Initial multitexturing support. Old behaviour can be re-enabled by changing ifdefs...
[mesa.git] / src / mesa / drivers / dri / r300 / r300_texprog.h
1 #ifndef __R300_TEXPROG_H_
2 #define __R300_TEXPROG_H_
3
4 #include "r300_context.h"
5
6 void r300GenerateTextureFragmentShader(r300ContextPtr r300);
7
8 #endif
9