2 Copyright (C) The Weather Channel, Inc. 2002.
3 Copyright (C) 2004 Nicolai Haehnle.
6 The Weather Channel (TM) funded Tungsten Graphics to develop the
7 initial release of the Radeon 8500 driver under the XFree86 license.
8 This notice must be preserved.
10 Permission is hereby granted, free of charge, to any person obtaining
11 a copy of this software and associated documentation files (the
12 "Software"), to deal in the Software without restriction, including
13 without limitation the rights to use, copy, modify, merge, publish,
14 distribute, sublicense, and/or sell copies of the Software, and to
15 permit persons to whom the Software is furnished to do so, subject to
16 the following conditions:
18 The above copyright notice and this permission notice (including the
19 next paragraph) shall be included in all copies or substantial
20 portions of the Software.
22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 **************************************************************************/
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/state.h"
40 #include "main/imports.h"
41 #include "main/enums.h"
42 #include "main/macros.h"
43 #include "main/context.h"
45 #include "main/simple_list.h"
46 #include "main/api_arrayelt.h"
47 #include "main/texformat.h"
49 #include "swrast/swrast.h"
50 #include "swrast_setup/swrast_setup.h"
51 #include "shader/prog_parameter.h"
52 #include "shader/prog_statevars.h"
56 #include "r300_context.h"
57 #include "r300_ioctl.h"
58 #include "r300_state.h"
60 #include "r300_emit.h"
61 #include "r300_fragprog.h"
64 #include "drirenderbuffer.h"
66 extern int future_hw_tcl_on
;
67 extern void _tnl_UpdateFixedFunctionProgram(GLcontext
* ctx
);
69 static void r300BlendColor(GLcontext
* ctx
, const GLfloat cf
[4])
71 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
73 R300_STATECHANGE(rmesa
, blend_color
);
75 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
) {
76 GLuint r
= IROUND(cf
[0]*1023.0f
);
77 GLuint g
= IROUND(cf
[1]*1023.0f
);
78 GLuint b
= IROUND(cf
[2]*1023.0f
);
79 GLuint a
= IROUND(cf
[3]*1023.0f
);
81 rmesa
->hw
.blend_color
.cmd
[1] = r
| (a
<< 16);
82 rmesa
->hw
.blend_color
.cmd
[2] = b
| (g
<< 16);
85 CLAMPED_FLOAT_TO_UBYTE(color
[0], cf
[0]);
86 CLAMPED_FLOAT_TO_UBYTE(color
[1], cf
[1]);
87 CLAMPED_FLOAT_TO_UBYTE(color
[2], cf
[2]);
88 CLAMPED_FLOAT_TO_UBYTE(color
[3], cf
[3]);
90 rmesa
->hw
.blend_color
.cmd
[1] = PACK_COLOR_8888(color
[3], color
[0],
96 * Calculate the hardware blend factor setting. This same function is used
97 * for source and destination of both alpha and RGB.
100 * The hardware register value for the specified blend factor. This value
101 * will need to be shifted into the correct position for either source or
102 * destination factor.
105 * Since the two cases where source and destination are handled differently
106 * are essentially error cases, they should never happen. Determine if these
107 * cases can be removed.
109 static int blend_factor(GLenum factor
, GLboolean is_src
)
113 return R300_BLEND_GL_ZERO
;
116 return R300_BLEND_GL_ONE
;
119 return R300_BLEND_GL_DST_COLOR
;
121 case GL_ONE_MINUS_DST_COLOR
:
122 return R300_BLEND_GL_ONE_MINUS_DST_COLOR
;
125 return R300_BLEND_GL_SRC_COLOR
;
127 case GL_ONE_MINUS_SRC_COLOR
:
128 return R300_BLEND_GL_ONE_MINUS_SRC_COLOR
;
131 return R300_BLEND_GL_SRC_ALPHA
;
133 case GL_ONE_MINUS_SRC_ALPHA
:
134 return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA
;
137 return R300_BLEND_GL_DST_ALPHA
;
139 case GL_ONE_MINUS_DST_ALPHA
:
140 return R300_BLEND_GL_ONE_MINUS_DST_ALPHA
;
142 case GL_SRC_ALPHA_SATURATE
:
143 return (is_src
) ? R300_BLEND_GL_SRC_ALPHA_SATURATE
:
146 case GL_CONSTANT_COLOR
:
147 return R300_BLEND_GL_CONST_COLOR
;
149 case GL_ONE_MINUS_CONSTANT_COLOR
:
150 return R300_BLEND_GL_ONE_MINUS_CONST_COLOR
;
152 case GL_CONSTANT_ALPHA
:
153 return R300_BLEND_GL_CONST_ALPHA
;
155 case GL_ONE_MINUS_CONSTANT_ALPHA
:
156 return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA
;
159 fprintf(stderr
, "unknown blend factor %x\n", factor
);
160 return (is_src
) ? R300_BLEND_GL_ONE
: R300_BLEND_GL_ZERO
;
166 * Sets both the blend equation and the blend function.
167 * This is done in a single
168 * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
169 * change the interpretation of the blend function.
170 * Also, make sure that blend function and blend equation are set to their
171 * default value if color blending is not enabled, since at least blend
172 * equations GL_MIN and GL_FUNC_REVERSE_SUBTRACT will cause wrong results
173 * otherwise for unknown reasons.
176 /* helper function */
177 static void r300SetBlendCntl(r300ContextPtr r300
, int func
, int eqn
,
178 int cbits
, int funcA
, int eqnA
)
180 GLuint new_ablend
, new_cblend
;
184 "eqnA=%08x funcA=%08x eqn=%08x func=%08x cbits=%08x\n",
185 eqnA
, funcA
, eqn
, func
, cbits
);
187 new_ablend
= eqnA
| funcA
;
188 new_cblend
= eqn
| func
;
190 /* Some blend factor combinations don't seem to work when the
191 * BLEND_NO_SEPARATE bit is set.
193 * Especially problematic candidates are the ONE_MINUS_* flags,
194 * but I can't see a real pattern.
197 if (new_ablend
== new_cblend
) {
198 new_cblend
|= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0
;
203 if ((new_ablend
!= r300
->hw
.bld
.cmd
[R300_BLD_ABLEND
]) ||
204 (new_cblend
!= r300
->hw
.bld
.cmd
[R300_BLD_CBLEND
])) {
205 R300_STATECHANGE(r300
, bld
);
206 r300
->hw
.bld
.cmd
[R300_BLD_ABLEND
] = new_ablend
;
207 r300
->hw
.bld
.cmd
[R300_BLD_CBLEND
] = new_cblend
;
211 static void r300SetBlendState(GLcontext
* ctx
)
213 r300ContextPtr r300
= R300_CONTEXT(ctx
);
214 int func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
215 (R300_BLEND_GL_ZERO
<< R300_DST_BLEND_SHIFT
);
216 int eqn
= R300_COMB_FCN_ADD_CLAMP
;
217 int funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
218 (R300_BLEND_GL_ZERO
<< R300_DST_BLEND_SHIFT
);
219 int eqnA
= R300_COMB_FCN_ADD_CLAMP
;
221 if (RGBA_LOGICOP_ENABLED(ctx
) || !ctx
->Color
.BlendEnabled
) {
222 r300SetBlendCntl(r300
, func
, eqn
, 0, func
, eqn
);
227 (blend_factor(ctx
->Color
.BlendSrcRGB
, GL_TRUE
) <<
228 R300_SRC_BLEND_SHIFT
) | (blend_factor(ctx
->Color
.BlendDstRGB
,
230 R300_DST_BLEND_SHIFT
);
232 switch (ctx
->Color
.BlendEquationRGB
) {
234 eqn
= R300_COMB_FCN_ADD_CLAMP
;
237 case GL_FUNC_SUBTRACT
:
238 eqn
= R300_COMB_FCN_SUB_CLAMP
;
241 case GL_FUNC_REVERSE_SUBTRACT
:
242 eqn
= R300_COMB_FCN_RSUB_CLAMP
;
246 eqn
= R300_COMB_FCN_MIN
;
247 func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
248 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
252 eqn
= R300_COMB_FCN_MAX
;
253 func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
254 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
259 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
260 __FUNCTION__
, __LINE__
, ctx
->Color
.BlendEquationRGB
);
265 (blend_factor(ctx
->Color
.BlendSrcA
, GL_TRUE
) <<
266 R300_SRC_BLEND_SHIFT
) | (blend_factor(ctx
->Color
.BlendDstA
,
268 R300_DST_BLEND_SHIFT
);
270 switch (ctx
->Color
.BlendEquationA
) {
272 eqnA
= R300_COMB_FCN_ADD_CLAMP
;
275 case GL_FUNC_SUBTRACT
:
276 eqnA
= R300_COMB_FCN_SUB_CLAMP
;
279 case GL_FUNC_REVERSE_SUBTRACT
:
280 eqnA
= R300_COMB_FCN_RSUB_CLAMP
;
284 eqnA
= R300_COMB_FCN_MIN
;
285 funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
286 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
290 eqnA
= R300_COMB_FCN_MAX
;
291 funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
292 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
297 "[%s:%u] Invalid A blend equation (0x%04x).\n",
298 __FUNCTION__
, __LINE__
, ctx
->Color
.BlendEquationA
);
302 r300SetBlendCntl(r300
,
304 (R300_SEPARATE_ALPHA_ENABLE
|
306 R300_ALPHA_BLEND_ENABLE
), funcA
, eqnA
);
309 static void r300BlendEquationSeparate(GLcontext
* ctx
,
310 GLenum modeRGB
, GLenum modeA
)
312 r300SetBlendState(ctx
);
315 static void r300BlendFuncSeparate(GLcontext
* ctx
,
316 GLenum sfactorRGB
, GLenum dfactorRGB
,
317 GLenum sfactorA
, GLenum dfactorA
)
319 r300SetBlendState(ctx
);
323 * Translate LogicOp enums into hardware representation.
324 * Both use a very logical bit-wise layout, but unfortunately the order
325 * of bits is reversed.
327 static GLuint
translate_logicop(GLenum logicop
)
329 GLuint bits
= logicop
- GL_CLEAR
;
330 bits
= ((bits
& 1) << 3) | ((bits
& 2) << 1) | ((bits
& 4) >> 1) | ((bits
& 8) >> 3);
331 return bits
<< R300_RB3D_ROPCNTL_ROP_SHIFT
;
335 * Used internally to update the r300->hw hardware state to match the
336 * current OpenGL state.
338 static void r300SetLogicOpState(GLcontext
*ctx
)
340 r300ContextPtr r300
= R300_CONTEXT(ctx
);
341 R300_STATECHANGE(r300
, rop
);
342 if (RGBA_LOGICOP_ENABLED(ctx
)) {
343 r300
->hw
.rop
.cmd
[1] = R300_RB3D_ROPCNTL_ROP_ENABLE
|
344 translate_logicop(ctx
->Color
.LogicOp
);
346 r300
->hw
.rop
.cmd
[1] = 0;
351 * Called by Mesa when an application program changes the LogicOp state
354 static void r300LogicOpcode(GLcontext
*ctx
, GLenum logicop
)
356 if (RGBA_LOGICOP_ENABLED(ctx
))
357 r300SetLogicOpState(ctx
);
360 static void r300ClipPlane( GLcontext
*ctx
, GLenum plane
, const GLfloat
*eq
)
362 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
366 /* no VAP UCP on non-TCL chipsets */
367 if (!(rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
))
370 p
= (GLint
) plane
- (GLint
) GL_CLIP_PLANE0
;
371 ip
= (GLint
*)ctx
->Transform
._ClipUserPlane
[p
];
373 R300_STATECHANGE( rmesa
, vpucp
[p
] );
374 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_X
] = ip
[0];
375 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Y
] = ip
[1];
376 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Z
] = ip
[2];
377 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_W
] = ip
[3];
380 static void r300SetClipPlaneState(GLcontext
* ctx
, GLenum cap
, GLboolean state
)
382 r300ContextPtr r300
= R300_CONTEXT(ctx
);
385 /* no VAP UCP on non-TCL chipsets */
386 if (!(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
))
389 p
= cap
- GL_CLIP_PLANE0
;
390 R300_STATECHANGE(r300
, vap_clip_cntl
);
392 r300
->hw
.vap_clip_cntl
.cmd
[1] |= (R300_VAP_UCP_ENABLE_0
<< p
);
393 r300ClipPlane(ctx
, cap
, NULL
);
395 r300
->hw
.vap_clip_cntl
.cmd
[1] &= ~(R300_VAP_UCP_ENABLE_0
<< p
);
400 * Update our tracked culling state based on Mesa's state.
402 static void r300UpdateCulling(GLcontext
* ctx
)
404 r300ContextPtr r300
= R300_CONTEXT(ctx
);
407 if (ctx
->Polygon
.CullFlag
) {
408 switch (ctx
->Polygon
.CullFaceMode
) {
410 val
= R300_CULL_FRONT
;
413 val
= R300_CULL_BACK
;
415 case GL_FRONT_AND_BACK
:
416 val
= R300_CULL_FRONT
| R300_CULL_BACK
;
423 switch (ctx
->Polygon
.FrontFace
) {
425 val
|= R300_FRONT_FACE_CW
;
428 val
|= R300_FRONT_FACE_CCW
;
434 R300_STATECHANGE(r300
, cul
);
435 r300
->hw
.cul
.cmd
[R300_CUL_CULL
] = val
;
438 static void r300SetPolygonOffsetState(GLcontext
* ctx
, GLboolean state
)
440 r300ContextPtr r300
= R300_CONTEXT(ctx
);
442 R300_STATECHANGE(r300
, occlusion_cntl
);
444 r300
->hw
.occlusion_cntl
.cmd
[1] |= (3 << 0);
446 r300
->hw
.occlusion_cntl
.cmd
[1] &= ~(3 << 0);
450 static GLboolean
current_fragment_program_writes_depth(GLcontext
* ctx
)
452 r300ContextPtr r300
= R300_CONTEXT(ctx
);
454 if (r300
->radeon
.radeonScreen
->chip_family
< CHIP_FAMILY_RV515
) {
455 struct r300_fragment_program
*fp
= (struct r300_fragment_program
*)
456 (char *)ctx
->FragmentProgram
._Current
;
457 return (fp
&& fp
->WritesDepth
);
459 struct r500_fragment_program
* fp
=
460 (struct r500_fragment_program
*)(char*)
461 ctx
->FragmentProgram
._Current
;
462 return (fp
&& fp
->writes_depth
);
466 static void r300SetEarlyZState(GLcontext
* ctx
)
468 r300ContextPtr r300
= R300_CONTEXT(ctx
);
469 GLuint topZ
= R300_ZTOP_ENABLE
;
471 if (ctx
->Color
.AlphaEnabled
&& ctx
->Color
.AlphaFunc
!= GL_ALWAYS
)
472 topZ
= R300_ZTOP_DISABLE
;
473 if (current_fragment_program_writes_depth(ctx
))
474 topZ
= R300_ZTOP_DISABLE
;
476 if (topZ
!= r300
->hw
.zstencil_format
.cmd
[2]) {
477 /* Note: This completely reemits the stencil format.
478 * I have not tested whether this is strictly necessary,
479 * or if emitting a write to ZB_ZTOP is enough.
481 R300_STATECHANGE(r300
, zstencil_format
);
482 r300
->hw
.zstencil_format
.cmd
[2] = topZ
;
486 static void r300SetAlphaState(GLcontext
* ctx
)
488 r300ContextPtr r300
= R300_CONTEXT(ctx
);
490 uint32_t pp_misc
= 0x0;
491 GLboolean really_enabled
= ctx
->Color
.AlphaEnabled
;
493 CLAMPED_FLOAT_TO_UBYTE(refByte
, ctx
->Color
.AlphaRef
);
495 switch (ctx
->Color
.AlphaFunc
) {
497 pp_misc
|= R300_FG_ALPHA_FUNC_NEVER
;
500 pp_misc
|= R300_FG_ALPHA_FUNC_LESS
;
503 pp_misc
|= R300_FG_ALPHA_FUNC_EQUAL
;
506 pp_misc
|= R300_FG_ALPHA_FUNC_LE
;
509 pp_misc
|= R300_FG_ALPHA_FUNC_GREATER
;
512 pp_misc
|= R300_FG_ALPHA_FUNC_NOTEQUAL
;
515 pp_misc
|= R300_FG_ALPHA_FUNC_GE
;
518 /*pp_misc |= FG_ALPHA_FUNC_ALWAYS; */
519 really_enabled
= GL_FALSE
;
523 if (really_enabled
) {
524 pp_misc
|= R300_FG_ALPHA_FUNC_ENABLE
;
525 pp_misc
|= R500_FG_ALPHA_FUNC_8BIT
;
526 pp_misc
|= (refByte
& R300_FG_ALPHA_FUNC_VAL_MASK
);
531 R300_STATECHANGE(r300
, at
);
532 r300
->hw
.at
.cmd
[R300_AT_ALPHA_TEST
] = pp_misc
;
533 r300
->hw
.at
.cmd
[R300_AT_UNKNOWN
] = 0;
535 r300SetEarlyZState(ctx
);
538 static void r300AlphaFunc(GLcontext
* ctx
, GLenum func
, GLfloat ref
)
542 r300SetAlphaState(ctx
);
545 static int translate_func(int func
)
549 return R300_ZS_NEVER
;
553 return R300_ZS_EQUAL
;
555 return R300_ZS_LEQUAL
;
557 return R300_ZS_GREATER
;
559 return R300_ZS_NOTEQUAL
;
561 return R300_ZS_GEQUAL
;
563 return R300_ZS_ALWAYS
;
568 static void r300SetDepthState(GLcontext
* ctx
)
570 r300ContextPtr r300
= R300_CONTEXT(ctx
);
572 R300_STATECHANGE(r300
, zs
);
573 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] &= R300_STENCIL_ENABLE
|R300_STENCIL_FRONT_BACK
;
574 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &= ~(R300_ZS_MASK
<< R300_Z_FUNC_SHIFT
);
576 if (ctx
->Depth
.Test
) {
577 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_Z_ENABLE
;
579 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_Z_WRITE_ENABLE
;
580 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
581 translate_func(ctx
->Depth
.Func
) << R300_Z_FUNC_SHIFT
;
584 r300SetEarlyZState(ctx
);
587 static void r300SetStencilState(GLcontext
* ctx
, GLboolean state
)
589 r300ContextPtr r300
= R300_CONTEXT(ctx
);
591 if (r300
->radeon
.state
.stencil
.hwBuffer
) {
592 R300_STATECHANGE(r300
, zs
);
594 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |=
597 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] &=
598 ~R300_STENCIL_ENABLE
;
602 FALLBACK(&r300
->radeon
, RADEON_FALLBACK_STENCIL
, state
);
607 static void r300UpdatePolygonMode(GLcontext
* ctx
)
609 r300ContextPtr r300
= R300_CONTEXT(ctx
);
610 uint32_t hw_mode
= R300_GA_POLY_MODE_DISABLE
;
612 /* Only do something if a polygon mode is wanted, default is GL_FILL */
613 if (ctx
->Polygon
.FrontMode
!= GL_FILL
||
614 ctx
->Polygon
.BackMode
!= GL_FILL
) {
617 /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
618 * correctly by selecting the correct front and back face
620 if (ctx
->Polygon
.FrontFace
== GL_CCW
) {
621 f
= ctx
->Polygon
.FrontMode
;
622 b
= ctx
->Polygon
.BackMode
;
624 f
= ctx
->Polygon
.BackMode
;
625 b
= ctx
->Polygon
.FrontMode
;
628 /* Enable polygon mode */
629 hw_mode
|= R300_GA_POLY_MODE_DUAL
;
633 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_LINE
;
636 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_POINT
;
639 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_TRI
;
645 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_LINE
;
648 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_POINT
;
651 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_TRI
;
656 if (r300
->hw
.polygon_mode
.cmd
[1] != hw_mode
) {
657 R300_STATECHANGE(r300
, polygon_mode
);
658 r300
->hw
.polygon_mode
.cmd
[1] = hw_mode
;
661 r300
->hw
.polygon_mode
.cmd
[2] = 0x00000001;
662 r300
->hw
.polygon_mode
.cmd
[3] = 0x00000000;
666 * Change the culling mode.
668 * \note Mesa already filters redundant calls to this function.
670 static void r300CullFace(GLcontext
* ctx
, GLenum mode
)
674 r300UpdateCulling(ctx
);
678 * Change the polygon orientation.
680 * \note Mesa already filters redundant calls to this function.
682 static void r300FrontFace(GLcontext
* ctx
, GLenum mode
)
686 r300UpdateCulling(ctx
);
687 r300UpdatePolygonMode(ctx
);
691 * Change the depth testing function.
693 * \note Mesa already filters redundant calls to this function.
695 static void r300DepthFunc(GLcontext
* ctx
, GLenum func
)
698 r300SetDepthState(ctx
);
702 * Enable/Disable depth writing.
704 * \note Mesa already filters redundant calls to this function.
706 static void r300DepthMask(GLcontext
* ctx
, GLboolean mask
)
709 r300SetDepthState(ctx
);
713 * Handle glColorMask()
715 static void r300ColorMask(GLcontext
* ctx
,
716 GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
)
718 r300ContextPtr r300
= R300_CONTEXT(ctx
);
719 int mask
= (r
? RB3D_COLOR_CHANNEL_MASK_RED_MASK0
: 0) |
720 (g
? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0
: 0) |
721 (b
? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0
: 0) |
722 (a
? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0
: 0);
724 if (mask
!= r300
->hw
.cmk
.cmd
[R300_CMK_COLORMASK
]) {
725 R300_STATECHANGE(r300
, cmk
);
726 r300
->hw
.cmk
.cmd
[R300_CMK_COLORMASK
] = mask
;
730 /* =============================================================
733 static void r300PointSize(GLcontext
* ctx
, GLfloat size
)
735 r300ContextPtr r300
= R300_CONTEXT(ctx
);
736 /* same size limits for AA, non-AA points */
737 size
= CLAMP(size
, ctx
->Const
.MinPointSize
, ctx
->Const
.MaxPointSize
);
739 R300_STATECHANGE(r300
, ps
);
740 r300
->hw
.ps
.cmd
[R300_PS_POINTSIZE
] =
741 ((int)(size
* 6) << R300_POINTSIZE_X_SHIFT
) |
742 ((int)(size
* 6) << R300_POINTSIZE_Y_SHIFT
);
745 static void r300PointParameter(GLcontext
* ctx
, GLenum pname
, const GLfloat
* param
)
747 r300ContextPtr r300
= R300_CONTEXT(ctx
);
750 case GL_POINT_SIZE_MIN
:
751 R300_STATECHANGE(r300
, ga_point_minmax
);
752 r300
->hw
.ga_point_minmax
.cmd
[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK
;
753 r300
->hw
.ga_point_minmax
.cmd
[1] |= (GLuint
)(ctx
->Point
.MinSize
* 6.0);
755 case GL_POINT_SIZE_MAX
:
756 R300_STATECHANGE(r300
, ga_point_minmax
);
757 r300
->hw
.ga_point_minmax
.cmd
[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK
;
758 r300
->hw
.ga_point_minmax
.cmd
[1] |= (GLuint
)(ctx
->Point
.MaxSize
* 6.0)
759 << R300_GA_POINT_MINMAX_MAX_SHIFT
;
761 case GL_POINT_DISTANCE_ATTENUATION
:
763 case GL_POINT_FADE_THRESHOLD_SIZE
:
770 /* =============================================================
773 static void r300LineWidth(GLcontext
* ctx
, GLfloat widthf
)
775 r300ContextPtr r300
= R300_CONTEXT(ctx
);
777 widthf
= CLAMP(widthf
,
778 ctx
->Const
.MinPointSize
,
779 ctx
->Const
.MaxPointSize
);
780 R300_STATECHANGE(r300
, lcntl
);
781 r300
->hw
.lcntl
.cmd
[1] =
782 R300_LINE_CNT_HO
| R300_LINE_CNT_VE
| (int)(widthf
* 6.0);
785 static void r300PolygonMode(GLcontext
* ctx
, GLenum face
, GLenum mode
)
790 r300UpdatePolygonMode(ctx
);
793 /* =============================================================
797 static int translate_stencil_op(int op
)
805 return R300_ZS_REPLACE
;
810 case GL_INCR_WRAP_EXT
:
811 return R300_ZS_INCR_WRAP
;
812 case GL_DECR_WRAP_EXT
:
813 return R300_ZS_DECR_WRAP
;
815 return R300_ZS_INVERT
;
817 WARN_ONCE("Do not know how to translate stencil op");
823 static void r300ShadeModel(GLcontext
* ctx
, GLenum mode
)
825 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
827 R300_STATECHANGE(rmesa
, shade
);
828 rmesa
->hw
.shade
.cmd
[1] = 0x00000002;
831 rmesa
->hw
.shade
.cmd
[2] = R300_RE_SHADE_MODEL_FLAT
;
834 rmesa
->hw
.shade
.cmd
[2] = R300_RE_SHADE_MODEL_SMOOTH
;
839 rmesa
->hw
.shade
.cmd
[3] = 0x00000000;
840 rmesa
->hw
.shade
.cmd
[4] = 0x00000000;
843 static void r300StencilFuncSeparate(GLcontext
* ctx
, GLenum face
,
844 GLenum func
, GLint ref
, GLuint mask
)
846 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
848 ((ctx
->Stencil
.Ref
[0] & 0xff) << R300_STENCILREF_SHIFT
)
849 | ((ctx
->Stencil
.ValueMask
[0] & 0xff) << R300_STENCILMASK_SHIFT
);
850 const unsigned back
= ctx
->Stencil
._BackFace
;
853 R300_STATECHANGE(rmesa
, zs
);
854 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_STENCIL_FRONT_BACK
;
855 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &= ~((R300_ZS_MASK
<<
856 R300_S_FRONT_FUNC_SHIFT
)
858 R300_S_BACK_FUNC_SHIFT
));
860 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] &=
861 ~((R300_STENCILREF_MASK
<< R300_STENCILREF_SHIFT
) |
862 (R300_STENCILREF_MASK
<< R300_STENCILMASK_SHIFT
));
864 flag
= translate_func(ctx
->Stencil
.Function
[0]);
865 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
866 (flag
<< R300_S_FRONT_FUNC_SHIFT
);
868 flag
= translate_func(ctx
->Stencil
.Function
[back
]);
870 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
871 (flag
<< R300_S_BACK_FUNC_SHIFT
);
872 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] |= refmask
;
875 static void r300StencilMaskSeparate(GLcontext
* ctx
, GLenum face
, GLuint mask
)
877 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
879 R300_STATECHANGE(rmesa
, zs
);
880 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] &=
881 ~(R300_STENCILREF_MASK
<<
882 R300_STENCILWRITEMASK_SHIFT
);
883 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] |=
885 WriteMask
[0] & R300_STENCILREF_MASK
) <<
886 R300_STENCILWRITEMASK_SHIFT
;
889 static void r300StencilOpSeparate(GLcontext
* ctx
, GLenum face
,
890 GLenum fail
, GLenum zfail
, GLenum zpass
)
892 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
893 const unsigned back
= ctx
->Stencil
._BackFace
;
895 R300_STATECHANGE(rmesa
, zs
);
896 /* It is easier to mask what's left.. */
897 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &=
898 (R300_ZS_MASK
<< R300_Z_FUNC_SHIFT
) |
899 (R300_ZS_MASK
<< R300_S_FRONT_FUNC_SHIFT
) |
900 (R300_ZS_MASK
<< R300_S_BACK_FUNC_SHIFT
);
902 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
903 (translate_stencil_op(ctx
->Stencil
.FailFunc
[0]) <<
904 R300_S_FRONT_SFAIL_OP_SHIFT
)
905 | (translate_stencil_op(ctx
->Stencil
.ZFailFunc
[0]) <<
906 R300_S_FRONT_ZFAIL_OP_SHIFT
)
907 | (translate_stencil_op(ctx
->Stencil
.ZPassFunc
[0]) <<
908 R300_S_FRONT_ZPASS_OP_SHIFT
);
910 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
911 (translate_stencil_op(ctx
->Stencil
.FailFunc
[back
]) <<
912 R300_S_BACK_SFAIL_OP_SHIFT
)
913 | (translate_stencil_op(ctx
->Stencil
.ZFailFunc
[back
]) <<
914 R300_S_BACK_ZFAIL_OP_SHIFT
)
915 | (translate_stencil_op(ctx
->Stencil
.ZPassFunc
[back
]) <<
916 R300_S_BACK_ZPASS_OP_SHIFT
);
919 /* =============================================================
920 * Window position and viewport transformation
924 * To correctly position primitives:
926 #define SUBPIXEL_X 0.125
927 #define SUBPIXEL_Y 0.125
929 static void r300UpdateWindow(GLcontext
* ctx
)
931 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
932 __DRIdrawablePrivate
*dPriv
= rmesa
->radeon
.dri
.drawable
;
933 GLfloat xoffset
= dPriv
? (GLfloat
) dPriv
->x
: 0;
934 GLfloat yoffset
= dPriv
? (GLfloat
) dPriv
->y
+ dPriv
->h
: 0;
935 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
936 const GLboolean render_to_fbo
= (ctx
->DrawBuffer
? (ctx
->DrawBuffer
->Name
!= 0) : 0);
937 GLfloat y_scale
, y_bias
;
947 GLfloat sx
= v
[MAT_SX
];
948 GLfloat tx
= v
[MAT_TX
] + xoffset
+ SUBPIXEL_X
;
949 GLfloat sy
= v
[MAT_SY
] * y_scale
;
950 GLfloat ty
= (v
[MAT_TY
] * y_scale
) + y_bias
+ SUBPIXEL_Y
;
951 GLfloat sz
= v
[MAT_SZ
] * rmesa
->radeon
.state
.depth
.scale
;
952 GLfloat tz
= v
[MAT_TZ
] * rmesa
->radeon
.state
.depth
.scale
;
954 R300_STATECHANGE(rmesa
, vpt
);
956 rmesa
->hw
.vpt
.cmd
[R300_VPT_XSCALE
] = r300PackFloat32(sx
);
957 rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] = r300PackFloat32(tx
);
958 rmesa
->hw
.vpt
.cmd
[R300_VPT_YSCALE
] = r300PackFloat32(sy
);
959 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] = r300PackFloat32(ty
);
960 rmesa
->hw
.vpt
.cmd
[R300_VPT_ZSCALE
] = r300PackFloat32(sz
);
961 rmesa
->hw
.vpt
.cmd
[R300_VPT_ZOFFSET
] = r300PackFloat32(tz
);
964 static void r300Viewport(GLcontext
* ctx
, GLint x
, GLint y
,
965 GLsizei width
, GLsizei height
)
967 /* Don't pipeline viewport changes, conflict with window offset
968 * setting below. Could apply deltas to rescue pipelined viewport
969 * values, or keep the originals hanging around.
971 r300UpdateWindow(ctx
);
973 radeon_viewport(ctx
, x
, y
, width
, height
);
976 static void r300DepthRange(GLcontext
* ctx
, GLclampd nearval
, GLclampd farval
)
978 r300UpdateWindow(ctx
);
981 void r300UpdateViewportOffset(GLcontext
* ctx
)
983 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
984 __DRIdrawablePrivate
*dPriv
= ((radeonContextPtr
) rmesa
)->dri
.drawable
;
985 GLfloat xoffset
= (GLfloat
) dPriv
->x
;
986 GLfloat yoffset
= (GLfloat
) dPriv
->y
+ dPriv
->h
;
987 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
989 GLfloat tx
= v
[MAT_TX
] + xoffset
+ SUBPIXEL_X
;
990 GLfloat ty
= (-v
[MAT_TY
]) + yoffset
+ SUBPIXEL_Y
;
992 if (rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] != r300PackFloat32(tx
) ||
993 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] != r300PackFloat32(ty
)) {
994 /* Note: this should also modify whatever data the context reset
997 R300_STATECHANGE(rmesa
, vpt
);
998 rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] = r300PackFloat32(tx
);
999 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] = r300PackFloat32(ty
);
1003 radeonUpdateScissor(ctx
);
1007 r300FetchStateParameter(GLcontext
* ctx
,
1008 const gl_state_index state
[STATE_LENGTH
],
1011 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1014 case STATE_INTERNAL
:
1016 case STATE_R300_WINDOW_DIMENSION
:
1017 value
[0] = r300
->radeon
.dri
.drawable
->w
* 0.5f
; /* width*0.5 */
1018 value
[1] = r300
->radeon
.dri
.drawable
->h
* 0.5f
; /* height*0.5 */
1019 value
[2] = 0.5F
; /* for moving range [-1 1] -> [0 1] */
1020 value
[3] = 1.0F
; /* not used */
1023 case STATE_R300_TEXRECT_FACTOR
:{
1024 struct gl_texture_object
*t
=
1025 ctx
->Texture
.Unit
[state
[2]].CurrentTex
[TEXTURE_RECT_INDEX
];
1027 if (t
&& t
->Image
[0][t
->BaseLevel
]) {
1028 struct gl_texture_image
*image
=
1029 t
->Image
[0][t
->BaseLevel
];
1030 value
[0] = 1.0 / image
->Width2
;
1031 value
[1] = 1.0 / image
->Height2
;
1052 * Update R300's own internal state parameters.
1053 * For now just STATE_R300_WINDOW_DIMENSION
1055 void r300UpdateStateParameters(GLcontext
* ctx
, GLuint new_state
)
1057 struct r300_fragment_program
*fp
;
1058 struct gl_program_parameter_list
*paramList
;
1061 if (!(new_state
& (_NEW_BUFFERS
| _NEW_PROGRAM
)))
1064 fp
= (struct r300_fragment_program
*)ctx
->FragmentProgram
._Current
;
1068 paramList
= fp
->mesa_program
.Base
.Parameters
;
1073 for (i
= 0; i
< paramList
->NumParameters
; i
++) {
1074 if (paramList
->Parameters
[i
].Type
== PROGRAM_STATE_VAR
) {
1075 r300FetchStateParameter(ctx
,
1076 paramList
->Parameters
[i
].
1078 paramList
->ParameterValues
[i
]);
1083 /* =============================================================
1086 static void r300PolygonOffset(GLcontext
* ctx
, GLfloat factor
, GLfloat units
)
1088 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1089 GLfloat constant
= units
;
1091 switch (ctx
->Visual
.depthBits
) {
1102 /* fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
1104 R300_STATECHANGE(rmesa
, zbs
);
1105 rmesa
->hw
.zbs
.cmd
[R300_ZBS_T_FACTOR
] = r300PackFloat32(factor
);
1106 rmesa
->hw
.zbs
.cmd
[R300_ZBS_T_CONSTANT
] = r300PackFloat32(constant
);
1107 rmesa
->hw
.zbs
.cmd
[R300_ZBS_W_FACTOR
] = r300PackFloat32(factor
);
1108 rmesa
->hw
.zbs
.cmd
[R300_ZBS_W_CONSTANT
] = r300PackFloat32(constant
);
1111 /* Routing and texture-related */
1113 /* r300 doesnt handle GL_CLAMP and GL_MIRROR_CLAMP_EXT correctly when filter is NEAREST.
1114 * Since texwrap produces same results for GL_CLAMP and GL_CLAMP_TO_EDGE we use them instead.
1115 * We need to recalculate wrap modes whenever filter mode is changed because someone might do:
1116 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
1117 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
1118 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1119 * Since r300 completely ignores R300_TX_CLAMP when either min or mag is nearest it cant handle
1120 * combinations where only one of them is nearest.
1122 static unsigned long gen_fixed_filter(unsigned long f
)
1124 unsigned long mag
, min
, needs_fixing
= 0;
1127 /* We ignore MIRROR bit so we dont have to do everything twice */
1128 if ((f
& ((7 - 1) << R300_TX_WRAP_S_SHIFT
)) ==
1129 (R300_TX_CLAMP
<< R300_TX_WRAP_S_SHIFT
)) {
1132 if ((f
& ((7 - 1) << R300_TX_WRAP_T_SHIFT
)) ==
1133 (R300_TX_CLAMP
<< R300_TX_WRAP_T_SHIFT
)) {
1136 if ((f
& ((7 - 1) << R300_TX_WRAP_R_SHIFT
)) ==
1137 (R300_TX_CLAMP
<< R300_TX_WRAP_R_SHIFT
)) {
1144 mag
= f
& R300_TX_MAG_FILTER_MASK
;
1145 min
= f
& (R300_TX_MIN_FILTER_MASK
|R300_TX_MIN_FILTER_MIP_MASK
);
1147 /* TODO: Check for anisto filters too */
1148 if ((mag
!= R300_TX_MAG_FILTER_NEAREST
)
1149 && (min
!= R300_TX_MIN_FILTER_NEAREST
))
1152 /* r300 cant handle these modes hence we force nearest to linear */
1153 if ((mag
== R300_TX_MAG_FILTER_NEAREST
)
1154 && (min
!= R300_TX_MIN_FILTER_NEAREST
)) {
1155 f
&= ~R300_TX_MAG_FILTER_NEAREST
;
1156 f
|= R300_TX_MAG_FILTER_LINEAR
;
1160 if ((min
== R300_TX_MIN_FILTER_NEAREST
)
1161 && (mag
!= R300_TX_MAG_FILTER_NEAREST
)) {
1162 f
&= ~R300_TX_MIN_FILTER_NEAREST
;
1163 f
|= R300_TX_MIN_FILTER_LINEAR
;
1167 /* Both are nearest */
1168 if (needs_fixing
& 1) {
1169 f
&= ~((7 - 1) << R300_TX_WRAP_S_SHIFT
);
1170 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_S_SHIFT
;
1172 if (needs_fixing
& 2) {
1173 f
&= ~((7 - 1) << R300_TX_WRAP_T_SHIFT
);
1174 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_T_SHIFT
;
1176 if (needs_fixing
& 4) {
1177 f
&= ~((7 - 1) << R300_TX_WRAP_R_SHIFT
);
1178 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_R_SHIFT
;
1183 static void r300SetupFragmentShaderTextures(GLcontext
*ctx
, int *tmu_mappings
)
1185 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1187 struct r300_fragment_program
*fp
= (struct r300_fragment_program
*)
1188 (char *)ctx
->FragmentProgram
._Current
;
1189 struct r300_fragment_program_code
*code
= &fp
->code
;
1191 R300_STATECHANGE(r300
, fpt
);
1193 for (i
= 0; i
< code
->tex
.length
; i
++) {
1198 unit
= code
->tex
.inst
[i
] >> R300_TEX_ID_SHIFT
;
1201 val
= code
->tex
.inst
[i
];
1202 val
&= ~R300_TEX_ID_MASK
;
1205 (val
& R300_TEX_INST_MASK
) >> R300_TEX_INST_SHIFT
;
1206 if (opcode
== R300_TEX_OP_KIL
) {
1207 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1209 if (tmu_mappings
[unit
] >= 0) {
1211 tmu_mappings
[unit
] <<
1213 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1215 // We get here when the corresponding texture image is incomplete
1216 // (e.g. incomplete mipmaps etc.)
1217 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1222 r300
->hw
.fpt
.cmd
[R300_FPT_CMD_0
] =
1223 cmdpacket0(r300
->radeon
.radeonScreen
,
1224 R300_US_TEX_INST_0
, code
->tex
.length
);
1227 static void r500SetupFragmentShaderTextures(GLcontext
*ctx
, int *tmu_mappings
)
1230 struct r500_fragment_program
*fp
= (struct r500_fragment_program
*)
1231 (char *)ctx
->FragmentProgram
._Current
;
1232 struct r500_fragment_program_code
*code
= &fp
->code
;
1234 /* find all the texture instructions and relocate the texture units */
1235 for (i
= 0; i
< code
->inst_end
+ 1; i
++) {
1236 if ((code
->inst
[i
].inst0
& 0x3) == R500_INST_TYPE_TEX
) {
1238 int unit
, opcode
, new_unit
;
1240 val
= code
->inst
[i
].inst1
;
1242 unit
= (val
>> 16) & 0xf;
1244 val
&= ~(0xf << 16);
1246 opcode
= val
& (0x7 << 22);
1247 if (opcode
== R500_TEX_INST_TEXKILL
) {
1250 if (tmu_mappings
[unit
] >= 0) {
1251 new_unit
= tmu_mappings
[unit
];
1256 val
|= R500_TEX_ID(new_unit
);
1257 code
->inst
[i
].inst1
= val
;
1262 static GLuint
translate_lod_bias(GLfloat bias
)
1264 GLint b
= (int)(bias
*32);
1267 else if (b
< -(1 << 9))
1269 return (((GLuint
)b
) << R300_LOD_BIAS_SHIFT
) & R300_LOD_BIAS_MASK
;
1272 static void r300SetupTextures(GLcontext
* ctx
)
1275 struct radeon_tex_obj
*t
;
1276 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1278 int last_hw_tmu
= -1; /* -1 translates into no setup costs for fields */
1279 int tmu_mappings
[R300_MAX_TEXTURE_UNITS
] = { -1, };
1280 struct r300_fragment_program
*fp
= (struct r300_fragment_program
*)
1281 (char *)ctx
->FragmentProgram
._Current
;
1283 R300_STATECHANGE(r300
, txe
);
1284 R300_STATECHANGE(r300
, tex
.filter
);
1285 R300_STATECHANGE(r300
, tex
.filter_1
);
1286 R300_STATECHANGE(r300
, tex
.size
);
1287 R300_STATECHANGE(r300
, tex
.format
);
1288 R300_STATECHANGE(r300
, tex
.pitch
);
1289 R300_STATECHANGE(r300
, tex
.offset
);
1290 R300_STATECHANGE(r300
, tex
.chroma_key
);
1291 R300_STATECHANGE(r300
, tex
.border_color
);
1293 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] = 0x0;
1295 mtu
= r300
->radeon
.glCtx
->Const
.MaxTextureUnits
;
1296 if (RADEON_DEBUG
& DEBUG_STATE
)
1297 fprintf(stderr
, "mtu=%d\n", mtu
);
1299 if (mtu
> R300_MAX_TEXTURE_UNITS
) {
1301 "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
1302 mtu
, R300_MAX_TEXTURE_UNITS
);
1306 /* We cannot let disabled tmu offsets pass DRM */
1307 for (i
= 0; i
< mtu
; i
++) {
1308 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
) {
1309 tmu_mappings
[i
] = hw_tmu
;
1311 t
= radeon_tex_obj(ctx
->Texture
.Unit
[i
]._Current
);
1315 if ((t
->pp_txformat
& 0xffffff00) == 0xffffff00) {
1317 ("unknown texture format (entry %x) encountered. Help me !\n",
1318 t
->pp_txformat
& 0xff);
1321 if (RADEON_DEBUG
& DEBUG_STATE
)
1323 "Activating texture unit %d\n", i
);
1325 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] |= (1 << hw_tmu
);
1327 r300
->hw
.tex
.filter
.cmd
[R300_TEX_VALUE_0
+
1329 gen_fixed_filter(t
->pp_txfilter
) | (hw_tmu
<< 28);
1330 /* Note: There is a LOD bias per texture unit and a LOD bias
1331 * per texture object. We add them here to get the correct behaviour.
1332 * (The per-texture object LOD bias was introduced in OpenGL 1.4
1333 * and is not present in the EXT_texture_object extension).
1335 r300
->hw
.tex
.filter_1
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1337 translate_lod_bias(ctx
->Texture
.Unit
[i
].LodBias
+ t
->base
.LodBias
);
1338 r300
->hw
.tex
.size
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1340 r300
->hw
.tex
.format
.cmd
[R300_TEX_VALUE_0
+
1341 hw_tmu
] = t
->pp_txformat
;
1342 r300
->hw
.tex
.pitch
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1344 r300
->hw
.textures
[hw_tmu
] = t
;
1346 if (t
->tile_bits
& R300_TXO_MACRO_TILE
) {
1347 WARN_ONCE("macro tiling enabled!\n");
1350 if (t
->tile_bits
& R300_TXO_MICRO_TILE
) {
1351 WARN_ONCE("micro tiling enabled!\n");
1354 r300
->hw
.tex
.chroma_key
.cmd
[R300_TEX_VALUE_0
+
1356 r300
->hw
.tex
.border_color
.cmd
[R300_TEX_VALUE_0
+
1360 last_hw_tmu
= hw_tmu
;
1366 r300
->hw
.tex
.filter
.cmd
[R300_TEX_CMD_0
] =
1367 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER0_0
, last_hw_tmu
+ 1);
1368 r300
->hw
.tex
.filter_1
.cmd
[R300_TEX_CMD_0
] =
1369 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER1_0
, last_hw_tmu
+ 1);
1370 r300
->hw
.tex
.size
.cmd
[R300_TEX_CMD_0
] =
1371 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_SIZE_0
, last_hw_tmu
+ 1);
1372 r300
->hw
.tex
.format
.cmd
[R300_TEX_CMD_0
] =
1373 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FORMAT_0
, last_hw_tmu
+ 1);
1374 r300
->hw
.tex
.pitch
.cmd
[R300_TEX_CMD_0
] =
1375 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FORMAT2_0
, last_hw_tmu
+ 1);
1376 r300
->hw
.tex
.offset
.cmd
[R300_TEX_CMD_0
] =
1377 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_OFFSET_0
, last_hw_tmu
+ 1);
1378 r300
->hw
.tex
.chroma_key
.cmd
[R300_TEX_CMD_0
] =
1379 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_CHROMA_KEY_0
, last_hw_tmu
+ 1);
1380 r300
->hw
.tex
.border_color
.cmd
[R300_TEX_CMD_0
] =
1381 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_BORDER_COLOR_0
, last_hw_tmu
+ 1);
1383 if (!fp
) /* should only happenen once, just after context is created */
1386 if (r300
->radeon
.radeonScreen
->chip_family
< CHIP_FAMILY_RV515
) {
1387 if (fp
->mesa_program
.UsesKill
&& last_hw_tmu
< 0) {
1388 // The KILL operation requires the first texture unit
1390 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] |= 1;
1391 r300
->hw
.tex
.filter
.cmd
[R300_TEX_VALUE_0
] = 0;
1392 r300
->hw
.tex
.filter
.cmd
[R300_TEX_CMD_0
] =
1393 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER0_0
, 1);
1395 r300SetupFragmentShaderTextures(ctx
, tmu_mappings
);
1397 r500SetupFragmentShaderTextures(ctx
, tmu_mappings
);
1399 if (RADEON_DEBUG
& DEBUG_STATE
)
1400 fprintf(stderr
, "TX_ENABLE: %08x last_hw_tmu=%d\n",
1401 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
], last_hw_tmu
);
1404 union r300_outputs_written
{
1405 GLuint vp_outputs
; /* hw_tcl_on */
1406 DECLARE_RENDERINPUTS(index_bitset
); /* !hw_tcl_on */
1409 #define R300_OUTPUTS_WRITTEN_TEST(ow, vp_result, tnl_attrib) \
1410 ((hw_tcl_on) ? (ow).vp_outputs & (1 << (vp_result)) : \
1411 RENDERINPUTS_TEST( (ow.index_bitset), (tnl_attrib) ))
1413 static void r300SetupRSUnit(GLcontext
* ctx
)
1415 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1416 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
1417 struct vertex_buffer
*VB
= &tnl
->vb
;
1418 union r300_outputs_written OutputsWritten
;
1420 int fp_reg
, high_rr
;
1422 int rs_tex_count
= 0;
1423 int i
, count
, col_fmt
;
1426 OutputsWritten
.vp_outputs
= CURRENT_VERTEX_SHADER(ctx
)->key
.OutputsWritten
;
1428 RENDERINPUTS_COPY(OutputsWritten
.index_bitset
, r300
->state
.render_inputs_bitset
);
1430 if (ctx
->FragmentProgram
._Current
)
1431 InputsRead
= ctx
->FragmentProgram
._Current
->Base
.InputsRead
;
1433 fprintf(stderr
, "No ctx->FragmentProgram._Current!!\n");
1434 return; /* This should only ever happen once.. */
1437 R300_STATECHANGE(r300
, ri
);
1438 R300_STATECHANGE(r300
, rc
);
1439 R300_STATECHANGE(r300
, rr
);
1441 fp_reg
= col_ip
= tex_ip
= col_fmt
= 0;
1443 r300
->hw
.rc
.cmd
[1] = 0;
1444 r300
->hw
.rc
.cmd
[2] = 0;
1445 for (i
=0; i
<R300_RR_CMDSIZE
-1; ++i
)
1446 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ i
] = 0;
1448 for (i
=0; i
<R300_RI_CMDSIZE
-1; ++i
)
1449 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ i
] = 0;
1452 if (InputsRead
& FRAG_BIT_COL0
) {
1453 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL0
, _TNL_ATTRIB_COLOR0
)) {
1454 count
= VB
->AttribPtr
[_TNL_ATTRIB_COLOR0
]->size
;
1456 col_fmt
= R300_RS_COL_FMT_RGBA
;
1457 else if (count
== 3)
1458 col_fmt
= R300_RS_COL_FMT_RGB1
;
1460 col_fmt
= R300_RS_COL_FMT_0001
;
1462 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R300_RS_COL_PTR(col_ip
) | R300_RS_COL_FMT(col_fmt
);
1463 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R300_RS_INST_COL_ID(col_ip
) | R300_RS_INST_COL_CN_WRITE
| R300_RS_INST_COL_ADDR(fp_reg
);
1464 InputsRead
&= ~FRAG_BIT_COL0
;
1468 WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
1472 if (InputsRead
& FRAG_BIT_COL1
) {
1473 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL1
, _TNL_ATTRIB_COLOR1
)) {
1474 count
= VB
->AttribPtr
[_TNL_ATTRIB_COLOR1
]->size
;
1476 col_fmt
= R300_RS_COL_FMT_RGBA
;
1477 else if (count
== 3)
1478 col_fmt
= R300_RS_COL_FMT_RGB1
;
1480 col_fmt
= R300_RS_COL_FMT_0001
;
1482 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R300_RS_COL_PTR(col_ip
) | R300_RS_COL_FMT(col_fmt
);
1483 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R300_RS_INST_COL_ID(col_ip
) | R300_RS_INST_COL_CN_WRITE
| R300_RS_INST_COL_ADDR(fp_reg
);
1484 InputsRead
&= ~FRAG_BIT_COL1
;
1488 WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
1492 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
1493 if (! ( InputsRead
& FRAG_BIT_TEX(i
) ) )
1496 if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_TEX0
+ i
, _TNL_ATTRIB_TEX(i
))) {
1497 WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i
);
1503 /* with TCL we always seem to route 4 components */
1507 count
= VB
->AttribPtr
[_TNL_ATTRIB_TEX(i
)]->size
;
1510 case 4: swiz
= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
1511 case 3: swiz
= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1
); break;
1514 case 2: swiz
= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0
) | R300_RS_SEL_Q(R300_RS_SEL_K1
); break;
1517 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= swiz
| R300_RS_TEX_PTR(rs_tex_count
);
1518 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R300_RS_INST_TEX_ID(tex_ip
) | R300_RS_INST_TEX_CN_WRITE
| R300_RS_INST_TEX_ADDR(fp_reg
);
1519 InputsRead
&= ~(FRAG_BIT_TEX0
<< i
);
1520 rs_tex_count
+= count
;
1525 if (InputsRead
& FRAG_BIT_FOGC
) {
1526 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_FOGC
, _TNL_ATTRIB_FOG
)) {
1527 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count
);
1528 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R300_RS_INST_TEX_ID(tex_ip
) | R300_RS_INST_TEX_CN_WRITE
| R300_RS_INST_TEX_ADDR(fp_reg
);
1529 InputsRead
&= ~FRAG_BIT_FOGC
;
1534 WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
1538 if (InputsRead
& FRAG_BIT_WPOS
) {
1539 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count
);
1540 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R300_RS_INST_TEX_ID(tex_ip
) | R300_RS_INST_TEX_CN_WRITE
| R300_RS_INST_TEX_ADDR(fp_reg
);
1541 InputsRead
&= ~FRAG_BIT_WPOS
;
1546 InputsRead
&= ~FRAG_BIT_WPOS
;
1548 /* Setup default color if no color or tex was set */
1549 if (rs_tex_count
== 0 && col_ip
== 0) {
1550 r300
->hw
.rr
.cmd
[R300_RR_INST_0
] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE
| R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001
);
1554 high_rr
= (col_ip
> tex_ip
) ? col_ip
: tex_ip
;
1555 r300
->hw
.rc
.cmd
[1] |= (rs_tex_count
<< R300_IT_COUNT_SHIFT
) | (col_ip
<< R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
;
1556 r300
->hw
.rc
.cmd
[2] |= high_rr
- 1;
1558 r300
->hw
.rr
.cmd
[R300_RR_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R300_RS_INST_0
, high_rr
);
1561 WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead
);
1564 static void r500SetupRSUnit(GLcontext
* ctx
)
1566 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1567 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
1568 struct vertex_buffer
*VB
= &tnl
->vb
;
1569 union r300_outputs_written OutputsWritten
;
1571 int fp_reg
, high_rr
;
1573 int rs_tex_count
= 0;
1574 int i
, count
, col_fmt
;
1577 OutputsWritten
.vp_outputs
= CURRENT_VERTEX_SHADER(ctx
)->key
.OutputsWritten
;
1579 RENDERINPUTS_COPY(OutputsWritten
.index_bitset
, r300
->state
.render_inputs_bitset
);
1581 if (ctx
->FragmentProgram
._Current
)
1582 InputsRead
= ctx
->FragmentProgram
._Current
->Base
.InputsRead
;
1584 fprintf(stderr
, "No ctx->FragmentProgram._Current!!\n");
1585 return; /* This should only ever happen once.. */
1588 R300_STATECHANGE(r300
, ri
);
1589 R300_STATECHANGE(r300
, rc
);
1590 R300_STATECHANGE(r300
, rr
);
1592 fp_reg
= col_ip
= tex_ip
= col_fmt
= 0;
1594 r300
->hw
.rc
.cmd
[1] = 0;
1595 r300
->hw
.rc
.cmd
[2] = 0;
1596 for (i
=0; i
<R300_RR_CMDSIZE
-1; ++i
)
1597 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ i
] = 0;
1599 for (i
=0; i
<R500_RI_CMDSIZE
-1; ++i
)
1600 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ i
] = 0;
1603 if (InputsRead
& FRAG_BIT_COL0
) {
1604 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL0
, _TNL_ATTRIB_COLOR0
)) {
1605 count
= VB
->AttribPtr
[_TNL_ATTRIB_COLOR0
]->size
;
1607 col_fmt
= R300_RS_COL_FMT_RGBA
;
1608 else if (count
== 3)
1609 col_fmt
= R300_RS_COL_FMT_RGB1
;
1611 col_fmt
= R300_RS_COL_FMT_0001
;
1613 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R500_RS_COL_PTR(col_ip
) | R500_RS_COL_FMT(col_fmt
);
1614 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R500_RS_INST_COL_ID(col_ip
) | R500_RS_INST_COL_CN_WRITE
| R500_RS_INST_COL_ADDR(fp_reg
);
1615 InputsRead
&= ~FRAG_BIT_COL0
;
1619 WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
1623 if (InputsRead
& FRAG_BIT_COL1
) {
1624 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL1
, _TNL_ATTRIB_COLOR1
)) {
1625 count
= VB
->AttribPtr
[_TNL_ATTRIB_COLOR1
]->size
;
1627 col_fmt
= R300_RS_COL_FMT_RGBA
;
1628 else if (count
== 3)
1629 col_fmt
= R300_RS_COL_FMT_RGB1
;
1631 col_fmt
= R300_RS_COL_FMT_0001
;
1633 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R500_RS_COL_PTR(col_ip
) | R500_RS_COL_FMT(col_fmt
);
1634 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R500_RS_INST_COL_ID(col_ip
) | R500_RS_INST_COL_CN_WRITE
| R500_RS_INST_COL_ADDR(fp_reg
);
1635 InputsRead
&= ~FRAG_BIT_COL1
;
1639 WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
1644 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
1645 if (! ( InputsRead
& FRAG_BIT_TEX(i
) ) )
1648 if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_TEX0
+ i
, _TNL_ATTRIB_TEX(i
))) {
1649 WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i
);
1655 /* with TCL we always seem to route 4 components */
1659 count
= VB
->AttribPtr
[_TNL_ATTRIB_TEX(i
)]->size
;
1662 swiz
|= (rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
;
1663 swiz
|= (rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
;
1664 swiz
|= (rs_tex_count
+ 2) << R500_RS_IP_TEX_PTR_R_SHIFT
;
1665 swiz
|= (rs_tex_count
+ 3) << R500_RS_IP_TEX_PTR_Q_SHIFT
;
1666 } else if (count
== 3) {
1667 swiz
|= (rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
;
1668 swiz
|= (rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
;
1669 swiz
|= (rs_tex_count
+ 2) << R500_RS_IP_TEX_PTR_R_SHIFT
;
1670 swiz
|= R500_RS_IP_PTR_K1
<< R500_RS_IP_TEX_PTR_Q_SHIFT
;
1671 } else if (count
== 2) {
1672 swiz
|= (rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
;
1673 swiz
|= (rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
;
1674 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_R_SHIFT
;
1675 swiz
|= R500_RS_IP_PTR_K1
<< R500_RS_IP_TEX_PTR_Q_SHIFT
;
1676 } else if (count
== 1) {
1677 swiz
|= (rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
;
1678 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_T_SHIFT
;
1679 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_R_SHIFT
;
1680 swiz
|= R500_RS_IP_PTR_K1
<< R500_RS_IP_TEX_PTR_Q_SHIFT
;
1682 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_S_SHIFT
;
1683 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_T_SHIFT
;
1684 swiz
|= R500_RS_IP_PTR_K0
<< R500_RS_IP_TEX_PTR_R_SHIFT
;
1685 swiz
|= R500_RS_IP_PTR_K1
<< R500_RS_IP_TEX_PTR_Q_SHIFT
;
1688 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= swiz
;
1689 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R500_RS_INST_TEX_ID(tex_ip
) | R500_RS_INST_TEX_CN_WRITE
| R500_RS_INST_TEX_ADDR(fp_reg
);
1690 InputsRead
&= ~(FRAG_BIT_TEX0
<< i
);
1691 rs_tex_count
+= count
;
1696 if (InputsRead
& FRAG_BIT_FOGC
) {
1697 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_FOGC
, _TNL_ATTRIB_FOG
)) {
1698 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= ((rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
) |
1699 ((rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
) |
1700 ((rs_tex_count
+ 2) << R500_RS_IP_TEX_PTR_R_SHIFT
) |
1701 ((rs_tex_count
+ 3) << R500_RS_IP_TEX_PTR_Q_SHIFT
);
1703 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R500_RS_INST_TEX_ID(tex_ip
) | R500_RS_INST_TEX_CN_WRITE
| R500_RS_INST_TEX_ADDR(fp_reg
);
1704 InputsRead
&= ~FRAG_BIT_FOGC
;
1709 WARN_ONCE("fragprog wants fogc, vp doesn't provide it\n");
1713 if (InputsRead
& FRAG_BIT_WPOS
) {
1714 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= ((rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
) |
1715 ((rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
) |
1716 ((rs_tex_count
+ 2) << R500_RS_IP_TEX_PTR_R_SHIFT
) |
1717 ((rs_tex_count
+ 3) << R500_RS_IP_TEX_PTR_Q_SHIFT
);
1719 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R500_RS_INST_TEX_ID(tex_ip
) | R500_RS_INST_TEX_CN_WRITE
| R500_RS_INST_TEX_ADDR(fp_reg
);
1720 InputsRead
&= ~FRAG_BIT_WPOS
;
1726 /* Setup default color if no color or tex was set */
1727 if (rs_tex_count
== 0 && col_ip
== 0) {
1728 r300
->hw
.rr
.cmd
[R300_RR_INST_0
] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE
| R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001
);
1732 high_rr
= (col_ip
> tex_ip
) ? col_ip
: tex_ip
;
1733 r300
->hw
.rc
.cmd
[1] |= (rs_tex_count
<< R300_IT_COUNT_SHIFT
) | (col_ip
<< R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
;
1734 r300
->hw
.rc
.cmd
[2] |= 0xC0 | (high_rr
- 1);
1736 r300
->hw
.rr
.cmd
[R300_RR_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R500_RS_INST_0
, high_rr
);
1739 WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead
);
1745 #define bump_vpu_count(ptr, new_count) do{\
1746 drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
1747 int _nc=(new_count)/4; \
1748 assert(_nc < 256); \
1749 if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
1752 static INLINE
void r300SetupVertexProgramFragment(r300ContextPtr r300
, int dest
, struct r300_vertex_shader_fragment
*vsf
)
1756 if (vsf
->length
== 0)
1759 if (vsf
->length
& 0x3) {
1760 fprintf(stderr
, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
1764 switch ((dest
>> 8) & 0xf) {
1766 R300_STATECHANGE(r300
, vpi
);
1767 for (i
= 0; i
< vsf
->length
; i
++)
1768 r300
->hw
.vpi
.cmd
[R300_VPI_INSTR_0
+ i
+ 4 * (dest
& 0xff)] = (vsf
->body
.d
[i
]);
1769 bump_vpu_count(r300
->hw
.vpi
.cmd
, vsf
->length
+ 4 * (dest
& 0xff));
1773 R300_STATECHANGE(r300
, vpp
);
1774 for (i
= 0; i
< vsf
->length
; i
++)
1775 r300
->hw
.vpp
.cmd
[R300_VPP_PARAM_0
+ i
+ 4 * (dest
& 0xff)] = (vsf
->body
.d
[i
]);
1776 bump_vpu_count(r300
->hw
.vpp
.cmd
, vsf
->length
+ 4 * (dest
& 0xff));
1779 R300_STATECHANGE(r300
, vps
);
1780 for (i
= 0; i
< vsf
->length
; i
++)
1781 r300
->hw
.vps
.cmd
[1 + i
+ 4 * (dest
& 0xff)] = (vsf
->body
.d
[i
]);
1782 bump_vpu_count(r300
->hw
.vps
.cmd
, vsf
->length
+ 4 * (dest
& 0xff));
1785 fprintf(stderr
, "%s:%s don't know how to handle dest %04x\n", __FILE__
, __FUNCTION__
, dest
);
1790 #define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
1793 static void r300VapCntl(r300ContextPtr rmesa
, GLuint input_count
,
1794 GLuint output_count
, GLuint temp_count
)
1800 /* Flush PVS engine before changing PVS_NUM_SLOTS, PVS_NUM_CNTRLS.
1801 * See r500 docs 6.5.2 - done in emit */
1803 /* avoid division by zero */
1804 if (input_count
== 0) input_count
= 1;
1805 if (output_count
== 0) output_count
= 1;
1806 if (temp_count
== 0) temp_count
= 1;
1808 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
1813 pvs_num_slots
= MIN3(10, vtx_mem_size
/input_count
, vtx_mem_size
/output_count
);
1814 pvs_num_cntrls
= MIN2(6, vtx_mem_size
/temp_count
);
1816 R300_STATECHANGE(rmesa
, vap_cntl
);
1817 if (rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
) {
1818 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] =
1819 (pvs_num_slots
<< R300_PVS_NUM_SLOTS_SHIFT
) |
1820 (pvs_num_cntrls
<< R300_PVS_NUM_CNTLRS_SHIFT
) |
1821 (12 << R300_VF_MAX_VTX_NUM_SHIFT
);
1822 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
1823 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= R500_TCL_STATE_OPTIMIZATION
;
1825 /* not sure about non-tcl */
1826 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] = ((10 << R300_PVS_NUM_SLOTS_SHIFT
) |
1827 (5 << R300_PVS_NUM_CNTLRS_SHIFT
) |
1828 (5 << R300_VF_MAX_VTX_NUM_SHIFT
));
1830 if (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV515
)
1831 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (2 << R300_PVS_NUM_FPUS_SHIFT
);
1832 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV530
) ||
1833 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV560
) ||
1834 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV570
))
1835 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (5 << R300_PVS_NUM_FPUS_SHIFT
);
1836 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV410
) ||
1837 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R420
))
1838 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (6 << R300_PVS_NUM_FPUS_SHIFT
);
1839 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R520
) ||
1840 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R580
))
1841 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (8 << R300_PVS_NUM_FPUS_SHIFT
);
1843 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (4 << R300_PVS_NUM_FPUS_SHIFT
);
1847 static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa
)
1849 struct r300_vertex_shader_state
*prog
= &(rmesa
->state
.vertex_shader
);
1854 int param_count
= 0;
1855 int program_end
= 0;
1857 for (i
= VERT_ATTRIB_POS
; i
< VERT_ATTRIB_MAX
; i
++) {
1858 if (rmesa
->state
.sw_tcl_inputs
[i
] != -1) {
1859 prog
->program
.body
.i
[program_end
+ 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY
, GL_FALSE
, GL_FALSE
, o_reg
++, VSF_FLAG_ALL
, PVS_DST_REG_OUT
);
1860 prog
->program
.body
.i
[program_end
+ 1] = PVS_SRC_OPERAND(rmesa
->state
.sw_tcl_inputs
[i
], PVS_SRC_SELECT_X
, PVS_SRC_SELECT_Y
, PVS_SRC_SELECT_Z
, PVS_SRC_SELECT_W
, PVS_SRC_REG_INPUT
, VSF_FLAG_NONE
);
1861 prog
->program
.body
.i
[program_end
+ 2] = PVS_SRC_OPERAND(rmesa
->state
.sw_tcl_inputs
[i
], PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_REG_INPUT
, VSF_FLAG_NONE
);
1862 prog
->program
.body
.i
[program_end
+ 3] = PVS_SRC_OPERAND(rmesa
->state
.sw_tcl_inputs
[i
], PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_SELECT_FORCE_1
, PVS_SRC_REG_INPUT
, VSF_FLAG_NONE
);
1868 prog
->program
.length
= program_end
;
1870 r300SetupVertexProgramFragment(rmesa
, R300_PVS_CODE_START
,
1872 inst_count
= (prog
->program
.length
/ 4) - 1;
1874 r300VapCntl(rmesa
, i_reg
, o_reg
, 0);
1876 R300_STATECHANGE(rmesa
, pvs
);
1877 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_1
] =
1878 (0 << R300_PVS_FIRST_INST_SHIFT
) |
1879 (inst_count
<< R300_PVS_XYZW_VALID_INST_SHIFT
) |
1880 (inst_count
<< R300_PVS_LAST_INST_SHIFT
);
1881 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_2
] =
1882 (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT
) |
1883 (param_count
<< R300_PVS_MAX_CONST_ADDR_SHIFT
);
1884 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_3
] =
1885 (inst_count
<< R300_PVS_LAST_VTX_SRC_INST_SHIFT
);
1888 static int bit_count (int x
)
1890 x
= ((x
& 0xaaaaaaaaU
) >> 1) + (x
& 0x55555555U
);
1891 x
= ((x
& 0xccccccccU
) >> 2) + (x
& 0x33333333U
);
1892 x
= (x
>> 16) + (x
& 0xffff);
1893 x
= ((x
& 0xf0f0) >> 4) + (x
& 0x0f0f);
1894 return (x
>> 8) + (x
& 0x00ff);
1897 static void r300SetupRealVertexProgram(r300ContextPtr rmesa
)
1899 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
1900 struct r300_vertex_program
*prog
= (struct r300_vertex_program
*)CURRENT_VERTEX_SHADER(ctx
);
1902 int param_count
= 0;
1904 /* FIXME: r300SetupVertexProgramFragment */
1905 R300_STATECHANGE(rmesa
, vpp
);
1907 r300VertexProgUpdateParams(ctx
,
1908 (struct r300_vertex_program_cont
*)
1909 ctx
->VertexProgram
._Current
,
1910 (float *)&rmesa
->hw
.vpp
.
1911 cmd
[R300_VPP_PARAM_0
]);
1912 bump_vpu_count(rmesa
->hw
.vpp
.cmd
, param_count
);
1915 r300SetupVertexProgramFragment(rmesa
, R300_PVS_CODE_START
, &(prog
->program
));
1916 inst_count
= (prog
->program
.length
/ 4) - 1;
1918 r300VapCntl(rmesa
, bit_count(prog
->key
.InputsRead
),
1919 bit_count(prog
->key
.OutputsWritten
), prog
->num_temporaries
);
1921 R300_STATECHANGE(rmesa
, pvs
);
1922 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_1
] =
1923 (0 << R300_PVS_FIRST_INST_SHIFT
) |
1924 (inst_count
<< R300_PVS_XYZW_VALID_INST_SHIFT
) |
1925 (inst_count
<< R300_PVS_LAST_INST_SHIFT
);
1926 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_2
] =
1927 (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT
) |
1928 (param_count
<< R300_PVS_MAX_CONST_ADDR_SHIFT
);
1929 rmesa
->hw
.pvs
.cmd
[R300_PVS_CNTL_3
] =
1930 (inst_count
<< R300_PVS_LAST_VTX_SRC_INST_SHIFT
);
1934 static void r300SetupVertexProgram(r300ContextPtr rmesa
)
1936 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
1938 /* Reset state, in case we don't use something */
1939 ((drm_r300_cmd_header_t
*) rmesa
->hw
.vpp
.cmd
)->vpu
.count
= 0;
1940 ((drm_r300_cmd_header_t
*) rmesa
->hw
.vpi
.cmd
)->vpu
.count
= 0;
1941 ((drm_r300_cmd_header_t
*) rmesa
->hw
.vps
.cmd
)->vpu
.count
= 0;
1943 /* Not sure why this doesnt work...
1944 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
1945 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
1946 //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
1947 if (hw_tcl_on
&& ((struct r300_vertex_program
*)CURRENT_VERTEX_SHADER(ctx
))->translated
) {
1948 r300SetupRealVertexProgram(rmesa
);
1950 /* FIXME: This needs to be replaced by vertex shader generation code. */
1951 r300SetupDefaultVertexProgram(rmesa
);
1957 * Enable/Disable states.
1959 * \note Mesa already filters redundant calls to this function.
1961 static void r300Enable(GLcontext
* ctx
, GLenum cap
, GLboolean state
)
1963 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1964 if (RADEON_DEBUG
& DEBUG_STATE
)
1965 fprintf(stderr
, "%s( %s = %s )\n", __FUNCTION__
,
1966 _mesa_lookup_enum_by_nr(cap
),
1967 state
? "GL_TRUE" : "GL_FALSE");
1979 r300SetAlphaState(ctx
);
1981 case GL_COLOR_LOGIC_OP
:
1982 r300SetLogicOpState(ctx
);
1983 /* fall-through, because logic op overrides blending */
1985 r300SetBlendState(ctx
);
1987 case GL_CLIP_PLANE0
:
1988 case GL_CLIP_PLANE1
:
1989 case GL_CLIP_PLANE2
:
1990 case GL_CLIP_PLANE3
:
1991 case GL_CLIP_PLANE4
:
1992 case GL_CLIP_PLANE5
:
1993 r300SetClipPlaneState(ctx
, cap
, state
);
1996 r300SetDepthState(ctx
);
1998 case GL_STENCIL_TEST
:
1999 r300SetStencilState(ctx
, state
);
2002 r300UpdateCulling(ctx
);
2004 case GL_POLYGON_OFFSET_POINT
:
2005 case GL_POLYGON_OFFSET_LINE
:
2006 case GL_POLYGON_OFFSET_FILL
:
2007 r300SetPolygonOffsetState(ctx
, state
);
2009 case GL_SCISSOR_TEST
:
2010 radeon_firevertices(&rmesa
->radeon
);
2011 rmesa
->radeon
.state
.scissor
.enabled
= state
;
2012 radeonUpdateScissor( ctx
);
2020 * Completely recalculates hardware state based on the Mesa state.
2022 static void r300ResetHwState(r300ContextPtr r300
)
2024 GLcontext
*ctx
= r300
->radeon
.glCtx
;
2025 struct radeon_renderbuffer
*rrb
;
2028 if (!(r300
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
))
2031 if (RADEON_DEBUG
& DEBUG_STATE
)
2032 fprintf(stderr
, "%s\n", __FUNCTION__
);
2034 radeon_firevertices(&r300
->radeon
);
2035 r300UpdateWindow(ctx
);
2038 ctx
->Color
.ColorMask
[RCOMP
],
2039 ctx
->Color
.ColorMask
[GCOMP
],
2040 ctx
->Color
.ColorMask
[BCOMP
], ctx
->Color
.ColorMask
[ACOMP
]);
2042 r300Enable(ctx
, GL_DEPTH_TEST
, ctx
->Depth
.Test
);
2043 r300DepthMask(ctx
, ctx
->Depth
.Mask
);
2044 r300DepthFunc(ctx
, ctx
->Depth
.Func
);
2047 r300Enable(ctx
, GL_STENCIL_TEST
, ctx
->Stencil
._Enabled
);
2048 r300StencilMaskSeparate(ctx
, 0, ctx
->Stencil
.WriteMask
[0]);
2049 r300StencilFuncSeparate(ctx
, 0, ctx
->Stencil
.Function
[0],
2050 ctx
->Stencil
.Ref
[0], ctx
->Stencil
.ValueMask
[0]);
2051 r300StencilOpSeparate(ctx
, 0, ctx
->Stencil
.FailFunc
[0],
2052 ctx
->Stencil
.ZFailFunc
[0],
2053 ctx
->Stencil
.ZPassFunc
[0]);
2055 r300UpdateCulling(ctx
);
2057 r300SetBlendState(ctx
);
2058 r300SetLogicOpState(ctx
);
2060 r300AlphaFunc(ctx
, ctx
->Color
.AlphaFunc
, ctx
->Color
.AlphaRef
);
2061 r300Enable(ctx
, GL_ALPHA_TEST
, ctx
->Color
.AlphaEnabled
);
2063 r300
->hw
.vte
.cmd
[1] = R300_VPORT_X_SCALE_ENA
2064 | R300_VPORT_X_OFFSET_ENA
2065 | R300_VPORT_Y_SCALE_ENA
2066 | R300_VPORT_Y_OFFSET_ENA
2067 | R300_VPORT_Z_SCALE_ENA
2068 | R300_VPORT_Z_OFFSET_ENA
| R300_VTX_W0_FMT
;
2069 r300
->hw
.vte
.cmd
[2] = 0x00000008;
2071 r300
->hw
.vap_vf_max_vtx_indx
.cmd
[1] = 0x00FFFFFF;
2072 r300
->hw
.vap_vf_max_vtx_indx
.cmd
[2] = 0x00000000;
2074 #ifdef MESA_LITTLE_ENDIAN
2075 r300
->hw
.vap_cntl_status
.cmd
[1] = R300_VC_NO_SWAP
;
2077 r300
->hw
.vap_cntl_status
.cmd
[1] = R300_VC_32BIT_SWAP
;
2080 /* disable VAP/TCL on non-TCL capable chips */
2082 r300
->hw
.vap_cntl_status
.cmd
[1] |= R300_VAP_TCL_BYPASS
;
2084 r300
->hw
.vap_psc_sgn_norm_cntl
.cmd
[1] = 0xAAAAAAAA;
2086 /* XXX: Other families? */
2088 r300
->hw
.vap_clip_cntl
.cmd
[1] = R300_PS_UCP_MODE_DIST_COP
;
2090 r300
->hw
.vap_clip
.cmd
[1] = r300PackFloat32(1.0); /* X */
2091 r300
->hw
.vap_clip
.cmd
[2] = r300PackFloat32(1.0); /* X */
2092 r300
->hw
.vap_clip
.cmd
[3] = r300PackFloat32(1.0); /* Y */
2093 r300
->hw
.vap_clip
.cmd
[4] = r300PackFloat32(1.0); /* Y */
2095 switch (r300
->radeon
.radeonScreen
->chip_family
) {
2096 case CHIP_FAMILY_R300
:
2097 r300
->hw
.vap_pvs_vtx_timeout_reg
.cmd
[1] = R300_2288_R300
;
2100 r300
->hw
.vap_pvs_vtx_timeout_reg
.cmd
[1] = R300_2288_RV350
;
2105 r300
->hw
.gb_enable
.cmd
[1] = R300_GB_POINT_STUFF_ENABLE
2106 | R300_GB_LINE_STUFF_ENABLE
2107 | R300_GB_TRIANGLE_STUFF_ENABLE
;
2109 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_MSPOS_0
] = 0x66666666;
2110 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_MSPOS_1
] = 0x06666666;
2112 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] =
2113 R300_GB_TILE_ENABLE
| R300_GB_TILE_SIZE_16
/*| R300_GB_SUBPIXEL_1_16*/;
2114 switch (r300
->radeon
.radeonScreen
->num_gb_pipes
) {
2117 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
2118 R300_GB_TILE_PIPE_COUNT_RV300
;
2121 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
2122 R300_GB_TILE_PIPE_COUNT_R300
;
2125 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
2126 R300_GB_TILE_PIPE_COUNT_R420_3P
;
2129 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
2130 R300_GB_TILE_PIPE_COUNT_R420
;
2134 /* XXX: Enable anti-aliasing? */
2135 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_AA_CONFIG
] = GB_AA_CONFIG_AA_DISABLE
;
2136 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_SELECT
] = 0;
2138 r300
->hw
.ga_point_s0
.cmd
[1] = r300PackFloat32(0.0);
2139 r300
->hw
.ga_point_s0
.cmd
[2] = r300PackFloat32(0.0);
2140 r300
->hw
.ga_point_s0
.cmd
[3] = r300PackFloat32(1.0);
2141 r300
->hw
.ga_point_s0
.cmd
[4] = r300PackFloat32(1.0);
2143 r300
->hw
.ga_triangle_stipple
.cmd
[1] = 0x00050005;
2145 r300PointSize(ctx
, 1.0);
2147 r300
->hw
.ga_point_minmax
.cmd
[1] = 0x18000006;
2148 r300
->hw
.ga_point_minmax
.cmd
[2] = 0x00020006;
2149 r300
->hw
.ga_point_minmax
.cmd
[3] = r300PackFloat32(1.0 / 192.0);
2151 r300LineWidth(ctx
, 1.0);
2153 r300
->hw
.ga_line_stipple
.cmd
[1] = 0;
2154 r300
->hw
.ga_line_stipple
.cmd
[2] = r300PackFloat32(0.0);
2155 r300
->hw
.ga_line_stipple
.cmd
[3] = r300PackFloat32(1.0);
2157 r300ShadeModel(ctx
, ctx
->Light
.ShadeModel
);
2159 r300PolygonMode(ctx
, GL_FRONT
, ctx
->Polygon
.FrontMode
);
2160 r300PolygonMode(ctx
, GL_BACK
, ctx
->Polygon
.BackMode
);
2161 r300
->hw
.zbias_cntl
.cmd
[1] = 0x00000000;
2163 r300PolygonOffset(ctx
, ctx
->Polygon
.OffsetFactor
,
2164 ctx
->Polygon
.OffsetUnits
);
2165 r300Enable(ctx
, GL_POLYGON_OFFSET_POINT
, ctx
->Polygon
.OffsetPoint
);
2166 r300Enable(ctx
, GL_POLYGON_OFFSET_LINE
, ctx
->Polygon
.OffsetLine
);
2167 r300Enable(ctx
, GL_POLYGON_OFFSET_FILL
, ctx
->Polygon
.OffsetFill
);
2169 r300
->hw
.su_depth_scale
.cmd
[1] = 0x4B7FFFFF;
2170 r300
->hw
.su_depth_scale
.cmd
[2] = 0x00000000;
2172 r300
->hw
.sc_hyperz
.cmd
[1] = 0x0000001C;
2173 r300
->hw
.sc_hyperz
.cmd
[2] = 0x2DA49525;
2175 r300
->hw
.sc_screendoor
.cmd
[1] = 0x00FFFFFF;
2177 r300
->hw
.us_out_fmt
.cmd
[1] = R500_OUT_FMT_C4_8
|
2178 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
2179 r300
->hw
.us_out_fmt
.cmd
[2] = R500_OUT_FMT_UNUSED
|
2180 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
2181 r300
->hw
.us_out_fmt
.cmd
[3] = R500_OUT_FMT_UNUSED
|
2182 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
2183 r300
->hw
.us_out_fmt
.cmd
[4] = R500_OUT_FMT_UNUSED
|
2184 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
2185 r300
->hw
.us_out_fmt
.cmd
[5] = R300_W_FMT_W0
| R300_W_SRC_US
;
2187 /* disable fog unit */
2188 r300
->hw
.fogs
.cmd
[R300_FOGS_STATE
] = 0;
2189 r300
->hw
.fg_depth_src
.cmd
[1] = R300_FG_DEPTH_SRC_SCAN
;
2191 r300
->hw
.rb3d_cctl
.cmd
[1] = 0;
2193 r300BlendColor(ctx
, ctx
->Color
.BlendColor
);
2195 r300
->hw
.rb3d_dither_ctl
.cmd
[1] = 0;
2196 r300
->hw
.rb3d_dither_ctl
.cmd
[2] = 0;
2197 r300
->hw
.rb3d_dither_ctl
.cmd
[3] = 0;
2198 r300
->hw
.rb3d_dither_ctl
.cmd
[4] = 0;
2199 r300
->hw
.rb3d_dither_ctl
.cmd
[5] = 0;
2200 r300
->hw
.rb3d_dither_ctl
.cmd
[6] = 0;
2201 r300
->hw
.rb3d_dither_ctl
.cmd
[7] = 0;
2202 r300
->hw
.rb3d_dither_ctl
.cmd
[8] = 0;
2203 r300
->hw
.rb3d_dither_ctl
.cmd
[9] = 0;
2205 r300
->hw
.rb3d_aaresolve_ctl
.cmd
[1] = 0;
2207 r300
->hw
.rb3d_discard_src_pixel_lte_threshold
.cmd
[1] = 0x00000000;
2208 r300
->hw
.rb3d_discard_src_pixel_lte_threshold
.cmd
[2] = 0xffffffff;
2210 rrb
= r300
->radeon
.state
.depth
.rrb
;
2211 if (rrb
&& rrb
->bo
&& (rrb
->bo
->flags
& RADEON_BO_FLAGS_MACRO_TILE
)) {
2212 /* XXX: Turn off when clearing buffers ? */
2213 r300
->hw
.zb
.cmd
[R300_ZB_PITCH
] |= R300_DEPTHMACROTILE_ENABLE
;
2215 if (ctx
->Visual
.depthBits
== 24)
2216 r300
->hw
.zb
.cmd
[R300_ZB_PITCH
] |=
2217 R300_DEPTHMICROTILE_TILED
;
2220 r300
->hw
.zb_depthclearvalue
.cmd
[1] = 0;
2222 r300
->hw
.zstencil_format
.cmd
[2] = R300_ZTOP_DISABLE
;
2223 r300
->hw
.zstencil_format
.cmd
[3] = 0x00000003;
2224 r300
->hw
.zstencil_format
.cmd
[4] = 0x00000000;
2225 r300SetEarlyZState(ctx
);
2227 r300
->hw
.unk4F30
.cmd
[1] = 0;
2228 r300
->hw
.unk4F30
.cmd
[2] = 0;
2230 r300
->hw
.zb_hiz_offset
.cmd
[1] = 0;
2232 r300
->hw
.zb_hiz_pitch
.cmd
[1] = 0;
2234 r300VapCntl(r300
, 0, 0, 0);
2236 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_0
] = 0;
2237 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_1
] = 0;
2238 r300
->hw
.vps
.cmd
[R300_VPS_POINTSIZE
] = r300PackFloat32(1.0);
2239 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_3
] = 0;
2242 r300
->radeon
.hw
.all_dirty
= GL_TRUE
;
2245 void r300UpdateShaders(r300ContextPtr rmesa
)
2248 struct r300_vertex_program
*vp
;
2251 ctx
= rmesa
->radeon
.glCtx
;
2253 if (rmesa
->radeon
.NewGLState
&& hw_tcl_on
) {
2254 rmesa
->radeon
.NewGLState
= 0;
2256 for (i
= _TNL_FIRST_MAT
; i
<= _TNL_LAST_MAT
; i
++) {
2257 rmesa
->temp_attrib
[i
] =
2258 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
];
2259 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
] =
2260 &rmesa
->dummy_attrib
[i
];
2263 _tnl_UpdateFixedFunctionProgram(ctx
);
2265 for (i
= _TNL_FIRST_MAT
; i
<= _TNL_LAST_MAT
; i
++) {
2266 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
] =
2267 rmesa
->temp_attrib
[i
];
2270 r300SelectVertexShader(rmesa
);
2271 vp
= (struct r300_vertex_program
*)
2272 CURRENT_VERTEX_SHADER(ctx
);
2273 /*if (vp->translated == GL_FALSE)
2274 r300TranslateVertexShader(vp); */
2275 if (vp
->translated
== GL_FALSE
) {
2276 fprintf(stderr
, "Failing back to sw-tcl\n");
2277 hw_tcl_on
= future_hw_tcl_on
= 0;
2278 r300ResetHwState(rmesa
);
2280 r300UpdateStateParameters(ctx
, _NEW_PROGRAM
);
2284 r300UpdateStateParameters(ctx
, _NEW_PROGRAM
);
2287 static const GLfloat
*get_fragmentprogram_constant(GLcontext
*ctx
,
2288 struct gl_program
*program
, struct prog_src_register srcreg
)
2290 static const GLfloat dummy
[4] = { 0, 0, 0, 0 };
2292 switch(srcreg
.File
) {
2293 case PROGRAM_LOCAL_PARAM
:
2294 return program
->LocalParams
[srcreg
.Index
];
2295 case PROGRAM_ENV_PARAM
:
2296 return ctx
->FragmentProgram
.Parameters
[srcreg
.Index
];
2297 case PROGRAM_STATE_VAR
:
2298 case PROGRAM_NAMED_PARAM
:
2299 case PROGRAM_CONSTANT
:
2300 return program
->Parameters
->ParameterValues
[srcreg
.Index
];
2302 _mesa_problem(ctx
, "get_fragmentprogram_constant: Unknown\n");
2308 static void r300SetupPixelShader(r300ContextPtr rmesa
)
2310 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
2311 struct r300_fragment_program
*fp
= (struct r300_fragment_program
*)
2312 (char *)ctx
->FragmentProgram
._Current
;
2313 struct r300_fragment_program_code
*code
;
2316 if (!fp
) /* should only happenen once, just after context is created */
2319 r300TranslateFragmentShader(rmesa
, fp
);
2320 if (!fp
->translated
) {
2321 fprintf(stderr
, "%s: No valid fragment shader, exiting\n",
2327 r300SetupTextures(ctx
);
2329 R300_STATECHANGE(rmesa
, fpi
[0]);
2330 R300_STATECHANGE(rmesa
, fpi
[1]);
2331 R300_STATECHANGE(rmesa
, fpi
[2]);
2332 R300_STATECHANGE(rmesa
, fpi
[3]);
2333 rmesa
->hw
.fpi
[0].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_RGB_INST_0
, code
->alu
.length
);
2334 rmesa
->hw
.fpi
[1].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_RGB_ADDR_0
, code
->alu
.length
);
2335 rmesa
->hw
.fpi
[2].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_ALPHA_INST_0
, code
->alu
.length
);
2336 rmesa
->hw
.fpi
[3].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_ALPHA_ADDR_0
, code
->alu
.length
);
2337 for (i
= 0; i
< code
->alu
.length
; i
++) {
2338 rmesa
->hw
.fpi
[0].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst0
;
2339 rmesa
->hw
.fpi
[1].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst1
;
2340 rmesa
->hw
.fpi
[2].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst2
;
2341 rmesa
->hw
.fpi
[3].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst3
;
2344 R300_STATECHANGE(rmesa
, fp
);
2345 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL0
] = code
->cur_node
| (code
->first_node_has_tex
<< 3);
2346 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL1
] = code
->max_temp_idx
;
2347 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL2
] =
2348 (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT
) |
2349 ((code
->alu
.length
-1) << R300_PFS_CNTL_ALU_END_SHIFT
) |
2350 (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT
) |
2351 ((code
->tex
.length
? code
->tex
.length
-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT
);
2352 /* I just want to say, the way these nodes are stored.. weird.. */
2353 for (i
= 0, k
= (4 - (code
->cur_node
+ 1)); i
< 4; i
++, k
++) {
2354 if (i
< (code
->cur_node
+ 1)) {
2355 rmesa
->hw
.fp
.cmd
[R300_FP_NODE0
+ k
] =
2356 (code
->node
[i
].alu_offset
<< R300_ALU_START_SHIFT
) |
2357 (code
->node
[i
].alu_end
<< R300_ALU_SIZE_SHIFT
) |
2358 (code
->node
[i
].tex_offset
<< R300_TEX_START_SHIFT
) |
2359 (code
->node
[i
].tex_end
<< R300_TEX_SIZE_SHIFT
) |
2360 code
->node
[i
].flags
;
2362 rmesa
->hw
.fp
.cmd
[R300_FP_NODE0
+ (3 - i
)] = 0;
2366 R300_STATECHANGE(rmesa
, fpp
);
2367 rmesa
->hw
.fpp
.cmd
[R300_FPP_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_PFS_PARAM_0_X
, code
->const_nr
* 4);
2368 for (i
= 0; i
< code
->const_nr
; i
++) {
2369 const GLfloat
*constant
= get_fragmentprogram_constant(ctx
,
2370 &fp
->mesa_program
.Base
, code
->constant
[i
]);
2371 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 0] = r300PackFloat24(constant
[0]);
2372 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 1] = r300PackFloat24(constant
[1]);
2373 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 2] = r300PackFloat24(constant
[2]);
2374 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 3] = r300PackFloat24(constant
[3]);
2378 #define bump_r500fp_count(ptr, new_count) do{\
2379 drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
2380 int _nc=(new_count)/6; \
2381 assert(_nc < 256); \
2382 if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
2385 #define bump_r500fp_const_count(ptr, new_count) do{\
2386 drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
2387 int _nc=(new_count)/4; \
2388 assert(_nc < 256); \
2389 if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
2392 static void r500SetupPixelShader(r300ContextPtr rmesa
)
2394 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
2395 struct r500_fragment_program
*fp
= (struct r500_fragment_program
*)
2396 (char *)ctx
->FragmentProgram
._Current
;
2398 struct r500_fragment_program_code
*code
;
2400 if (!fp
) /* should only happenen once, just after context is created */
2403 ((drm_r300_cmd_header_t
*) rmesa
->hw
.r500fp
.cmd
)->r500fp
.count
= 0;
2404 ((drm_r300_cmd_header_t
*) rmesa
->hw
.r500fp_const
.cmd
)->r500fp
.count
= 0;
2406 r500TranslateFragmentShader(rmesa
, fp
);
2407 if (!fp
->translated
) {
2408 fprintf(stderr
, "%s: No valid fragment shader, exiting\n",
2414 r300SetupTextures(ctx
);
2416 R300_STATECHANGE(rmesa
, fp
);
2417 rmesa
->hw
.fp
.cmd
[R500_FP_PIXSIZE
] = code
->max_temp_idx
;
2419 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_ADDR
] =
2420 R500_US_CODE_START_ADDR(code
->inst_offset
) |
2421 R500_US_CODE_END_ADDR(code
->inst_end
);
2422 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_RANGE
] =
2423 R500_US_CODE_RANGE_ADDR(code
->inst_offset
) |
2424 R500_US_CODE_RANGE_SIZE(code
->inst_end
);
2425 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_OFFSET
] =
2426 R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */
2428 R300_STATECHANGE(rmesa
, r500fp
);
2429 /* Emit our shader... */
2430 for (i
= 0; i
< code
->inst_end
+1; i
++) {
2431 rmesa
->hw
.r500fp
.cmd
[i
*6+1] = code
->inst
[i
].inst0
;
2432 rmesa
->hw
.r500fp
.cmd
[i
*6+2] = code
->inst
[i
].inst1
;
2433 rmesa
->hw
.r500fp
.cmd
[i
*6+3] = code
->inst
[i
].inst2
;
2434 rmesa
->hw
.r500fp
.cmd
[i
*6+4] = code
->inst
[i
].inst3
;
2435 rmesa
->hw
.r500fp
.cmd
[i
*6+5] = code
->inst
[i
].inst4
;
2436 rmesa
->hw
.r500fp
.cmd
[i
*6+6] = code
->inst
[i
].inst5
;
2439 bump_r500fp_count(rmesa
->hw
.r500fp
.cmd
, (code
->inst_end
+ 1) * 6);
2441 R300_STATECHANGE(rmesa
, r500fp_const
);
2442 for (i
= 0; i
< code
->const_nr
; i
++) {
2443 const GLfloat
*constant
= get_fragmentprogram_constant(ctx
,
2444 &fp
->mesa_program
.Base
, code
->constant
[i
]);
2445 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 0] = r300PackFloat32(constant
[0]);
2446 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 1] = r300PackFloat32(constant
[1]);
2447 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 2] = r300PackFloat32(constant
[2]);
2448 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 3] = r300PackFloat32(constant
[3]);
2450 bump_r500fp_const_count(rmesa
->hw
.r500fp_const
.cmd
, code
->const_nr
* 4);
2454 void r300UpdateShaderStates(r300ContextPtr rmesa
)
2457 ctx
= rmesa
->radeon
.glCtx
;
2459 r300SetEarlyZState(ctx
);
2461 /* w_fmt value is set to get best performance
2462 * see p.130 R5xx 3D acceleration guide v1.3 */
2463 GLuint w_fmt
, fgdepthsrc
;
2464 if (current_fragment_program_writes_depth(ctx
)) {
2465 fgdepthsrc
= R300_FG_DEPTH_SRC_SHADER
;
2466 w_fmt
= R300_W_FMT_W24
| R300_W_SRC_US
;
2468 fgdepthsrc
= R300_FG_DEPTH_SRC_SCAN
;
2469 w_fmt
= R300_W_FMT_W0
| R300_W_SRC_US
;
2472 if (w_fmt
!= rmesa
->hw
.us_out_fmt
.cmd
[5]) {
2473 R300_STATECHANGE(rmesa
, us_out_fmt
);
2474 rmesa
->hw
.us_out_fmt
.cmd
[5] = w_fmt
;
2477 if (fgdepthsrc
!= rmesa
->hw
.fg_depth_src
.cmd
[1]) {
2478 R300_STATECHANGE(rmesa
, fg_depth_src
);
2479 rmesa
->hw
.fg_depth_src
.cmd
[1] = fgdepthsrc
;
2482 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
2483 r500SetupPixelShader(rmesa
);
2485 r300SetupPixelShader(rmesa
);
2487 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
2488 r500SetupRSUnit(ctx
);
2490 r300SetupRSUnit(ctx
);
2492 if ((rmesa
->radeon
.radeonScreen
->chip_flags
& RADEON_CHIPSET_TCL
))
2493 r300SetupVertexProgram(rmesa
);
2498 * Called by Mesa after an internal state update.
2500 static void r300InvalidateState(GLcontext
* ctx
, GLuint new_state
)
2502 r300ContextPtr r300
= R300_CONTEXT(ctx
);
2504 _swrast_InvalidateState(ctx
, new_state
);
2505 _swsetup_InvalidateState(ctx
, new_state
);
2506 _vbo_InvalidateState(ctx
, new_state
);
2507 _tnl_InvalidateState(ctx
, new_state
);
2508 _ae_invalidate_state(ctx
, new_state
);
2510 if (new_state
& (_NEW_BUFFERS
| _NEW_COLOR
| _NEW_PIXEL
)) {
2511 _mesa_update_framebuffer(ctx
);
2512 /* this updates the DrawBuffer's Width/Height if it's a FBO */
2513 _mesa_update_draw_buffer_bounds(ctx
);
2515 R300_STATECHANGE(r300
, cb
);
2518 r300UpdateStateParameters(ctx
, new_state
);
2520 r300
->radeon
.NewGLState
|= new_state
;
2524 * Calculate initial hardware state and register state functions.
2525 * Assumes that the command buffer and state atoms have been
2526 * initialized already.
2528 void r300InitState(r300ContextPtr r300
)
2530 GLcontext
*ctx
= r300
->radeon
.glCtx
;
2533 /* Only have hw stencil when depth buffer is 24 bits deep */
2534 r300
->radeon
.state
.stencil
.hwBuffer
= (ctx
->Visual
.stencilBits
> 0 &&
2535 ctx
->Visual
.depthBits
== 24);
2537 memset(&(r300
->state
.texture
), 0, sizeof(r300
->state
.texture
));
2539 r300ResetHwState(r300
);
2542 static void r300RenderMode(GLcontext
* ctx
, GLenum mode
)
2544 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
2549 void r300UpdateClipPlanes( GLcontext
*ctx
)
2551 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
2554 for (p
= 0; p
< ctx
->Const
.MaxClipPlanes
; p
++) {
2555 if (ctx
->Transform
.ClipPlanesEnabled
& (1 << p
)) {
2556 GLint
*ip
= (GLint
*)ctx
->Transform
._ClipUserPlane
[p
];
2558 R300_STATECHANGE( rmesa
, vpucp
[p
] );
2559 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_X
] = ip
[0];
2560 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Y
] = ip
[1];
2561 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Z
] = ip
[2];
2562 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_W
] = ip
[3];
2568 * Initialize driver's state callback functions
2570 void r300InitStateFuncs(struct dd_function_table
*functions
)
2573 functions
->UpdateState
= r300InvalidateState
;
2574 functions
->AlphaFunc
= r300AlphaFunc
;
2575 functions
->BlendColor
= r300BlendColor
;
2576 functions
->BlendEquationSeparate
= r300BlendEquationSeparate
;
2577 functions
->BlendFuncSeparate
= r300BlendFuncSeparate
;
2578 functions
->Enable
= r300Enable
;
2579 functions
->ColorMask
= r300ColorMask
;
2580 functions
->DepthFunc
= r300DepthFunc
;
2581 functions
->DepthMask
= r300DepthMask
;
2582 functions
->CullFace
= r300CullFace
;
2583 functions
->FrontFace
= r300FrontFace
;
2584 functions
->ShadeModel
= r300ShadeModel
;
2585 functions
->LogicOpcode
= r300LogicOpcode
;
2587 /* ARB_point_parameters */
2588 functions
->PointParameterfv
= r300PointParameter
;
2590 /* Stencil related */
2591 functions
->StencilFuncSeparate
= r300StencilFuncSeparate
;
2592 functions
->StencilMaskSeparate
= r300StencilMaskSeparate
;
2593 functions
->StencilOpSeparate
= r300StencilOpSeparate
;
2595 /* Viewport related */
2596 functions
->Viewport
= r300Viewport
;
2597 functions
->DepthRange
= r300DepthRange
;
2598 functions
->PointSize
= r300PointSize
;
2599 functions
->LineWidth
= r300LineWidth
;
2601 functions
->PolygonOffset
= r300PolygonOffset
;
2602 functions
->PolygonMode
= r300PolygonMode
;
2604 functions
->RenderMode
= r300RenderMode
;
2606 functions
->ClipPlane
= r300ClipPlane
;
2607 functions
->Scissor
= radeonScissor
;
2609 functions
->DrawBuffer
= radeonDrawBuffer
;
2610 functions
->ReadBuffer
= radeonReadBuffer
;