2 Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
4 The Weather Channel (TM) funded Tungsten Graphics to develop the
5 initial release of the Radeon 8500 driver under the XFree86 license.
6 This notice must be preserved.
8 Permission is hereby granted, free of charge, to any person obtaining
9 a copy of this software and associated documentation files (the
10 "Software"), to deal in the Software without restriction, including
11 without limitation the rights to use, copy, modify, merge, publish,
12 distribute, sublicense, and/or sell copies of the Software, and to
13 permit persons to whom the Software is furnished to do so, subject to
14 the following conditions:
16 The above copyright notice and this permission notice (including the
17 next paragraph) shall be included in all copies or substantial
18 portions of the Software.
20 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
21 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
22 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
23 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
24 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
25 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
26 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
33 * \author Keith Whitwell <keith@tungstengraphics.com>
43 #include "swrast_setup/swrast_setup.h"
44 #include "math/m_translate.h"
46 #include "tnl/t_context.h"
48 #include "r300_context.h"
49 #include "radeon_ioctl.h"
50 #include "r300_state.h"
51 #include "r300_emit.h"
52 #include "r300_ioctl.h"
58 #if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
59 SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
60 SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
61 SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
62 SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
63 SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
64 #error Cannot change these!
67 #define DEBUG_ALL DEBUG_VERTS
69 #if defined(USE_X86_ASM)
70 #define COPY_DWORDS( dst, src, nr ) \
73 __asm__ __volatile__( "rep ; movsl" \
74 : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
80 #define COPY_DWORDS( dst, src, nr ) \
83 for ( j = 0 ; j < nr ; j++ ) \
84 dst[j] = ((int *)src)[j]; \
89 static void r300EmitVec4(GLcontext
* ctx
,
90 struct r300_dma_region
*rvb
,
91 GLvoid
* data
, int stride
, int count
)
94 int *out
= (int *)(rvb
->address
+ rvb
->start
);
96 if (RADEON_DEBUG
& DEBUG_VERTS
)
97 fprintf(stderr
, "%s count %d stride %d\n",
98 __FUNCTION__
, count
, stride
);
101 COPY_DWORDS(out
, data
, count
);
103 for (i
= 0; i
< count
; i
++) {
104 out
[0] = *(int *)data
;
110 static void r300EmitVec8(GLcontext
* ctx
,
111 struct r300_dma_region
*rvb
,
112 GLvoid
* data
, int stride
, int count
)
115 int *out
= (int *)(rvb
->address
+ rvb
->start
);
117 if (RADEON_DEBUG
& DEBUG_VERTS
)
118 fprintf(stderr
, "%s count %d stride %d\n",
119 __FUNCTION__
, count
, stride
);
122 COPY_DWORDS(out
, data
, count
* 2);
124 for (i
= 0; i
< count
; i
++) {
125 out
[0] = *(int *)data
;
126 out
[1] = *(int *)(data
+ 4);
132 static void r300EmitVec12(GLcontext
* ctx
,
133 struct r300_dma_region
*rvb
,
134 GLvoid
* data
, int stride
, int count
)
137 int *out
= (int *)(rvb
->address
+ rvb
->start
);
139 if (RADEON_DEBUG
& DEBUG_VERTS
)
140 fprintf(stderr
, "%s count %d stride %d out %p data %p\n",
141 __FUNCTION__
, count
, stride
, (void *)out
, (void *)data
);
144 COPY_DWORDS(out
, data
, count
* 3);
146 for (i
= 0; i
< count
; i
++) {
147 out
[0] = *(int *)data
;
148 out
[1] = *(int *)(data
+ 4);
149 out
[2] = *(int *)(data
+ 8);
155 static void r300EmitVec16(GLcontext
* ctx
,
156 struct r300_dma_region
*rvb
,
157 GLvoid
* data
, int stride
, int count
)
160 int *out
= (int *)(rvb
->address
+ rvb
->start
);
162 if (RADEON_DEBUG
& DEBUG_VERTS
)
163 fprintf(stderr
, "%s count %d stride %d\n",
164 __FUNCTION__
, count
, stride
);
167 COPY_DWORDS(out
, data
, count
* 4);
169 for (i
= 0; i
< count
; i
++) {
170 out
[0] = *(int *)data
;
171 out
[1] = *(int *)(data
+ 4);
172 out
[2] = *(int *)(data
+ 8);
173 out
[3] = *(int *)(data
+ 12);
179 static void r300EmitVec(GLcontext
* ctx
,
180 struct r300_dma_region
*rvb
,
181 GLvoid
* data
, int size
, int stride
, int count
)
183 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
185 if (RADEON_DEBUG
& DEBUG_VERTS
)
186 fprintf(stderr
, "%s count %d size %d stride %d\n",
187 __FUNCTION__
, count
, size
, stride
);
189 /* Gets triggered when playing with future_hw_tcl_on ... */
193 r300AllocDmaRegion(rmesa
, rvb
, size
* 4, 4);
195 rvb
->aos_offset
= GET_START(rvb
);
198 r300AllocDmaRegion(rmesa
, rvb
, size
* count
* 4, 4); /* alignment? */
199 rvb
->aos_offset
= GET_START(rvb
);
200 rvb
->aos_stride
= size
;
207 r300EmitVec4(ctx
, rvb
, data
, stride
, count
);
210 r300EmitVec8(ctx
, rvb
, data
, stride
, count
);
213 r300EmitVec12(ctx
, rvb
, data
, stride
, count
);
216 r300EmitVec16(ctx
, rvb
, data
, stride
, count
);
226 /* TODO: explain this... */
227 #define R300_VIR0_AOS_SIZE_SHIFT 0
228 #define R300_VIR0_AOS_INPUT_SHIFT 8
229 #define R300_VIR0_AOS_STOP_SHIFT 13
230 #define R300_VIR0_AOS_TYPE_SHIFT 14
231 #define R300_VIR0_HIGH_SHIFT 16
233 // Pack 4 elemets in a 16 bit (aos_size first 8, input next 5, 1 stop bit(Whild gues), aos_type last 2);
234 static inline GLuint
t_vir_pack(GLvector4f
** dt
, int *inputs
, int i
)
237 dw
= (dt
[i
]->size
- 1) << R300_VIR0_AOS_SIZE_SHIFT
;
238 dw
|= inputs
[i
] << R300_VIR0_AOS_INPUT_SHIFT
;
239 //dw |= t_type(&dt[i]) << R300_VIR0_AOS_TYPE_SHIFT;
243 static GLuint
t_vir0(uint32_t * dst
, GLvector4f
** dt
, int *inputs
,
244 GLint
* tab
, GLuint nr
)
246 GLuint i
, dw
, dwInternel
;
248 for (i
= 0; i
+ 1 < nr
; i
+= 2) {
249 dw
= t_vir_pack(dt
, inputs
, tab
[i
]);
250 dwInternel
= t_vir_pack(dt
, inputs
, tab
[i
+ 1]);
251 dw
|= dwInternel
<< R300_VIR0_HIGH_SHIFT
;
256 (R300_VIR0_AOS_STOP_SHIFT
+ R300_VIR0_HIGH_SHIFT
));
258 dst
[i
>> 1] = dw
; // Is the same as i/2
262 dw
= t_vir_pack(dt
, inputs
, tab
[nr
- 1]);
263 dw
|= 1 << R300_VIR0_AOS_STOP_SHIFT
;
268 return (nr
+ 1) >> 1; // Is the same as (nr+1)/2
271 static GLuint
t_swizzle(int swizzle
[4])
273 return (swizzle
[0] << R300_INPUT_ROUTE_X_SHIFT
) |
274 (swizzle
[1] << R300_INPUT_ROUTE_Y_SHIFT
) |
275 (swizzle
[2] << R300_INPUT_ROUTE_Z_SHIFT
) |
276 (swizzle
[3] << R300_INPUT_ROUTE_W_SHIFT
);
279 static GLuint
t_vir1(uint32_t * dst
, int swizzle
[][4], GLuint nr
)
283 for (i
= 0; i
+ 1 < nr
; i
+= 2) {
284 dst
[i
>> 1] = t_swizzle(swizzle
[i
]) | R300_INPUT_ROUTE_ENABLE
;
286 (t_swizzle(swizzle
[i
+ 1]) | R300_INPUT_ROUTE_ENABLE
)
292 t_swizzle(swizzle
[nr
- 1]) | R300_INPUT_ROUTE_ENABLE
;
294 return (nr
+ 1) >> 1;
297 static GLuint
t_vic(GLcontext
* ctx
, GLuint InputsRead
)
299 r300ContextPtr r300
= R300_CONTEXT(ctx
);
302 if (InputsRead
& (1 << VERT_ATTRIB_POS
))
303 vic_1
|= R300_INPUT_CNTL_POS
;
305 if (InputsRead
& (1 << VERT_ATTRIB_NORMAL
))
306 vic_1
|= R300_INPUT_CNTL_NORMAL
;
308 if (InputsRead
& (1 << VERT_ATTRIB_COLOR0
))
309 vic_1
|= R300_INPUT_CNTL_COLOR
;
311 r300
->state
.texture
.tc_count
= 0;
312 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++)
313 if (InputsRead
& (1 << (VERT_ATTRIB_TEX0
+ i
))) {
314 r300
->state
.texture
.tc_count
++;
315 vic_1
|= R300_INPUT_CNTL_TC0
<< i
;
321 /* Emit vertex data to GART memory
322 * Route inputs to the vertex processor
323 * This function should never return R300_FALLBACK_TCL when using software tcl.
326 int r300EmitArrays(GLcontext
* ctx
)
328 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
329 r300ContextPtr r300
= rmesa
;
330 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
331 struct vertex_buffer
*vb
= &tnl
->vb
;
333 GLuint count
= vb
->Count
;
335 GLuint InputsRead
= 0, OutputsWritten
= 0;
337 int vir_inputs
[VERT_ATTRIB_MAX
];
338 GLint tab
[VERT_ATTRIB_MAX
];
339 int swizzle
[VERT_ATTRIB_MAX
][4];
342 struct r300_vertex_program
*prog
=
343 (struct r300_vertex_program
*)
344 CURRENT_VERTEX_SHADER(ctx
);
345 inputs
= prog
->inputs
;
346 InputsRead
= CURRENT_VERTEX_SHADER(ctx
)->key
.InputsRead
;
347 OutputsWritten
= CURRENT_VERTEX_SHADER(ctx
)->key
.OutputsWritten
;
349 DECLARE_RENDERINPUTS(inputs_bitset
);
350 inputs
= r300
->state
.sw_tcl_inputs
;
352 RENDERINPUTS_COPY(inputs_bitset
,
353 TNL_CONTEXT(ctx
)->render_inputs_bitset
);
355 assert(RENDERINPUTS_TEST(inputs_bitset
, _TNL_ATTRIB_POS
));
356 InputsRead
|= 1 << VERT_ATTRIB_POS
;
357 OutputsWritten
|= 1 << VERT_RESULT_HPOS
;
359 assert(RENDERINPUTS_TEST(inputs_bitset
, _TNL_ATTRIB_NORMAL
)
362 assert(RENDERINPUTS_TEST(inputs_bitset
, _TNL_ATTRIB_COLOR0
));
363 InputsRead
|= 1 << VERT_ATTRIB_COLOR0
;
364 OutputsWritten
|= 1 << VERT_RESULT_COL0
;
366 if (RENDERINPUTS_TEST(inputs_bitset
, _TNL_ATTRIB_COLOR1
)) {
367 InputsRead
|= 1 << VERT_ATTRIB_COLOR1
;
368 OutputsWritten
|= 1 << VERT_RESULT_COL1
;
371 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++)
372 if (RENDERINPUTS_TEST
373 (inputs_bitset
, _TNL_ATTRIB_TEX(i
))) {
374 InputsRead
|= 1 << (VERT_ATTRIB_TEX0
+ i
);
375 OutputsWritten
|= 1 << (VERT_RESULT_TEX0
+ i
);
378 for (i
= 0, nr
= 0; i
< VERT_ATTRIB_MAX
; i
++)
379 if (InputsRead
& (1 << i
))
385 (r300
->radeon
.radeonScreen
->
386 chip_flags
& RADEON_CHIPSET_TCL
)) {
387 /* Fixed, apply to vir0 only */
388 memcpy(vir_inputs
, inputs
,
389 VERT_ATTRIB_MAX
* sizeof(int));
392 if (InputsRead
& VERT_ATTRIB_POS
)
393 inputs
[VERT_ATTRIB_POS
] = 0;
395 if (InputsRead
& (1 << VERT_ATTRIB_COLOR0
))
396 inputs
[VERT_ATTRIB_COLOR0
] = 2;
398 if (InputsRead
& (1 << VERT_ATTRIB_COLOR1
))
399 inputs
[VERT_ATTRIB_COLOR1
] = 3;
401 for (i
= VERT_ATTRIB_TEX0
; i
<= VERT_ATTRIB_TEX7
; i
++)
402 if (InputsRead
& (1 << i
))
403 inputs
[i
] = 6 + (i
- VERT_ATTRIB_TEX0
);
406 RENDERINPUTS_COPY(rmesa
->state
.render_inputs_bitset
,
411 assert(OutputsWritten
);
413 for (i
= 0, nr
= 0; i
< VERT_ATTRIB_MAX
; i
++)
414 if (InputsRead
& (1 << i
))
417 if (nr
> R300_MAX_AOS_ARRAYS
)
418 return R300_FALLBACK_TCL
;
420 for (i
= 0; i
< nr
; i
++) {
422 int comp_size
, fix
, found
= 0;
424 swizzle
[i
][0] = SWIZZLE_ZERO
;
425 swizzle
[i
][1] = SWIZZLE_ZERO
;
426 swizzle
[i
][2] = SWIZZLE_ZERO
;
427 swizzle
[i
][3] = SWIZZLE_ONE
;
429 for (ci
= 0; ci
< vb
->AttribPtr
[tab
[i
]]->size
; ci
++)
432 if (r300IsGartMemory(rmesa
, vb
->AttribPtr
[tab
[i
]]->data
, 4)) {
433 if (vb
->AttribPtr
[tab
[i
]]->stride
% 4)
434 return R300_FALLBACK_TCL
;
436 rmesa
->state
.aos
[i
].address
=
437 (void *)(vb
->AttribPtr
[tab
[i
]]->data
);
438 rmesa
->state
.aos
[i
].start
= 0;
439 rmesa
->state
.aos
[i
].aos_offset
=
440 r300GartOffsetFromVirtual(rmesa
,
442 AttribPtr
[tab
[i
]]->data
);
443 rmesa
->state
.aos
[i
].aos_stride
=
444 vb
->AttribPtr
[tab
[i
]]->stride
/ 4;
446 rmesa
->state
.aos
[i
].aos_size
=
447 vb
->AttribPtr
[tab
[i
]]->size
;
449 r300EmitVec(ctx
, &rmesa
->state
.aos
[i
],
450 vb
->AttribPtr
[tab
[i
]]->data
,
451 vb
->AttribPtr
[tab
[i
]]->size
,
452 vb
->AttribPtr
[tab
[i
]]->stride
, count
);
455 rmesa
->state
.aos
[i
].aos_size
= vb
->AttribPtr
[tab
[i
]]->size
;
457 comp_size
= _mesa_sizeof_type(GL_FLOAT
);
459 for (fix
= 0; fix
<= 4 - vb
->AttribPtr
[tab
[i
]]->size
; fix
++) {
460 if ((rmesa
->state
.aos
[i
].aos_offset
-
461 comp_size
* fix
) % 4)
470 WARN_ONCE("Feeling lucky?\n");
473 rmesa
->state
.aos
[i
].aos_offset
-= comp_size
* fix
;
475 for (ci
= 0; ci
< vb
->AttribPtr
[tab
[i
]]->size
; ci
++)
476 swizzle
[i
][ci
] += fix
;
479 ("Cannot handle offset %x with stride %d, comp %d\n",
480 rmesa
->state
.aos
[i
].aos_offset
,
481 rmesa
->state
.aos
[i
].aos_stride
,
482 vb
->AttribPtr
[tab
[i
]]->size
);
483 return R300_FALLBACK_TCL
;
487 /* setup INPUT_ROUTE */
488 R300_STATECHANGE(r300
, vir
[0]);
489 ((drm_r300_cmd_header_t
*) r300
->hw
.vir
[0].cmd
)->packet0
.count
=
490 t_vir0(&r300
->hw
.vir
[0].cmd
[R300_VIR_CNTL_0
], vb
->AttribPtr
,
493 R300_STATECHANGE(r300
, vir
[1]);
494 ((drm_r300_cmd_header_t
*) r300
->hw
.vir
[1].cmd
)->packet0
.count
=
495 t_vir1(&r300
->hw
.vir
[1].cmd
[R300_VIR_CNTL_0
], swizzle
, nr
);
497 /* Set up input_cntl */
498 /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
499 R300_STATECHANGE(r300
, vic
);
500 r300
->hw
.vic
.cmd
[R300_VIC_CNTL_0
] = 0x5555; /* Hard coded value, no idea what it means */
501 r300
->hw
.vic
.cmd
[R300_VIC_CNTL_1
] = t_vic(ctx
, InputsRead
);
503 /* Stage 3: VAP output */
505 R300_STATECHANGE(r300
, vof
);
507 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] = 0;
508 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_1
] = 0;
510 if (OutputsWritten
& (1 << VERT_RESULT_HPOS
))
511 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] |=
512 R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
;
514 if (OutputsWritten
& (1 << VERT_RESULT_COL0
))
515 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] |=
516 R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT
;
518 if (OutputsWritten
& (1 << VERT_RESULT_COL1
))
519 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] |=
520 R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT
;
522 /*if(OutputsWritten & (1 << VERT_RESULT_BFC0))
523 r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
525 if(OutputsWritten & (1 << VERT_RESULT_BFC1))
526 r300->hw.vof.cmd[R300_VOF_CNTL_0] |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT; */
527 //if(OutputsWritten & (1 << VERT_RESULT_FOGC))
529 if (OutputsWritten
& (1 << VERT_RESULT_PSIZ
))
530 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] |=
531 R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT
;
533 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++)
534 if (OutputsWritten
& (1 << (VERT_RESULT_TEX0
+ i
)))
535 r300
->hw
.vof
.cmd
[R300_VOF_CNTL_1
] |= (4 << (3 * i
));
537 rmesa
->state
.aos_count
= nr
;
539 return R300_FALLBACK_NONE
;
543 void r300UseArrays(GLcontext
* ctx
)
545 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
548 if (rmesa
->state
.elt_dma
.buf
)
549 r300_mem_use(rmesa
, rmesa
->state
.elt_dma
.buf
->id
);
551 for (i
= 0; i
< rmesa
->state
.aos_count
; i
++) {
552 if (rmesa
->state
.aos
[i
].buf
)
553 r300_mem_use(rmesa
, rmesa
->state
.aos
[i
].buf
->id
);
558 void r300ReleaseArrays(GLcontext
* ctx
)
560 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
563 r300ReleaseDmaRegion(rmesa
, &rmesa
->state
.elt_dma
, __FUNCTION__
);
564 for (i
= 0; i
< rmesa
->state
.aos_count
; i
++) {
565 r300ReleaseDmaRegion(rmesa
, &rmesa
->state
.aos
[i
], __FUNCTION__
);