Change default RS settings so that glxgears will display something..
[mesa.git] / src / mesa / drivers / dri / r300 / r300_state.c
1 /*
2 Copyright (C) The Weather Channel, Inc. 2002.
3 Copyright (C) 2004 Nicolai Haehnle.
4 All Rights Reserved.
5
6 The Weather Channel (TM) funded Tungsten Graphics to develop the
7 initial release of the Radeon 8500 driver under the XFree86 license.
8 This notice must be preserved.
9
10 Permission is hereby granted, free of charge, to any person obtaining
11 a copy of this software and associated documentation files (the
12 "Software"), to deal in the Software without restriction, including
13 without limitation the rights to use, copy, modify, merge, publish,
14 distribute, sublicense, and/or sell copies of the Software, and to
15 permit persons to whom the Software is furnished to do so, subject to
16 the following conditions:
17
18 The above copyright notice and this permission notice (including the
19 next paragraph) shall be included in all copies or substantial
20 portions of the Software.
21
22 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
26 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29
30 **************************************************************************/
31
32 /*
33 * Authors:
34 * Nicolai Haehnle <prefect_@gmx.net>
35 */
36
37 #include "glheader.h"
38 #include "state.h"
39 #include "imports.h"
40 #include "enums.h"
41 #include "macros.h"
42 #include "context.h"
43 #include "dd.h"
44 #include "simple_list.h"
45
46 #include "api_arrayelt.h"
47 #include "swrast/swrast.h"
48 #include "swrast_setup/swrast_setup.h"
49 #include "array_cache/acache.h"
50 #include "tnl/tnl.h"
51
52 #include "radeon_ioctl.h"
53 #include "radeon_state.h"
54 #include "r300_context.h"
55 #include "r300_ioctl.h"
56 #include "r300_state.h"
57 #include "r300_reg.h"
58 #include "r300_program.h"
59
60
61 /**
62 * Update our tracked culling state based on Mesa's state.
63 */
64 static void r300UpdateCulling(GLcontext* ctx)
65 {
66 r300ContextPtr r300 = R300_CONTEXT(ctx);
67 uint32_t val = 0;
68
69 R300_STATECHANGE(r300, cul);
70 if (ctx->Polygon.CullFlag) {
71 if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
72 val = R300_CULL_FRONT|R300_CULL_BACK;
73 else if (ctx->Polygon.CullFaceMode == GL_FRONT)
74 val = R300_CULL_FRONT;
75 else
76 val = R300_CULL_BACK;
77
78 if (ctx->Polygon.FrontFace == GL_CW)
79 val |= R300_FRONT_FACE_CW;
80 else
81 val |= R300_FRONT_FACE_CCW;
82 }
83
84 r300->hw.cul.cmd[R300_CUL_CULL] = val;
85 }
86
87
88 /**
89 * Handle glEnable()/glDisable().
90 *
91 * \note Mesa already filters redundant calls to glEnable/glDisable.
92 */
93 static void r300Enable(GLcontext* ctx, GLenum cap, GLboolean state)
94 {
95 r300ContextPtr r300 = R300_CONTEXT(ctx);
96 uint32_t newval;
97
98 if (RADEON_DEBUG & DEBUG_STATE)
99 fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
100 _mesa_lookup_enum_by_nr(cap),
101 state ? "GL_TRUE" : "GL_FALSE");
102
103 switch (cap) {
104 case GL_DEPTH_TEST:
105 R300_STATECHANGE(r300, zc);
106
107 if (state) {
108 if (ctx->Depth.Mask)
109 newval = R300_RB3D_Z_TEST_AND_WRITE;
110 else
111 newval = R300_RB3D_Z_TEST;
112 } else
113 newval = 0;
114
115 r300->hw.zc.cmd[R300_ZC_CNTL_0] = newval;
116 break;
117
118 case GL_CULL_FACE:
119 r300UpdateCulling(ctx);
120 break;
121
122 default:
123 radeonEnable(ctx, cap, state);
124 return;
125 }
126 }
127
128
129 /**
130 * Change the culling mode.
131 *
132 * \note Mesa already filters redundant calls to this function.
133 */
134 static void r300CullFace(GLcontext* ctx, GLenum mode)
135 {
136 (void)mode;
137
138 r300UpdateCulling(ctx);
139 }
140
141
142 /**
143 * Change the polygon orientation.
144 *
145 * \note Mesa already filters redundant calls to this function.
146 */
147 static void r300FrontFace(GLcontext* ctx, GLenum mode)
148 {
149 (void)mode;
150
151 r300UpdateCulling(ctx);
152 }
153
154
155 /**
156 * Change the depth testing function.
157 *
158 * \note Mesa already filters redundant calls to this function.
159 */
160 static void r300DepthFunc(GLcontext* ctx, GLenum func)
161 {
162 r300ContextPtr r300 = R300_CONTEXT(ctx);
163
164 R300_STATECHANGE(r300, zc);
165
166 switch(func) {
167 case GL_NEVER:
168 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_NEVER;
169 break;
170 case GL_LESS:
171 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_LESS;
172 break;
173 case GL_EQUAL:
174 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_EQUAL;
175 break;
176 case GL_LEQUAL:
177 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_LEQUAL;
178 break;
179 case GL_GREATER:
180 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_GREATER;
181 break;
182 case GL_NOTEQUAL:
183 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_NEQUAL;
184 break;
185 case GL_GEQUAL:
186 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_GEQUAL;
187 break;
188 case GL_ALWAYS:
189 r300->hw.zc.cmd[R300_ZC_CNTL_1] = R300_Z_TEST_ALWAYS;
190 break;
191 }
192 }
193
194
195 /**
196 * Enable/Disable depth writing.
197 *
198 * \note Mesa already filters redundant calls to this function.
199 */
200 static void r300DepthMask(GLcontext* ctx, GLboolean mask)
201 {
202 r300ContextPtr r300 = R300_CONTEXT(ctx);
203
204 if (!ctx->Depth.Test)
205 return;
206
207 R300_STATECHANGE(r300, zc);
208 r300->hw.zc.cmd[R300_ZC_CNTL_0] = mask
209 ? R300_RB3D_Z_TEST_AND_WRITE : R300_RB3D_Z_TEST;
210 }
211
212
213 /**
214 * Handle glColorMask()
215 */
216 static void r300ColorMask(GLcontext* ctx,
217 GLboolean r, GLboolean g, GLboolean b, GLboolean a)
218 {
219 r300ContextPtr r300 = R300_CONTEXT(ctx);
220 int mask = (b << 0) | (g << 1) | (r << 2) | (a << 3);
221
222 if (mask != r300->hw.cmk.cmd[R300_CMK_COLORMASK]) {
223 R300_STATECHANGE(r300, cmk);
224 r300->hw.cmk.cmd[R300_CMK_COLORMASK] = mask;
225 }
226 }
227
228 /* =============================================================
229 * Window position and viewport transformation
230 */
231
232 /*
233 * To correctly position primitives:
234 */
235 #define SUBPIXEL_X 0.125
236 #define SUBPIXEL_Y 0.125
237
238 void r300UpdateWindow(GLcontext * ctx)
239 {
240 r300ContextPtr rmesa = R300_CONTEXT(ctx);
241 __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
242 GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
243 GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
244 const GLfloat *v = ctx->Viewport._WindowMap.m;
245
246 GLfloat sx = v[MAT_SX];
247 GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
248 GLfloat sy = -v[MAT_SY];
249 GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
250 GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
251 GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
252
253 R300_FIREVERTICES(rmesa);
254 R300_STATECHANGE(rmesa, vpt);
255
256 rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
257 rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] = r300PackFloat32(tx);
258 rmesa->hw.vpt.cmd[R300_VPT_YSCALE] = r300PackFloat32(sy);
259 rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] = r300PackFloat32(ty);
260 rmesa->hw.vpt.cmd[R300_VPT_ZSCALE] = r300PackFloat32(sz);
261 rmesa->hw.vpt.cmd[R300_VPT_ZOFFSET] = r300PackFloat32(tz);
262 }
263
264 static void r300Viewport(GLcontext * ctx, GLint x, GLint y,
265 GLsizei width, GLsizei height)
266 {
267 /* Don't pipeline viewport changes, conflict with window offset
268 * setting below. Could apply deltas to rescue pipelined viewport
269 * values, or keep the originals hanging around.
270 */
271 R200_FIREVERTICES(R200_CONTEXT(ctx));
272 r300UpdateWindow(ctx);
273 }
274
275 static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
276 {
277 r300UpdateWindow(ctx);
278 }
279
280
281 /**
282 * Called by Mesa after an internal state update.
283 */
284 static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
285 {
286 r300ContextPtr r300 = R300_CONTEXT(ctx);
287
288 _swrast_InvalidateState(ctx, new_state);
289 _swsetup_InvalidateState(ctx, new_state);
290 _ac_InvalidateState(ctx, new_state);
291 _tnl_InvalidateState(ctx, new_state);
292 _ae_invalidate_state(ctx, new_state);
293
294 /* Go inefficiency! */
295 r300ResetHwState(r300);
296 }
297
298
299 /**
300 * Completely recalculates hardware state based on the Mesa state.
301 */
302 void r300ResetHwState(r300ContextPtr r300)
303 {
304 GLcontext* ctx = r300->radeon.glCtx;
305 int i;
306
307 if (RADEON_DEBUG & DEBUG_STATE)
308 fprintf(stderr, "%s\n", __FUNCTION__);
309
310 r300UpdateWindow(ctx);
311
312 r300ColorMask(ctx,
313 ctx->Color.ColorMask[RCOMP],
314 ctx->Color.ColorMask[GCOMP],
315 ctx->Color.ColorMask[BCOMP],
316 ctx->Color.ColorMask[ACOMP]);
317
318 r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
319 r300DepthMask(ctx, ctx->Depth.Mask);
320 r300DepthFunc(ctx, ctx->Depth.Func);
321
322 r300UpdateCulling(ctx);
323
324 //BEGIN: TODO
325 r300->hw.unk2080.cmd[1] = 0x0030045A;
326
327 r300->hw.ovf.cmd[R300_OVF_FMT_0] = 0x00000003;
328 r300->hw.ovf.cmd[R300_OVF_FMT_1] = 0x00000000;
329
330 r300->hw.unk20B0.cmd[1] = 0x0000040A;
331 r300->hw.unk20B0.cmd[2] = 0x00000008;
332
333 r300->hw.unk2134.cmd[1] = 0x00FFFFFF;
334 r300->hw.unk2134.cmd[2] = 0x00000000;
335
336 r300->hw.unk2140.cmd[1] = 0x00000000;
337
338 ((drm_r300_cmd_header_t*)r300->hw.vir[0].cmd)->unchecked_state.count = 1;
339 r300->hw.vir[0].cmd[1] = 0x21030003;
340
341 ((drm_r300_cmd_header_t*)r300->hw.vir[1].cmd)->unchecked_state.count = 1;
342 r300->hw.vir[1].cmd[1] = 0xF688F688;
343
344 r300->hw.vic.cmd[R300_VIR_CNTL_0] = 0x00000001;
345 r300->hw.vic.cmd[R300_VIR_CNTL_1] = 0x00000405;
346
347 r300->hw.unk21DC.cmd[1] = 0xAAAAAAAA;
348
349 r300->hw.unk221C.cmd[1] = R300_221C_NORMAL;
350
351 r300->hw.unk2220.cmd[1] = r300PackFloat32(1.0);
352 r300->hw.unk2220.cmd[2] = r300PackFloat32(1.0);
353 r300->hw.unk2220.cmd[3] = r300PackFloat32(1.0);
354 r300->hw.unk2220.cmd[4] = r300PackFloat32(1.0);
355
356 if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
357 r300->hw.unk2288.cmd[1] = R300_2288_R300;
358 else
359 r300->hw.unk2288.cmd[1] = R300_2288_RV350;
360
361 r300->hw.vof.cmd[R300_VOF_CNTL_0] = R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT
362 | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
363 r300->hw.vof.cmd[R300_VOF_CNTL_1] = 0; /* no textures */
364
365 r300->hw.pvs.cmd[R300_PVS_CNTL_1] = 0;
366 r300->hw.pvs.cmd[R300_PVS_CNTL_2] = 0;
367 r300->hw.pvs.cmd[R300_PVS_CNTL_3] = 0;
368
369 r300->hw.gb_enable.cmd[1] = R300_GB_POINT_STUFF_ENABLE
370 | R300_GB_LINE_STUFF_ENABLE
371 | R300_GB_TRIANGLE_STUFF_ENABLE;
372
373 r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_0] = 0x66666666;
374 r300->hw.gb_misc.cmd[R300_GB_MISC_MSPOS_1] = 0x06666666;
375 if (GET_CHIP(r300->radeon.radeonScreen) == RADEON_CHIP_R300)
376 r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
377 | R300_GB_TILE_PIPE_COUNT_R300
378 | R300_GB_TILE_SIZE_16;
379 else
380 r300->hw.gb_misc.cmd[R300_GB_MISC_TILE_CONFIG] = R300_GB_TILE_ENABLE
381 | R300_GB_TILE_PIPE_COUNT_RV300
382 | R300_GB_TILE_SIZE_16;
383 r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0x00000000;
384 r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = 0x00000000; /* No antialiasing */
385
386 r300->hw.txe.cmd[R300_TXE_ENABLE] = 0;
387
388 r300->hw.unk4200.cmd[1] = r300PackFloat32(0.0);
389 r300->hw.unk4200.cmd[2] = r300PackFloat32(0.0);
390 r300->hw.unk4200.cmd[3] = r300PackFloat32(1.0);
391 r300->hw.unk4200.cmd[4] = r300PackFloat32(1.0);
392
393 r300->hw.unk4214.cmd[1] = 0x00050005;
394
395 r300->hw.ps.cmd[R300_PS_POINTSIZE] = (6 << R300_POINTSIZE_X_SHIFT) |
396 (6 << R300_POINTSIZE_Y_SHIFT);
397
398 r300->hw.unk4230.cmd[1] = 0x01800000;
399 r300->hw.unk4230.cmd[2] = 0x00020006;
400 r300->hw.unk4230.cmd[3] = r300PackFloat32(1.0 / 192.0);
401
402 r300->hw.unk4260.cmd[1] = 0;
403 r300->hw.unk4260.cmd[2] = r300PackFloat32(0.0);
404 r300->hw.unk4260.cmd[3] = r300PackFloat32(1.0);
405
406 r300->hw.unk4274.cmd[1] = 0x00000002;
407 r300->hw.unk4274.cmd[2] = 0x0003AAAA;
408 r300->hw.unk4274.cmd[3] = 0x00000000;
409 r300->hw.unk4274.cmd[4] = 0x00000000;
410
411 r300->hw.unk4288.cmd[1] = 0x00000000;
412 r300->hw.unk4288.cmd[2] = 0x00000001;
413 r300->hw.unk4288.cmd[3] = 0x00000000;
414 r300->hw.unk4288.cmd[4] = 0x00000000;
415 r300->hw.unk4288.cmd[5] = 0x00000000;
416
417 r300->hw.unk42A0.cmd[1] = 0x00000000;
418
419 r300->hw.unk42B4.cmd[1] = 0x00000000;
420
421 r300->hw.unk42C0.cmd[1] = 0x4B7FFFFF;
422 r300->hw.unk42C0.cmd[2] = 0x00000000;
423
424 /* The second constant is needed to get glxgears display anything .. */
425 r300->hw.rc.cmd[1] = R300_RS_CNTL_0_UNKNOWN_7 | R300_RS_CNTL_0_UNKNOWN_18;
426 r300->hw.rc.cmd[2] = 0;
427
428 for(i = 1; i <= 8; ++i)
429 r300->hw.ri.cmd[i] = 0x00d10000;
430 r300->hw.ri.cmd[R300_RI_INTERP_1] |= R300_RS_INTERP_1_UNKNOWN;
431 r300->hw.ri.cmd[R300_RI_INTERP_2] |= R300_RS_INTERP_2_UNKNOWN;
432 r300->hw.ri.cmd[R300_RI_INTERP_3] |= R300_RS_INTERP_3_UNKNOWN;
433
434 ((drm_r300_cmd_header_t*)r300->hw.rr.cmd)->unchecked_state.count = 1;
435 for(i = 1; i <= 8; ++i)
436 r300->hw.rr.cmd[i] = 0;
437 r300->hw.rr.cmd[R300_RR_ROUTE_0] = 0x4000;
438
439 r300->hw.unk43A4.cmd[1] = 0x0000001C;
440 r300->hw.unk43A4.cmd[2] = 0x2DA49525;
441
442 r300->hw.unk43E8.cmd[1] = 0x00FFFFFF;
443
444 r300->hw.fp.cmd[R300_FP_CNTL0] = 0;
445 r300->hw.fp.cmd[R300_FP_CNTL1] = 0;
446 r300->hw.fp.cmd[R300_FP_CNTL2] = 0;
447 r300->hw.fp.cmd[R300_FP_NODE0] = 0;
448 r300->hw.fp.cmd[R300_FP_NODE1] = 0;
449 r300->hw.fp.cmd[R300_FP_NODE2] = 0;
450 r300->hw.fp.cmd[R300_FP_NODE3] = 0;
451
452 r300->hw.unk46A4.cmd[1] = 0x00001B01;
453 r300->hw.unk46A4.cmd[2] = 0x00001B0F;
454 r300->hw.unk46A4.cmd[3] = 0x00001B0F;
455 r300->hw.unk46A4.cmd[4] = 0x00001B0F;
456 r300->hw.unk46A4.cmd[5] = 0x00000001;
457
458 for(i = 1; i <= 64; ++i) {
459 /* create NOP instructions */
460 r300->hw.fpi[0].cmd[i] = FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO));
461 r300->hw.fpi[1].cmd[i] = FP_SELC(0,XYZ,NO,FP_TMP(0),0,0);
462 r300->hw.fpi[2].cmd[i] = FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO));
463 r300->hw.fpi[3].cmd[i] = FP_SELA(0,W,NO,FP_TMP(0),0,0);
464 }
465
466 r300->hw.unk4BC0.cmd[1] = 0;
467
468 r300->hw.unk4BC8.cmd[1] = 0;
469 r300->hw.unk4BC8.cmd[2] = 0;
470 r300->hw.unk4BC8.cmd[3] = 0;
471
472 r300->hw.at.cmd[R300_AT_ALPHA_TEST] = 0;
473
474 r300->hw.unk4BD8.cmd[1] = 0;
475
476 r300->hw.unk4E00.cmd[1] = 0;
477
478 r300->hw.bld.cmd[R300_BLD_CBLEND] = 0;
479 r300->hw.bld.cmd[R300_BLD_ABLEND] = 0;
480
481 r300->hw.unk4E10.cmd[1] = 0;
482 r300->hw.unk4E10.cmd[2] = 0;
483 r300->hw.unk4E10.cmd[3] = 0;
484
485 r300->hw.cb.cmd[R300_CB_OFFSET] =
486 r300->radeon.radeonScreen->backOffset +
487 r300->radeon.radeonScreen->fbLocation;
488 r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.radeonScreen->backPitch
489 | R300_COLOR_UNKNOWN_22_23;
490
491 r300->hw.unk4E50.cmd[1] = 0;
492 r300->hw.unk4E50.cmd[2] = 0;
493 r300->hw.unk4E50.cmd[3] = 0;
494 r300->hw.unk4E50.cmd[4] = 0;
495 r300->hw.unk4E50.cmd[5] = 0;
496 r300->hw.unk4E50.cmd[6] = 0;
497 r300->hw.unk4E50.cmd[7] = 0;
498 r300->hw.unk4E50.cmd[8] = 0;
499 r300->hw.unk4E50.cmd[9] = 0;
500
501 r300->hw.unk4E88.cmd[1] = 0;
502
503 r300->hw.unk4EA0.cmd[1] = 0x00000000;
504 r300->hw.unk4EA0.cmd[2] = 0xffffffff;
505
506 r300->hw.unk4F08.cmd[1] = 0x00FFFF00;
507
508 r300->hw.unk4F10.cmd[1] = 0x00000002; // depthbuffer format?
509 r300->hw.unk4F10.cmd[2] = 0x00000000;
510 r300->hw.unk4F10.cmd[3] = 0x00000003;
511 r300->hw.unk4F10.cmd[4] = 0x00000000;
512
513 r300->hw.zb.cmd[R300_ZB_OFFSET] =
514 r300->radeon.radeonScreen->depthOffset +
515 r300->radeon.radeonScreen->fbLocation;
516 r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
517
518 r300->hw.unk4F28.cmd[1] = 0;
519
520 r300->hw.unk4F30.cmd[1] = 0;
521 r300->hw.unk4F30.cmd[2] = 0;
522
523 r300->hw.unk4F44.cmd[1] = 0;
524
525 r300->hw.unk4F54.cmd[1] = 0;
526
527 ((drm_r300_cmd_header_t*)r300->hw.vpi.cmd)->vpu.count = 0;
528 for(i = 1; i < R300_VPI_CMDSIZE; i += 4) {
529 /* MOV t0, t0 */
530 r300->hw.vpi.cmd[i+0] = VP_OUT(ADD,TMP,0,XYZW);
531 r300->hw.vpi.cmd[i+1] = VP_IN(TMP,0);
532 r300->hw.vpi.cmd[i+2] = VP_ZERO();
533 r300->hw.vpi.cmd[i+3] = VP_ZERO();
534 }
535
536 ((drm_r300_cmd_header_t*)r300->hw.vpp.cmd)->vpu.count = 0;
537 for(i = 1; i < R300_VPP_CMDSIZE; ++i)
538 r300->hw.vpp.cmd[i] = 0;
539
540 r300->hw.vps.cmd[R300_VPS_ZERO_0] = 0;
541 r300->hw.vps.cmd[R300_VPS_ZERO_1] = 0;
542 r300->hw.vps.cmd[R300_VPS_POINTSIZE] = r300PackFloat32(1.0);
543 r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
544 //END: TODO
545
546 r300->hw.all_dirty = GL_TRUE;
547 }
548
549
550
551 /**
552 * Calculate initial hardware state and register state functions.
553 * Assumes that the command buffer and state atoms have been
554 * initialized already.
555 */
556 void r300InitState(r300ContextPtr r300)
557 {
558 radeonInitState(&r300->radeon);
559
560 r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
561
562 r300ResetHwState(r300);
563 }
564
565
566
567 /**
568 * Initialize driver's state callback functions
569 */
570 void r300InitStateFuncs(struct dd_function_table* functions)
571 {
572 radeonInitStateFuncs(functions);
573
574 functions->UpdateState = r300InvalidateState;
575 functions->Enable = r300Enable;
576 functions->ColorMask = r300ColorMask;
577 functions->DepthFunc = r300DepthFunc;
578 functions->DepthMask = r300DepthMask;
579 functions->CullFace = r300CullFace;
580 functions->FrontFace = r300FrontFace;
581
582 /* Viewport related */
583 functions->Viewport = r300Viewport;
584 functions->DepthRange = r300DepthRange;
585 }
586