2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
32 * Keith Whitwell <keith@tungstengraphics.com>
33 * Nicolai Haehnle <prefect_@gmx.net>
36 #ifndef __R300_CONTEXT_H__
37 #define __R300_CONTEXT_H__
39 #include "tnl/t_vertex.h"
41 #include "radeon_drm.h"
48 #include "radeon_context.h"
52 /* We don't handle 16 bits elts swapping yet */
53 #ifdef MESA_BIG_ENDIAN
54 #define FORCE_32BITS_ELTS
57 //#define OPTIMIZE_ELTS
60 typedef struct r300_context r300ContextRec
;
61 typedef struct r300_context
*r300ContextPtr
;
63 #include "radeon_lock.h"
66 /* Checkpoint.. for convenience */
67 #define CPT { fprintf(stderr, "%s:%s line %d\n", __FILE__, __FUNCTION__, __LINE__); }
68 /* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
69 I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
70 with other compilers ... GLUE!
73 #define WARN_ONCE(a, ...) { \
74 static int warn##__LINE__=1; \
76 fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
77 fprintf(stderr, "File %s function %s line %d\n", \
78 __FILE__, __FUNCTION__, __LINE__); \
79 fprintf(stderr, a, ## __VA_ARGS__);\
80 fprintf(stderr, "***************************************************************************\n"); \
85 #define WARN_ONCE(a, ...) {}
88 #include "r300_vertprog.h"
89 #include "r300_fragprog.h"
91 static __inline__
uint32_t r300PackFloat32(float fl
)
102 /************ DMA BUFFERS **************/
104 /* Need refcounting on dma buffers:
106 struct r300_dma_buffer
{
107 int refcount
; /* the number of retained regions in buf */
113 #define GET_START(rvb) (r300GartOffsetFromVirtual(rmesa, (rvb)->address+(rvb)->start))
115 #define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
116 (rvb)->address - rmesa->dma.buf0_address + \
119 /* A retained region, eg vertices for indexed vertices.
121 struct r300_dma_region
{
122 struct r300_dma_buffer
*buf
;
123 char *address
; /* == buf->address */
124 int start
, end
, ptr
; /* offsets from start of buf */
126 int aos_offset
; /* address in GART memory */
127 int aos_stride
; /* distance between elements, in dwords */
128 int aos_size
; /* number of components (1-4) */
129 int aos_reg
; /* VAP register assignment */
133 /* Active dma region. Allocations for vertices and retained
134 * regions come from here. Also used for emitting random vertices,
135 * these may be flushed by calling flush_current();
137 struct r300_dma_region current
;
139 void (*flush
) (r300ContextPtr
);
141 char *buf0_address
; /* start of buf[0], for index calcs */
143 /* Number of "in-flight" DMA buffers, i.e. the number of buffers
144 * for which a DISCARD command is currently queued in the command buffer.
146 GLuint nr_released_bufs
;
149 /* Texture related */
151 typedef struct r300_tex_obj r300TexObj
, *r300TexObjPtr
;
153 /* Texture object in locally shared texture space.
155 struct r300_tex_obj
{
156 driTextureObject base
;
158 GLuint bufAddr
; /* Offset to start of locally
159 shared texture block */
161 GLuint dirty_state
; /* Flags (1 per texunit) for
162 whether or not this texobj
163 has dirty hardware state
164 (pp_*) that needs to be
168 drm_radeon_tex_image_t image
[6][RADEON_MAX_TEXTURE_LEVELS
];
169 /* Six, for the cube faces */
171 GLuint pitch
; /* this isn't sent to hardware just used in calculations */
172 /* hardware register values */
173 /* Note that R200 has 8 registers per texture and R300 only 7 */
177 GLuint size
; /* npot only */
179 GLuint offset
; /* Image location in the card's address space.
180 All cube faces follow. */
183 /* end hardware registers */
185 /* registers computed by r200 code - keep them here to
186 compare against what is actually written.
188 to be removed later.. */
189 GLuint pp_border_color
;
190 GLuint pp_cubic_faces
; /* cube face 1,2,3,4 log2 sizes */
193 GLboolean border_fallback
;
195 GLuint tile_bits
; /* hw texture tile bits used on this texture */
198 struct r300_texture_env_state
{
199 r300TexObjPtr texobj
;
204 /* The blit width for texture uploads
206 #define R300_BLIT_WIDTH_BYTES 1024
207 #define R300_MAX_TEXTURE_UNITS 8
209 struct r300_texture_state
{
210 struct r300_texture_env_state unit
[R300_MAX_TEXTURE_UNITS
];
211 int tc_count
; /* number of incoming texture coordinates from VAP */
215 * A block of hardware state.
217 * When check returns non-zero, the returned number of dwords must be
218 * copied verbatim into the command buffer in order to update a state atom
221 struct r300_state_atom
{
222 struct r300_state_atom
*next
, *prev
;
223 const char *name
; /* for debug */
224 int cmd_size
; /* maximum size in dwords */
225 GLuint idx
; /* index in an array (e.g. textures) */
229 int (*check
) (r300ContextPtr
, struct r300_state_atom
* atom
);
232 #define R300_VPT_CMD_0 0
233 #define R300_VPT_XSCALE 1
234 #define R300_VPT_XOFFSET 2
235 #define R300_VPT_YSCALE 3
236 #define R300_VPT_YOFFSET 4
237 #define R300_VPT_ZSCALE 5
238 #define R300_VPT_ZOFFSET 6
239 #define R300_VPT_CMDSIZE 7
241 #define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
242 #define R300_VIR_CNTL_0 1
243 #define R300_VIR_CNTL_1 2
244 #define R300_VIR_CNTL_2 3
245 #define R300_VIR_CNTL_3 4
246 #define R300_VIR_CNTL_4 5
247 #define R300_VIR_CNTL_5 6
248 #define R300_VIR_CNTL_6 7
249 #define R300_VIR_CNTL_7 8
250 #define R300_VIR_CMDSIZE 9
252 #define R300_VIC_CMD_0 0
253 #define R300_VIC_CNTL_0 1
254 #define R300_VIC_CNTL_1 2
255 #define R300_VIC_CMDSIZE 3
257 #define R300_VOF_CMD_0 0
258 #define R300_VOF_CNTL_0 1
259 #define R300_VOF_CNTL_1 2
260 #define R300_VOF_CMDSIZE 3
262 #define R300_PVS_CMD_0 0
263 #define R300_PVS_CNTL_1 1
264 #define R300_PVS_CNTL_2 2
265 #define R300_PVS_CNTL_3 3
266 #define R300_PVS_CMDSIZE 4
268 #define R300_GB_MISC_CMD_0 0
269 #define R300_GB_MISC_MSPOS_0 1
270 #define R300_GB_MISC_MSPOS_1 2
271 #define R300_GB_MISC_TILE_CONFIG 3
272 #define R300_GB_MISC_SELECT 4
273 #define R300_GB_MISC_AA_CONFIG 5
274 #define R300_GB_MISC_CMDSIZE 6
276 #define R300_TXE_CMD_0 0
277 #define R300_TXE_ENABLE 1
278 #define R300_TXE_CMDSIZE 2
280 #define R300_PS_CMD_0 0
281 #define R300_PS_POINTSIZE 1
282 #define R300_PS_CMDSIZE 2
284 #define R300_ZBS_CMD_0 0
285 #define R300_ZBS_T_FACTOR 1
286 #define R300_ZBS_T_CONSTANT 2
287 #define R300_ZBS_W_FACTOR 3
288 #define R300_ZBS_W_CONSTANT 4
289 #define R300_ZBS_CMDSIZE 5
291 #define R300_CUL_CMD_0 0
292 #define R300_CUL_CULL 1
293 #define R300_CUL_CMDSIZE 2
295 #define R300_RC_CMD_0 0
296 #define R300_RC_CNTL_0 1
297 #define R300_RC_CNTL_1 2
298 #define R300_RC_CMDSIZE 3
300 #define R300_RI_CMD_0 0
301 #define R300_RI_INTERP_0 1
302 #define R300_RI_INTERP_1 2
303 #define R300_RI_INTERP_2 3
304 #define R300_RI_INTERP_3 4
305 #define R300_RI_INTERP_4 5
306 #define R300_RI_INTERP_5 6
307 #define R300_RI_INTERP_6 7
308 #define R300_RI_INTERP_7 8
309 #define R300_RI_CMDSIZE 9
311 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
312 #define R300_RR_ROUTE_0 1
313 #define R300_RR_ROUTE_1 2
314 #define R300_RR_ROUTE_2 3
315 #define R300_RR_ROUTE_3 4
316 #define R300_RR_ROUTE_4 5
317 #define R300_RR_ROUTE_5 6
318 #define R300_RR_ROUTE_6 7
319 #define R300_RR_ROUTE_7 8
320 #define R300_RR_CMDSIZE 9
322 #define R300_FP_CMD_0 0
323 #define R300_FP_CNTL0 1
324 #define R300_FP_CNTL1 2
325 #define R300_FP_CNTL2 3
326 #define R300_FP_CMD_1 4
327 #define R300_FP_NODE0 5
328 #define R300_FP_NODE1 6
329 #define R300_FP_NODE2 7
330 #define R300_FP_NODE3 8
331 #define R300_FP_CMDSIZE 9
333 #define R300_FPT_CMD_0 0
334 #define R300_FPT_INSTR_0 1
335 #define R300_FPT_CMDSIZE 65
337 #define R300_FPI_CMD_0 0
338 #define R300_FPI_INSTR_0 1
339 #define R300_FPI_CMDSIZE 65
341 #define R300_FPP_CMD_0 0
342 #define R300_FPP_PARAM_0 1
343 #define R300_FPP_CMDSIZE (32*4+1)
345 #define R300_FOGS_CMD_0 0
346 #define R300_FOGS_STATE 1
347 #define R300_FOGS_CMDSIZE 2
349 #define R300_FOGC_CMD_0 0
350 #define R300_FOGC_R 1
351 #define R300_FOGC_G 2
352 #define R300_FOGC_B 3
353 #define R300_FOGC_CMDSIZE 4
355 #define R300_FOGP_CMD_0 0
356 #define R300_FOGP_SCALE 1
357 #define R300_FOGP_START 2
358 #define R300_FOGP_CMDSIZE 3
360 #define R300_AT_CMD_0 0
361 #define R300_AT_ALPHA_TEST 1
362 #define R300_AT_UNKNOWN 2
363 #define R300_AT_CMDSIZE 3
365 #define R300_BLD_CMD_0 0
366 #define R300_BLD_CBLEND 1
367 #define R300_BLD_ABLEND 2
368 #define R300_BLD_CMDSIZE 3
370 #define R300_CMK_CMD_0 0
371 #define R300_CMK_COLORMASK 1
372 #define R300_CMK_CMDSIZE 2
374 #define R300_CB_CMD_0 0
375 #define R300_CB_OFFSET 1
376 #define R300_CB_CMD_1 2
377 #define R300_CB_PITCH 3
378 #define R300_CB_CMDSIZE 4
380 #define R300_ZS_CMD_0 0
381 #define R300_ZS_CNTL_0 1
382 #define R300_ZS_CNTL_1 2
383 #define R300_ZS_CNTL_2 3
384 #define R300_ZS_CMDSIZE 4
386 #define R300_ZB_CMD_0 0
387 #define R300_ZB_OFFSET 1
388 #define R300_ZB_PITCH 2
389 #define R300_ZB_CMDSIZE 3
391 #define R300_VPI_CMD_0 0
392 #define R300_VPI_INSTR_0 1
393 #define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
395 #define R300_VPP_CMD_0 0
396 #define R300_VPP_PARAM_0 1
397 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
399 #define R300_VPS_CMD_0 0
400 #define R300_VPS_ZERO_0 1
401 #define R300_VPS_ZERO_1 2
402 #define R300_VPS_POINTSIZE 3
403 #define R300_VPS_ZERO_3 4
404 #define R300_VPS_CMDSIZE 5
406 /* the layout is common for all fields inside tex */
407 #define R300_TEX_CMD_0 0
408 #define R300_TEX_VALUE_0 1
409 /* We don't really use this, instead specify mtu+1 dynamically
410 #define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
414 * Cache for hardware register state.
416 struct r300_hw_state
{
417 struct r300_state_atom atomlist
;
421 int max_state_size
; /* in dwords */
423 struct r300_state_atom vpt
; /* viewport (1D98) */
424 struct r300_state_atom vap_cntl
;
425 struct r300_state_atom vof
; /* VAP output format register 0x2090 */
426 struct r300_state_atom vte
; /* (20B0) */
427 struct r300_state_atom unk2134
; /* (2134) */
428 struct r300_state_atom vap_cntl_status
;
429 struct r300_state_atom vir
[2]; /* vap input route (2150/21E0) */
430 struct r300_state_atom vic
; /* vap input control (2180) */
431 struct r300_state_atom unk21DC
; /* (21DC) */
432 struct r300_state_atom unk221C
; /* (221C) */
433 struct r300_state_atom unk2220
; /* (2220) */
434 struct r300_state_atom unk2288
; /* (2288) */
435 struct r300_state_atom pvs
; /* pvs_cntl (22D0) */
436 struct r300_state_atom gb_enable
; /* (4008) */
437 struct r300_state_atom gb_misc
; /* Multisampling position shifts ? (4010) */
438 struct r300_state_atom unk4200
; /* (4200) */
439 struct r300_state_atom unk4214
; /* (4214) */
440 struct r300_state_atom ps
; /* pointsize (421C) */
441 struct r300_state_atom unk4230
; /* (4230) */
442 struct r300_state_atom lcntl
; /* line control */
443 struct r300_state_atom unk4260
; /* (4260) */
444 struct r300_state_atom shade
;
445 struct r300_state_atom polygon_mode
;
446 struct r300_state_atom fogp
; /* fog parameters (4294) */
447 struct r300_state_atom unk429C
; /* (429C) */
448 struct r300_state_atom zbias_cntl
;
449 struct r300_state_atom zbs
; /* zbias (42A4) */
450 struct r300_state_atom occlusion_cntl
;
451 struct r300_state_atom cul
; /* cull cntl (42B8) */
452 struct r300_state_atom unk42C0
; /* (42C0) */
453 struct r300_state_atom rc
; /* rs control (4300) */
454 struct r300_state_atom ri
; /* rs interpolators (4310) */
455 struct r300_state_atom rr
; /* rs route (4330) */
456 struct r300_state_atom unk43A4
; /* (43A4) */
457 struct r300_state_atom unk43E8
; /* (43E8) */
458 struct r300_state_atom fp
; /* fragment program cntl + nodes (4600) */
459 struct r300_state_atom fpt
; /* texi - (4620) */
460 struct r300_state_atom unk46A4
; /* (46A4) */
461 struct r300_state_atom fpi
[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
462 struct r300_state_atom fogs
; /* fog state (4BC0) */
463 struct r300_state_atom fogc
; /* fog color (4BC8) */
464 struct r300_state_atom at
; /* alpha test (4BD4) */
465 struct r300_state_atom unk4BD8
; /* (4BD8) */
466 struct r300_state_atom fpp
; /* 0x4C00 and following */
467 struct r300_state_atom unk4E00
; /* (4E00) */
468 struct r300_state_atom bld
; /* blending (4E04) */
469 struct r300_state_atom cmk
; /* colormask (4E0C) */
470 struct r300_state_atom blend_color
; /* constant blend color */
471 struct r300_state_atom cb
; /* colorbuffer (4E28) */
472 struct r300_state_atom unk4E50
; /* (4E50) */
473 struct r300_state_atom unk4E88
; /* (4E88) */
474 struct r300_state_atom unk4EA0
; /* (4E88) I saw it only written on RV350 hardware.. */
475 struct r300_state_atom zs
; /* zstencil control (4F00) */
476 struct r300_state_atom zstencil_format
;
477 struct r300_state_atom zb
; /* z buffer (4F20) */
478 struct r300_state_atom unk4F28
; /* (4F28) */
479 struct r300_state_atom unk4F30
; /* (4F30) */
480 struct r300_state_atom unk4F44
; /* (4F44) */
481 struct r300_state_atom unk4F54
; /* (4F54) */
483 struct r300_state_atom vpi
; /* vp instructions */
484 struct r300_state_atom vpp
; /* vp parameters */
485 struct r300_state_atom vps
; /* vertex point size (?) */
486 /* 8 texture units */
487 /* the state is grouped by function and not by
488 texture unit. This makes single unit updates
489 really awkward - we are much better off
490 updating the whole thing at once */
492 struct r300_state_atom filter
;
493 struct r300_state_atom filter_1
;
494 struct r300_state_atom size
;
495 struct r300_state_atom format
;
496 struct r300_state_atom pitch
;
497 struct r300_state_atom offset
;
498 struct r300_state_atom chroma_key
;
499 struct r300_state_atom border_color
;
501 struct r300_state_atom txe
; /* tex enable (4104) */
505 * This structure holds the command buffer while it is being constructed.
507 * The first batch of commands in the buffer is always the state that needs
508 * to be re-emitted when the context is lost. This batch can be skipped
512 int size
; /* DWORDs allocated for buffer */
514 int count_used
; /* DWORDs filled so far */
515 int count_reemit
; /* size of re-emission batch */
522 struct r300_depthbuffer_state
{
526 struct r300_stencilbuffer_state
{
528 GLboolean hw_stencil
;
532 /* Vertex shader state */
534 /* Perhaps more if we store programs in vmem? */
535 /* drm_r300_cmd_header_t->vpu->count is unsigned char */
536 #define VSF_MAX_FRAGMENT_LENGTH (255*4)
538 /* Can be tested with colormat currently. */
539 #define VSF_MAX_FRAGMENT_TEMPS (14)
541 #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
542 #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
544 struct r300_vertex_shader_fragment
{
547 GLuint d
[VSF_MAX_FRAGMENT_LENGTH
];
548 float f
[VSF_MAX_FRAGMENT_LENGTH
];
549 VERTEX_SHADER_INSTRUCTION i
[VSF_MAX_FRAGMENT_LENGTH
/ 4];
553 #define VSF_DEST_PROGRAM 0x0
554 #define VSF_DEST_MATRIX0 0x200
555 #define VSF_DEST_MATRIX1 0x204
556 #define VSF_DEST_MATRIX2 0x208
557 #define VSF_DEST_VECTOR0 0x20c
558 #define VSF_DEST_VECTOR1 0x20d
559 #define VSF_DEST_UNKNOWN1 0x400
560 #define VSF_DEST_UNKNOWN2 0x406
562 struct r300_vertex_shader_state
{
563 struct r300_vertex_shader_fragment program
;
565 struct r300_vertex_shader_fragment unknown1
;
566 struct r300_vertex_shader_fragment unknown2
;
569 int unknown_ptr1
; /* pointer within program space */
575 int unknown_ptr2
; /* pointer within program space */
576 int unknown_ptr3
; /* pointer within program space */
579 extern int hw_tcl_on
;
581 //#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
582 #define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
584 /* Should but doesnt work */
585 //#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
587 /* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
588 * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
591 struct r300_vertex_program_key
{
593 GLuint OutputsWritten
;
596 struct r300_vertex_program
{
597 struct r300_vertex_program
*next
;
598 struct r300_vertex_program_key key
;
601 struct r300_vertex_shader_fragment program
;
604 int num_temporaries
; /* Number of temp vars used by program */
606 int inputs
[VERT_ATTRIB_MAX
];
607 int outputs
[VERT_RESULT_MAX
];
613 struct r300_vertex_program_cont
{
614 struct gl_vertex_program mesa_program
; /* Must be first */
615 struct r300_vertex_shader_fragment params
;
616 struct r300_vertex_program
*progs
;
619 #define PFS_MAX_ALU_INST 64
620 #define PFS_MAX_TEX_INST 64
621 #define PFS_MAX_TEX_INDIRECT 4
622 #define PFS_NUM_TEMP_REGS 32
623 #define PFS_NUM_CONST_REGS 16
625 /* Mapping Mesa registers to R300 temporaries */
627 int reg
; /* Assigned hw temp */
628 unsigned int refcount
; /* Number of uses by mesa program */
632 * Describe the current lifetime information for an R300 temporary
634 struct reg_lifetime
{
635 /* Index of the first slot where this register is free in the sense
636 that it can be used as a new destination register.
637 This is -1 if the register has been assigned to a Mesa register
638 and the last access to the register has not yet been emitted */
641 /* Index of the first slot where this register is currently reserved.
642 This is used to stop e.g. a scalar operation from being moved
643 before the allocation time of a register that was first allocated
644 for a vector operation. */
647 /* Index of the first slot in which the register can be used as a
648 source without losing the value that is written by the last
649 emitted instruction that writes to the register */
653 /* Index to the slot where the register was last read.
654 This is also the first slot in which the register may be written again */
660 * Store usage information about an ALU instruction slot during the
661 * compilation of a fragment program.
663 #define SLOT_SRC_VECTOR (1<<0)
664 #define SLOT_SRC_SCALAR (1<<3)
665 #define SLOT_SRC_BOTH (SLOT_SRC_VECTOR | SLOT_SRC_SCALAR)
666 #define SLOT_OP_VECTOR (1<<16)
667 #define SLOT_OP_SCALAR (1<<17)
668 #define SLOT_OP_BOTH (SLOT_OP_VECTOR | SLOT_OP_SCALAR)
670 struct r300_pfs_compile_slot
{
671 /* Bitmask indicating which parts of the slot are used, using SLOT_ constants
675 /* Selected sources */
681 * Store information during compilation of fragment programs.
683 struct r300_pfs_compile_state
{
684 int nrslots
; /* number of ALU slots used so far */
686 /* Track which (parts of) slots are already filled with instructions */
687 struct r300_pfs_compile_slot slot
[PFS_MAX_ALU_INST
];
689 /* Track the validity of R300 temporaries */
690 struct reg_lifetime hwtemps
[PFS_NUM_TEMP_REGS
];
692 /* Used to map Mesa's inputs/temps onto hardware temps */
694 struct reg_acc temps
[PFS_NUM_TEMP_REGS
];
695 struct reg_acc inputs
[32]; /* don't actually need 32... */
697 /* Track usage of hardware temps, for register allocation,
698 * indirection detection, etc. */
704 * Store everything about a fragment program that is needed
705 * to render with that program.
707 struct r300_fragment_program
{
708 struct gl_fragment_program mesa_program
;
711 GLboolean translated
;
713 struct r300_pfs_compile_state
*cs
;
717 GLuint inst
[PFS_MAX_TEX_INST
];
726 } inst
[PFS_MAX_ALU_INST
];
737 int first_node_has_tex
;
744 /* Hardware constants.
745 * Contains a pointer to the value. The destination of the pointer
746 * is supposed to be updated when GL state changes.
747 * Typically, this is either a pointer into
748 * gl_program_parameter_list::ParameterValues, or a pointer to a
749 * global constant (e.g. for sin/cos-approximation)
751 const GLfloat
*constant
[PFS_NUM_CONST_REGS
];
759 #define R300_MAX_AOS_ARRAYS 16
761 #define AOS_FORMAT_USHORT 0
762 #define AOS_FORMAT_FLOAT 1
763 #define AOS_FORMAT_UBYTE 2
764 #define AOS_FORMAT_FLOAT_COLOR 3
777 struct radeon_vertex_buffer
{
781 int elt_min
, elt_max
; /* debug */
783 struct dt AttribPtr
[VERT_ATTRIB_MAX
];
785 const struct _mesa_prim
*Primitive
;
786 GLuint PrimitiveCount
;
792 struct r300_aos_rec
{
794 int element_size
; /* in dwords */
795 int stride
; /* distance between elements, in dwords */
799 int ncomponents
; /* number of components - between 1 and 4, inclusive */
801 int reg
; /* which register they are assigned to. */
806 struct r300_depthbuffer_state depth
;
807 struct r300_texture_state texture
;
808 int sw_tcl_inputs
[VERT_ATTRIB_MAX
];
809 struct r300_vertex_shader_state vertex_shader
;
810 struct r300_pfs_compile_state pfs_compile
;
811 struct r300_dma_region aos
[R300_MAX_AOS_ARRAYS
];
813 struct radeon_vertex_buffer VB
;
816 struct r300_dma_region elt_dma
;
818 DECLARE_RENDERINPUTS(render_inputs_bitset
); /* actual render inputs that R300 was configured for.
819 They are the same as tnl->render_inputs for fixed pipeline */
822 int transform_offset
; /* Transform matrix offset, -1 if none */
823 } vap_param
; /* vertex processor parameter allocation - tells where to write parameters */
825 struct r300_stencilbuffer_state stencil
;
829 #define R300_FALLBACK_NONE 0
830 #define R300_FALLBACK_TCL 1
831 #define R300_FALLBACK_RAST 2
834 * R300 context structure.
836 struct r300_context
{
837 struct radeon_context radeon
; /* parent class, must be first */
839 struct r300_hw_state hw
;
840 struct r300_cmdbuf cmdbuf
;
841 struct r300_state state
;
842 struct gl_vertex_program
*curr_vp
;
843 struct r300_vertex_program
*selected_vp
;
848 GLboolean save_on_next_unlock
;
851 /* Texture object bookkeeping
854 driTexHeap
*texture_heaps
[RADEON_NR_TEX_HEAPS
];
855 driTextureObject swapped
;
857 float initialMaxAnisotropy
;
859 /* Clientdata textures;
861 GLuint prefer_gart_client_texturing
;
864 struct radeon_memory_manager
*rmm
;
865 GLvector4f dummy_attrib
[_TNL_ATTRIB_MAX
];
866 GLvector4f
*temp_attrib
[_TNL_ATTRIB_MAX
];
869 GLboolean texmicrotile
;
870 GLboolean span_dlocking
;
871 GLboolean disable_lowimpact_fallback
;
874 struct r300_buffer_object
{
875 struct gl_buffer_object mesa_obj
;
879 #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
881 static __inline GLuint
r300PackColor(GLuint cpp
,
882 GLubyte r
, GLubyte g
, GLubyte b
, GLubyte a
)
886 return PACK_COLOR_565(r
, g
, b
);
888 return PACK_COLOR_8888(r
, g
, b
, a
);
893 extern void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
);
894 extern GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
895 __DRIcontextPrivate
* driContextPriv
,
896 void *sharedContextPrivate
);
898 extern int r300NumVerts(r300ContextPtr rmesa
, int num_verts
, int prim
);
900 extern void r300SelectVertexShader(r300ContextPtr r300
);
901 extern void r300InitShaderFuncs(struct dd_function_table
*functions
);
902 extern int r300VertexProgUpdateParams(GLcontext
* ctx
,
903 struct r300_vertex_program_cont
*vp
,
905 extern int r300Fallback(GLcontext
* ctx
);
907 extern GLboolean
r300RunRender(GLcontext
* ctx
,
908 struct tnl_pipeline_stage
*stage
);
910 #define RADEON_D_CAPTURE 0
911 #define RADEON_D_PLAYBACK 1
912 #define RADEON_D_PLAYBACK_RAW 2
915 #endif /* __R300_CONTEXT_H__ */