cmdbuf
;
848 struct r300_state state
;
849 struct gl_vertex_program
*curr_vp
;
850 struct r300_vertex_program
*selected_vp
;
855 GLboolean save_on_next_unlock
;
858 /* Texture object bookkeeping
861 driTexHeap
*texture_heaps
[RADEON_NR_TEX_HEAPS
];
862 driTextureObject swapped
;
864 float initialMaxAnisotropy
;
866 /* Clientdata textures;
868 GLuint prefer_gart_client_texturing
;
871 struct radeon_memory_manager
*rmm
;
872 GLvector4f dummy_attrib
[_TNL_ATTRIB_MAX
];
873 GLvector4f
*temp_attrib
[_TNL_ATTRIB_MAX
];
876 GLboolean texmicrotile
;
877 GLboolean span_dlocking
;
878 GLboolean disable_lowimpact_fallback
;
881 struct r300_buffer_object
{
882 struct gl_buffer_object mesa_obj
;
886 #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
888 static __inline GLuint
r300PackColor(GLuint cpp
,
889 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
)
893 return PACK_COLOR_565(r
, g
, b
);
895 return PACK_COLOR_8888(r
, g
, b
, a
);
900 extern void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
);
901 extern GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
902 __DRIcontextPrivate
* driContextPriv
,
903 void *sharedContextPrivate
);
905 extern int r300_get_num_verts(r300ContextPtr rmesa
, int num_verts
, int prim
);
907 extern void r300_select_vertex_shader(r300ContextPtr r300
);
908 extern void r300InitShaderFuncs(struct dd_function_table
*functions
);
909 extern int r300VertexProgUpdateParams(GLcontext
* ctx
,
910 struct r300_vertex_program_cont
*vp
,
912 extern int r300Fallback(GLcontext
* ctx
);
914 extern void radeon_vb_to_rvb(r300ContextPtr rmesa
,
915 struct radeon_vertex_buffer
*rvb
,
916 struct vertex_buffer
*vb
);
917 extern GLboolean
r300RunRender(GLcontext
* ctx
,
918 struct tnl_pipeline_stage
*stage
);
920 #ifdef RADEON_VTXFMT_A
921 extern void radeon_init_vtxfmt_a(r300ContextPtr rmesa
);
925 extern void r300InitVBOFuncs(struct dd_function_table
*functions
);
926 extern void r300EvictVBOs(GLcontext
* ctx
, int amount
);
929 #define RADEON_D_CAPTURE 0
930 #define RADEON_D_PLAYBACK 1
931 #define RADEON_D_PLAYBACK_RAW 2
934 #endif /* __R300_CONTEXT_H__ */