Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / src / mesa / drivers / dri / r300 / r300_swtcl.c
1 /**************************************************************************
2
3 Copyright (C) 2007 Dave Airlie
4
5 All Rights Reserved.
6
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
13
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
16 Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Dave Airlie <airlied@linux.ie>
31 */
32
33 /* derived from r200 swtcl path */
34
35
36
37 #include "main/glheader.h"
38 #include "main/mtypes.h"
39 #include "main/colormac.h"
40 #include "main/enums.h"
41 #include "main/image.h"
42 #include "main/imports.h"
43 #include "main/light.h"
44 #include "main/macros.h"
45
46 #include "swrast/s_context.h"
47 #include "swrast/s_fog.h"
48 #include "swrast_setup/swrast_setup.h"
49 #include "math/m_translate.h"
50 #include "tnl/tnl.h"
51 #include "tnl/t_context.h"
52 #include "tnl/t_pipeline.h"
53
54 #include "r300_context.h"
55 #include "r300_swtcl.h"
56 #include "r300_state.h"
57 #include "r300_ioctl.h"
58 #include "r300_emit.h"
59 #include "r300_mem.h"
60
61 static void flush_last_swtcl_prim( r300ContextPtr rmesa );
62
63
64 void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset);
65 void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr);
66 #define EMIT_ATTR( ATTR, STYLE ) \
67 do { \
68 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
69 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
70 rmesa->swtcl.vertex_attr_count++; \
71 } while (0)
72
73 #define EMIT_PAD( N ) \
74 do { \
75 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
76 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
77 rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
78 rmesa->swtcl.vertex_attr_count++; \
79 } while (0)
80
81 static void r300SetVertexFormat( GLcontext *ctx )
82 {
83 r300ContextPtr rmesa = R300_CONTEXT( ctx );
84 TNLcontext *tnl = TNL_CONTEXT(ctx);
85 struct vertex_buffer *VB = &tnl->vb;
86 DECLARE_RENDERINPUTS(index_bitset);
87 GLuint InputsRead = 0, OutputsWritten = 0;
88 int vap_fmt_0 = 0;
89 int vap_vte_cntl = 0;
90 int offset = 0;
91 int vte = 0;
92 GLint inputs[VERT_ATTRIB_MAX];
93 GLint tab[VERT_ATTRIB_MAX];
94 int swizzle[VERT_ATTRIB_MAX][4];
95 GLuint i, nr;
96 GLuint sz, vap_fmt_1 = 0;
97
98 DECLARE_RENDERINPUTS(render_inputs_bitset);
99 RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
100 RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
101 RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
102
103 vte = rmesa->hw.vte.cmd[1];
104 vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
105 /* Important:
106 */
107 if ( VB->NdcPtr != NULL ) {
108 VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
109 vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
110 }
111 else {
112 VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
113 vte |= R300_VTX_W0_FMT;
114 }
115
116 assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
117 rmesa->swtcl.vertex_attr_count = 0;
118
119 /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
120 * build up a hardware vertex.
121 */
122 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
123 sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
124 InputsRead |= 1 << VERT_ATTRIB_POS;
125 OutputsWritten |= 1 << VERT_RESULT_HPOS;
126 EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
127 offset = sz;
128 } else {
129 offset = 4;
130 EMIT_PAD(4 * sizeof(float));
131 }
132
133 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
134 EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
135 vap_fmt_0 |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
136 offset += 1;
137 }
138
139 if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
140 sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
141 rmesa->swtcl.coloroffset = offset;
142 InputsRead |= 1 << VERT_ATTRIB_COLOR0;
143 OutputsWritten |= 1 << VERT_RESULT_COL0;
144 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_1F + sz - 1 );
145 offset += sz;
146 }
147
148 rmesa->swtcl.specoffset = 0;
149 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
150 sz = VB->AttribPtr[VERT_ATTRIB_COLOR1]->size;
151 rmesa->swtcl.specoffset = offset;
152 EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_1F + sz - 1 );
153 InputsRead |= 1 << VERT_ATTRIB_COLOR1;
154 OutputsWritten |= 1 << VERT_RESULT_COL1;
155 }
156
157 if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
158 int i;
159
160 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
161 if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
162 sz = VB->TexCoordPtr[i]->size;
163 InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
164 OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
165 EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 );
166 vap_fmt_1 |= sz << (3 * i);
167 }
168 }
169 }
170
171 for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
172 if (InputsRead & (1 << i)) {
173 inputs[i] = nr++;
174 } else {
175 inputs[i] = -1;
176 }
177 }
178
179 /* Fixed, apply to vir0 only */
180 if (InputsRead & (1 << VERT_ATTRIB_POS))
181 inputs[VERT_ATTRIB_POS] = 0;
182 if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
183 inputs[VERT_ATTRIB_COLOR0] = 2;
184 if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
185 inputs[VERT_ATTRIB_COLOR1] = 3;
186 for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
187 if (InputsRead & (1 << i))
188 inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
189
190 for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
191 if (InputsRead & (1 << i)) {
192 tab[nr++] = i;
193 }
194 }
195
196 for (i = 0; i < nr; i++) {
197 int ci;
198
199 swizzle[i][0] = SWIZZLE_ZERO;
200 swizzle[i][1] = SWIZZLE_ZERO;
201 swizzle[i][2] = SWIZZLE_ZERO;
202 swizzle[i][3] = SWIZZLE_ONE;
203
204 for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
205 swizzle[i][ci] = ci;
206 }
207 }
208
209 R300_NEWPRIM(rmesa);
210 R300_STATECHANGE(rmesa, vir[0]);
211 ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
212 r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
213 VB->AttribPtr, inputs, tab, nr);
214 R300_STATECHANGE(rmesa, vir[1]);
215 ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
216 r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
217 nr);
218
219 R300_STATECHANGE(rmesa, vic);
220 rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
221 rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
222
223 R300_STATECHANGE(rmesa, vof);
224 rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
225 rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1;
226
227 rmesa->swtcl.vertex_size =
228 _tnl_install_attrs( ctx,
229 rmesa->swtcl.vertex_attrs,
230 rmesa->swtcl.vertex_attr_count,
231 NULL, 0 );
232
233 rmesa->swtcl.vertex_size /= 4;
234
235 RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
236
237
238 R300_STATECHANGE(rmesa, vte);
239 rmesa->hw.vte.cmd[1] = vte;
240 rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
241 }
242
243
244 /* Flush vertices in the current dma region.
245 */
246 static void flush_last_swtcl_prim( r300ContextPtr rmesa )
247 {
248 if (RADEON_DEBUG & DEBUG_IOCTL)
249 fprintf(stderr, "%s\n", __FUNCTION__);
250
251 rmesa->dma.flush = NULL;
252
253 if (rmesa->dma.current.buf) {
254 struct r300_dma_region *current = &rmesa->dma.current;
255 GLuint current_offset = GET_START(current);
256
257 assert (current->start +
258 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
259 current->ptr);
260
261 if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
262
263 r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__);
264
265 r300EmitState(rmesa);
266
267 r300EmitVertexAOS( rmesa,
268 rmesa->swtcl.vertex_size,
269 current_offset);
270
271 r300EmitVbufPrim( rmesa,
272 rmesa->swtcl.hw_primitive,
273 rmesa->swtcl.numverts);
274
275 r300EmitCacheFlush(rmesa);
276 }
277
278 rmesa->swtcl.numverts = 0;
279 current->start = current->ptr;
280 }
281 }
282
283 /* Alloc space in the current dma region.
284 */
285 static void *
286 r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize )
287 {
288 GLuint bytes = vsize * nverts;
289
290 if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
291 r300RefillCurrentDmaRegion( rmesa, bytes);
292
293 if (!rmesa->dma.flush) {
294 rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
295 rmesa->dma.flush = flush_last_swtcl_prim;
296 }
297
298 ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
299 ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
300 ASSERT( rmesa->dma.current.start +
301 rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
302 rmesa->dma.current.ptr );
303
304 {
305 GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
306 rmesa->dma.current.ptr += bytes;
307 rmesa->swtcl.numverts += nverts;
308 return head;
309 }
310 }
311
312 static GLuint reduced_prim[] = {
313 GL_POINTS,
314 GL_LINES,
315 GL_LINES,
316 GL_LINES,
317 GL_TRIANGLES,
318 GL_TRIANGLES,
319 GL_TRIANGLES,
320 GL_TRIANGLES,
321 GL_TRIANGLES,
322 GL_TRIANGLES,
323 };
324
325 static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
326 static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
327 //static void r300ResetLineStipple( GLcontext *ctx );
328
329 /***********************************************************************
330 * Emit primitives as inline vertices *
331 ***********************************************************************/
332
333
334 #define HAVE_POINTS 1
335 #define HAVE_LINES 1
336 #define HAVE_LINE_STRIPS 1
337 #define HAVE_TRIANGLES 1
338 #define HAVE_TRI_STRIPS 1
339 #define HAVE_TRI_STRIP_1 0
340 #define HAVE_TRI_FANS 1
341 #define HAVE_QUADS 0
342 #define HAVE_QUAD_STRIPS 0
343 #define HAVE_POLYGONS 1
344 #define HAVE_ELTS 1
345
346 #undef LOCAL_VARS
347 #undef ALLOC_VERTS
348 #define CTX_ARG r300ContextPtr rmesa
349 #define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
350 #define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 )
351 #define LOCAL_VARS \
352 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
353 const char *r300verts = (char *)rmesa->swtcl.verts;
354 #define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
355 #define VERTEX r300Vertex
356 #define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS))
357 #define PRINT_VERTEX(x)
358 #undef TAG
359 #define TAG(x) r300_##x
360 #include "tnl_dd/t_dd_triemit.h"
361
362
363
364 /***********************************************************************
365 * Macros for t_dd_tritmp.h to draw basic primitives *
366 ***********************************************************************/
367
368 #define QUAD( a, b, c, d ) r300_quad( rmesa, a, b, c, d )
369 #define TRI( a, b, c ) r300_triangle( rmesa, a, b, c )
370 #define LINE( a, b ) r300_line( rmesa, a, b )
371 #define POINT( a ) r300_point( rmesa, a )
372
373 /***********************************************************************
374 * Build render functions from dd templates *
375 ***********************************************************************/
376
377 #define R300_TWOSIDE_BIT 0x01
378 #define R300_UNFILLED_BIT 0x02
379 #define R300_MAX_TRIFUNC 0x04
380
381 static struct {
382 tnl_points_func points;
383 tnl_line_func line;
384 tnl_triangle_func triangle;
385 tnl_quad_func quad;
386 } rast_tab[R300_MAX_TRIFUNC];
387
388 #define DO_FALLBACK 0
389 #define DO_UNFILLED (IND & R300_UNFILLED_BIT)
390 #define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
391 #define DO_FLAT 0
392 #define DO_OFFSET 0
393 #define DO_TRI 1
394 #define DO_QUAD 1
395 #define DO_LINE 1
396 #define DO_POINTS 1
397 #define DO_FULL_QUAD 1
398
399 #define HAVE_RGBA 1
400 #define HAVE_SPEC 1
401 #define HAVE_BACK_COLORS 0
402 #define HAVE_HW_FLATSHADE 1
403 #define TAB rast_tab
404
405 #define DEPTH_SCALE 1.0
406 #define UNFILLED_TRI unfilled_tri
407 #define UNFILLED_QUAD unfilled_quad
408 #define VERT_X(_v) _v->v.x
409 #define VERT_Y(_v) _v->v.y
410 #define VERT_Z(_v) _v->v.z
411 #define AREA_IS_CCW( a ) (a < 0)
412 #define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
413
414 /* Only used to pull back colors into vertices (ie, we know color is
415 * floating point).
416 */
417 #define R300_COLOR( dst, src ) \
418 do { \
419 UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
420 UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
421 UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
422 UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \
423 } while (0)
424
425 #define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c )
426 #define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset]
427 #define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
428 #define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx]
429
430 #define R300_SPEC( dst, src ) \
431 do { \
432 UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
433 UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
434 UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
435 } while (0)
436
437 #define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c )
438 #define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])
439 #define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
440 #define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
441
442 #undef LOCAL_VARS
443 #undef TAG
444 #undef INIT
445
446 #define LOCAL_VARS(n) \
447 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
448 GLuint color[n], spec[n]; \
449 GLuint coloroffset = rmesa->swtcl.coloroffset; \
450 GLuint specoffset = rmesa->swtcl.specoffset; \
451 (void) color; (void) spec; (void) coloroffset; (void) specoffset;
452
453 /***********************************************************************
454 * Helpers for rendering unfilled primitives *
455 ***********************************************************************/
456
457 #define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
458 #define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
459 #undef TAG
460 #define TAG(x) x
461 #include "tnl_dd/t_dd_unfilled.h"
462 #undef IND
463
464
465 /***********************************************************************
466 * Generate GL render functions *
467 ***********************************************************************/
468
469
470 #define IND (0)
471 #define TAG(x) x
472 #include "tnl_dd/t_dd_tritmp.h"
473
474 #define IND (R300_TWOSIDE_BIT)
475 #define TAG(x) x##_twoside
476 #include "tnl_dd/t_dd_tritmp.h"
477
478 #define IND (R300_UNFILLED_BIT)
479 #define TAG(x) x##_unfilled
480 #include "tnl_dd/t_dd_tritmp.h"
481
482 #define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
483 #define TAG(x) x##_twoside_unfilled
484 #include "tnl_dd/t_dd_tritmp.h"
485
486
487
488 static void init_rast_tab( void )
489 {
490 init();
491 init_twoside();
492 init_unfilled();
493 init_twoside_unfilled();
494 }
495
496 /**********************************************************************/
497 /* Render unclipped begin/end objects */
498 /**********************************************************************/
499
500 #define RENDER_POINTS( start, count ) \
501 for ( ; start < count ; start++) \
502 r300_point( rmesa, VERT(start) )
503 #define RENDER_LINE( v0, v1 ) \
504 r300_line( rmesa, VERT(v0), VERT(v1) )
505 #define RENDER_TRI( v0, v1, v2 ) \
506 r300_triangle( rmesa, VERT(v0), VERT(v1), VERT(v2) )
507 #define RENDER_QUAD( v0, v1, v2, v3 ) \
508 r300_quad( rmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) )
509 #define INIT(x) do { \
510 r300RenderPrimitive( ctx, x ); \
511 } while (0)
512 #undef LOCAL_VARS
513 #define LOCAL_VARS \
514 r300ContextPtr rmesa = R300_CONTEXT(ctx); \
515 const GLuint vertsize = rmesa->swtcl.vertex_size; \
516 const char *r300verts = (char *)rmesa->swtcl.verts; \
517 const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
518 const GLboolean stipple = ctx->Line.StippleFlag; \
519 (void) elt; (void) stipple;
520 #define RESET_STIPPLE //if ( stipple ) r200ResetLineStipple( ctx );
521 #define RESET_OCCLUSION
522 #define PRESERVE_VB_DEFS
523 #define ELT(x) (x)
524 #define TAG(x) r300_##x##_verts
525 #include "tnl/t_vb_rendertmp.h"
526 #undef ELT
527 #undef TAG
528 #define TAG(x) r300_##x##_elts
529 #define ELT(x) elt[x]
530 #include "tnl/t_vb_rendertmp.h"
531
532
533
534
535 /**********************************************************************/
536 /* Choose render functions */
537 /**********************************************************************/
538 static void r300ChooseRenderState( GLcontext *ctx )
539 {
540 TNLcontext *tnl = TNL_CONTEXT(ctx);
541 r300ContextPtr rmesa = R300_CONTEXT(ctx);
542 GLuint index = 0;
543 GLuint flags = ctx->_TriangleCaps;
544
545 if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
546 if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
547
548 if (index != rmesa->swtcl.RenderIndex) {
549 tnl->Driver.Render.Points = rast_tab[index].points;
550 tnl->Driver.Render.Line = rast_tab[index].line;
551 tnl->Driver.Render.ClippedLine = rast_tab[index].line;
552 tnl->Driver.Render.Triangle = rast_tab[index].triangle;
553 tnl->Driver.Render.Quad = rast_tab[index].quad;
554
555 if (index == 0) {
556 tnl->Driver.Render.PrimTabVerts = r300_render_tab_verts;
557 tnl->Driver.Render.PrimTabElts = r300_render_tab_elts;
558 tnl->Driver.Render.ClippedPolygon = r300_fast_clipped_poly;
559 } else {
560 tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
561 tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
562 tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
563 }
564
565 rmesa->swtcl.RenderIndex = index;
566 }
567 }
568
569
570 static void r300RenderStart(GLcontext *ctx)
571 {
572 r300ContextPtr rmesa = R300_CONTEXT( ctx );
573 // fprintf(stderr, "%s\n", __FUNCTION__);
574
575 r300ChooseRenderState(ctx);
576 r300SetVertexFormat(ctx);
577
578 r300UpdateShaders(rmesa);
579 r300UpdateShaderStates(rmesa);
580
581 r300EmitCacheFlush(rmesa);
582
583 if (rmesa->dma.flush != 0 &&
584 rmesa->dma.flush != flush_last_swtcl_prim)
585 rmesa->dma.flush( rmesa );
586
587 }
588
589 static void r300RenderFinish(GLcontext *ctx)
590 {
591 }
592
593 static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
594 {
595 r300ContextPtr rmesa = R300_CONTEXT(ctx);
596
597 if (rmesa->swtcl.hw_primitive != hwprim) {
598 R300_NEWPRIM( rmesa );
599 rmesa->swtcl.hw_primitive = hwprim;
600 }
601 }
602
603 static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
604 {
605
606 r300ContextPtr rmesa = R300_CONTEXT(ctx);
607 rmesa->swtcl.render_primitive = prim;
608
609 if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
610 return;
611
612 r300RasterPrimitive( ctx, reduced_prim[prim] );
613 // fprintf(stderr, "%s\n", __FUNCTION__);
614
615 }
616
617 static void r300ResetLineStipple(GLcontext *ctx)
618 {
619
620
621 }
622
623 void r300InitSwtcl(GLcontext *ctx)
624 {
625 TNLcontext *tnl = TNL_CONTEXT(ctx);
626 r300ContextPtr rmesa = R300_CONTEXT(ctx);
627 static int firsttime = 1;
628
629 if (firsttime) {
630 init_rast_tab();
631 firsttime = 0;
632 }
633
634 tnl->Driver.Render.Start = r300RenderStart;
635 tnl->Driver.Render.Finish = r300RenderFinish;
636 tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
637 tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
638 tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
639 tnl->Driver.Render.CopyPV = _tnl_copy_pv;
640 tnl->Driver.Render.Interp = _tnl_interp;
641
642 /* FIXME: what are these numbers? */
643 _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
644 48 * sizeof(GLfloat) );
645
646 rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
647 rmesa->swtcl.RenderIndex = ~0;
648 rmesa->swtcl.render_primitive = GL_TRIANGLES;
649 rmesa->swtcl.hw_primitive = 0;
650
651 _tnl_invalidate_vertex_state( ctx, ~0 );
652 _tnl_invalidate_vertices( ctx, ~0 );
653 RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
654
655 _tnl_need_projected_coords( ctx, GL_FALSE );
656 r300ChooseRenderState(ctx);
657
658 _mesa_validate_all_lighting_tables( ctx );
659
660 tnl->Driver.NotifyMaterialChange =
661 _mesa_validate_all_lighting_tables;
662 }
663
664 void r300DestroySwtcl(GLcontext *ctx)
665 {
666 }
667
668 void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset)
669 {
670 int cmd_reserved = 0;
671 int cmd_written = 0;
672
673 drm_radeon_cmd_header_t *cmd = NULL;
674 if (RADEON_DEBUG & DEBUG_VERTS)
675 fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
676 __FUNCTION__, vertex_size, offset);
677
678 start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2);
679 e32(1);
680 e32(vertex_size | (vertex_size << 8));
681 e32(offset);
682 }
683
684 void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
685 {
686
687 int cmd_reserved = 0;
688 int cmd_written = 0;
689 int type, num_verts;
690 drm_radeon_cmd_header_t *cmd = NULL;
691
692 type = r300PrimitiveType(rmesa, primitive);
693 num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
694
695 start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
696 e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
697 }