r300: fixup space checks since VBO code
[mesa.git] / src / mesa / drivers / dri / r300 / r300_draw.c
1 /**************************************************************************
2 *
3 * Copyright 2009 Maciej Cencora
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 **************************************************************************/
26
27 #include <stdlib.h>
28
29 #include "main/glheader.h"
30 #include "main/context.h"
31 #include "main/state.h"
32 #include "main/api_validate.h"
33 #include "main/enums.h"
34
35 #include "r300_reg.h"
36 #include "r300_context.h"
37 #include "r300_emit.h"
38 #include "r300_render.h"
39 #include "r300_state.h"
40 #include "r300_tex.h"
41
42 #include "radeon_buffer_objects.h"
43
44 #include "tnl/tnl.h"
45 #include "tnl/t_vp_build.h"
46 #include "vbo/vbo_context.h"
47 #include "swrast/swrast.h"
48 #include "swrast_setup/swrast_setup.h"
49
50
51 static int getTypeSize(GLenum type)
52 {
53 switch (type) {
54 case GL_DOUBLE:
55 return sizeof(GLdouble);
56 case GL_FLOAT:
57 return sizeof(GLfloat);
58 case GL_INT:
59 return sizeof(GLint);
60 case GL_UNSIGNED_INT:
61 return sizeof(GLuint);
62 case GL_SHORT:
63 return sizeof(GLshort);
64 case GL_UNSIGNED_SHORT:
65 return sizeof(GLushort);
66 case GL_BYTE:
67 return sizeof(GLbyte);
68 case GL_UNSIGNED_BYTE:
69 return sizeof(GLubyte);
70 default:
71 assert(0);
72 return 0;
73 }
74 }
75
76 static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
77 {
78 r300ContextPtr r300 = R300_CONTEXT(ctx);
79 GLvoid *src_ptr;
80 GLuint *out;
81 int i;
82 GLboolean mapped_named_bo = GL_FALSE;
83
84 if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
85 ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
86 mapped_named_bo = GL_TRUE;
87 assert(mesa_ind_buf->obj->Pointer != NULL);
88 }
89 src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
90
91 if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
92 GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
93 GLubyte *in = (GLubyte *)src_ptr;
94
95 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
96
97 assert(r300->ind_buf.bo->ptr != NULL);
98 out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
99
100 for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
101 *out++ = in[i] | in[i + 1] << 16;
102 }
103
104 if (i < mesa_ind_buf->count) {
105 *out++ = in[i];
106 }
107
108 #if MESA_BIG_ENDIAN
109 } else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
110 GLushort *in = (GLushort *)src_ptr;
111 size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1);
112
113 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offet, size, 4);
114
115 assert(r300->ind_buf.bo->ptr != NULL)
116 out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
117
118 for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
119 *out++ = in[i] | in[i + 1] << 16;
120 }
121
122 if (i < mesa_ind_buf->count) {
123 *out++ = in[i];
124 }
125 #endif
126 }
127
128 r300->ind_buf.is_32bit = GL_FALSE;
129 r300->ind_buf.count = mesa_ind_buf->count;
130
131 if (mapped_named_bo) {
132 ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
133 }
134 }
135
136
137 static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf)
138 {
139 r300ContextPtr r300 = R300_CONTEXT(ctx);
140
141 if (!mesa_ind_buf) {
142 r300->ind_buf.bo = NULL;
143 return;
144 }
145
146 #if MESA_BIG_ENDIAN
147 if (mesa_ind_buf->type == GL_UNSIGNED_INT) {
148 #else
149 if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) {
150 #endif
151 const GLvoid *src_ptr;
152 GLvoid *dst_ptr;
153 GLboolean mapped_named_bo = GL_FALSE;
154
155 if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
156 ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
157 assert(mesa_ind_buf->obj->Pointer != NULL);
158 mapped_named_bo = GL_TRUE;
159 }
160
161 src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
162
163 const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type);
164
165 radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
166
167 assert(r300->ind_buf.bo->ptr != NULL);
168 dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
169 _mesa_memcpy(dst_ptr, src_ptr, size);
170
171 r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
172 r300->ind_buf.count = mesa_ind_buf->count;
173
174 if (mapped_named_bo) {
175 ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj);
176 }
177 } else {
178 r300FixupIndexBuffer(ctx, mesa_ind_buf);
179 }
180 }
181
182 #define CONVERT( TYPE, MACRO ) do { \
183 GLuint i, j, sz; \
184 sz = input->Size; \
185 if (input->Normalized) { \
186 for (i = 0; i < count; i++) { \
187 const TYPE *in = (TYPE *)src_ptr; \
188 for (j = 0; j < sz; j++) { \
189 *dst_ptr++ = MACRO(*in); \
190 in++; \
191 } \
192 src_ptr += stride; \
193 } \
194 } else { \
195 for (i = 0; i < count; i++) { \
196 const TYPE *in = (TYPE *)src_ptr; \
197 for (j = 0; j < sz; j++) { \
198 *dst_ptr++ = (GLfloat)(*in); \
199 in++; \
200 } \
201 src_ptr += stride; \
202 } \
203 } \
204 } while (0)
205
206 /**
207 * Convert attribute data type to float
208 * If the attribute uses named buffer object replace the bo with newly allocated bo
209 */
210 static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_array *input, struct vertex_attribute *attr)
211 {
212 r300ContextPtr r300 = R300_CONTEXT(ctx);
213 const GLvoid *src_ptr;
214 GLboolean mapped_named_bo = GL_FALSE;
215 GLfloat *dst_ptr;
216 GLuint stride;
217
218 stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
219
220 /* Convert value for first element only */
221 if (input->StrideB == 0)
222 count = 1;
223
224 if (input->BufferObj->Name) {
225 if (!input->BufferObj->Pointer) {
226 ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
227 mapped_named_bo = GL_TRUE;
228 }
229
230 src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
231 } else {
232 src_ptr = input->Ptr;
233 }
234
235 radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
236 dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
237
238 if (RADEON_DEBUG & DEBUG_FALLBACKS) {
239 fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
240 fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
241 }
242
243 assert(src_ptr != NULL);
244
245 switch (input->Type) {
246 case GL_DOUBLE:
247 CONVERT(GLdouble, (GLfloat));
248 break;
249 case GL_UNSIGNED_INT:
250 CONVERT(GLuint, UINT_TO_FLOAT);
251 break;
252 case GL_INT:
253 CONVERT(GLint, INT_TO_FLOAT);
254 break;
255 case GL_UNSIGNED_SHORT:
256 CONVERT(GLushort, USHORT_TO_FLOAT);
257 break;
258 case GL_SHORT:
259 CONVERT(GLshort, SHORT_TO_FLOAT);
260 break;
261 case GL_UNSIGNED_BYTE:
262 assert(input->Format != GL_BGRA);
263 CONVERT(GLubyte, UBYTE_TO_FLOAT);
264 break;
265 case GL_BYTE:
266 CONVERT(GLbyte, BYTE_TO_FLOAT);
267 break;
268 default:
269 assert(0);
270 break;
271 }
272
273 if (mapped_named_bo) {
274 ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
275 }
276 }
277
278 static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *input, int count, struct vertex_attribute *attr)
279 {
280 r300ContextPtr r300 = R300_CONTEXT(ctx);
281 const int dst_stride = (input->StrideB + 3) & ~3;
282 const int size = getTypeSize(input->Type) * input->Size * count;
283 GLboolean mapped_named_bo = GL_FALSE;
284
285 radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
286
287 if (!input->BufferObj->Pointer) {
288 ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
289 mapped_named_bo = GL_TRUE;
290 }
291
292 {
293 GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
294 GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
295 int i;
296
297 for (i = 0; i < count; ++i) {
298 _mesa_memcpy(dst_ptr, src_ptr, input->StrideB);
299 src_ptr += input->StrideB;
300 dst_ptr += dst_stride;
301 }
302 }
303
304 if (mapped_named_bo) {
305 ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
306 }
307
308 attr->stride = dst_stride;
309 }
310
311 static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input)
312 {
313 r300ContextPtr r300 = R300_CONTEXT(ctx);
314 struct r300_vertex_buffer *vbuf = &r300->vbuf;
315 struct vertex_attribute r300_attr;
316 GLenum type;
317 GLuint stride;
318
319 stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
320
321 if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
322 #if MESA_BIG_ENDIAN
323 getTypeSize(input->Type) != 4 ||
324 #endif
325 stride < 4) {
326
327 type = GL_FLOAT;
328
329 r300ConvertAttrib(ctx, count, input, &r300_attr);
330 if (input->StrideB == 0) {
331 r300_attr.stride = 0;
332 } else {
333 r300_attr.stride = sizeof(GLfloat) * input->Size;
334 }
335 r300_attr.dwords = input->Size;
336 r300_attr.is_named_bo = GL_FALSE;
337 } else {
338 type = input->Type;
339 r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
340 if (input->BufferObj->Name) {
341 if (stride % 4 != 0) {
342 assert(((int) input->Ptr) % input->StrideB == 0);
343 r300AlignDataToDword(ctx, input, count, &r300_attr);
344 r300_attr.is_named_bo = GL_FALSE;
345 } else {
346 r300_attr.stride = input->StrideB;
347 r300_attr.bo_offset = (GLuint) input->Ptr;
348 r300_attr.bo = get_radeon_buffer_object(input->BufferObj)->bo;
349 r300_attr.is_named_bo = GL_TRUE;
350 }
351 } else {
352 int size;
353 uint32_t *dst;
354
355 if (input->StrideB == 0) {
356 size = getTypeSize(input->Type) * input->Size;
357 count = 1;
358 r300_attr.stride = 0;
359 } else {
360 size = getTypeSize(input->Type) * input->Size * count;
361 r300_attr.stride = (getTypeSize(type) * input->Size + 3) & ~3;
362 }
363
364 radeonAllocDmaRegion(&r300->radeon, &r300_attr.bo, &r300_attr.bo_offset, size, 32);
365 assert(r300_attr.bo->ptr != NULL);
366 dst = (uint32_t *)ADD_POINTERS(r300_attr.bo->ptr, r300_attr.bo_offset);
367 switch (r300_attr.dwords) {
368 case 1: radeonEmitVec4(dst, input->Ptr, input->StrideB, count); break;
369 case 2: radeonEmitVec8(dst, input->Ptr, input->StrideB, count); break;
370 case 3: radeonEmitVec12(dst, input->Ptr, input->StrideB, count); break;
371 case 4: radeonEmitVec16(dst, input->Ptr, input->StrideB, count); break;
372 default: assert(0); break;
373 }
374
375 r300_attr.is_named_bo = GL_FALSE;
376 }
377 }
378
379 r300_attr.size = input->Size;
380 r300_attr.element = attr;
381 r300_attr.dst_loc = vbuf->num_attribs;
382
383 switch (type) {
384 case GL_FLOAT:
385 switch (input->Size) {
386 case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
387 case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
388 case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
389 case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
390 }
391 r300_attr._signed = 0;
392 r300_attr.normalize = 0;
393 break;
394 case GL_SHORT:
395 r300_attr._signed = 1;
396 r300_attr.normalize = input->Normalized;
397 switch (input->Size) {
398 case 1:
399 case 2:
400 r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
401 break;
402 case 3:
403 case 4:
404 r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
405 break;
406 }
407 break;
408 case GL_BYTE:
409 r300_attr._signed = 1;
410 r300_attr.normalize = input->Normalized;
411 r300_attr.data_type = R300_DATA_TYPE_BYTE;
412 break;
413 case GL_UNSIGNED_SHORT:
414 r300_attr._signed = 0;
415 r300_attr.normalize = input->Normalized;
416 switch (input->Size) {
417 case 1:
418 case 2:
419 r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
420 break;
421 case 3:
422 case 4:
423 r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
424 break;
425 }
426 break;
427 case GL_UNSIGNED_BYTE:
428 r300_attr._signed = 0;
429 r300_attr.normalize = input->Normalized;
430 if (input->Format == GL_BGRA)
431 r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
432 else
433 r300_attr.data_type = R300_DATA_TYPE_BYTE;
434 break;
435
436 default:
437 case GL_DOUBLE:
438 case GL_INT:
439 case GL_UNSIGNED_INT:
440 assert(0);
441 break;
442 }
443
444 switch (input->Size) {
445 case 4:
446 r300_attr.swizzle = SWIZZLE_XYZW;
447 break;
448 case 3:
449 r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
450 break;
451 case 2:
452 r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
453 break;
454 case 1:
455 r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
456 break;
457 }
458
459 r300_attr.write_mask = MASK_XYZW;
460
461 vbuf->attribs[vbuf->num_attribs] = r300_attr;
462 ++vbuf->num_attribs;
463 }
464
465 static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count)
466 {
467 r300ContextPtr r300 = R300_CONTEXT(ctx);
468 struct r300_vertex_buffer *vbuf = &r300->vbuf;
469 int ret;
470 {
471 int i, tmp;
472
473 tmp = r300->selected_vp->code.InputsRead;
474 i = 0;
475 vbuf->num_attribs = 0;
476 while (tmp) {
477 /* find first enabled bit */
478 while (!(tmp & 1)) {
479 tmp >>= 1;
480 ++i;
481 }
482
483 r300TranslateAttrib(ctx, i, count, arrays[i]);
484
485 tmp >>= 1;
486 ++i;
487 }
488 }
489
490 r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
491 if (r300->fallback)
492 return;
493
494 {
495 int i;
496
497 for (i = 0; i < vbuf->num_attribs; i++) {
498 struct radeon_aos *aos = &r300->radeon.tcl.aos[i];
499
500 aos->count = vbuf->attribs[i].stride == 0 ? 1 : count;
501 aos->stride = vbuf->attribs[i].stride / sizeof(float);
502 aos->offset = vbuf->attribs[i].bo_offset;
503 aos->components = vbuf->attribs[i].dwords;
504 aos->bo = vbuf->attribs[i].bo;
505
506 if (vbuf->attribs[i].is_named_bo) {
507 radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, r300->vbuf.attribs[i].bo, RADEON_GEM_DOMAIN_GTT, 0);
508 }
509 }
510
511 r300->radeon.tcl.aos_count = vbuf->num_attribs;
512 ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, r300->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
513 if (ret)
514 r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, GL_TRUE);
515 }
516 }
517
518 static void r300FreeData(GLcontext *ctx)
519 {
520 /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo
521 * to prevent double unref in radeonReleaseArrays
522 * called during context destroy
523 */
524 r300ContextPtr r300 = R300_CONTEXT(ctx);
525 {
526 int i;
527
528 for (i = 0; i < r300->vbuf.num_attribs; i++) {
529 if (!r300->vbuf.attribs[i].is_named_bo) {
530 radeon_bo_unref(r300->vbuf.attribs[i].bo);
531 }
532 r300->radeon.tcl.aos[i].bo = NULL;
533 }
534 }
535
536 {
537 if (r300->ind_buf.bo != NULL) {
538 radeon_bo_unref(r300->ind_buf.bo);
539 }
540 }
541 }
542
543 static GLboolean r300TryDrawPrims(GLcontext *ctx,
544 const struct gl_client_array *arrays[],
545 const struct _mesa_prim *prim,
546 GLuint nr_prims,
547 const struct _mesa_index_buffer *ib,
548 GLuint min_index,
549 GLuint max_index )
550 {
551 struct r300_context *r300 = R300_CONTEXT(ctx);
552 GLuint i;
553
554 if (ctx->NewState)
555 _mesa_update_state( ctx );
556
557 if (r300->options.hw_tcl_enabled)
558 _tnl_UpdateFixedFunctionProgram(ctx);
559
560 r300UpdateShaders(r300);
561
562 r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
563
564 /* ensure we have the cmd buf space in advance to cover
565 * the state + DMA AOS pointers */
566 rcommonEnsureCmdBufSpace(&r300->radeon,
567 r300->radeon.hw.max_state_size + (60*sizeof(int)),
568 __FUNCTION__);
569
570 r300SetupIndexBuffer(ctx, ib);
571
572 r300SetVertexFormat(ctx, arrays, max_index + 1);
573
574 if (r300->fallback)
575 return GL_FALSE;
576
577 r300SetupVAP(ctx, r300->selected_vp->code.InputsRead, r300->selected_vp->code.OutputsWritten);
578
579 r300UpdateShaderStates(r300);
580
581 r300EmitCacheFlush(r300);
582 radeonEmitState(&r300->radeon);
583
584 for (i = 0; i < nr_prims; ++i) {
585 r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
586 }
587
588 r300EmitCacheFlush(r300);
589
590 r300FreeData(ctx);
591
592 return GL_TRUE;
593 }
594
595 static void r300DrawPrims(GLcontext *ctx,
596 const struct gl_client_array *arrays[],
597 const struct _mesa_prim *prim,
598 GLuint nr_prims,
599 const struct _mesa_index_buffer *ib,
600 GLboolean index_bounds_valid,
601 GLuint min_index,
602 GLuint max_index)
603 {
604 GLboolean retval;
605
606 /* This check should get folded into just the places that
607 * min/max index are really needed.
608 */
609 if (!index_bounds_valid) {
610 vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index);
611 }
612
613 if (min_index) {
614 vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
615 return;
616 }
617
618 /* Make an attempt at drawing */
619 retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
620
621 /* If failed run tnl pipeline - it should take care of fallbacks */
622 if (!retval)
623 _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
624 }
625
626 void r300InitDraw(GLcontext *ctx)
627 {
628 struct vbo_context *vbo = vbo_context(ctx);
629
630 vbo->draw_prims = r300DrawPrims;
631 }