1 /**************************************************************************
3 Copyright (C) 2007 Dave Airlie
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Dave Airlie <airlied@linux.ie>
31 * Maciej Cencora <m.cencora@gmail.com>
35 #include "tnl/t_pipeline.h"
37 #include "r300_state.h"
38 #include "r300_swtcl.h"
39 #include "r300_emit.h"
41 #include "r300_render.h"
43 #define EMIT_ATTR( ATTR, STYLE ) \
45 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
46 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
47 rmesa->radeon.swtcl.vertex_attr_count++; \
50 #define EMIT_PAD( N ) \
52 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
53 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
54 rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
55 rmesa->radeon.swtcl.vertex_attr_count++; \
58 #define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask, _normalize) \
60 attrs[num_attrs].element = (_attr); \
61 attrs[num_attrs].data_type = (_format); \
62 attrs[num_attrs].dst_loc = (_dst_loc); \
63 attrs[num_attrs].swizzle = (_swizzle); \
64 attrs[num_attrs].write_mask = (_write_mask); \
65 attrs[num_attrs]._signed = 0; \
66 attrs[num_attrs].normalize = (_normalize); \
70 void r300ChooseSwtclVertexFormat(GLcontext
*ctx
, GLuint
*_InputsRead
, GLuint
*_OutputsWritten
)
72 r300ContextPtr rmesa
= R300_CONTEXT( ctx
);
73 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
74 struct vertex_buffer
*VB
= &tnl
->vb
;
75 int first_free_tex
= 0;
76 GLuint InputsRead
= 0;
77 GLuint OutputsWritten
= 0;
79 GLuint fp_reads
= ctx
->FragmentProgram
._Current
->Base
.InputsRead
;
80 struct vertex_attribute
*attrs
= rmesa
->vbuf
.attribs
;
82 rmesa
->swtcl
.coloroffset
= rmesa
->swtcl
.specoffset
= 0;
83 rmesa
->radeon
.swtcl
.vertex_attr_count
= 0;
85 /* We always want non Ndc coords format */
86 VB
->AttribPtr
[VERT_ATTRIB_POS
] = VB
->ClipPtr
;
88 /* Always write position vector */
89 InputsRead
|= 1 << VERT_ATTRIB_POS
;
90 OutputsWritten
|= 1 << VERT_RESULT_HPOS
;
91 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_4F
);
92 ADD_ATTR(VERT_ATTRIB_POS
, R300_DATA_TYPE_FLOAT_4
, SWTCL_OVM_POS
, SWIZZLE_XYZW
, MASK_XYZW
, 0);
93 rmesa
->swtcl
.coloroffset
= 4;
95 if (fp_reads
& FRAG_BIT_COL0
) {
96 InputsRead
|= 1 << VERT_ATTRIB_COLOR0
;
97 OutputsWritten
|= 1 << VERT_RESULT_COL0
;
98 #if MESA_LITTLE_ENDIAN
99 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_RGBA
);
100 ADD_ATTR(VERT_ATTRIB_COLOR0
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR0
, SWIZZLE_XYZW
, MASK_XYZW
, 1);
102 EMIT_ATTR( _TNL_ATTRIB_COLOR0
, EMIT_4UB_4F_ABGR
);
103 ADD_ATTR(VERT_ATTRIB_COLOR0
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR0
, SWIZZLE_XYZW
, MASK_XYZW
, 1);
107 if (fp_reads
& FRAG_BIT_COL1
) {
108 GLuint swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_ONE
);
109 InputsRead
|= 1 << VERT_ATTRIB_COLOR1
;
110 OutputsWritten
|= 1 << VERT_RESULT_COL1
;
111 #if MESA_LITTLE_ENDIAN
112 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_4UB_4F_RGBA
);
113 ADD_ATTR(VERT_ATTRIB_COLOR1
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR1
, swiz
, MASK_XYZW
, 1);
115 EMIT_ATTR( _TNL_ATTRIB_COLOR1
, EMIT_4UB_4F_ABGR
);
116 ADD_ATTR(VERT_ATTRIB_COLOR1
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR1
, swiz
, MASK_XYZW
, 1);
118 rmesa
->swtcl
.specoffset
= rmesa
->swtcl
.coloroffset
+ 1;
121 if (ctx
->Light
.Enabled
&& ctx
->Light
.Model
.TwoSide
) {
122 VB
->AttribPtr
[VERT_ATTRIB_GENERIC0
] = VB
->ColorPtr
[1];
123 OutputsWritten
|= 1 << VERT_RESULT_BFC0
;
124 #if MESA_LITTLE_ENDIAN
125 EMIT_ATTR( _TNL_ATTRIB_GENERIC0
, EMIT_4UB_4F_RGBA
);
126 ADD_ATTR(VERT_ATTRIB_GENERIC0
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR2
, SWIZZLE_XYZW
, MASK_XYZW
, 1);
128 EMIT_ATTR( _TNL_ATTRIB_GENERIC0
, EMIT_4UB_4F_ABGR
);
129 ADD_ATTR(VERT_ATTRIB_GENERIC0
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR2
, SWIZZLE_XYZW
, MASK_XYZW
, 1);
131 if (fp_reads
& FRAG_BIT_COL1
) {
132 VB
->AttribPtr
[VERT_ATTRIB_GENERIC1
] = VB
->SecondaryColorPtr
[1];
133 GLuint swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_ONE
);
134 OutputsWritten
|= 1 << VERT_RESULT_BFC1
;
135 #if MESA_LITTLE_ENDIAN
136 EMIT_ATTR( _TNL_ATTRIB_GENERIC1
, EMIT_4UB_4F_RGBA
);
137 ADD_ATTR(VERT_ATTRIB_GENERIC1
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR3
, swiz
, MASK_XYZW
, 1);
139 EMIT_ATTR( _TNL_ATTRIB_GENERIC1
, EMIT_4UB_4F_ABGR
);
140 ADD_ATTR(VERT_ATTRIB_GENERIC1
, R300_DATA_TYPE_BYTE
, SWTCL_OVM_COLOR3
, swiz
, MASK_XYZW
, 1);
145 if (RENDERINPUTS_TEST(tnl
->render_inputs_bitset
, _TNL_ATTRIB_POINTSIZE
)) {
146 GLuint swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_ZERO
, SWIZZLE_ZERO
, SWIZZLE_ZERO
);
147 InputsRead
|= 1 << VERT_ATTRIB_POINT_SIZE
;
148 OutputsWritten
|= 1 << VERT_RESULT_PSIZ
;
149 EMIT_ATTR( _TNL_ATTRIB_POINTSIZE
, EMIT_1F
);
150 ADD_ATTR(VERT_ATTRIB_POINT_SIZE
, R300_DATA_TYPE_FLOAT_1
, SWTCL_OVM_POINT_SIZE
, swiz
, MASK_X
, 0);
154 * Sending only one texcoord component may lead to lock up,
155 * so for all textures always output 4 texcoord components to RS.
159 GLuint swiz
, format
, hw_format
;
160 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
161 if (fp_reads
& FRAG_BIT_TEX(i
)) {
162 switch (VB
->TexCoordPtr
[i
]->size
) {
165 hw_format
= R300_DATA_TYPE_FLOAT_1
;
166 swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_ZERO
, SWIZZLE_ZERO
, SWIZZLE_ONE
);
170 hw_format
= R300_DATA_TYPE_FLOAT_2
;
171 swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_ZERO
, SWIZZLE_ONE
);
175 hw_format
= R300_DATA_TYPE_FLOAT_3
;
176 swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_Y
, SWIZZLE_Z
, SWIZZLE_ONE
);
180 hw_format
= R300_DATA_TYPE_FLOAT_4
;
186 InputsRead
|= 1 << (VERT_ATTRIB_TEX0
+ i
);
187 OutputsWritten
|= 1 << (VERT_RESULT_TEX0
+ i
);
188 EMIT_ATTR(_TNL_ATTRIB_TEX(i
), format
);
189 ADD_ATTR(VERT_ATTRIB_TEX0
+ i
, hw_format
, SWTCL_OVM_TEX(first_free_tex
), swiz
, MASK_XYZW
, 0);
195 /* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
196 if (fp_reads
& FRAG_BIT_WPOS
) {
197 if (first_free_tex
>= ctx
->Const
.MaxTextureUnits
) {
198 fprintf(stderr
, "\tout of free texcoords to write w pos\n");
202 InputsRead
|= 1 << (VERT_ATTRIB_TEX0
+ first_free_tex
);
203 OutputsWritten
|= 1 << (VERT_RESULT_TEX0
+ first_free_tex
);
204 EMIT_ATTR( _TNL_ATTRIB_POS
, EMIT_4F
);
205 ADD_ATTR(VERT_ATTRIB_POS
, R300_DATA_TYPE_FLOAT_4
, SWTCL_OVM_TEX(first_free_tex
), SWIZZLE_XYZW
, MASK_XYZW
, 0);
209 if (fp_reads
& FRAG_BIT_FOGC
) {
210 if (first_free_tex
>= ctx
->Const
.MaxTextureUnits
) {
211 fprintf(stderr
, "\tout of free texcoords to write fog coordinate\n");
215 InputsRead
|= 1 << VERT_ATTRIB_FOG
;
216 OutputsWritten
|= 1 << VERT_RESULT_FOGC
;
217 GLuint swiz
= MAKE_SWIZZLE4(SWIZZLE_X
, SWIZZLE_ZERO
, SWIZZLE_ZERO
, SWIZZLE_ZERO
);
218 EMIT_ATTR( _TNL_ATTRIB_FOG
, EMIT_1F
);
219 ADD_ATTR(VERT_ATTRIB_FOG
, R300_DATA_TYPE_FLOAT_1
, SWTCL_OVM_TEX(first_free_tex
), swiz
, MASK_XYZW
, 0);
223 rmesa
->vbuf
.num_attribs
= num_attrs
;
224 *_InputsRead
= InputsRead
;
225 *_OutputsWritten
= OutputsWritten
;
227 RENDERINPUTS_COPY(rmesa
->render_inputs_bitset
, tnl
->render_inputs_bitset
);
230 static void r300PrepareVertices(GLcontext
*ctx
)
232 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
233 GLuint InputsRead
, OutputsWritten
;
235 r300ChooseSwtclVertexFormat(ctx
, &InputsRead
, &OutputsWritten
);
236 r300SetupVAP(ctx
, InputsRead
, OutputsWritten
);
238 rmesa
->radeon
.swtcl
.vertex_size
=
239 _tnl_install_attrs( ctx
,
240 rmesa
->radeon
.swtcl
.vertex_attrs
,
241 rmesa
->radeon
.swtcl
.vertex_attr_count
,
244 rmesa
->radeon
.swtcl
.vertex_size
/= 4;
248 static GLuint reduced_prim
[] = {
261 static void r300RasterPrimitive( GLcontext
*ctx
, GLuint prim
);
263 /***********************************************************************
264 * Emit primitives as inline vertices *
265 ***********************************************************************/
268 #define HAVE_POINTS 1
270 #define HAVE_LINE_STRIPS 1
271 #define HAVE_TRIANGLES 1
272 #define HAVE_TRI_STRIPS 1
273 #define HAVE_TRI_STRIP_1 0
274 #define HAVE_TRI_FANS 1
276 #define HAVE_QUAD_STRIPS 0
277 #define HAVE_POLYGONS 1
282 #define CTX_ARG r300ContextPtr rmesa
283 #define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
284 #define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 )
286 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
287 const char *r300verts = (char *)rmesa->radeon.swtcl.verts;
288 #define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
289 #define VERTEX r300Vertex
291 #define TAG(x) r300_##x
292 #include "tnl_dd/t_dd_triemit.h"
296 /***********************************************************************
297 * Macros for t_dd_tritmp.h to draw basic primitives *
298 ***********************************************************************/
300 #define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d )
301 #define TRI( a, b, c ) r300_triangle( rmesa, a, b, c )
302 #define LINE( a, b ) r300_line( rmesa, a, b )
303 #define POINT( a ) r300_point( rmesa, a )
305 /***********************************************************************
306 * Build render functions from dd templates *
307 ***********************************************************************/
309 #define R300_UNFILLED_BIT 0x01
310 #define R300_MAX_TRIFUNC 0x02
313 tnl_points_func points
;
315 tnl_triangle_func triangle
;
317 } rast_tab
[R300_MAX_TRIFUNC
];
319 #define DO_FALLBACK 0
320 #define DO_UNFILLED (IND & R300_UNFILLED_BIT)
328 #define DO_FULL_QUAD 1
332 #define HAVE_BACK_COLORS 0
333 #define HAVE_HW_FLATSHADE 1
336 #define DEPTH_SCALE 1.0
337 #define UNFILLED_TRI unfilled_tri
338 #define UNFILLED_QUAD unfilled_quad
339 #define VERT_X(_v) _v->v.x
340 #define VERT_Y(_v) _v->v.y
341 #define VERT_Z(_v) _v->v.z
342 #define AREA_IS_CCW( a ) (a < 0)
343 #define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + (e*rmesa->radeon.swtcl.vertex_size*sizeof(int)))
345 #define VERT_SET_RGBA( v, c ) \
347 r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \
348 UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
349 UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
350 UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
351 UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
354 #define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
356 #define VERT_SET_SPEC( v0, c ) \
359 UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
360 UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
361 UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
365 #define VERT_COPY_SPEC( v0, v1 ) \
368 v0->v.specular.red = v1->v.specular.red; \
369 v0->v.specular.green = v1->v.specular.green; \
370 v0->v.specular.blue = v1->v.specular.blue; \
374 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
375 #define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
376 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
377 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
383 #define LOCAL_VARS(n) \
384 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
385 GLuint color[n] = { 0, }, spec[n] = { 0, }; \
386 GLuint coloroffset = rmesa->swtcl.coloroffset; \
387 GLuint specoffset = rmesa->swtcl.specoffset; \
388 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
390 /***********************************************************************
391 * Helpers for rendering unfilled primitives *
392 ***********************************************************************/
394 #define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
395 #define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
398 #include "tnl_dd/t_dd_unfilled.h"
402 /***********************************************************************
403 * Generate GL render functions *
404 ***********************************************************************/
409 #include "tnl_dd/t_dd_tritmp.h"
411 #define IND (R300_UNFILLED_BIT)
412 #define TAG(x) x##_unfilled
413 #include "tnl_dd/t_dd_tritmp.h"
416 static void init_rast_tab( void )
422 /**********************************************************************/
423 /* Render unclipped begin/end objects */
424 /**********************************************************************/
426 #define RENDER_POINTS( start, count ) \
427 for ( ; start < count ; start++) \
428 r300_point( rmesa, VERT(start) )
429 #define RENDER_LINE( v0, v1 ) \
430 r300_line( rmesa, VERT(v0), VERT(v1) )
431 #define RENDER_TRI( v0, v1, v2 ) \
432 r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
433 #define RENDER_QUAD( v0, v1, v2, v3 ) \
434 r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
435 #define INIT(x) do { \
436 r300RenderPrimitive( ctx, x ); \
440 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
441 const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
442 const char *r300verts = (char *)rmesa->radeon.swtcl.verts; \
443 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
444 const GLboolean stipple = ctx->Line.StippleFlag; \
445 (void) elt; (void) stipple;
446 #define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx );
447 #define RESET_OCCLUSION
448 #define PRESERVE_VB_DEFS
450 #define TAG(x) r300_##x##_verts
451 #include "tnl/t_vb_rendertmp.h"
454 #define TAG(x) r300_##x##_elts
455 #define ELT(x) elt[x]
456 #include "tnl/t_vb_rendertmp.h"
461 /**********************************************************************/
462 /* Choose render functions */
463 /**********************************************************************/
464 static void r300ChooseRenderState( GLcontext
*ctx
)
466 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
467 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
469 GLuint flags
= ctx
->_TriangleCaps
;
471 if (flags
& DD_TRI_UNFILLED
) index
|= R300_UNFILLED_BIT
;
473 if (index
!= rmesa
->radeon
.swtcl
.RenderIndex
) {
474 tnl
->Driver
.Render
.Points
= rast_tab
[index
].points
;
475 tnl
->Driver
.Render
.Line
= rast_tab
[index
].line
;
476 tnl
->Driver
.Render
.ClippedLine
= rast_tab
[index
].line
;
477 tnl
->Driver
.Render
.Triangle
= rast_tab
[index
].triangle
;
478 tnl
->Driver
.Render
.Quad
= rast_tab
[index
].quad
;
481 tnl
->Driver
.Render
.PrimTabVerts
= r300_render_tab_verts
;
482 tnl
->Driver
.Render
.PrimTabElts
= r300_render_tab_elts
;
483 tnl
->Driver
.Render
.ClippedPolygon
= r300_fast_clipped_poly
;
485 tnl
->Driver
.Render
.PrimTabVerts
= _tnl_render_tab_verts
;
486 tnl
->Driver
.Render
.PrimTabElts
= _tnl_render_tab_elts
;
487 tnl
->Driver
.Render
.ClippedPolygon
= _tnl_RenderClippedPolygon
;
490 rmesa
->radeon
.swtcl
.RenderIndex
= index
;
495 void r300RenderStart(GLcontext
*ctx
)
497 r300ContextPtr rmesa
= R300_CONTEXT( ctx
);
499 r300ChooseRenderState(ctx
);
500 r300PrepareVertices(ctx
);
502 r300ValidateBuffers(ctx
);
504 r300UpdateShaders(rmesa
);
505 r300UpdateShaderStates(rmesa
);
507 r300EmitCacheFlush(rmesa
);
509 /* investigate if we can put back flush optimisation if needed */
510 if (rmesa
->radeon
.dma
.flush
!= NULL
) {
511 rmesa
->radeon
.dma
.flush(ctx
);
515 void r300RenderFinish(GLcontext
*ctx
)
519 static void r300RasterPrimitive( GLcontext
*ctx
, GLuint hwprim
)
521 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
523 if (rmesa
->radeon
.swtcl
.hw_primitive
!= hwprim
) {
524 R300_NEWPRIM( rmesa
);
525 rmesa
->radeon
.swtcl
.hw_primitive
= hwprim
;
529 void r300RenderPrimitive(GLcontext
*ctx
, GLenum prim
)
532 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
533 rmesa
->radeon
.swtcl
.render_primitive
= prim
;
535 if ((prim
== GL_TRIANGLES
) && (ctx
->_TriangleCaps
& DD_TRI_UNFILLED
))
538 r300RasterPrimitive( ctx
, reduced_prim
[prim
] );
541 void r300ResetLineStipple(GLcontext
*ctx
)
545 void r300InitSwtcl(GLcontext
*ctx
)
547 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
548 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
549 static int firsttime
= 1;
556 tnl
->Driver
.Render
.Start
= r300RenderStart
;
557 tnl
->Driver
.Render
.Finish
= r300RenderFinish
;
558 tnl
->Driver
.Render
.PrimitiveNotify
= r300RenderPrimitive
;
559 tnl
->Driver
.Render
.ResetLineStipple
= r300ResetLineStipple
;
560 tnl
->Driver
.Render
.BuildVertices
= _tnl_build_vertices
;
561 tnl
->Driver
.Render
.CopyPV
= _tnl_copy_pv
;
562 tnl
->Driver
.Render
.Interp
= _tnl_interp
;
564 /* FIXME: what are these numbers? */
565 _tnl_init_vertices( ctx
, ctx
->Const
.MaxArrayLockSize
+ 12,
566 48 * sizeof(GLfloat
) );
568 rmesa
->radeon
.swtcl
.verts
= (GLubyte
*)tnl
->clipspace
.vertex_buf
;
569 rmesa
->radeon
.swtcl
.RenderIndex
= ~0;
570 rmesa
->radeon
.swtcl
.render_primitive
= GL_TRIANGLES
;
571 rmesa
->radeon
.swtcl
.hw_primitive
= 0;
573 _tnl_invalidate_vertex_state( ctx
, ~0 );
574 _tnl_invalidate_vertices( ctx
, ~0 );
576 _tnl_need_projected_coords( ctx
, GL_FALSE
);
579 void r300DestroySwtcl(GLcontext
*ctx
)
583 static void r300EmitVertexAOS(r300ContextPtr rmesa
, GLuint vertex_size
, struct radeon_bo
*bo
, GLuint offset
)
585 BATCH_LOCALS(&rmesa
->radeon
);
587 if (RADEON_DEBUG
& DEBUG_VERTS
)
588 fprintf(stderr
, "%s: vertex_size %d, offset 0x%x \n",
589 __FUNCTION__
, vertex_size
, offset
);
592 OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR
, 2);
594 OUT_BATCH(vertex_size
| (vertex_size
<< 8));
595 OUT_BATCH_RELOC(offset
, bo
, offset
, RADEON_GEM_DOMAIN_GTT
, 0, 0);
599 static void r300EmitVbufPrim(r300ContextPtr rmesa
, GLuint primitive
, GLuint vertex_nr
)
601 BATCH_LOCALS(&rmesa
->radeon
);
604 type
= r300PrimitiveType(rmesa
, primitive
);
605 num_verts
= r300NumVerts(rmesa
, vertex_nr
, primitive
);
608 OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2
, 0);
609 OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST
| (num_verts
<< 16) | type
);
613 void r300_swtcl_flush(GLcontext
*ctx
, uint32_t current_offset
)
615 r300ContextPtr rmesa
= R300_CONTEXT(ctx
);
617 rcommonEnsureCmdBufSpace(&rmesa
->radeon
,
618 rmesa
->radeon
.hw
.max_state_size
+ (12*sizeof(int)),
620 radeonEmitState(&rmesa
->radeon
);
621 r300_emit_scissor(ctx
);
622 r300EmitVertexAOS(rmesa
,
623 rmesa
->radeon
.swtcl
.vertex_size
,
624 rmesa
->radeon
.dma
.current
,
627 r300EmitVbufPrim(rmesa
,
628 rmesa
->radeon
.swtcl
.hw_primitive
,
629 rmesa
->radeon
.swtcl
.numverts
);
630 r300EmitCacheFlush(rmesa
);