2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
34 * \author Nicolai Haehnle <prefect_@gmx.net>
37 #ifndef __R300_CONTEXT_H__
38 #define __R300_CONTEXT_H__
41 #include "radeon_drm.h"
43 #include "radeon_common.h"
45 #include "main/mtypes.h"
46 #include "shader/prog_instruction.h"
49 typedef struct r300_context r300ContextRec
;
50 typedef struct r300_context
*r300ContextPtr
;
53 /* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
54 I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
55 with other compilers ... GLUE!
57 #define WARN_ONCE(a, ...) { \
58 static int warn##__LINE__=1; \
60 fprintf(stderr, "*********************************WARN_ONCE*********************************\n"); \
61 fprintf(stderr, "File %s function %s line %d\n", \
62 __FILE__, __FUNCTION__, __LINE__); \
63 fprintf(stderr, a, ## __VA_ARGS__);\
64 fprintf(stderr, "***************************************************************************\n"); \
69 #include "r300_vertprog.h"
72 /* The blit width for texture uploads
74 #define R300_BLIT_WIDTH_BYTES 1024
75 #define R300_MAX_TEXTURE_UNITS 8
79 #define R300_VPT_CMD_0 0
80 #define R300_VPT_XSCALE 1
81 #define R300_VPT_XOFFSET 2
82 #define R300_VPT_YSCALE 3
83 #define R300_VPT_YOFFSET 4
84 #define R300_VPT_ZSCALE 5
85 #define R300_VPT_ZOFFSET 6
86 #define R300_VPT_CMDSIZE 7
88 #define R300_VIR_CMD_0 0 /* vir is variable size (at least 1) */
89 #define R300_VIR_CNTL_0 1
90 #define R300_VIR_CNTL_1 2
91 #define R300_VIR_CNTL_2 3
92 #define R300_VIR_CNTL_3 4
93 #define R300_VIR_CNTL_4 5
94 #define R300_VIR_CNTL_5 6
95 #define R300_VIR_CNTL_6 7
96 #define R300_VIR_CNTL_7 8
97 #define R300_VIR_CMDSIZE 9
99 #define R300_VIC_CMD_0 0
100 #define R300_VIC_CNTL_0 1
101 #define R300_VIC_CNTL_1 2
102 #define R300_VIC_CMDSIZE 3
104 #define R300_VOF_CMD_0 0
105 #define R300_VOF_CNTL_0 1
106 #define R300_VOF_CNTL_1 2
107 #define R300_VOF_CMDSIZE 3
109 #define R300_PVS_CMD_0 0
110 #define R300_PVS_CNTL_1 1
111 #define R300_PVS_CNTL_2 2
112 #define R300_PVS_CNTL_3 3
113 #define R300_PVS_CMDSIZE 4
115 #define R300_GB_MISC_CMD_0 0
116 #define R300_GB_MISC_MSPOS_0 1
117 #define R300_GB_MISC_MSPOS_1 2
118 #define R300_GB_MISC_TILE_CONFIG 3
119 #define R300_GB_MISC_CMDSIZE 4
120 #define R300_GB_MISC2_CMD_0 0
121 #define R300_GB_MISC2_SELECT 1
122 #define R300_GB_MISC2_AA_CONFIG 2
123 #define R300_GB_MISC2_CMDSIZE 3
125 #define R300_TXE_CMD_0 0
126 #define R300_TXE_ENABLE 1
127 #define R300_TXE_CMDSIZE 2
129 #define R300_PS_CMD_0 0
130 #define R300_PS_POINTSIZE 1
131 #define R300_PS_CMDSIZE 2
133 #define R300_ZBS_CMD_0 0
134 #define R300_ZBS_T_FACTOR 1
135 #define R300_ZBS_T_CONSTANT 2
136 #define R300_ZBS_W_FACTOR 3
137 #define R300_ZBS_W_CONSTANT 4
138 #define R300_ZBS_CMDSIZE 5
140 #define R300_CUL_CMD_0 0
141 #define R300_CUL_CULL 1
142 #define R300_CUL_CMDSIZE 2
144 #define R300_RC_CMD_0 0
145 #define R300_RC_CNTL_0 1
146 #define R300_RC_CNTL_1 2
147 #define R300_RC_CMDSIZE 3
149 #define R300_RI_CMD_0 0
150 #define R300_RI_INTERP_0 1
151 #define R300_RI_INTERP_1 2
152 #define R300_RI_INTERP_2 3
153 #define R300_RI_INTERP_3 4
154 #define R300_RI_INTERP_4 5
155 #define R300_RI_INTERP_5 6
156 #define R300_RI_INTERP_6 7
157 #define R300_RI_INTERP_7 8
158 #define R300_RI_CMDSIZE 9
160 #define R500_RI_CMDSIZE 17
162 #define R300_RR_CMD_0 0 /* rr is variable size (at least 1) */
163 #define R300_RR_INST_0 1
164 #define R300_RR_INST_1 2
165 #define R300_RR_INST_2 3
166 #define R300_RR_INST_3 4
167 #define R300_RR_INST_4 5
168 #define R300_RR_INST_5 6
169 #define R300_RR_INST_6 7
170 #define R300_RR_INST_7 8
171 #define R300_RR_CMDSIZE 9
173 #define R300_FP_CMD_0 0
174 #define R300_FP_CNTL0 1
175 #define R300_FP_CNTL1 2
176 #define R300_FP_CNTL2 3
177 #define R300_FP_CMD_1 4
178 #define R300_FP_NODE0 5
179 #define R300_FP_NODE1 6
180 #define R300_FP_NODE2 7
181 #define R300_FP_NODE3 8
182 #define R300_FP_CMDSIZE 9
184 #define R500_FP_CMD_0 0
185 #define R500_FP_CNTL 1
186 #define R500_FP_PIXSIZE 2
187 #define R500_FP_CMD_1 3
188 #define R500_FP_CODE_ADDR 4
189 #define R500_FP_CODE_RANGE 5
190 #define R500_FP_CODE_OFFSET 6
191 #define R500_FP_CMD_2 7
192 #define R500_FP_FC_CNTL 8
193 #define R500_FP_CMDSIZE 9
195 #define R300_FPT_CMD_0 0
196 #define R300_FPT_INSTR_0 1
197 #define R300_FPT_CMDSIZE 65
199 #define R300_FPI_CMD_0 0
200 #define R300_FPI_INSTR_0 1
201 #define R300_FPI_CMDSIZE 65
202 /* R500 has space for 512 instructions - 6 dwords per instruction */
203 #define R500_FPI_CMDSIZE (512*6+1)
205 #define R300_FPP_CMD_0 0
206 #define R300_FPP_PARAM_0 1
207 #define R300_FPP_CMDSIZE (32*4+1)
208 /* R500 has spcae for 256 constants - 4 dwords per constant */
209 #define R500_FPP_CMDSIZE (256*4+1)
211 #define R300_FOGS_CMD_0 0
212 #define R300_FOGS_STATE 1
213 #define R300_FOGS_CMDSIZE 2
215 #define R300_FOGC_CMD_0 0
216 #define R300_FOGC_R 1
217 #define R300_FOGC_G 2
218 #define R300_FOGC_B 3
219 #define R300_FOGC_CMDSIZE 4
221 #define R300_FOGP_CMD_0 0
222 #define R300_FOGP_SCALE 1
223 #define R300_FOGP_START 2
224 #define R300_FOGP_CMDSIZE 3
226 #define R300_AT_CMD_0 0
227 #define R300_AT_ALPHA_TEST 1
228 #define R300_AT_UNKNOWN 2
229 #define R300_AT_CMDSIZE 3
231 #define R300_BLD_CMD_0 0
232 #define R300_BLD_CBLEND 1
233 #define R300_BLD_ABLEND 2
234 #define R300_BLD_CMDSIZE 3
236 #define R300_CMK_CMD_0 0
237 #define R300_CMK_COLORMASK 1
238 #define R300_CMK_CMDSIZE 2
240 #define R300_CB_CMD_0 0
241 #define R300_CB_OFFSET 1
242 #define R300_CB_CMD_1 2
243 #define R300_CB_PITCH 3
244 #define R300_CB_CMDSIZE 4
246 #define R300_ZS_CMD_0 0
247 #define R300_ZS_CNTL_0 1
248 #define R300_ZS_CNTL_1 2
249 #define R300_ZS_CNTL_2 3
250 #define R300_ZS_CMDSIZE 4
252 #define R300_ZB_CMD_0 0
253 #define R300_ZB_OFFSET 1
254 #define R300_ZB_PITCH 2
255 #define R300_ZB_CMDSIZE 3
257 #define R300_VAP_CNTL_FLUSH 0
258 #define R300_VAP_CNTL_FLUSH_1 1
259 #define R300_VAP_CNTL_CMD 2
260 #define R300_VAP_CNTL_INSTR 3
261 #define R300_VAP_CNTL_SIZE 4
263 #define R300_VPI_CMD_0 0
264 #define R300_VPI_INSTR_0 1
265 #define R300_VPI_CMDSIZE 1025 /* 256 16 byte instructions */
267 #define R300_VPP_CMD_0 0
268 #define R300_VPP_PARAM_0 1
269 #define R300_VPP_CMDSIZE 1025 /* 256 4-component parameters */
271 #define R300_VPUCP_CMD_0 0
272 #define R300_VPUCP_X 1
273 #define R300_VPUCP_Y 2
274 #define R300_VPUCP_Z 3
275 #define R300_VPUCP_W 4
276 #define R300_VPUCP_CMDSIZE 5 /* 256 4-component parameters */
278 #define R300_VPS_CMD_0 0
279 #define R300_VPS_ZERO_0 1
280 #define R300_VPS_ZERO_1 2
281 #define R300_VPS_POINTSIZE 3
282 #define R300_VPS_ZERO_3 4
283 #define R300_VPS_CMDSIZE 5
285 /* the layout is common for all fields inside tex */
286 #define R300_TEX_CMD_0 0
287 #define R300_TEX_VALUE_0 1
288 /* We don't really use this, instead specify mtu+1 dynamically
289 #define R300_TEX_CMDSIZE (MAX_TEXTURE_UNITS+1)
293 * Cache for hardware register state.
295 struct r300_hw_state
{
296 struct radeon_state_atom vpt
; /* viewport (1D98) */
297 struct radeon_state_atom vap_cntl
;
298 struct radeon_state_atom vap_index_offset
; /* 0x208c r5xx only */
299 struct radeon_state_atom vof
; /* VAP output format register 0x2090 */
300 struct radeon_state_atom vte
; /* (20B0) */
301 struct radeon_state_atom vap_vf_max_vtx_indx
; /* Maximum Vertex Indx Clamp (2134) */
302 struct radeon_state_atom vap_cntl_status
;
303 struct radeon_state_atom vir
[2]; /* vap input route (2150/21E0) */
304 struct radeon_state_atom vic
; /* vap input control (2180) */
305 struct radeon_state_atom vap_psc_sgn_norm_cntl
; /* Programmable Stream Control Signed Normalize Control (21DC) */
306 struct radeon_state_atom vap_clip_cntl
;
307 struct radeon_state_atom vap_clip
;
308 struct radeon_state_atom vap_pvs_vtx_timeout_reg
; /* Vertex timeout register (2288) */
309 struct radeon_state_atom pvs
; /* pvs_cntl (22D0) */
310 struct radeon_state_atom gb_enable
; /* (4008) */
311 struct radeon_state_atom gb_misc
; /* Multisampling position shifts ? (4010) */
312 struct radeon_state_atom gb_misc2
; /* Multisampling position shifts ? (4010) */
313 struct radeon_state_atom ga_point_s0
; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
314 struct radeon_state_atom ga_triangle_stipple
; /* (4214) */
315 struct radeon_state_atom ps
; /* pointsize (421C) */
316 struct radeon_state_atom ga_point_minmax
; /* (4230) */
317 struct radeon_state_atom lcntl
; /* line control */
318 struct radeon_state_atom ga_line_stipple
; /* (4260) */
319 struct radeon_state_atom shade
;
320 struct radeon_state_atom shade2
;
321 struct radeon_state_atom polygon_mode
;
322 struct radeon_state_atom fogp
; /* fog parameters (4294) */
323 struct radeon_state_atom ga_soft_reset
; /* (429C) */
324 struct radeon_state_atom zbias_cntl
;
325 struct radeon_state_atom zbs
; /* zbias (42A4) */
326 struct radeon_state_atom occlusion_cntl
;
327 struct radeon_state_atom cul
; /* cull cntl (42B8) */
328 struct radeon_state_atom su_depth_scale
; /* (42C0) */
329 struct radeon_state_atom rc
; /* rs control (4300) */
330 struct radeon_state_atom ri
; /* rs interpolators (4310) */
331 struct radeon_state_atom rr
; /* rs route (4330) */
332 struct radeon_state_atom sc_hyperz
; /* (43A4) */
333 struct radeon_state_atom sc_screendoor
; /* (43E8) */
334 struct radeon_state_atom fp
; /* fragment program cntl + nodes (4600) */
335 struct radeon_state_atom fpt
; /* texi - (4620) */
336 struct radeon_state_atom us_out_fmt
; /* (46A4) */
337 struct radeon_state_atom r500fp
; /* r500 fp instructions */
338 struct radeon_state_atom r500fp_const
; /* r500 fp constants */
339 struct radeon_state_atom fpi
[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
340 struct radeon_state_atom fogs
; /* fog state (4BC0) */
341 struct radeon_state_atom fogc
; /* fog color (4BC8) */
342 struct radeon_state_atom at
; /* alpha test (4BD4) */
343 struct radeon_state_atom fg_depth_src
; /* (4BD8) */
344 struct radeon_state_atom fpp
; /* 0x4C00 and following */
345 struct radeon_state_atom rb3d_cctl
; /* (4E00) */
346 struct radeon_state_atom bld
; /* blending (4E04) */
347 struct radeon_state_atom cmk
; /* colormask (4E0C) */
348 struct radeon_state_atom blend_color
; /* constant blend color */
349 struct radeon_state_atom rop
; /* ropcntl */
350 struct radeon_state_atom cb
; /* colorbuffer (4E28) */
351 struct radeon_state_atom rb3d_dither_ctl
; /* (4E50) */
352 struct radeon_state_atom rb3d_aaresolve_ctl
; /* (4E88) */
353 struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold
; /* (4E88) I saw it only written on RV350 hardware.. */
354 struct radeon_state_atom zs
; /* zstencil control (4F00) */
355 struct radeon_state_atom zstencil_format
;
356 struct radeon_state_atom zb
; /* z buffer (4F20) */
357 struct radeon_state_atom zb_depthclearvalue
; /* (4F28) */
358 struct radeon_state_atom zb_zmask
; /* (4F30) */
359 struct radeon_state_atom zb_hiz_offset
; /* (4F44) */
360 struct radeon_state_atom zb_hiz_pitch
; /* (4F54) */
362 struct radeon_state_atom vpi
; /* vp instructions */
363 struct radeon_state_atom vpp
; /* vp parameters */
364 struct radeon_state_atom vps
; /* vertex point size (?) */
365 struct radeon_state_atom vpucp
[6]; /* vp user clip plane - 6 */
366 /* 8 texture units */
367 /* the state is grouped by function and not by
368 texture unit. This makes single unit updates
369 really awkward - we are much better off
370 updating the whole thing at once */
372 struct radeon_state_atom filter
;
373 struct radeon_state_atom filter_1
;
374 struct radeon_state_atom size
;
375 struct radeon_state_atom format
;
376 struct radeon_state_atom pitch
;
377 struct radeon_state_atom offset
;
378 struct radeon_state_atom chroma_key
;
379 struct radeon_state_atom border_color
;
381 struct radeon_state_atom txe
; /* tex enable (4104) */
383 radeonTexObj
*textures
[R300_MAX_TEXTURE_UNITS
];
390 /* Vertex shader state */
392 /* Perhaps more if we store programs in vmem? */
393 /* drm_r300_cmd_header_t->vpu->count is unsigned char */
394 #define VSF_MAX_FRAGMENT_LENGTH (255*4)
396 /* Can be tested with colormat currently. */
397 #define VSF_MAX_FRAGMENT_TEMPS (14)
399 #define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
400 #define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
402 #define COLOR_IS_RGBA
403 #define TAG(x) r300##x
404 #include "tnl_dd/t_dd_vertex.h"
407 struct r300_vertex_program
{
408 struct gl_vertex_program
*Base
;
409 struct r300_vertex_program
*next
;
411 struct r300_vertex_program_key
{
417 struct r300_vertex_shader_hw_code
{
420 GLuint d
[VSF_MAX_FRAGMENT_LENGTH
];
421 float f
[VSF_MAX_FRAGMENT_LENGTH
];
425 GLboolean translated
;
429 int num_temporaries
; /* Number of temp vars used by program */
430 int inputs
[VERT_ATTRIB_MAX
];
431 int outputs
[VERT_RESULT_MAX
];
434 struct r300_vertex_program_cont
{
435 /* This is the unmodified vertex program mesa provided us with.
436 * We need to keep it unchanged because we may need to create another
437 * hw specific vertex program based on this.
439 struct gl_vertex_program mesa_program
;
440 /* This is the list of hw specific vertex programs derived from mesa_program */
441 struct r300_vertex_program
*progs
;
444 #define R300_PFS_MAX_ALU_INST 64
445 #define R300_PFS_MAX_TEX_INST 32
446 #define R300_PFS_MAX_TEX_INDIRECT 4
447 #define R300_PFS_NUM_TEMP_REGS 32
448 #define R300_PFS_NUM_CONST_REGS 32
450 #define R500_PFS_MAX_INST 512
451 #define R500_PFS_NUM_TEMP_REGS 128
452 #define R500_PFS_NUM_CONST_REGS 256
454 struct r300_pfs_compile_state
;
455 struct r500_pfs_compile_state
;
458 * Stores state that influences the compilation of a fragment program.
460 struct r300_fragment_program_external_state
{
463 * If the sampler is used as a shadow sampler,
468 * depending on the depth texture mode.
470 GLuint depth_texture_mode
: 2;
473 * If the sampler is used as a shadow sampler,
474 * this field is (texture_compare_func - GL_NEVER).
475 * [e.g. if compare function is GL_LEQUAL, this field is 3]
477 * Otherwise, this field is 0.
479 GLuint texture_compare_func
: 3;
484 struct r300_fragment_program_node
{
485 int tex_offset
; /**< first tex instruction */
486 int tex_end
; /**< last tex instruction, relative to tex_offset */
487 int alu_offset
; /**< first ALU instruction */
488 int alu_end
; /**< last ALU instruction, relative to alu_offset */
493 * Stores an R300 fragment program in its compiled-to-hardware form.
495 struct r300_fragment_program_code
{
497 int length
; /**< total # of texture instructions used */
498 GLuint inst
[R300_PFS_MAX_TEX_INST
];
502 int length
; /**< total # of ALU instructions used */
508 } inst
[R300_PFS_MAX_ALU_INST
];
511 struct r300_fragment_program_node node
[4];
513 int first_node_has_tex
;
516 * Remember which program register a given hardware constant
519 struct prog_src_register constant
[R300_PFS_NUM_CONST_REGS
];
526 struct r500_fragment_program_code
{
534 } inst
[R500_PFS_MAX_INST
];
540 * Remember which program register a given hardware constant
543 struct prog_src_register constant
[R500_PFS_NUM_CONST_REGS
];
550 * Store everything about a fragment program that is needed
551 * to render with that program.
553 struct r300_fragment_program
{
554 struct gl_program
*Base
;
556 GLboolean translated
;
559 struct r300_fragment_program_external_state state
;
560 union rX00_fragment_program_code
{
561 struct r300_fragment_program_code r300
;
562 struct r500_fragment_program_code r500
;
565 GLboolean writes_depth
;
568 struct r300_fragment_program
*next
;
570 /* attribute that we are sending the WPOS in */
571 gl_frag_attrib wpos_attr
;
572 /* attribute that we are sending the fog coordinate in */
573 gl_frag_attrib fog_attr
;
576 struct r300_fragment_program_cont
{
577 /* This is the unmodified fragment program mesa provided us with.
578 * We need to keep it unchanged because we may need to create another
579 * hw specific fragment program based on this.
581 struct gl_fragment_program Base
;
582 /* This is the list of hw specific fragment programs derived from Base */
583 struct r300_fragment_program
*progs
;
586 struct r300_fragment_program_compiler
{
588 struct r300_fragment_program
*fp
;
589 union rX00_fragment_program_code
*code
;
590 struct gl_program
*program
;
593 #define R300_MAX_AOS_ARRAYS 16
598 struct r300_swtcl_info
{
600 * Offset of the 4UB color data within a hardware (swtcl) vertex.
605 * Offset of the 3UB specular color data within a hardware (swtcl) vertex.
611 void (* SetupRSUnit
)(GLcontext
*ctx
);
612 void (* SetupFragmentShaderTextures
)(GLcontext
*ctx
, int *tmu_mappings
);
613 GLboolean (* BuildFragmentProgramHwCode
)(struct r300_fragment_program_compiler
*compiler
);
614 void (* FragmentProgramDump
)(union rX00_fragment_program_code
*code
);
615 void (* SetupPixelShader
)(GLcontext
*ctx
);
618 struct r300_vertex_buffer
{
619 struct vertex_attribute
{
623 GLboolean free_needed
;
626 GLubyte size
; /* number of components */
629 uint32_t data_type
:4;
632 uint32_t normalize
:1;
634 uint32_t write_mask
:4;
635 } attribs
[VERT_ATTRIB_MAX
];
640 struct r300_index_buffer
{
643 GLboolean free_needed
;
648 * \brief R300 context structure.
650 struct r300_context
{
651 struct radeon_context radeon
; /* parent class, must be first */
653 struct r300_vtable vtbl
;
655 struct r300_hw_state hw
;
657 struct r300_vertex_program
*selected_vp
;
658 struct r300_fragment_program
*selected_fp
;
662 GLvector4f dummy_attrib
[_TNL_ATTRIB_MAX
];
663 GLvector4f
*temp_attrib
[_TNL_ATTRIB_MAX
];
665 struct r300_options
{
666 uint32_t conformance_mode
:1;
667 uint32_t hw_tcl_enabled
:1;
668 uint32_t s3tc_force_enabled
:1;
669 uint32_t s3tc_force_disabled
:1;
670 uint32_t stencil_two_side_disabled
:1;
673 struct r300_swtcl_info swtcl
;
674 struct r300_vertex_buffer vbuf
;
675 struct r300_index_buffer ind_buf
;
676 GLboolean vap_flush_needed
;
680 DECLARE_RENDERINPUTS(render_inputs_bitset
);
683 #define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
685 extern void r300DestroyContext(__DRIcontextPrivate
* driContextPriv
);
686 extern GLboolean
r300CreateContext(const __GLcontextModes
* glVisual
,
687 __DRIcontextPrivate
* driContextPriv
,
688 void *sharedContextPrivate
);
690 extern void r300InitShaderFuncs(struct dd_function_table
*functions
);
692 extern void r300InitShaderFunctions(r300ContextPtr r300
);
694 extern void r300InitDraw(GLcontext
*ctx
);
696 #define r300PackFloat32 radeonPackFloat32
697 #define r300PackFloat24 radeonPackFloat24
699 #endif /* __R300_CONTEXT_H__ */