2 Copyright (C) The Weather Channel, Inc. 2002.
3 Copyright (C) 2004 Nicolai Haehnle.
6 The Weather Channel (TM) funded Tungsten Graphics to develop the
7 initial release of the Radeon 8500 driver under the XFree86 license.
8 This notice must be preserved.
10 Permission is hereby granted, free of charge, to any person obtaining
11 a copy of this software and associated documentation files (the
12 "Software"), to deal in the Software without restriction, including
13 without limitation the rights to use, copy, modify, merge, publish,
14 distribute, sublicense, and/or sell copies of the Software, and to
15 permit persons to whom the Software is furnished to do so, subject to
16 the following conditions:
18 The above copyright notice and this permission notice (including the
19 next paragraph) shall be included in all copies or substantial
20 portions of the Software.
22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
30 **************************************************************************/
35 * \author Nicolai Haehnle <prefect_@gmx.net>
38 #include "main/glheader.h"
39 #include "main/state.h"
40 #include "main/imports.h"
41 #include "main/enums.h"
42 #include "main/macros.h"
43 #include "main/context.h"
45 #include "main/framebuffer.h"
46 #include "main/simple_list.h"
47 #include "main/api_arrayelt.h"
48 #include "main/texformat.h"
50 #include "swrast/swrast.h"
51 #include "swrast_setup/swrast_setup.h"
52 #include "shader/prog_parameter.h"
53 #include "shader/prog_statevars.h"
56 #include "tnl/t_vp_build.h"
58 #include "r300_context.h"
59 #include "r300_ioctl.h"
60 #include "r300_state.h"
62 #include "r300_emit.h"
64 #include "r300_fragprog_common.h"
65 #include "r300_render.h"
66 #include "r300_vertprog.h"
68 #include "drirenderbuffer.h"
70 static void r300BlendColor(GLcontext
* ctx
, const GLfloat cf
[4])
72 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
74 R300_STATECHANGE(rmesa
, blend_color
);
76 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
) {
77 GLuint r
= IROUND(cf
[0]*1023.0f
);
78 GLuint g
= IROUND(cf
[1]*1023.0f
);
79 GLuint b
= IROUND(cf
[2]*1023.0f
);
80 GLuint a
= IROUND(cf
[3]*1023.0f
);
82 rmesa
->hw
.blend_color
.cmd
[1] = r
| (a
<< 16);
83 rmesa
->hw
.blend_color
.cmd
[2] = b
| (g
<< 16);
86 CLAMPED_FLOAT_TO_UBYTE(color
[0], cf
[0]);
87 CLAMPED_FLOAT_TO_UBYTE(color
[1], cf
[1]);
88 CLAMPED_FLOAT_TO_UBYTE(color
[2], cf
[2]);
89 CLAMPED_FLOAT_TO_UBYTE(color
[3], cf
[3]);
91 rmesa
->hw
.blend_color
.cmd
[1] = PACK_COLOR_8888(color
[3], color
[0],
97 * Calculate the hardware blend factor setting. This same function is used
98 * for source and destination of both alpha and RGB.
101 * The hardware register value for the specified blend factor. This value
102 * will need to be shifted into the correct position for either source or
103 * destination factor.
106 * Since the two cases where source and destination are handled differently
107 * are essentially error cases, they should never happen. Determine if these
108 * cases can be removed.
110 static int blend_factor(GLenum factor
, GLboolean is_src
)
114 return R300_BLEND_GL_ZERO
;
117 return R300_BLEND_GL_ONE
;
120 return R300_BLEND_GL_DST_COLOR
;
122 case GL_ONE_MINUS_DST_COLOR
:
123 return R300_BLEND_GL_ONE_MINUS_DST_COLOR
;
126 return R300_BLEND_GL_SRC_COLOR
;
128 case GL_ONE_MINUS_SRC_COLOR
:
129 return R300_BLEND_GL_ONE_MINUS_SRC_COLOR
;
132 return R300_BLEND_GL_SRC_ALPHA
;
134 case GL_ONE_MINUS_SRC_ALPHA
:
135 return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA
;
138 return R300_BLEND_GL_DST_ALPHA
;
140 case GL_ONE_MINUS_DST_ALPHA
:
141 return R300_BLEND_GL_ONE_MINUS_DST_ALPHA
;
143 case GL_SRC_ALPHA_SATURATE
:
144 return (is_src
) ? R300_BLEND_GL_SRC_ALPHA_SATURATE
:
147 case GL_CONSTANT_COLOR
:
148 return R300_BLEND_GL_CONST_COLOR
;
150 case GL_ONE_MINUS_CONSTANT_COLOR
:
151 return R300_BLEND_GL_ONE_MINUS_CONST_COLOR
;
153 case GL_CONSTANT_ALPHA
:
154 return R300_BLEND_GL_CONST_ALPHA
;
156 case GL_ONE_MINUS_CONSTANT_ALPHA
:
157 return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA
;
160 fprintf(stderr
, "unknown blend factor %x\n", factor
);
161 return (is_src
) ? R300_BLEND_GL_ONE
: R300_BLEND_GL_ZERO
;
167 * Sets both the blend equation and the blend function.
168 * This is done in a single
169 * function because some blend equations (i.e., \c GL_MIN and \c GL_MAX)
170 * change the interpretation of the blend function.
171 * Also, make sure that blend function and blend equation are set to their
172 * default value if color blending is not enabled, since at least blend
173 * equations GL_MIN and GL_FUNC_REVERSE_SUBTRACT will cause wrong results
174 * otherwise for unknown reasons.
177 /* helper function */
178 static void r300SetBlendCntl(r300ContextPtr r300
, int func
, int eqn
,
179 int cbits
, int funcA
, int eqnA
)
181 GLuint new_ablend
, new_cblend
;
185 "eqnA=%08x funcA=%08x eqn=%08x func=%08x cbits=%08x\n",
186 eqnA
, funcA
, eqn
, func
, cbits
);
188 new_ablend
= eqnA
| funcA
;
189 new_cblend
= eqn
| func
;
191 /* Some blend factor combinations don't seem to work when the
192 * BLEND_NO_SEPARATE bit is set.
194 * Especially problematic candidates are the ONE_MINUS_* flags,
195 * but I can't see a real pattern.
198 if (new_ablend
== new_cblend
) {
199 new_cblend
|= R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0
;
204 if ((new_ablend
!= r300
->hw
.bld
.cmd
[R300_BLD_ABLEND
]) ||
205 (new_cblend
!= r300
->hw
.bld
.cmd
[R300_BLD_CBLEND
])) {
206 R300_STATECHANGE(r300
, bld
);
207 r300
->hw
.bld
.cmd
[R300_BLD_ABLEND
] = new_ablend
;
208 r300
->hw
.bld
.cmd
[R300_BLD_CBLEND
] = new_cblend
;
212 static void r300SetBlendState(GLcontext
* ctx
)
214 r300ContextPtr r300
= R300_CONTEXT(ctx
);
215 int func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
216 (R300_BLEND_GL_ZERO
<< R300_DST_BLEND_SHIFT
);
217 int eqn
= R300_COMB_FCN_ADD_CLAMP
;
218 int funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
219 (R300_BLEND_GL_ZERO
<< R300_DST_BLEND_SHIFT
);
220 int eqnA
= R300_COMB_FCN_ADD_CLAMP
;
222 if (RGBA_LOGICOP_ENABLED(ctx
) || !ctx
->Color
.BlendEnabled
) {
223 r300SetBlendCntl(r300
, func
, eqn
, 0, func
, eqn
);
228 (blend_factor(ctx
->Color
.BlendSrcRGB
, GL_TRUE
) <<
229 R300_SRC_BLEND_SHIFT
) | (blend_factor(ctx
->Color
.BlendDstRGB
,
231 R300_DST_BLEND_SHIFT
);
233 switch (ctx
->Color
.BlendEquationRGB
) {
235 eqn
= R300_COMB_FCN_ADD_CLAMP
;
238 case GL_FUNC_SUBTRACT
:
239 eqn
= R300_COMB_FCN_SUB_CLAMP
;
242 case GL_FUNC_REVERSE_SUBTRACT
:
243 eqn
= R300_COMB_FCN_RSUB_CLAMP
;
247 eqn
= R300_COMB_FCN_MIN
;
248 func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
249 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
253 eqn
= R300_COMB_FCN_MAX
;
254 func
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
255 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
260 "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
261 __FUNCTION__
, __LINE__
, ctx
->Color
.BlendEquationRGB
);
266 (blend_factor(ctx
->Color
.BlendSrcA
, GL_TRUE
) <<
267 R300_SRC_BLEND_SHIFT
) | (blend_factor(ctx
->Color
.BlendDstA
,
269 R300_DST_BLEND_SHIFT
);
271 switch (ctx
->Color
.BlendEquationA
) {
273 eqnA
= R300_COMB_FCN_ADD_CLAMP
;
276 case GL_FUNC_SUBTRACT
:
277 eqnA
= R300_COMB_FCN_SUB_CLAMP
;
280 case GL_FUNC_REVERSE_SUBTRACT
:
281 eqnA
= R300_COMB_FCN_RSUB_CLAMP
;
285 eqnA
= R300_COMB_FCN_MIN
;
286 funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
287 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
291 eqnA
= R300_COMB_FCN_MAX
;
292 funcA
= (R300_BLEND_GL_ONE
<< R300_SRC_BLEND_SHIFT
) |
293 (R300_BLEND_GL_ONE
<< R300_DST_BLEND_SHIFT
);
298 "[%s:%u] Invalid A blend equation (0x%04x).\n",
299 __FUNCTION__
, __LINE__
, ctx
->Color
.BlendEquationA
);
303 r300SetBlendCntl(r300
,
305 (R300_SEPARATE_ALPHA_ENABLE
|
307 R300_ALPHA_BLEND_ENABLE
), funcA
, eqnA
);
310 static void r300BlendEquationSeparate(GLcontext
* ctx
,
311 GLenum modeRGB
, GLenum modeA
)
313 r300SetBlendState(ctx
);
316 static void r300BlendFuncSeparate(GLcontext
* ctx
,
317 GLenum sfactorRGB
, GLenum dfactorRGB
,
318 GLenum sfactorA
, GLenum dfactorA
)
320 r300SetBlendState(ctx
);
324 * Translate LogicOp enums into hardware representation.
325 * Both use a very logical bit-wise layout, but unfortunately the order
326 * of bits is reversed.
328 static GLuint
translate_logicop(GLenum logicop
)
330 GLuint bits
= logicop
- GL_CLEAR
;
331 bits
= ((bits
& 1) << 3) | ((bits
& 2) << 1) | ((bits
& 4) >> 1) | ((bits
& 8) >> 3);
332 return bits
<< R300_RB3D_ROPCNTL_ROP_SHIFT
;
336 * Used internally to update the r300->hw hardware state to match the
337 * current OpenGL state.
339 static void r300SetLogicOpState(GLcontext
*ctx
)
341 r300ContextPtr r300
= R300_CONTEXT(ctx
);
342 R300_STATECHANGE(r300
, rop
);
343 if (RGBA_LOGICOP_ENABLED(ctx
)) {
344 r300
->hw
.rop
.cmd
[1] = R300_RB3D_ROPCNTL_ROP_ENABLE
|
345 translate_logicop(ctx
->Color
.LogicOp
);
347 r300
->hw
.rop
.cmd
[1] = 0;
352 * Called by Mesa when an application program changes the LogicOp state
355 static void r300LogicOpcode(GLcontext
*ctx
, GLenum logicop
)
357 if (RGBA_LOGICOP_ENABLED(ctx
))
358 r300SetLogicOpState(ctx
);
361 static void r300ClipPlane( GLcontext
*ctx
, GLenum plane
, const GLfloat
*eq
)
363 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
367 /* no VAP UCP on non-TCL chipsets */
368 if (!rmesa
->options
.hw_tcl_enabled
)
371 p
= (GLint
) plane
- (GLint
) GL_CLIP_PLANE0
;
372 ip
= (GLint
*)ctx
->Transform
._ClipUserPlane
[p
];
374 R300_STATECHANGE( rmesa
, vpucp
[p
] );
375 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_X
] = ip
[0];
376 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Y
] = ip
[1];
377 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_Z
] = ip
[2];
378 rmesa
->hw
.vpucp
[p
].cmd
[R300_VPUCP_W
] = ip
[3];
381 static void r300SetClipPlaneState(GLcontext
* ctx
, GLenum cap
, GLboolean state
)
383 r300ContextPtr r300
= R300_CONTEXT(ctx
);
386 /* no VAP UCP on non-TCL chipsets */
387 if (!r300
->options
.hw_tcl_enabled
)
390 p
= cap
- GL_CLIP_PLANE0
;
391 R300_STATECHANGE(r300
, vap_clip_cntl
);
393 r300
->hw
.vap_clip_cntl
.cmd
[1] |= (R300_VAP_UCP_ENABLE_0
<< p
);
394 r300ClipPlane(ctx
, cap
, NULL
);
396 r300
->hw
.vap_clip_cntl
.cmd
[1] &= ~(R300_VAP_UCP_ENABLE_0
<< p
);
401 * Update our tracked culling state based on Mesa's state.
403 static void r300UpdateCulling(GLcontext
* ctx
)
405 r300ContextPtr r300
= R300_CONTEXT(ctx
);
408 if (ctx
->Polygon
.CullFlag
) {
409 switch (ctx
->Polygon
.CullFaceMode
) {
411 val
= R300_CULL_FRONT
;
414 val
= R300_CULL_BACK
;
416 case GL_FRONT_AND_BACK
:
417 val
= R300_CULL_FRONT
| R300_CULL_BACK
;
424 switch (ctx
->Polygon
.FrontFace
) {
426 val
|= R300_FRONT_FACE_CW
;
429 val
|= R300_FRONT_FACE_CCW
;
435 /* Winding is inverted when rendering to FBO */
436 if (ctx
->DrawBuffer
&& ctx
->DrawBuffer
->Name
)
437 val
^= R300_FRONT_FACE_CW
;
439 R300_STATECHANGE(r300
, cul
);
440 r300
->hw
.cul
.cmd
[R300_CUL_CULL
] = val
;
443 static void r300SetPolygonOffsetState(GLcontext
* ctx
, GLboolean state
)
445 r300ContextPtr r300
= R300_CONTEXT(ctx
);
447 R300_STATECHANGE(r300
, occlusion_cntl
);
449 r300
->hw
.occlusion_cntl
.cmd
[1] |= (3 << 0);
451 r300
->hw
.occlusion_cntl
.cmd
[1] &= ~(3 << 0);
455 static GLboolean
current_fragment_program_writes_depth(GLcontext
* ctx
)
457 r300ContextPtr r300
= R300_CONTEXT(ctx
);
459 return ctx
->FragmentProgram
._Current
&& r300
->selected_fp
->code
.writes_depth
;
462 static void r300SetEarlyZState(GLcontext
* ctx
)
464 r300ContextPtr r300
= R300_CONTEXT(ctx
);
465 GLuint topZ
= R300_ZTOP_ENABLE
;
466 GLuint w_fmt
, fgdepthsrc
;
468 if (ctx
->Color
.AlphaEnabled
&& ctx
->Color
.AlphaFunc
!= GL_ALWAYS
)
469 topZ
= R300_ZTOP_DISABLE
;
470 else if (current_fragment_program_writes_depth(ctx
))
471 topZ
= R300_ZTOP_DISABLE
;
472 else if (ctx
->FragmentProgram
._Current
&& ctx
->FragmentProgram
._Current
->UsesKill
)
473 topZ
= R300_ZTOP_DISABLE
;
475 if (topZ
!= r300
->hw
.zstencil_format
.cmd
[2]) {
476 /* Note: This completely reemits the stencil format.
477 * I have not tested whether this is strictly necessary,
478 * or if emitting a write to ZB_ZTOP is enough.
480 R300_STATECHANGE(r300
, zstencil_format
);
481 r300
->hw
.zstencil_format
.cmd
[2] = topZ
;
484 /* w_fmt value is set to get best performance
485 * see p.130 R5xx 3D acceleration guide v1.3 */
486 if (current_fragment_program_writes_depth(ctx
)) {
487 fgdepthsrc
= R300_FG_DEPTH_SRC_SHADER
;
488 w_fmt
= R300_W_FMT_W24
| R300_W_SRC_US
;
490 fgdepthsrc
= R300_FG_DEPTH_SRC_SCAN
;
491 w_fmt
= R300_W_FMT_W0
| R300_W_SRC_US
;
494 if (w_fmt
!= r300
->hw
.us_out_fmt
.cmd
[5]) {
495 R300_STATECHANGE(r300
, us_out_fmt
);
496 r300
->hw
.us_out_fmt
.cmd
[5] = w_fmt
;
499 if (fgdepthsrc
!= r300
->hw
.fg_depth_src
.cmd
[1]) {
500 R300_STATECHANGE(r300
, fg_depth_src
);
501 r300
->hw
.fg_depth_src
.cmd
[1] = fgdepthsrc
;
505 static void r300SetAlphaState(GLcontext
* ctx
)
507 r300ContextPtr r300
= R300_CONTEXT(ctx
);
509 uint32_t pp_misc
= 0x0;
510 GLboolean really_enabled
= ctx
->Color
.AlphaEnabled
;
512 CLAMPED_FLOAT_TO_UBYTE(refByte
, ctx
->Color
.AlphaRef
);
514 switch (ctx
->Color
.AlphaFunc
) {
516 pp_misc
|= R300_FG_ALPHA_FUNC_NEVER
;
519 pp_misc
|= R300_FG_ALPHA_FUNC_LESS
;
522 pp_misc
|= R300_FG_ALPHA_FUNC_EQUAL
;
525 pp_misc
|= R300_FG_ALPHA_FUNC_LE
;
528 pp_misc
|= R300_FG_ALPHA_FUNC_GREATER
;
531 pp_misc
|= R300_FG_ALPHA_FUNC_NOTEQUAL
;
534 pp_misc
|= R300_FG_ALPHA_FUNC_GE
;
537 /*pp_misc |= FG_ALPHA_FUNC_ALWAYS; */
538 really_enabled
= GL_FALSE
;
542 if (really_enabled
) {
543 pp_misc
|= R300_FG_ALPHA_FUNC_ENABLE
;
544 pp_misc
|= R500_FG_ALPHA_FUNC_8BIT
;
545 pp_misc
|= (refByte
& R300_FG_ALPHA_FUNC_VAL_MASK
);
550 R300_STATECHANGE(r300
, at
);
551 r300
->hw
.at
.cmd
[R300_AT_ALPHA_TEST
] = pp_misc
;
552 r300
->hw
.at
.cmd
[R300_AT_UNKNOWN
] = 0;
555 static void r300AlphaFunc(GLcontext
* ctx
, GLenum func
, GLfloat ref
)
559 r300SetAlphaState(ctx
);
562 static int translate_func(int func
)
566 return R300_ZS_NEVER
;
570 return R300_ZS_EQUAL
;
572 return R300_ZS_LEQUAL
;
574 return R300_ZS_GREATER
;
576 return R300_ZS_NOTEQUAL
;
578 return R300_ZS_GEQUAL
;
580 return R300_ZS_ALWAYS
;
585 static void r300SetDepthState(GLcontext
* ctx
)
587 r300ContextPtr r300
= R300_CONTEXT(ctx
);
589 R300_STATECHANGE(r300
, zs
);
590 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] &= R300_STENCIL_ENABLE
|R300_STENCIL_FRONT_BACK
;
591 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &= ~(R300_ZS_MASK
<< R300_Z_FUNC_SHIFT
);
593 if (ctx
->Depth
.Test
) {
594 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_Z_ENABLE
;
596 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_Z_WRITE_ENABLE
;
597 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
598 translate_func(ctx
->Depth
.Func
) << R300_Z_FUNC_SHIFT
;
602 static void r300CatchStencilFallback(GLcontext
*ctx
)
604 const unsigned back
= ctx
->Stencil
._BackFace
;
606 if (ctx
->Stencil
._Enabled
&& (ctx
->Stencil
.Ref
[0] != ctx
->Stencil
.Ref
[back
]
607 || ctx
->Stencil
.ValueMask
[0] != ctx
->Stencil
.ValueMask
[back
]
608 || ctx
->Stencil
.WriteMask
[0] != ctx
->Stencil
.WriteMask
[back
])) {
609 r300SwitchFallback(ctx
, R300_FALLBACK_STENCIL_TWOSIDE
, GL_TRUE
);
611 r300SwitchFallback(ctx
, R300_FALLBACK_STENCIL_TWOSIDE
, GL_FALSE
);
615 static void r300SetStencilState(GLcontext
* ctx
, GLboolean state
)
617 r300ContextPtr r300
= R300_CONTEXT(ctx
);
618 GLboolean hw_stencil
= GL_FALSE
;
620 r300CatchStencilFallback(ctx
);
622 if (ctx
->DrawBuffer
) {
623 struct radeon_renderbuffer
*rrbStencil
624 = radeon_get_renderbuffer(ctx
->DrawBuffer
, BUFFER_STENCIL
);
625 hw_stencil
= (rrbStencil
&& rrbStencil
->bo
);
629 R300_STATECHANGE(r300
, zs
);
631 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |=
634 r300
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] &=
635 ~R300_STENCIL_ENABLE
;
640 static void r300UpdatePolygonMode(GLcontext
* ctx
)
642 r300ContextPtr r300
= R300_CONTEXT(ctx
);
643 uint32_t hw_mode
= R300_GA_POLY_MODE_DISABLE
;
645 /* Only do something if a polygon mode is wanted, default is GL_FILL */
646 if (ctx
->Polygon
.FrontMode
!= GL_FILL
||
647 ctx
->Polygon
.BackMode
!= GL_FILL
) {
650 /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
651 * correctly by selecting the correct front and back face
653 if (ctx
->Polygon
.FrontFace
== GL_CCW
) {
654 f
= ctx
->Polygon
.FrontMode
;
655 b
= ctx
->Polygon
.BackMode
;
657 f
= ctx
->Polygon
.BackMode
;
658 b
= ctx
->Polygon
.FrontMode
;
661 /* Enable polygon mode */
662 hw_mode
|= R300_GA_POLY_MODE_DUAL
;
666 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_LINE
;
669 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_POINT
;
672 hw_mode
|= R300_GA_POLY_MODE_FRONT_PTYPE_TRI
;
678 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_LINE
;
681 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_POINT
;
684 hw_mode
|= R300_GA_POLY_MODE_BACK_PTYPE_TRI
;
689 if (r300
->hw
.polygon_mode
.cmd
[1] != hw_mode
) {
690 R300_STATECHANGE(r300
, polygon_mode
);
691 r300
->hw
.polygon_mode
.cmd
[1] = hw_mode
;
694 r300
->hw
.polygon_mode
.cmd
[2] = 0x00000001;
695 r300
->hw
.polygon_mode
.cmd
[3] = 0x00000000;
699 * Change the culling mode.
701 * \note Mesa already filters redundant calls to this function.
703 static void r300CullFace(GLcontext
* ctx
, GLenum mode
)
707 r300UpdateCulling(ctx
);
711 * Change the polygon orientation.
713 * \note Mesa already filters redundant calls to this function.
715 static void r300FrontFace(GLcontext
* ctx
, GLenum mode
)
719 r300UpdateCulling(ctx
);
720 r300UpdatePolygonMode(ctx
);
724 * Change the depth testing function.
726 * \note Mesa already filters redundant calls to this function.
728 static void r300DepthFunc(GLcontext
* ctx
, GLenum func
)
731 r300SetDepthState(ctx
);
735 * Enable/Disable depth writing.
737 * \note Mesa already filters redundant calls to this function.
739 static void r300DepthMask(GLcontext
* ctx
, GLboolean mask
)
742 r300SetDepthState(ctx
);
746 * Handle glColorMask()
748 static void r300ColorMask(GLcontext
* ctx
,
749 GLboolean r
, GLboolean g
, GLboolean b
, GLboolean a
)
751 r300ContextPtr r300
= R300_CONTEXT(ctx
);
752 int mask
= (r
? RB3D_COLOR_CHANNEL_MASK_RED_MASK0
: 0) |
753 (g
? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0
: 0) |
754 (b
? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0
: 0) |
755 (a
? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0
: 0);
757 if (mask
!= r300
->hw
.cmk
.cmd
[R300_CMK_COLORMASK
]) {
758 R300_STATECHANGE(r300
, cmk
);
759 r300
->hw
.cmk
.cmd
[R300_CMK_COLORMASK
] = mask
;
763 /* =============================================================
766 static void r300PointSize(GLcontext
* ctx
, GLfloat size
)
768 r300ContextPtr r300
= R300_CONTEXT(ctx
);
770 /* We need to clamp to user defined range here, because
771 * the HW clamping happens only for per vertex point size. */
772 size
= CLAMP(size
, ctx
->Point
.MinSize
, ctx
->Point
.MaxSize
);
774 /* same size limits for AA, non-AA points */
775 size
= CLAMP(size
, ctx
->Const
.MinPointSize
, ctx
->Const
.MaxPointSize
);
777 R300_STATECHANGE(r300
, ps
);
778 r300
->hw
.ps
.cmd
[R300_PS_POINTSIZE
] =
779 ((int)(size
* 6) << R300_POINTSIZE_X_SHIFT
) |
780 ((int)(size
* 6) << R300_POINTSIZE_Y_SHIFT
);
783 static void r300PointParameter(GLcontext
* ctx
, GLenum pname
, const GLfloat
* param
)
785 r300ContextPtr r300
= R300_CONTEXT(ctx
);
788 case GL_POINT_SIZE_MIN
:
789 R300_STATECHANGE(r300
, ga_point_minmax
);
790 r300
->hw
.ga_point_minmax
.cmd
[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK
;
791 r300
->hw
.ga_point_minmax
.cmd
[1] |= (GLuint
)(ctx
->Point
.MinSize
* 6.0);
793 case GL_POINT_SIZE_MAX
:
794 R300_STATECHANGE(r300
, ga_point_minmax
);
795 r300
->hw
.ga_point_minmax
.cmd
[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK
;
796 r300
->hw
.ga_point_minmax
.cmd
[1] |= (GLuint
)(ctx
->Point
.MaxSize
* 6.0)
797 << R300_GA_POINT_MINMAX_MAX_SHIFT
;
799 case GL_POINT_DISTANCE_ATTENUATION
:
801 case GL_POINT_FADE_THRESHOLD_SIZE
:
808 /* =============================================================
811 static void r300LineWidth(GLcontext
* ctx
, GLfloat widthf
)
813 r300ContextPtr r300
= R300_CONTEXT(ctx
);
815 widthf
= CLAMP(widthf
,
816 ctx
->Const
.MinPointSize
,
817 ctx
->Const
.MaxPointSize
);
818 R300_STATECHANGE(r300
, lcntl
);
819 r300
->hw
.lcntl
.cmd
[1] =
820 R300_LINE_CNT_HO
| R300_LINE_CNT_VE
| (int)(widthf
* 6.0);
823 static void r300PolygonMode(GLcontext
* ctx
, GLenum face
, GLenum mode
)
828 r300UpdatePolygonMode(ctx
);
831 /* =============================================================
835 static int translate_stencil_op(int op
)
843 return R300_ZS_REPLACE
;
848 case GL_INCR_WRAP_EXT
:
849 return R300_ZS_INCR_WRAP
;
850 case GL_DECR_WRAP_EXT
:
851 return R300_ZS_DECR_WRAP
;
853 return R300_ZS_INVERT
;
855 WARN_ONCE("Do not know how to translate stencil op");
861 static void r300ShadeModel(GLcontext
* ctx
, GLenum mode
)
863 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
865 R300_STATECHANGE(rmesa
, shade
);
866 rmesa
->hw
.shade
.cmd
[1] = 0x00000002;
867 R300_STATECHANGE(rmesa
, shade2
);
870 rmesa
->hw
.shade2
.cmd
[1] = R300_RE_SHADE_MODEL_FLAT
;
873 rmesa
->hw
.shade2
.cmd
[1] = R300_RE_SHADE_MODEL_SMOOTH
;
878 rmesa
->hw
.shade2
.cmd
[2] = 0x00000000;
879 rmesa
->hw
.shade2
.cmd
[3] = 0x00000000;
882 static void r300StencilFuncSeparate(GLcontext
* ctx
, GLenum face
,
883 GLenum func
, GLint ref
, GLuint mask
)
885 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
888 const unsigned back
= ctx
->Stencil
._BackFace
;
890 r300CatchStencilFallback(ctx
);
892 refmask
= ((ctx
->Stencil
.Ref
[0] & 0xff) << R300_STENCILREF_SHIFT
)
893 | ((ctx
->Stencil
.ValueMask
[0] & 0xff) << R300_STENCILMASK_SHIFT
);
895 R300_STATECHANGE(rmesa
, zs
);
896 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_0
] |= R300_STENCIL_FRONT_BACK
;
897 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &= ~((R300_ZS_MASK
<<
898 R300_S_FRONT_FUNC_SHIFT
)
900 R300_S_BACK_FUNC_SHIFT
));
902 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] &=
903 ~((R300_STENCILREF_MASK
<< R300_STENCILREF_SHIFT
) |
904 (R300_STENCILREF_MASK
<< R300_STENCILMASK_SHIFT
));
906 flag
= translate_func(ctx
->Stencil
.Function
[0]);
907 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
908 (flag
<< R300_S_FRONT_FUNC_SHIFT
);
910 flag
= translate_func(ctx
->Stencil
.Function
[back
]);
912 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
913 (flag
<< R300_S_BACK_FUNC_SHIFT
);
914 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] |= refmask
;
917 static void r300StencilMaskSeparate(GLcontext
* ctx
, GLenum face
, GLuint mask
)
919 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
921 r300CatchStencilFallback(ctx
);
923 R300_STATECHANGE(rmesa
, zs
);
924 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] &=
925 ~(R300_STENCILREF_MASK
<<
926 R300_STENCILWRITEMASK_SHIFT
);
927 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_2
] |=
929 WriteMask
[0] & R300_STENCILREF_MASK
) <<
930 R300_STENCILWRITEMASK_SHIFT
;
933 static void r300StencilOpSeparate(GLcontext
* ctx
, GLenum face
,
934 GLenum fail
, GLenum zfail
, GLenum zpass
)
936 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
937 const unsigned back
= ctx
->Stencil
._BackFace
;
939 r300CatchStencilFallback(ctx
);
941 R300_STATECHANGE(rmesa
, zs
);
942 /* It is easier to mask what's left.. */
943 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] &=
944 (R300_ZS_MASK
<< R300_Z_FUNC_SHIFT
) |
945 (R300_ZS_MASK
<< R300_S_FRONT_FUNC_SHIFT
) |
946 (R300_ZS_MASK
<< R300_S_BACK_FUNC_SHIFT
);
948 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
949 (translate_stencil_op(ctx
->Stencil
.FailFunc
[0]) <<
950 R300_S_FRONT_SFAIL_OP_SHIFT
)
951 | (translate_stencil_op(ctx
->Stencil
.ZFailFunc
[0]) <<
952 R300_S_FRONT_ZFAIL_OP_SHIFT
)
953 | (translate_stencil_op(ctx
->Stencil
.ZPassFunc
[0]) <<
954 R300_S_FRONT_ZPASS_OP_SHIFT
);
956 rmesa
->hw
.zs
.cmd
[R300_ZS_CNTL_1
] |=
957 (translate_stencil_op(ctx
->Stencil
.FailFunc
[back
]) <<
958 R300_S_BACK_SFAIL_OP_SHIFT
)
959 | (translate_stencil_op(ctx
->Stencil
.ZFailFunc
[back
]) <<
960 R300_S_BACK_ZFAIL_OP_SHIFT
)
961 | (translate_stencil_op(ctx
->Stencil
.ZPassFunc
[back
]) <<
962 R300_S_BACK_ZPASS_OP_SHIFT
);
965 /* =============================================================
966 * Window position and viewport transformation
969 static void r300UpdateWindow(GLcontext
* ctx
)
971 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
972 __DRIdrawablePrivate
*dPriv
= radeon_get_drawable(&rmesa
->radeon
);
973 GLfloat xoffset
= dPriv
? (GLfloat
) dPriv
->x
: 0;
974 GLfloat yoffset
= dPriv
? (GLfloat
) dPriv
->y
+ dPriv
->h
: 0;
975 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
976 const GLfloat depthScale
= 1.0F
/ ctx
->DrawBuffer
->_DepthMaxF
;
977 const GLboolean render_to_fbo
= (ctx
->DrawBuffer
->Name
!= 0);
978 GLfloat y_scale
, y_bias
;
988 GLfloat sx
= v
[MAT_SX
];
989 GLfloat tx
= v
[MAT_TX
] + xoffset
;
990 GLfloat sy
= v
[MAT_SY
] * y_scale
;
991 GLfloat ty
= (v
[MAT_TY
] * y_scale
) + y_bias
;
992 GLfloat sz
= v
[MAT_SZ
] * depthScale
;
993 GLfloat tz
= v
[MAT_TZ
] * depthScale
;
995 R300_STATECHANGE(rmesa
, vpt
);
997 rmesa
->hw
.vpt
.cmd
[R300_VPT_XSCALE
] = r300PackFloat32(sx
);
998 rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] = r300PackFloat32(tx
);
999 rmesa
->hw
.vpt
.cmd
[R300_VPT_YSCALE
] = r300PackFloat32(sy
);
1000 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] = r300PackFloat32(ty
);
1001 rmesa
->hw
.vpt
.cmd
[R300_VPT_ZSCALE
] = r300PackFloat32(sz
);
1002 rmesa
->hw
.vpt
.cmd
[R300_VPT_ZOFFSET
] = r300PackFloat32(tz
);
1005 static void r300Viewport(GLcontext
* ctx
, GLint x
, GLint y
,
1006 GLsizei width
, GLsizei height
)
1008 /* Don't pipeline viewport changes, conflict with window offset
1009 * setting below. Could apply deltas to rescue pipelined viewport
1010 * values, or keep the originals hanging around.
1012 r300UpdateWindow(ctx
);
1014 radeon_viewport(ctx
, x
, y
, width
, height
);
1017 static void r300DepthRange(GLcontext
* ctx
, GLclampd nearval
, GLclampd farval
)
1019 r300UpdateWindow(ctx
);
1022 void r300UpdateViewportOffset(GLcontext
* ctx
)
1024 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1025 __DRIdrawablePrivate
*dPriv
= radeon_get_drawable(&rmesa
->radeon
);
1026 GLfloat xoffset
= (GLfloat
) dPriv
->x
;
1027 GLfloat yoffset
= (GLfloat
) dPriv
->y
+ dPriv
->h
;
1028 const GLfloat
*v
= ctx
->Viewport
._WindowMap
.m
;
1030 GLfloat tx
= v
[MAT_TX
] + xoffset
;
1031 GLfloat ty
= (-v
[MAT_TY
]) + yoffset
;
1033 if (rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] != r300PackFloat32(tx
) ||
1034 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] != r300PackFloat32(ty
)) {
1035 /* Note: this should also modify whatever data the context reset
1038 R300_STATECHANGE(rmesa
, vpt
);
1039 rmesa
->hw
.vpt
.cmd
[R300_VPT_XOFFSET
] = r300PackFloat32(tx
);
1040 rmesa
->hw
.vpt
.cmd
[R300_VPT_YOFFSET
] = r300PackFloat32(ty
);
1044 radeonUpdateScissor(ctx
);
1048 r300FetchStateParameter(GLcontext
* ctx
,
1049 const gl_state_index state
[STATE_LENGTH
],
1052 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1055 case STATE_INTERNAL
:
1057 case STATE_R300_WINDOW_DIMENSION
: {
1058 __DRIdrawablePrivate
* drawable
= radeon_get_drawable(&r300
->radeon
);
1059 value
[0] = drawable
->w
* 0.5f
; /* width*0.5 */
1060 value
[1] = drawable
->h
* 0.5f
; /* height*0.5 */
1061 value
[2] = 0.5F
; /* for moving range [-1 1] -> [0 1] */
1062 value
[3] = 1.0F
; /* not used */
1077 * Update R300's own internal state parameters.
1078 * For now just STATE_R300_WINDOW_DIMENSION
1080 static void r300UpdateStateParameters(GLcontext
* ctx
, GLuint new_state
)
1082 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1083 struct gl_program_parameter_list
*paramList
;
1086 if (!(new_state
& (_NEW_BUFFERS
| _NEW_PROGRAM
| _NEW_PROGRAM_CONSTANTS
)))
1089 if (!ctx
->FragmentProgram
._Current
|| !rmesa
->selected_fp
)
1092 paramList
= rmesa
->selected_fp
->Base
->Parameters
;
1097 _mesa_load_state_parameters(ctx
, paramList
);
1099 for (i
= 0; i
< paramList
->NumParameters
; i
++) {
1100 if (paramList
->Parameters
[i
].Type
== PROGRAM_STATE_VAR
) {
1101 r300FetchStateParameter(ctx
,
1102 paramList
->Parameters
[i
].
1104 paramList
->ParameterValues
[i
]);
1109 /* =============================================================
1112 static void r300PolygonOffset(GLcontext
* ctx
, GLfloat factor
, GLfloat units
)
1114 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1115 GLfloat constant
= units
;
1117 switch (ctx
->Visual
.depthBits
) {
1128 /* fprintf(stderr, "%s f:%f u:%f\n", __FUNCTION__, factor, constant); */
1130 R300_STATECHANGE(rmesa
, zbs
);
1131 rmesa
->hw
.zbs
.cmd
[R300_ZBS_T_FACTOR
] = r300PackFloat32(factor
);
1132 rmesa
->hw
.zbs
.cmd
[R300_ZBS_T_CONSTANT
] = r300PackFloat32(constant
);
1133 rmesa
->hw
.zbs
.cmd
[R300_ZBS_W_FACTOR
] = r300PackFloat32(factor
);
1134 rmesa
->hw
.zbs
.cmd
[R300_ZBS_W_CONSTANT
] = r300PackFloat32(constant
);
1137 /* Routing and texture-related */
1139 /* r300 doesnt handle GL_CLAMP and GL_MIRROR_CLAMP_EXT correctly when filter is NEAREST.
1140 * Since texwrap produces same results for GL_CLAMP and GL_CLAMP_TO_EDGE we use them instead.
1141 * We need to recalculate wrap modes whenever filter mode is changed because someone might do:
1142 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
1143 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
1144 * glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1145 * Since r300 completely ignores R300_TX_CLAMP when either min or mag is nearest it cant handle
1146 * combinations where only one of them is nearest.
1148 static unsigned long gen_fixed_filter(unsigned long f
)
1150 unsigned long mag
, min
, needs_fixing
= 0;
1153 /* We ignore MIRROR bit so we dont have to do everything twice */
1154 if ((f
& ((7 - 1) << R300_TX_WRAP_S_SHIFT
)) ==
1155 (R300_TX_CLAMP
<< R300_TX_WRAP_S_SHIFT
)) {
1158 if ((f
& ((7 - 1) << R300_TX_WRAP_T_SHIFT
)) ==
1159 (R300_TX_CLAMP
<< R300_TX_WRAP_T_SHIFT
)) {
1162 if ((f
& ((7 - 1) << R300_TX_WRAP_R_SHIFT
)) ==
1163 (R300_TX_CLAMP
<< R300_TX_WRAP_R_SHIFT
)) {
1170 mag
= f
& R300_TX_MAG_FILTER_MASK
;
1171 min
= f
& (R300_TX_MIN_FILTER_MASK
|R300_TX_MIN_FILTER_MIP_MASK
);
1173 /* TODO: Check for anisto filters too */
1174 if ((mag
!= R300_TX_MAG_FILTER_NEAREST
)
1175 && (min
!= R300_TX_MIN_FILTER_NEAREST
))
1178 /* r300 cant handle these modes hence we force nearest to linear */
1179 if ((mag
== R300_TX_MAG_FILTER_NEAREST
)
1180 && (min
!= R300_TX_MIN_FILTER_NEAREST
)) {
1181 f
&= ~R300_TX_MAG_FILTER_NEAREST
;
1182 f
|= R300_TX_MAG_FILTER_LINEAR
;
1186 if ((min
== R300_TX_MIN_FILTER_NEAREST
)
1187 && (mag
!= R300_TX_MAG_FILTER_NEAREST
)) {
1188 f
&= ~R300_TX_MIN_FILTER_NEAREST
;
1189 f
|= R300_TX_MIN_FILTER_LINEAR
;
1193 /* Both are nearest */
1194 if (needs_fixing
& 1) {
1195 f
&= ~((7 - 1) << R300_TX_WRAP_S_SHIFT
);
1196 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_S_SHIFT
;
1198 if (needs_fixing
& 2) {
1199 f
&= ~((7 - 1) << R300_TX_WRAP_T_SHIFT
);
1200 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_T_SHIFT
;
1202 if (needs_fixing
& 4) {
1203 f
&= ~((7 - 1) << R300_TX_WRAP_R_SHIFT
);
1204 f
|= R300_TX_CLAMP_TO_EDGE
<< R300_TX_WRAP_R_SHIFT
;
1209 static void r300SetupFragmentShaderTextures(GLcontext
*ctx
, int *tmu_mappings
)
1211 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1213 struct r300_fragment_program_code
*code
= &r300
->selected_fp
->code
.code
.r300
;
1215 R300_STATECHANGE(r300
, fpt
);
1217 for (i
= 0; i
< code
->tex
.length
; i
++) {
1222 unit
= code
->tex
.inst
[i
] >> R300_TEX_ID_SHIFT
;
1225 val
= code
->tex
.inst
[i
];
1226 val
&= ~R300_TEX_ID_MASK
;
1229 (val
& R300_TEX_INST_MASK
) >> R300_TEX_INST_SHIFT
;
1230 if (opcode
== R300_TEX_OP_KIL
) {
1231 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1233 if (tmu_mappings
[unit
] >= 0) {
1235 tmu_mappings
[unit
] <<
1237 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1239 // We get here when the corresponding texture image is incomplete
1240 // (e.g. incomplete mipmaps etc.)
1241 r300
->hw
.fpt
.cmd
[R300_FPT_INSTR_0
+ i
] = val
;
1246 r300
->hw
.fpt
.cmd
[R300_FPT_CMD_0
] =
1247 cmdpacket0(r300
->radeon
.radeonScreen
,
1248 R300_US_TEX_INST_0
, code
->tex
.length
);
1251 static void r500SetupFragmentShaderTextures(GLcontext
*ctx
, int *tmu_mappings
)
1253 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1255 struct r500_fragment_program_code
*code
= &r300
->selected_fp
->code
.code
.r500
;
1257 /* find all the texture instructions and relocate the texture units */
1258 for (i
= 0; i
< code
->inst_end
+ 1; i
++) {
1259 if ((code
->inst
[i
].inst0
& 0x3) == R500_INST_TYPE_TEX
) {
1261 int unit
, opcode
, new_unit
;
1263 val
= code
->inst
[i
].inst1
;
1265 unit
= (val
>> 16) & 0xf;
1267 val
&= ~(0xf << 16);
1269 opcode
= val
& (0x7 << 22);
1270 if (opcode
== R500_TEX_INST_TEXKILL
) {
1273 if (tmu_mappings
[unit
] >= 0) {
1274 new_unit
= tmu_mappings
[unit
];
1279 val
|= R500_TEX_ID(new_unit
);
1280 code
->inst
[i
].inst1
= val
;
1285 static GLuint
translate_lod_bias(GLfloat bias
)
1287 GLint b
= (int)(bias
*32);
1290 else if (b
< -(1 << 9))
1292 return (((GLuint
)b
) << R300_LOD_BIAS_SHIFT
) & R300_LOD_BIAS_MASK
;
1295 static void r300SetupTextures(GLcontext
* ctx
)
1298 struct radeon_tex_obj
*t
;
1299 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1301 int last_hw_tmu
= -1; /* -1 translates into no setup costs for fields */
1302 int tmu_mappings
[R300_MAX_TEXTURE_UNITS
] = { -1, };
1304 R300_STATECHANGE(r300
, txe
);
1305 R300_STATECHANGE(r300
, tex
.filter
);
1306 R300_STATECHANGE(r300
, tex
.filter_1
);
1307 R300_STATECHANGE(r300
, tex
.size
);
1308 R300_STATECHANGE(r300
, tex
.format
);
1309 R300_STATECHANGE(r300
, tex
.pitch
);
1310 R300_STATECHANGE(r300
, tex
.offset
);
1311 R300_STATECHANGE(r300
, tex
.chroma_key
);
1312 R300_STATECHANGE(r300
, tex
.border_color
);
1314 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] = 0x0;
1316 mtu
= r300
->radeon
.glCtx
->Const
.MaxTextureUnits
;
1317 if (RADEON_DEBUG
& DEBUG_STATE
)
1318 fprintf(stderr
, "mtu=%d\n", mtu
);
1320 if (mtu
> R300_MAX_TEXTURE_UNITS
) {
1322 "Aiiee ! mtu=%d is greater than R300_MAX_TEXTURE_UNITS=%d\n",
1323 mtu
, R300_MAX_TEXTURE_UNITS
);
1327 /* We cannot let disabled tmu offsets pass DRM */
1328 for (i
= 0; i
< mtu
; i
++) {
1329 if (ctx
->Texture
.Unit
[i
]._ReallyEnabled
) {
1330 tmu_mappings
[i
] = hw_tmu
;
1332 t
= radeon_tex_obj(ctx
->Texture
.Unit
[i
]._Current
);
1336 if ((t
->pp_txformat
& 0xffffff00) == 0xffffff00) {
1338 ("unknown texture format (entry %x) encountered. Help me !\n",
1339 t
->pp_txformat
& 0xff);
1342 if (RADEON_DEBUG
& DEBUG_STATE
)
1344 "Activating texture unit %d\n", i
);
1346 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] |= (1 << hw_tmu
);
1348 r300
->hw
.tex
.filter
.cmd
[R300_TEX_VALUE_0
+
1350 gen_fixed_filter(t
->pp_txfilter
) | (hw_tmu
<< 28);
1351 /* Note: There is a LOD bias per texture unit and a LOD bias
1352 * per texture object. We add them here to get the correct behaviour.
1353 * (The per-texture object LOD bias was introduced in OpenGL 1.4
1354 * and is not present in the EXT_texture_object extension).
1356 r300
->hw
.tex
.filter_1
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1358 translate_lod_bias(ctx
->Texture
.Unit
[i
].LodBias
+ t
->base
.LodBias
);
1359 r300
->hw
.tex
.size
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1361 r300
->hw
.tex
.format
.cmd
[R300_TEX_VALUE_0
+
1362 hw_tmu
] = t
->pp_txformat
;
1363 r300
->hw
.tex
.pitch
.cmd
[R300_TEX_VALUE_0
+ hw_tmu
] =
1365 r300
->hw
.textures
[hw_tmu
] = t
;
1367 if (t
->tile_bits
& R300_TXO_MACRO_TILE
) {
1368 WARN_ONCE("macro tiling enabled!\n");
1371 if (t
->tile_bits
& R300_TXO_MICRO_TILE
) {
1372 WARN_ONCE("micro tiling enabled!\n");
1375 r300
->hw
.tex
.chroma_key
.cmd
[R300_TEX_VALUE_0
+
1377 r300
->hw
.tex
.border_color
.cmd
[R300_TEX_VALUE_0
+
1381 last_hw_tmu
= hw_tmu
;
1387 r300
->hw
.tex
.filter
.cmd
[R300_TEX_CMD_0
] =
1388 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER0_0
, last_hw_tmu
+ 1);
1389 r300
->hw
.tex
.filter_1
.cmd
[R300_TEX_CMD_0
] =
1390 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER1_0
, last_hw_tmu
+ 1);
1391 r300
->hw
.tex
.size
.cmd
[R300_TEX_CMD_0
] =
1392 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_SIZE_0
, last_hw_tmu
+ 1);
1393 r300
->hw
.tex
.format
.cmd
[R300_TEX_CMD_0
] =
1394 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FORMAT_0
, last_hw_tmu
+ 1);
1395 r300
->hw
.tex
.pitch
.cmd
[R300_TEX_CMD_0
] =
1396 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FORMAT2_0
, last_hw_tmu
+ 1);
1397 r300
->hw
.tex
.offset
.cmd
[R300_TEX_CMD_0
] =
1398 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_OFFSET_0
, last_hw_tmu
+ 1);
1399 r300
->hw
.tex
.chroma_key
.cmd
[R300_TEX_CMD_0
] =
1400 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_CHROMA_KEY_0
, last_hw_tmu
+ 1);
1401 r300
->hw
.tex
.border_color
.cmd
[R300_TEX_CMD_0
] =
1402 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_BORDER_COLOR_0
, last_hw_tmu
+ 1);
1404 if (r300
->radeon
.radeonScreen
->chip_family
< CHIP_FAMILY_RV515
) {
1405 if (ctx
->FragmentProgram
._Current
->UsesKill
&& last_hw_tmu
< 0) {
1406 // The KILL operation requires the first texture unit
1408 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
] |= 1;
1409 r300
->hw
.tex
.filter
.cmd
[R300_TEX_VALUE_0
] = 0;
1410 r300
->hw
.tex
.filter
.cmd
[R300_TEX_CMD_0
] =
1411 cmdpacket0(r300
->radeon
.radeonScreen
, R300_TX_FILTER0_0
, 1);
1414 r300
->vtbl
.SetupFragmentShaderTextures(ctx
, tmu_mappings
);
1416 if (RADEON_DEBUG
& DEBUG_STATE
)
1417 fprintf(stderr
, "TX_ENABLE: %08x last_hw_tmu=%d\n",
1418 r300
->hw
.txe
.cmd
[R300_TXE_ENABLE
], last_hw_tmu
);
1421 union r300_outputs_written
{
1422 GLuint vp_outputs
; /* hw_tcl_on */
1423 DECLARE_RENDERINPUTS(index_bitset
); /* !hw_tcl_on */
1426 #define R300_OUTPUTS_WRITTEN_TEST(ow, vp_result, tnl_attrib) \
1427 ((hw_tcl_on) ? (ow).vp_outputs & (1 << (vp_result)) : \
1428 RENDERINPUTS_TEST( (ow.index_bitset), (tnl_attrib) ))
1430 static void r300SetupRSUnit(GLcontext
* ctx
)
1432 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1433 union r300_outputs_written OutputsWritten
;
1435 int fp_reg
, high_rr
;
1437 int rs_tex_count
= 0;
1438 int i
, col_fmt
, hw_tcl_on
;
1440 hw_tcl_on
= r300
->options
.hw_tcl_enabled
;
1443 OutputsWritten
.vp_outputs
= r300
->selected_vp
->code
.OutputsWritten
;
1445 RENDERINPUTS_COPY(OutputsWritten
.index_bitset
, r300
->render_inputs_bitset
);
1447 InputsRead
= r300
->selected_fp
->InputsRead
;
1449 R300_STATECHANGE(r300
, ri
);
1450 R300_STATECHANGE(r300
, rc
);
1451 R300_STATECHANGE(r300
, rr
);
1453 fp_reg
= col_ip
= tex_ip
= col_fmt
= 0;
1455 r300
->hw
.rc
.cmd
[1] = 0;
1456 r300
->hw
.rc
.cmd
[2] = 0;
1457 for (i
=0; i
<R300_RR_CMDSIZE
-1; ++i
)
1458 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ i
] = 0;
1460 for (i
=0; i
<R300_RI_CMDSIZE
-1; ++i
)
1461 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ i
] = 0;
1464 if (InputsRead
& FRAG_BIT_COL0
) {
1465 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL0
, _TNL_ATTRIB_COLOR0
)) {
1466 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R300_RS_COL_PTR(col_ip
) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA
);
1467 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R300_RS_INST_COL_ID(col_ip
) | R300_RS_INST_COL_CN_WRITE
| R300_RS_INST_COL_ADDR(fp_reg
);
1468 InputsRead
&= ~FRAG_BIT_COL0
;
1472 WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
1476 if (InputsRead
& FRAG_BIT_COL1
) {
1477 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL1
, _TNL_ATTRIB_COLOR1
)) {
1478 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R300_RS_COL_PTR(col_ip
) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA
);
1479 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R300_RS_INST_COL_ID(col_ip
) | R300_RS_INST_COL_CN_WRITE
| R300_RS_INST_COL_ADDR(fp_reg
);
1480 InputsRead
&= ~FRAG_BIT_COL1
;
1484 WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
1488 /* We always route 4 texcoord components */
1489 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
1490 if (! ( InputsRead
& FRAG_BIT_TEX(i
) ) )
1493 if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_TEX0
+ i
, _TNL_ATTRIB_TEX(i
))) {
1494 WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i
);
1498 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count
);
1499 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R300_RS_INST_TEX_ID(tex_ip
) | R300_RS_INST_TEX_CN_WRITE
| R300_RS_INST_TEX_ADDR(fp_reg
);
1500 InputsRead
&= ~(FRAG_BIT_TEX0
<< i
);
1506 /* Setup default color if no color or tex was set */
1507 if (rs_tex_count
== 0 && col_ip
== 0) {
1508 r300
->hw
.rr
.cmd
[R300_RR_INST_0
] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_ADDR(0);
1509 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
] = R300_RS_COL_PTR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001
);
1513 high_rr
= (col_ip
> tex_ip
) ? col_ip
: tex_ip
;
1514 r300
->hw
.rc
.cmd
[1] |= (rs_tex_count
<< R300_IT_COUNT_SHIFT
) | (col_ip
<< R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
;
1515 r300
->hw
.rc
.cmd
[2] |= high_rr
- 1;
1517 r300
->hw
.rr
.cmd
[R300_RR_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R300_RS_INST_0
, high_rr
);
1518 r300
->hw
.ri
.cmd
[R300_RI_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R300_RS_IP_0
, high_rr
);
1521 WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead
);
1524 static void r500SetupRSUnit(GLcontext
* ctx
)
1526 r300ContextPtr r300
= R300_CONTEXT(ctx
);
1527 union r300_outputs_written OutputsWritten
;
1529 int fp_reg
, high_rr
;
1531 int rs_tex_count
= 0;
1532 int i
, col_fmt
, hw_tcl_on
;
1534 hw_tcl_on
= r300
->options
.hw_tcl_enabled
;
1537 OutputsWritten
.vp_outputs
= r300
->selected_vp
->code
.OutputsWritten
;
1539 RENDERINPUTS_COPY(OutputsWritten
.index_bitset
, r300
->render_inputs_bitset
);
1541 InputsRead
= r300
->selected_fp
->InputsRead
;
1543 R300_STATECHANGE(r300
, ri
);
1544 R300_STATECHANGE(r300
, rc
);
1545 R300_STATECHANGE(r300
, rr
);
1547 fp_reg
= col_ip
= tex_ip
= col_fmt
= 0;
1549 r300
->hw
.rc
.cmd
[1] = 0;
1550 r300
->hw
.rc
.cmd
[2] = 0;
1551 for (i
=0; i
<R300_RR_CMDSIZE
-1; ++i
)
1552 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ i
] = 0;
1554 for (i
=0; i
<R500_RI_CMDSIZE
-1; ++i
)
1555 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ i
] = 0;
1558 if (InputsRead
& FRAG_BIT_COL0
) {
1559 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL0
, _TNL_ATTRIB_COLOR0
)) {
1560 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R500_RS_COL_PTR(col_ip
) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA
);
1561 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R500_RS_INST_COL_ID(col_ip
) | R500_RS_INST_COL_CN_WRITE
| R500_RS_INST_COL_ADDR(fp_reg
);
1562 InputsRead
&= ~FRAG_BIT_COL0
;
1566 WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
1570 if (InputsRead
& FRAG_BIT_COL1
) {
1571 if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_COL1
, _TNL_ATTRIB_COLOR1
)) {
1572 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ col_ip
] = R500_RS_COL_PTR(col_ip
) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA
);
1573 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ col_ip
] = R500_RS_INST_COL_ID(col_ip
) | R500_RS_INST_COL_CN_WRITE
| R500_RS_INST_COL_ADDR(fp_reg
);
1574 InputsRead
&= ~FRAG_BIT_COL1
;
1578 WARN_ONCE("fragprog wants col1, vp doesn't provide it\n");
1582 /* We always route 4 texcoord components */
1583 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
1584 if (! ( InputsRead
& FRAG_BIT_TEX(i
) ) )
1587 if (!R300_OUTPUTS_WRITTEN_TEST(OutputsWritten
, VERT_RESULT_TEX0
+ i
, _TNL_ATTRIB_TEX(i
))) {
1588 WARN_ONCE("fragprog wants coords for tex%d, vp doesn't provide them!\n", i
);
1592 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
+ tex_ip
] |= ((rs_tex_count
+ 0) << R500_RS_IP_TEX_PTR_S_SHIFT
) |
1593 ((rs_tex_count
+ 1) << R500_RS_IP_TEX_PTR_T_SHIFT
) |
1594 ((rs_tex_count
+ 2) << R500_RS_IP_TEX_PTR_R_SHIFT
) |
1595 ((rs_tex_count
+ 3) << R500_RS_IP_TEX_PTR_Q_SHIFT
);
1597 r300
->hw
.rr
.cmd
[R300_RR_INST_0
+ tex_ip
] |= R500_RS_INST_TEX_ID(tex_ip
) | R500_RS_INST_TEX_CN_WRITE
| R500_RS_INST_TEX_ADDR(fp_reg
);
1598 InputsRead
&= ~(FRAG_BIT_TEX0
<< i
);
1604 /* Setup default color if no color or tex was set */
1605 if (rs_tex_count
== 0 && col_ip
== 0) {
1606 r300
->hw
.rr
.cmd
[R300_RR_INST_0
] = R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_ADDR(0);
1607 r300
->hw
.ri
.cmd
[R300_RI_INTERP_0
] = R500_RS_COL_PTR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001
);
1611 high_rr
= (col_ip
> tex_ip
) ? col_ip
: tex_ip
;
1612 r300
->hw
.rc
.cmd
[1] = (rs_tex_count
<< R300_IT_COUNT_SHIFT
) | (col_ip
<< R300_IC_COUNT_SHIFT
) | R300_HIRES_EN
;
1613 r300
->hw
.rc
.cmd
[2] = 0xC0 | (high_rr
- 1);
1615 r300
->hw
.rr
.cmd
[R300_RR_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R500_RS_INST_0
, high_rr
);
1616 r300
->hw
.ri
.cmd
[R300_RI_CMD_0
] = cmdpacket0(r300
->radeon
.radeonScreen
, R500_RS_IP_0
, high_rr
);
1619 WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead
);
1622 #define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
1624 void r300VapCntl(r300ContextPtr rmesa
, GLuint input_count
,
1625 GLuint output_count
, GLuint temp_count
)
1631 /* Flush PVS engine before changing PVS_NUM_SLOTS, PVS_NUM_CNTRLS.
1632 * See r500 docs 6.5.2 - done in emit */
1634 /* avoid division by zero */
1635 if (input_count
== 0) input_count
= 1;
1636 if (output_count
== 0) output_count
= 1;
1637 if (temp_count
== 0) temp_count
= 1;
1639 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
1644 pvs_num_slots
= MIN3(10, vtx_mem_size
/input_count
, vtx_mem_size
/output_count
);
1645 pvs_num_cntrls
= MIN2(6, vtx_mem_size
/temp_count
);
1647 R300_STATECHANGE(rmesa
, vap_cntl
);
1648 if (rmesa
->options
.hw_tcl_enabled
) {
1649 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] =
1650 (pvs_num_slots
<< R300_PVS_NUM_SLOTS_SHIFT
) |
1651 (pvs_num_cntrls
<< R300_PVS_NUM_CNTLRS_SHIFT
) |
1652 (12 << R300_VF_MAX_VTX_NUM_SHIFT
);
1653 if (rmesa
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
)
1654 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= R500_TCL_STATE_OPTIMIZATION
;
1656 /* not sure about non-tcl */
1657 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] = ((10 << R300_PVS_NUM_SLOTS_SHIFT
) |
1658 (5 << R300_PVS_NUM_CNTLRS_SHIFT
) |
1659 (5 << R300_VF_MAX_VTX_NUM_SHIFT
));
1661 if (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV515
)
1662 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (2 << R300_PVS_NUM_FPUS_SHIFT
);
1663 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV530
) ||
1664 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV560
) ||
1665 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV570
))
1666 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (5 << R300_PVS_NUM_FPUS_SHIFT
);
1667 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_RV410
) ||
1668 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R420
))
1669 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (6 << R300_PVS_NUM_FPUS_SHIFT
);
1670 else if ((rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R520
) ||
1671 (rmesa
->radeon
.radeonScreen
->chip_family
== CHIP_FAMILY_R580
))
1672 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (8 << R300_PVS_NUM_FPUS_SHIFT
);
1674 rmesa
->hw
.vap_cntl
.cmd
[R300_VAP_CNTL_INSTR
] |= (4 << R300_PVS_NUM_FPUS_SHIFT
);
1679 * Enable/Disable states.
1681 * \note Mesa already filters redundant calls to this function.
1683 static void r300Enable(GLcontext
* ctx
, GLenum cap
, GLboolean state
)
1685 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
1686 if (RADEON_DEBUG
& DEBUG_STATE
)
1687 fprintf(stderr
, "%s( %s = %s )\n", __FUNCTION__
,
1688 _mesa_lookup_enum_by_nr(cap
),
1689 state
? "GL_TRUE" : "GL_FALSE");
1693 r300SetAlphaState(ctx
);
1695 case GL_COLOR_LOGIC_OP
:
1696 r300SetLogicOpState(ctx
);
1697 /* fall-through, because logic op overrides blending */
1699 r300SetBlendState(ctx
);
1701 case GL_CLIP_PLANE0
:
1702 case GL_CLIP_PLANE1
:
1703 case GL_CLIP_PLANE2
:
1704 case GL_CLIP_PLANE3
:
1705 case GL_CLIP_PLANE4
:
1706 case GL_CLIP_PLANE5
:
1707 r300SetClipPlaneState(ctx
, cap
, state
);
1710 r300UpdateCulling(ctx
);
1713 r300SetDepthState(ctx
);
1715 case GL_LINE_SMOOTH
:
1716 if (rmesa
->options
.conformance_mode
)
1717 r300SwitchFallback(ctx
, R300_FALLBACK_LINE_SMOOTH
, ctx
->Line
.SmoothFlag
);
1719 case GL_LINE_STIPPLE
:
1720 if (rmesa
->options
.conformance_mode
)
1721 r300SwitchFallback(ctx
, R300_FALLBACK_LINE_STIPPLE
, ctx
->Line
.StippleFlag
);
1723 case GL_POINT_SMOOTH
:
1724 if (rmesa
->options
.conformance_mode
)
1725 r300SwitchFallback(ctx
, R300_FALLBACK_POINT_SMOOTH
, ctx
->Point
.SmoothFlag
);
1727 case GL_POLYGON_SMOOTH
:
1728 if (rmesa
->options
.conformance_mode
)
1729 r300SwitchFallback(ctx
, R300_FALLBACK_POLYGON_SMOOTH
, ctx
->Polygon
.SmoothFlag
);
1731 case GL_POLYGON_STIPPLE
:
1732 if (rmesa
->options
.conformance_mode
)
1733 r300SwitchFallback(ctx
, R300_FALLBACK_POLYGON_STIPPLE
, ctx
->Polygon
.StippleFlag
);
1735 case GL_POLYGON_OFFSET_POINT
:
1736 case GL_POLYGON_OFFSET_LINE
:
1737 case GL_POLYGON_OFFSET_FILL
:
1738 r300SetPolygonOffsetState(ctx
, state
);
1740 case GL_SCISSOR_TEST
:
1741 radeon_firevertices(&rmesa
->radeon
);
1742 rmesa
->radeon
.state
.scissor
.enabled
= state
;
1743 radeonUpdateScissor( ctx
);
1745 case GL_STENCIL_TEST
:
1746 r300SetStencilState(ctx
, state
);
1754 * Completely recalculates hardware state based on the Mesa state.
1756 static void r300ResetHwState(r300ContextPtr r300
)
1758 GLcontext
*ctx
= r300
->radeon
.glCtx
;
1761 has_tcl
= r300
->options
.hw_tcl_enabled
;
1763 if (RADEON_DEBUG
& DEBUG_STATE
)
1764 fprintf(stderr
, "%s\n", __FUNCTION__
);
1766 radeon_firevertices(&r300
->radeon
);
1769 ctx
->Color
.ColorMask
[RCOMP
],
1770 ctx
->Color
.ColorMask
[GCOMP
],
1771 ctx
->Color
.ColorMask
[BCOMP
], ctx
->Color
.ColorMask
[ACOMP
]);
1773 r300Enable(ctx
, GL_DEPTH_TEST
, ctx
->Depth
.Test
);
1774 r300DepthMask(ctx
, ctx
->Depth
.Mask
);
1775 r300DepthFunc(ctx
, ctx
->Depth
.Func
);
1778 r300Enable(ctx
, GL_STENCIL_TEST
, ctx
->Stencil
._Enabled
);
1779 r300StencilMaskSeparate(ctx
, 0, ctx
->Stencil
.WriteMask
[0]);
1780 r300StencilFuncSeparate(ctx
, 0, ctx
->Stencil
.Function
[0],
1781 ctx
->Stencil
.Ref
[0], ctx
->Stencil
.ValueMask
[0]);
1782 r300StencilOpSeparate(ctx
, 0, ctx
->Stencil
.FailFunc
[0],
1783 ctx
->Stencil
.ZFailFunc
[0],
1784 ctx
->Stencil
.ZPassFunc
[0]);
1786 r300UpdateCulling(ctx
);
1788 r300SetBlendState(ctx
);
1789 r300SetLogicOpState(ctx
);
1791 r300AlphaFunc(ctx
, ctx
->Color
.AlphaFunc
, ctx
->Color
.AlphaRef
);
1792 r300Enable(ctx
, GL_ALPHA_TEST
, ctx
->Color
.AlphaEnabled
);
1794 r300
->hw
.vte
.cmd
[1] = R300_VPORT_X_SCALE_ENA
1795 | R300_VPORT_X_OFFSET_ENA
1796 | R300_VPORT_Y_SCALE_ENA
1797 | R300_VPORT_Y_OFFSET_ENA
1798 | R300_VPORT_Z_SCALE_ENA
1799 | R300_VPORT_Z_OFFSET_ENA
| R300_VTX_W0_FMT
;
1800 r300
->hw
.vte
.cmd
[2] = 0x00000008;
1802 r300
->hw
.vap_vf_max_vtx_indx
.cmd
[1] = 0x00FFFFFF;
1803 r300
->hw
.vap_vf_max_vtx_indx
.cmd
[2] = 0x00000000;
1805 #ifdef MESA_LITTLE_ENDIAN
1806 r300
->hw
.vap_cntl_status
.cmd
[1] = R300_VC_NO_SWAP
;
1808 r300
->hw
.vap_cntl_status
.cmd
[1] = R300_VC_32BIT_SWAP
;
1811 /* disable VAP/TCL on non-TCL capable chips */
1813 r300
->hw
.vap_cntl_status
.cmd
[1] |= R300_VAP_TCL_BYPASS
;
1815 r300
->hw
.vap_psc_sgn_norm_cntl
.cmd
[1] = 0xAAAAAAAA;
1817 /* XXX: Other families? */
1819 r300
->hw
.vap_clip_cntl
.cmd
[1] = R300_PS_UCP_MODE_DIST_COP
;
1821 r300
->hw
.vap_clip
.cmd
[1] = r300PackFloat32(1.0); /* X */
1822 r300
->hw
.vap_clip
.cmd
[2] = r300PackFloat32(1.0); /* X */
1823 r300
->hw
.vap_clip
.cmd
[3] = r300PackFloat32(1.0); /* Y */
1824 r300
->hw
.vap_clip
.cmd
[4] = r300PackFloat32(1.0); /* Y */
1826 switch (r300
->radeon
.radeonScreen
->chip_family
) {
1827 case CHIP_FAMILY_R300
:
1828 r300
->hw
.vap_pvs_vtx_timeout_reg
.cmd
[1] = R300_2288_R300
;
1831 r300
->hw
.vap_pvs_vtx_timeout_reg
.cmd
[1] = R300_2288_RV350
;
1836 r300
->hw
.gb_enable
.cmd
[1] = R300_GB_POINT_STUFF_ENABLE
1837 | R300_GB_LINE_STUFF_ENABLE
1838 | R300_GB_TRIANGLE_STUFF_ENABLE
;
1840 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_MSPOS_0
] = 0x66666666;
1841 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_MSPOS_1
] = 0x06666666;
1843 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] =
1844 R300_GB_TILE_ENABLE
| R300_GB_TILE_SIZE_16
/*| R300_GB_SUBPIXEL_1_16*/;
1845 switch (r300
->radeon
.radeonScreen
->num_gb_pipes
) {
1848 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
1849 R300_GB_TILE_PIPE_COUNT_RV300
;
1852 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
1853 R300_GB_TILE_PIPE_COUNT_R300
;
1856 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
1857 R300_GB_TILE_PIPE_COUNT_R420_3P
;
1860 r300
->hw
.gb_misc
.cmd
[R300_GB_MISC_TILE_CONFIG
] |=
1861 R300_GB_TILE_PIPE_COUNT_R420
;
1865 /* XXX: Enable anti-aliasing? */
1866 r300
->hw
.gb_misc2
.cmd
[R300_GB_MISC2_AA_CONFIG
] = GB_AA_CONFIG_AA_DISABLE
;
1867 r300
->hw
.gb_misc2
.cmd
[R300_GB_MISC2_SELECT
] = 0;
1869 r300
->hw
.ga_point_s0
.cmd
[1] = r300PackFloat32(0.0);
1870 r300
->hw
.ga_point_s0
.cmd
[2] = r300PackFloat32(0.0);
1871 r300
->hw
.ga_point_s0
.cmd
[3] = r300PackFloat32(1.0);
1872 r300
->hw
.ga_point_s0
.cmd
[4] = r300PackFloat32(1.0);
1874 r300
->hw
.ga_triangle_stipple
.cmd
[1] = 0x00050005;
1876 r300PointSize(ctx
, 1.0);
1878 r300
->hw
.ga_point_minmax
.cmd
[1] = 0x18000006;
1879 r300
->hw
.ga_point_minmax
.cmd
[2] = 0x00020006;
1880 r300
->hw
.ga_point_minmax
.cmd
[3] = r300PackFloat32(1.0 / 192.0);
1882 r300LineWidth(ctx
, 1.0);
1884 r300
->hw
.ga_line_stipple
.cmd
[1] = 0;
1885 r300
->hw
.ga_line_stipple
.cmd
[2] = r300PackFloat32(0.0);
1886 r300
->hw
.ga_line_stipple
.cmd
[3] = r300PackFloat32(1.0);
1888 r300ShadeModel(ctx
, ctx
->Light
.ShadeModel
);
1890 r300PolygonMode(ctx
, GL_FRONT
, ctx
->Polygon
.FrontMode
);
1891 r300PolygonMode(ctx
, GL_BACK
, ctx
->Polygon
.BackMode
);
1892 r300
->hw
.zbias_cntl
.cmd
[1] = 0x00000000;
1894 r300PolygonOffset(ctx
, ctx
->Polygon
.OffsetFactor
,
1895 ctx
->Polygon
.OffsetUnits
);
1896 r300Enable(ctx
, GL_POLYGON_OFFSET_POINT
, ctx
->Polygon
.OffsetPoint
);
1897 r300Enable(ctx
, GL_POLYGON_OFFSET_LINE
, ctx
->Polygon
.OffsetLine
);
1898 r300Enable(ctx
, GL_POLYGON_OFFSET_FILL
, ctx
->Polygon
.OffsetFill
);
1900 r300
->hw
.su_depth_scale
.cmd
[1] = 0x4B7FFFFF;
1901 r300
->hw
.su_depth_scale
.cmd
[2] = 0x00000000;
1903 r300
->hw
.sc_hyperz
.cmd
[1] = 0x0000001C;
1904 r300
->hw
.sc_hyperz
.cmd
[2] = 0x2DA49525;
1906 r300
->hw
.sc_screendoor
.cmd
[1] = 0x00FFFFFF;
1908 r300
->hw
.us_out_fmt
.cmd
[1] = R500_OUT_FMT_C4_8
|
1909 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
1910 r300
->hw
.us_out_fmt
.cmd
[2] = R500_OUT_FMT_UNUSED
|
1911 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
1912 r300
->hw
.us_out_fmt
.cmd
[3] = R500_OUT_FMT_UNUSED
|
1913 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
1914 r300
->hw
.us_out_fmt
.cmd
[4] = R500_OUT_FMT_UNUSED
|
1915 R500_C0_SEL_B
| R500_C1_SEL_G
| R500_C2_SEL_R
| R500_C3_SEL_A
;
1916 r300
->hw
.us_out_fmt
.cmd
[5] = R300_W_FMT_W0
| R300_W_SRC_US
;
1918 /* disable fog unit */
1919 r300
->hw
.fogs
.cmd
[R300_FOGS_STATE
] = 0;
1920 r300
->hw
.fg_depth_src
.cmd
[1] = R300_FG_DEPTH_SRC_SCAN
;
1922 r300
->hw
.rb3d_cctl
.cmd
[1] = 0;
1924 r300BlendColor(ctx
, ctx
->Color
.BlendColor
);
1926 r300
->hw
.rb3d_dither_ctl
.cmd
[1] = 0;
1927 r300
->hw
.rb3d_dither_ctl
.cmd
[2] = 0;
1928 r300
->hw
.rb3d_dither_ctl
.cmd
[3] = 0;
1929 r300
->hw
.rb3d_dither_ctl
.cmd
[4] = 0;
1930 r300
->hw
.rb3d_dither_ctl
.cmd
[5] = 0;
1931 r300
->hw
.rb3d_dither_ctl
.cmd
[6] = 0;
1932 r300
->hw
.rb3d_dither_ctl
.cmd
[7] = 0;
1933 r300
->hw
.rb3d_dither_ctl
.cmd
[8] = 0;
1934 r300
->hw
.rb3d_dither_ctl
.cmd
[9] = 0;
1936 r300
->hw
.rb3d_aaresolve_ctl
.cmd
[1] = 0;
1938 r300
->hw
.rb3d_discard_src_pixel_lte_threshold
.cmd
[1] = 0x00000000;
1939 r300
->hw
.rb3d_discard_src_pixel_lte_threshold
.cmd
[2] = 0xffffffff;
1941 r300
->hw
.zb_depthclearvalue
.cmd
[1] = 0;
1943 r300
->hw
.zstencil_format
.cmd
[2] = R300_ZTOP_DISABLE
;
1944 r300
->hw
.zstencil_format
.cmd
[3] = 0x00000003;
1945 r300
->hw
.zstencil_format
.cmd
[4] = 0x00000000;
1946 r300SetEarlyZState(ctx
);
1948 r300
->hw
.zb_zmask
.cmd
[1] = 0;
1949 r300
->hw
.zb_zmask
.cmd
[2] = 0;
1951 r300
->hw
.zb_hiz_offset
.cmd
[1] = 0;
1953 r300
->hw
.zb_hiz_pitch
.cmd
[1] = 0;
1955 r300VapCntl(r300
, 0, 0, 0);
1957 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_0
] = 0;
1958 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_1
] = 0;
1959 r300
->hw
.vps
.cmd
[R300_VPS_POINTSIZE
] = r300PackFloat32(1.0);
1960 r300
->hw
.vps
.cmd
[R300_VPS_ZERO_3
] = 0;
1963 r300
->radeon
.hw
.all_dirty
= GL_TRUE
;
1966 void r300UpdateShaders(r300ContextPtr rmesa
)
1968 GLcontext
*ctx
= rmesa
->radeon
.glCtx
;
1970 /* should only happenen once, just after context is created */
1971 /* TODO: shouldn't we fallback to sw here? */
1972 if (!ctx
->FragmentProgram
._Current
) {
1973 _mesa_fprintf(stderr
, "No ctx->FragmentProgram._Current!!\n");
1978 struct r300_fragment_program
*fp
;
1980 fp
= r300SelectAndTranslateFragmentShader(ctx
);
1982 r300SwitchFallback(ctx
, R300_FALLBACK_FRAGMENT_PROGRAM
, fp
->error
);
1985 if (rmesa
->options
.hw_tcl_enabled
) {
1986 struct r300_vertex_program
*vp
;
1988 if (rmesa
->radeon
.NewGLState
) {
1990 for (i
= _TNL_FIRST_MAT
; i
<= _TNL_LAST_MAT
; i
++) {
1991 rmesa
->temp_attrib
[i
] =
1992 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
];
1993 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
] =
1994 &rmesa
->dummy_attrib
[i
];
1997 _tnl_UpdateFixedFunctionProgram(ctx
);
1999 for (i
= _TNL_FIRST_MAT
; i
<= _TNL_LAST_MAT
; i
++) {
2000 TNL_CONTEXT(ctx
)->vb
.AttribPtr
[i
] =
2001 rmesa
->temp_attrib
[i
];
2005 vp
= r300SelectAndTranslateVertexShader(ctx
);
2007 r300SwitchFallback(ctx
, R300_FALLBACK_VERTEX_PROGRAM
, vp
->error
);
2010 r300UpdateStateParameters(ctx
, _NEW_PROGRAM
| _NEW_PROGRAM_CONSTANTS
);
2011 rmesa
->radeon
.NewGLState
= 0;
2014 static const GLfloat
*get_fragmentprogram_constant(GLcontext
*ctx
, GLuint index
, GLfloat
* buffer
)
2016 static const GLfloat dummy
[4] = { 0, 0, 0, 0 };
2017 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
2018 struct r300_fragment_program
* fp
= rmesa
->selected_fp
;
2019 struct rc_constant
* rcc
= &fp
->code
.constants
.Constants
[index
];
2022 case RC_CONSTANT_EXTERNAL
:
2023 return fp
->Base
->Parameters
->ParameterValues
[rcc
->u
.External
];
2024 case RC_CONSTANT_IMMEDIATE
:
2025 return rcc
->u
.Immediate
;
2026 case RC_CONSTANT_STATE
:
2027 switch(rcc
->u
.State
[0]) {
2028 case RC_STATE_SHADOW_AMBIENT
: {
2029 const int unit
= (int) rcc
->u
.State
[1];
2030 const struct gl_texture_object
*texObj
= ctx
->Texture
.Unit
[unit
]._Current
;
2035 buffer
[3] = texObj
->CompareFailValue
;
2040 case RC_STATE_R300_WINDOW_DIMENSION
: {
2041 __DRIdrawablePrivate
* drawable
= radeon_get_drawable(&rmesa
->radeon
);
2042 buffer
[0] = drawable
->w
* 0.5f
; /* width*0.5 */
2043 buffer
[1] = drawable
->h
* 0.5f
; /* height*0.5 */
2044 buffer
[2] = 0.5F
; /* for moving range [-1 1] -> [0 1] */
2045 buffer
[3] = 1.0F
; /* not used */
2049 case RC_STATE_R300_TEXRECT_FACTOR
: {
2050 struct gl_texture_object
*t
=
2051 ctx
->Texture
.Unit
[rcc
->u
.State
[1]].CurrentTex
[TEXTURE_RECT_INDEX
];
2053 if (t
&& t
->Image
[0][t
->BaseLevel
]) {
2054 struct gl_texture_image
*image
=
2055 t
->Image
[0][t
->BaseLevel
];
2056 buffer
[0] = 1.0 / image
->Width2
;
2057 buffer
[1] = 1.0 / image
->Height2
;
2073 static void r300SetupPixelShader(GLcontext
*ctx
)
2075 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
2076 struct r300_fragment_program
*fp
= rmesa
->selected_fp
;
2077 struct r300_fragment_program_code
*code
;
2080 code
= &fp
->code
.code
.r300
;
2082 R300_STATECHANGE(rmesa
, fpi
[0]);
2083 R300_STATECHANGE(rmesa
, fpi
[1]);
2084 R300_STATECHANGE(rmesa
, fpi
[2]);
2085 R300_STATECHANGE(rmesa
, fpi
[3]);
2086 rmesa
->hw
.fpi
[0].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_RGB_INST_0
, code
->alu
.length
);
2087 rmesa
->hw
.fpi
[1].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_RGB_ADDR_0
, code
->alu
.length
);
2088 rmesa
->hw
.fpi
[2].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_ALPHA_INST_0
, code
->alu
.length
);
2089 rmesa
->hw
.fpi
[3].cmd
[R300_FPI_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_US_ALU_ALPHA_ADDR_0
, code
->alu
.length
);
2090 for (i
= 0; i
< code
->alu
.length
; i
++) {
2091 rmesa
->hw
.fpi
[0].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst0
;
2092 rmesa
->hw
.fpi
[1].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst1
;
2093 rmesa
->hw
.fpi
[2].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst2
;
2094 rmesa
->hw
.fpi
[3].cmd
[R300_FPI_INSTR_0
+ i
] = code
->alu
.inst
[i
].inst3
;
2097 R300_STATECHANGE(rmesa
, fp
);
2098 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL0
] = code
->cur_node
| (code
->first_node_has_tex
<< 3);
2099 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL1
] = code
->max_temp_idx
;
2100 rmesa
->hw
.fp
.cmd
[R300_FP_CNTL2
] =
2101 (0 << R300_PFS_CNTL_ALU_OFFSET_SHIFT
) |
2102 ((code
->alu
.length
-1) << R300_PFS_CNTL_ALU_END_SHIFT
) |
2103 (0 << R300_PFS_CNTL_TEX_OFFSET_SHIFT
) |
2104 ((code
->tex
.length
? code
->tex
.length
-1 : 0) << R300_PFS_CNTL_TEX_END_SHIFT
);
2105 /* I just want to say, the way these nodes are stored.. weird.. */
2106 for (i
= 0, k
= (4 - (code
->cur_node
+ 1)); i
< 4; i
++, k
++) {
2107 if (i
< (code
->cur_node
+ 1)) {
2108 rmesa
->hw
.fp
.cmd
[R300_FP_NODE0
+ k
] =
2109 (code
->node
[i
].alu_offset
<< R300_ALU_START_SHIFT
) |
2110 (code
->node
[i
].alu_end
<< R300_ALU_SIZE_SHIFT
) |
2111 (code
->node
[i
].tex_offset
<< R300_TEX_START_SHIFT
) |
2112 (code
->node
[i
].tex_end
<< R300_TEX_SIZE_SHIFT
) |
2113 code
->node
[i
].flags
;
2115 rmesa
->hw
.fp
.cmd
[R300_FP_NODE0
+ (3 - i
)] = 0;
2119 R300_STATECHANGE(rmesa
, fpp
);
2120 rmesa
->hw
.fpp
.cmd
[R300_FPP_CMD_0
] = cmdpacket0(rmesa
->radeon
.radeonScreen
, R300_PFS_PARAM_0_X
, fp
->code
.constants
.Count
* 4);
2121 for (i
= 0; i
< fp
->code
.constants
.Count
; i
++) {
2123 const GLfloat
*constant
= get_fragmentprogram_constant(ctx
, i
, buffer
);
2124 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 0] = r300PackFloat24(constant
[0]);
2125 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 1] = r300PackFloat24(constant
[1]);
2126 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 2] = r300PackFloat24(constant
[2]);
2127 rmesa
->hw
.fpp
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 3] = r300PackFloat24(constant
[3]);
2131 #define bump_r500fp_count(ptr, new_count) do{\
2132 drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
2133 int _nc=(new_count)/6; \
2134 assert(_nc < 256); \
2135 if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
2138 #define bump_r500fp_const_count(ptr, new_count) do{\
2139 drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
2140 int _nc=(new_count)/4; \
2141 assert(_nc < 256); \
2142 if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
2145 static void r500SetupPixelShader(GLcontext
*ctx
)
2147 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
2148 struct r300_fragment_program
*fp
= rmesa
->selected_fp
;
2150 struct r500_fragment_program_code
*code
;
2152 ((drm_r300_cmd_header_t
*) rmesa
->hw
.r500fp
.cmd
)->r500fp
.count
= 0;
2153 ((drm_r300_cmd_header_t
*) rmesa
->hw
.r500fp_const
.cmd
)->r500fp
.count
= 0;
2155 code
= &fp
->code
.code
.r500
;
2157 R300_STATECHANGE(rmesa
, fp
);
2158 rmesa
->hw
.fp
.cmd
[R500_FP_PIXSIZE
] = code
->max_temp_idx
;
2160 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_ADDR
] =
2161 R500_US_CODE_START_ADDR(code
->inst_offset
) |
2162 R500_US_CODE_END_ADDR(code
->inst_end
);
2163 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_RANGE
] =
2164 R500_US_CODE_RANGE_ADDR(code
->inst_offset
) |
2165 R500_US_CODE_RANGE_SIZE(code
->inst_end
);
2166 rmesa
->hw
.fp
.cmd
[R500_FP_CODE_OFFSET
] =
2167 R500_US_CODE_OFFSET_ADDR(0); /* FIXME when we add flow control */
2169 R300_STATECHANGE(rmesa
, r500fp
);
2170 /* Emit our shader... */
2171 for (i
= 0; i
< code
->inst_end
+1; i
++) {
2172 rmesa
->hw
.r500fp
.cmd
[i
*6+1] = code
->inst
[i
].inst0
;
2173 rmesa
->hw
.r500fp
.cmd
[i
*6+2] = code
->inst
[i
].inst1
;
2174 rmesa
->hw
.r500fp
.cmd
[i
*6+3] = code
->inst
[i
].inst2
;
2175 rmesa
->hw
.r500fp
.cmd
[i
*6+4] = code
->inst
[i
].inst3
;
2176 rmesa
->hw
.r500fp
.cmd
[i
*6+5] = code
->inst
[i
].inst4
;
2177 rmesa
->hw
.r500fp
.cmd
[i
*6+6] = code
->inst
[i
].inst5
;
2180 bump_r500fp_count(rmesa
->hw
.r500fp
.cmd
, (code
->inst_end
+ 1) * 6);
2182 R300_STATECHANGE(rmesa
, r500fp_const
);
2183 for (i
= 0; i
< fp
->code
.constants
.Count
; i
++) {
2185 const GLfloat
*constant
= get_fragmentprogram_constant(ctx
, i
, buffer
);
2186 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 0] = r300PackFloat32(constant
[0]);
2187 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 1] = r300PackFloat32(constant
[1]);
2188 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 2] = r300PackFloat32(constant
[2]);
2189 rmesa
->hw
.r500fp_const
.cmd
[R300_FPP_PARAM_0
+ 4 * i
+ 3] = r300PackFloat32(constant
[3]);
2191 bump_r500fp_const_count(rmesa
->hw
.r500fp_const
.cmd
, fp
->code
.constants
.Count
* 4);
2194 void r300SetupVAP(GLcontext
*ctx
, GLuint InputsRead
, GLuint OutputsWritten
)
2196 r300ContextPtr rmesa
= R300_CONTEXT( ctx
);
2197 struct vertex_attribute
*attrs
= rmesa
->vbuf
.attribs
;
2198 int i
, j
, reg_count
;
2199 uint32_t *vir0
= &rmesa
->hw
.vir
[0].cmd
[1];
2200 uint32_t *vir1
= &rmesa
->hw
.vir
[1].cmd
[1];
2202 for (i
= 0; i
< R300_VIR_CMDSIZE
-1; ++i
)
2203 vir0
[i
] = vir1
[i
] = 0;
2205 for (i
= 0, j
= 0; i
< rmesa
->vbuf
.num_attribs
; ++i
) {
2208 tmp
= attrs
[i
].data_type
| (attrs
[i
].dst_loc
<< R300_DST_VEC_LOC_SHIFT
);
2209 if (attrs
[i
]._signed
)
2211 if (attrs
[i
].normalize
)
2212 tmp
|= R300_NORMALIZE
;
2215 vir0
[j
] = tmp
<< R300_DATA_TYPE_0_SHIFT
;
2216 vir1
[j
] = attrs
[i
].swizzle
| (attrs
[i
].write_mask
<< R300_WRITE_ENA_SHIFT
);
2218 vir0
[j
] |= tmp
<< R300_DATA_TYPE_1_SHIFT
;
2219 vir1
[j
] |= (attrs
[i
].swizzle
| (attrs
[i
].write_mask
<< R300_WRITE_ENA_SHIFT
)) << R300_SWIZZLE1_SHIFT
;
2224 reg_count
= (rmesa
->vbuf
.num_attribs
+ 1) >> 1;
2225 if (rmesa
->vbuf
.num_attribs
% 2 != 0) {
2226 vir0
[reg_count
-1] |= R300_LAST_VEC
<< R300_DATA_TYPE_0_SHIFT
;
2228 vir0
[reg_count
-1] |= R300_LAST_VEC
<< R300_DATA_TYPE_1_SHIFT
;
2231 R300_STATECHANGE(rmesa
, vir
[0]);
2232 R300_STATECHANGE(rmesa
, vir
[1]);
2233 R300_STATECHANGE(rmesa
, vof
);
2234 R300_STATECHANGE(rmesa
, vic
);
2236 if (rmesa
->radeon
.radeonScreen
->kernel_mm
) {
2237 rmesa
->hw
.vir
[0].cmd
[0] &= 0xC000FFFF;
2238 rmesa
->hw
.vir
[1].cmd
[0] &= 0xC000FFFF;
2239 rmesa
->hw
.vir
[0].cmd
[0] |= (reg_count
& 0x3FFF) << 16;
2240 rmesa
->hw
.vir
[1].cmd
[0] |= (reg_count
& 0x3FFF) << 16;
2242 ((drm_r300_cmd_header_t
*) rmesa
->hw
.vir
[0].cmd
)->packet0
.count
= reg_count
;
2243 ((drm_r300_cmd_header_t
*) rmesa
->hw
.vir
[1].cmd
)->packet0
.count
= reg_count
;
2246 rmesa
->hw
.vic
.cmd
[R300_VIC_CNTL_0
] = r300VAPInputCntl0(ctx
, InputsRead
);
2247 rmesa
->hw
.vic
.cmd
[R300_VIC_CNTL_1
] = r300VAPInputCntl1(ctx
, InputsRead
);
2248 rmesa
->hw
.vof
.cmd
[R300_VOF_CNTL_0
] = r300VAPOutputCntl0(ctx
, OutputsWritten
);
2249 rmesa
->hw
.vof
.cmd
[R300_VOF_CNTL_1
] = r300VAPOutputCntl1(ctx
, OutputsWritten
);
2252 void r300UpdateShaderStates(r300ContextPtr rmesa
)
2255 ctx
= rmesa
->radeon
.glCtx
;
2257 /* should only happenen once, just after context is created */
2258 if (!ctx
->FragmentProgram
._Current
)
2261 r300SetEarlyZState(ctx
);
2263 r300SetupTextures(ctx
);
2265 rmesa
->vtbl
.SetupPixelShader(ctx
);
2267 rmesa
->vtbl
.SetupRSUnit(ctx
);
2269 if (rmesa
->options
.hw_tcl_enabled
) {
2270 r300SetupVertexProgram(rmesa
);
2275 * Called by Mesa after an internal state update.
2277 static void r300InvalidateState(GLcontext
* ctx
, GLuint new_state
)
2279 r300ContextPtr r300
= R300_CONTEXT(ctx
);
2281 _swrast_InvalidateState(ctx
, new_state
);
2282 _swsetup_InvalidateState(ctx
, new_state
);
2283 _vbo_InvalidateState(ctx
, new_state
);
2284 _tnl_InvalidateState(ctx
, new_state
);
2286 if (new_state
& _NEW_BUFFERS
) {
2287 _mesa_update_framebuffer(ctx
);
2288 /* this updates the DrawBuffer's Width/Height if it's a FBO */
2289 _mesa_update_draw_buffer_bounds(ctx
);
2291 R300_STATECHANGE(r300
, cb
);
2294 r300
->radeon
.NewGLState
|= new_state
;
2298 * Calculate initial hardware state and register state functions.
2299 * Assumes that the command buffer and state atoms have been
2300 * initialized already.
2302 void r300InitState(r300ContextPtr r300
)
2304 r300ResetHwState(r300
);
2307 static void r300RenderMode(GLcontext
* ctx
, GLenum mode
)
2309 r300SwitchFallback(ctx
, R300_FALLBACK_RENDER_MODE
, ctx
->RenderMode
!= GL_RENDER
);
2313 * Initialize driver's state callback functions
2315 void r300InitStateFuncs(struct dd_function_table
*functions
)
2318 functions
->UpdateState
= r300InvalidateState
;
2319 functions
->AlphaFunc
= r300AlphaFunc
;
2320 functions
->BlendColor
= r300BlendColor
;
2321 functions
->BlendEquationSeparate
= r300BlendEquationSeparate
;
2322 functions
->BlendFuncSeparate
= r300BlendFuncSeparate
;
2323 functions
->Enable
= r300Enable
;
2324 functions
->ColorMask
= r300ColorMask
;
2325 functions
->DepthFunc
= r300DepthFunc
;
2326 functions
->DepthMask
= r300DepthMask
;
2327 functions
->CullFace
= r300CullFace
;
2328 functions
->FrontFace
= r300FrontFace
;
2329 functions
->ShadeModel
= r300ShadeModel
;
2330 functions
->LogicOpcode
= r300LogicOpcode
;
2332 /* ARB_point_parameters */
2333 functions
->PointParameterfv
= r300PointParameter
;
2335 /* Stencil related */
2336 functions
->StencilFuncSeparate
= r300StencilFuncSeparate
;
2337 functions
->StencilMaskSeparate
= r300StencilMaskSeparate
;
2338 functions
->StencilOpSeparate
= r300StencilOpSeparate
;
2340 /* Viewport related */
2341 functions
->Viewport
= r300Viewport
;
2342 functions
->DepthRange
= r300DepthRange
;
2343 functions
->PointSize
= r300PointSize
;
2344 functions
->LineWidth
= r300LineWidth
;
2346 functions
->PolygonOffset
= r300PolygonOffset
;
2347 functions
->PolygonMode
= r300PolygonMode
;
2349 functions
->RenderMode
= r300RenderMode
;
2351 functions
->ClipPlane
= r300ClipPlane
;
2352 functions
->Scissor
= radeonScissor
;
2354 functions
->DrawBuffer
= radeonDrawBuffer
;
2355 functions
->ReadBuffer
= radeonReadBuffer
;
2358 void r300InitShaderFunctions(r300ContextPtr r300
)
2360 if (r300
->radeon
.radeonScreen
->chip_family
>= CHIP_FAMILY_RV515
) {
2361 r300
->vtbl
.SetupRSUnit
= r500SetupRSUnit
;
2362 r300
->vtbl
.SetupPixelShader
= r500SetupPixelShader
;
2363 r300
->vtbl
.SetupFragmentShaderTextures
= r500SetupFragmentShaderTextures
;
2365 r300
->vtbl
.SetupRSUnit
= r300SetupRSUnit
;
2366 r300
->vtbl
.SetupPixelShader
= r300SetupPixelShader
;
2367 r300
->vtbl
.SetupFragmentShaderTextures
= r300SetupFragmentShaderTextures
;